pedritolo Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (29, 13, D:1) a +0 dagger (37, 20, D:1) a +0 robe (36, 24, D:1) a beef jerky (-2, 38, D:1) 2 stones (8, 44, D:1) a meat ration Level 2 of the Dungeon (0, 0, D:2) a meat ration (-4, 6, D:2) 17 arrows (-9, 12, D:2) a +0 ring mail (-34, 13, D:2) a +0 dagger (-28, 19, D:2) a +0 club (2, 19, D:2) 10 gold pieces Level 3 of the Dungeon (0, 0, D:3) 16 stones (-5, 2, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:4) 30 stones (-1, 7, D:4) a +0 mace (-3, 16, D:4) a +0 ring mail (21, 36, D:4) a +0 ring mail (31, 37, D:4) 13 gold pieces (10, 45, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (-1, 3, D:5) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (27, 17, D:5) a meat ration (11, 26, D:5) a +0 mace (21, 26, D:5) 22 arrows (-5, 28, D:5) 8 gold pieces (21, 32, D:5) a +0 pair of gloves (20, 33, D:5) a +0 hand axe (2, 36, D:5) 12 sling bullets of frost (40, 36, D:5) a +0 trident of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-5, 1, D:6) 8 gold pieces (-24, 10, D:6) a +0 giant club (unseen) (-10, 11, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Rupem's Book Emporium a book of the Tempests (840 gold) a book of Party Tricks (600 gold) a book of Hinderance (240 gold) a book of the Sky (780 gold) a book of Air (420 gold) a book of Annihilations (1324 gold) a book of Transfigurations (660 gold) a book of Clouds (540 gold) a book of the Tempests (840 gold) a book of Conjurations (360 gold) a Fen Folio (900 gold) a book of Enchantments (600 gold) (0, 0, D:7) 10 gold pieces (0, 6, D:7) a +0 great mace (8, 11, D:7) a +0 hand axe (17, 18, D:7) a +0 long sword (23, 31, D:7) 25 stones Level 8 of the Dungeon [Shop] Soker's Antique Weapon Boutique a +0 scimitar (120 gold) a +0 club (30 gold) a +0 shortbow (90 gold) the +9 trident of the Grave {elec, rC+ SInv} (255 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It lets you see invisible. a +0 quarterstaff (120 gold) a +0 flail (105 gold) a +0 club (30 gold) a +0 scimitar (120 gold) a +0 morningstar (120 gold) a +0 spear (90 gold) the +7 mace "Jeod" {venom, +Inv MR+ Str+3} (240 gold) It poisons the flesh of those it strikes. It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you turn invisible. a cursed +0 lajatang (450 gold) (0, 0, D:8) a quokka corpse (skeletalised by now) (-4, 5, D:8) an uncursed staff of fire (13, 5, D:8) a +0 leather armour (6, 7, D:8) an adder corpse (skeletalised by now) (8, 10, D:8) a giant frog corpse (skeletalised by now) (21, 10, D:8) a +0 club an orc corpse (skeletalised by now) (19, 12, D:8) 8 gold pieces (24, 12, D:8) 11 gold pieces (30, 16, D:8) 20 stones Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, 0, D:9) a worker ant corpse (-5, 1, D:9) 17 sling bullets (4, 1, D:9) a wand of random effects (18) (10, 18, D:9) a black bear corpse (29, 31, D:9) a cursed -3 dagger Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (31, 1, D:10) 14 arrows (-2, 2, D:10) a scorpion corpse (33, 2, D:10) a meat ration (1, 3, D:10) 18 gold pieces (2, 5, D:10) 15 gold pieces Level 11 of the Dungeon (0, 0, D:11) 20 stones (-1, 5, D:11) a scorpion corpse (1, 15, D:11) a beef jerky (-3, 27, D:11) a +0 long sword Level 12 of the Dungeon (0, 0, D:12) a steam dragon corpse (1, 1, D:12) 3 potions of degeneration {!q} (0, 6, D:12) 25 bolts the Ecumenical Temple