patrickswayze Level 1 of the Dungeon (5, -9, D:1) a +0 club (6, -37, D:1) a +0 club (14, -33, D:1) 22 sling bullets (16, -31, D:1) a +0 dagger (23, -36, D:1) a +0 ring mail (28, -19, D:1) 20 stones (31, -33, D:1) a +0 dagger (32, -25, D:1) a +0 ring mail (32, -4, D:1) a +0 dagger (35, -31, D:1) a +0 scale mail (35, -26, D:1) 12 stones (36, -18, D:1) 18 stones (41, -26, D:1) 24 stones (62, -32, D:1) 17 sling bullets (63, -30, D:1) 25 sling bullets Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Great Game {MR+} (1960 gold) It affects your resistance to hostile enchantments. the +4 ice dragon scales of the Gusle {rElec rF- rC++ rN+ Int-4} (8980 gold) It affects your intelligence (-4). It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. It protects you from negative energy. the cursed +0 spear of Checkmate {antimagic, rElec rF+ Int+7 Dex+4} (5010 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. the +4 short sword "Ahytt" {freeze, +Blink Str+3} (4570 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It lets you blink. (0, 0, D:2) 22 arrows (2, -31, D:2) a +0 hand axe (5, 0, D:2) a +0 club (7, 1, D:2) a +0 dagger (10, -9, D:2) a +0 club (18, -6, D:2) a +0 club (29, -11, D:2) 20 stones a +0 club a cursed -2 hunting sling (30, -14, D:2) 17 poisoned needles (30, -3, D:2) a +0 dagger (31, -4, D:2) a +0 dagger (35, -27, D:2) 13 sling bullets (35, -1, D:2) a +0 spear (35, 8, D:2) 16 stones (37, -5, D:2) a +0 dagger a +0 animal skin a cursed -3 club a +0 dagger (39, -27, D:2) a +0 club (50, -3, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 scythe a +0 robe (5, 34, D:3) a +0 war axe (5, 35, D:3) a +0 whip a +0 dagger a +0 robe (6, 34, D:3) a +0 mace (28, 32, D:3) a +0 robe (29, 23, D:3) a +0 flail a cursed +0 ring mail (31, 35, D:3) a +0 club a +0 leather armour a hobgoblin corpse (34, 7, D:3) 10 bolts (34, 25, D:3) a bat skeleton (35, 31, D:3) 20 stones (38, -6, D:3) a +0 club (41, 18, D:3) a +0 dagger