pedritolo Level 1 of the Dungeon (12, -5, D:1) a +0 dagger (12, -2, D:1) a +0 mace (14, 9, D:1) a +0 short sword (15, -4, D:1) a +0 club (15, 13, D:1) a potion of flight (16, 7, D:1) a +0 club (16, 16, D:1) 3 javelins (16, 19, D:1) a +0 club (23, 26, D:1) a +0 dagger (31, 5, D:1) a meat ration (33, 31, D:1) a meat ration (36, 25, D:1) a potion of curing (39, 16, D:1) a +0 ring mail (41, -7, D:1) a +0 club Level 2 of the Dungeon (5, 6, D:2) 21 arrows (8, 11, D:2) a +0 short sword (8, 14, D:2) a stone a +0 dagger (9, 23, D:2) a +0 leather armour (12, 22, D:2) 24 arrows (18, -6, D:2) a +0 dagger (19, -14, D:2) an uncursed ring of poison resistance (19, -9, D:2) 8 stones (19, 5, D:2) 24 arrows (19, 16, D:2) a royal jelly (28, 1, D:2) 24 stones (30, 13, D:2) a +4 mace (31, 15, D:2) a +0 dagger (31, 23, D:2) a +0 animal skin a +0 hand axe (33, -5, D:2) a bread ration (37, -9, D:2) 2 potions of cure mutation (38, 20, D:2) 4 fruits (39, -5, D:2) 16 stones (41, -4, D:2) a +0 club (46, -10, D:2) a potion of brilliance (46, 1, D:2) 10 arrows of dispersal (49, 28, D:2) a meat ration (53, 4, D:2) a +0 club (53, 19, D:2) a +0 club (59, -6, D:2) a +0 dagger (59, -4, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a bread ration (12, -2, D:3) 8 arrows (16, 36, D:3) 13 bolts of flame (19, 16, D:3) 14 arrows (20, 10, D:3) a cursed +0 ring mail (24, 5, D:3) a cursed -2 club 19 stones (32, 11, D:3) 19 stones (33, 17, D:3) a bread ration (33, 28, D:3) 2 potions of haste (33, 34, D:3) a +1 leather armour of positive energy (36, -5, D:3) 2 stones (37, -6, D:3) a stone (39, -6, D:3) a stone (39, -5, D:3) a stone (41, 13, D:3) a potion of invisibility (42, -5, D:3) a cursed -3 club (42, 22, D:3) a potion of mutation (44, 12, D:3) 27 stones (45, 23, D:3) a tomahawk (45, 24, D:3) a tomahawk (45, 25, D:3) a tomahawk (45, 27, D:3) a cursed +0 leather armour a +0 hand axe (46, 21, D:3) a tomahawk (46, 22, D:3) a tomahawk (still there?) a bread ration (still there?) a bread ration (still there?) Level 4 of the Dungeon (0, 0, D:4) 19 stones (4, 35, D:4) a +0 plate armour (5, 26, D:4) a +0 chain mail (6, 20, D:4) a +0 ring mail (6, 33, D:4) a +0 falchion (10, 19, D:4) 3 tomahawks (14, 14, D:4) 8 needles of slowing (16, 31, D:4) 20 arrows (18, 34, D:4) a meat ration (20, 5, D:4) a potion of heal wounds (21, 23, D:4) a +0 mace (23, 32, D:4) a +1 flail of holy wrath (24, 27, D:4) a +0 robe a +0 scythe (34, 22, D:4) a +0 flail (36, 32, D:4) a +0 scythe (43, 1, D:4) 15 bolts (51, 11, D:4) 7 gold pieces Level 5 of the Dungeon [Shop] Fuon's Assorted Antiques a +0 quarterstaff (116 gold) a +0 ring mail (116 gold) a +0 leather armour (58 gold) a +0 long sword (101 gold) a +0 scale mail (116 gold) a potion of berserk rage (145 gold) [Shop] Gaduer's Antique Weapon Boutique a cursed -3 hunting sling (3 gold) a +0 hunting sling (49 gold) a +0 quarterstaff (132 gold) the cursed +0 hand crossbow "Qumove" {elec, rN+} (557 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from negative energy. It has a curse placed upon it. a +0 arbalest of evasion (244 gold) a +4 long sword (841 gold) a +0 executioner's axe of flaming (660 gold) a +0 great sword (214 gold) [Shop] Anaefeoz's Weapon Shop a +0 hand axe (33 gold) a +0 hand axe (33 gold) 11 stones (12 gold) a +0 club (11 gold) a +0 spear (33 gold) a +3 great mace of holy wrath (315 gold) 10 stones (11 gold) a +0 hunting sling (16 gold) a cursed -3 flail (1 gold) the +2 rapier of Evisceration {pierce, Stlth+} (283 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 flail (38 gold) a +0 club (11 gold) (0, 0, D:5) a +0 rapier (3, 17, D:5) 17 stones (6, 13, D:5) a +0 flail a +0 dagger a +0 robe (7, -8, D:5) a meat ration (8, -5, D:5) a +0 giant spiked club (13, 5, D:5) a +0 hand axe (14, 5, D:5) a +0 club a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (17, 23, D:5) a +0 club (18, -11, D:5) the +5 quarterstaff "Zejeec" {vamp, rElec rF- MR++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. 26 stones a +2 shield of reflection a meat ration a +0 great sword a potion of curing a +0 robe 2 potions of degeneration a cursed +3 hunting sling of chaos a +0 chain mail a +2 leather armour a +0 falchion of chaos (18, 8, D:5) a +0 ring mail (18, 13, D:5) a +0 ring mail (18, 37, D:5) a +0 flail (28, 14, D:5) a +0 dagger (28, 16, D:5) 15 exploding sling bullets (37, 12, D:5) a +0 trident a +0 ring mail (46, -15, D:5) a +0 hand axe (48, -2, D:5) a potion of might (48, 2, D:5) a +0 war axe a cursed -2 hunting sling a +0 plate armour (48, 19, D:5) 5 fruits (51, 5, D:5) a +0 robe (53, 5, D:5) a +0 giant club (53, 10, D:5) 17 stones (54, -25, D:5) a +0 robe (55, -14, D:5) a +0 dagger a +0 ring mail the Ecumenical Temple (6, 0, Temple) the +6 rapier "Voery" {chaos, Str+5 Int-3 Dex+5} Each time it hits an enemy it has a different, random effect. It affects your strength (+5). It affects your intelligence (-3). It affects your dexterity (+5). a +0 great sword (14, 22, Temple) Xom's Handbook of Idealism Spells Type Level a - Call Imp Summoning 2 b - Summon Mana Viper Hexes/Summoning 5 c - Spellforged Servitor Conjuration/Summoning 7