patman the Dungeon (0, 0, D) a +0 hunting sling (1, 0, D) a +3 whip of holy wrath (unseen) (2, 0, D) 19 arrows (4, 0, D) a plain deck of changes (5, 0, D) a +3 flail of flaming (still there?) a lamp of fire (still there?) (6, 0, D) an uncursed staff of wizardry (-1, 1, D) a +0 scale mail (0, 1, D) a +2 short sword of venom (1, 1, D) 15 arrows (2, 1, D) a lamp of fire (4, 1, D) a +3 whip of holy wrath (still there?) an uncursed staff of death (still there?) (5, 1, D) a +1 long sword of flaming (still there?) a +0 trident of flaming (still there?) (0, 2, D) a +3 falchion of flaming (still there?) an ornate deck of wonders (still there?) (1, 2, D) a +2 whip of holy wrath (unseen) (2, 2, D) 17 stones (3, 2, D) a +0 robe (4, 2, D) the +8 halberd "Orb Guardian's Foe" {elec, rF+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. (1, 3, D) a +1 scimitar of flaming (still there?) a +1 helmet of see invisible (still there?) (2, 3, D) an uncursed staff of power (3, 3, D) a +1 whip of holy wrath (unseen) (-34, 4, D) a +0 plate armour a +0 halberd of distortion (2, 4, D) a +3 sacred scourge of holy wrath (unseen) (-36, 5, D) a +0 robe a cursed +0 dagger (-35, 5, D) a +0 scale mail a +0 whip (-34, 5, D) a +0 plate armour a +0 short sword (-33, 5, D) a +0 chain mail a +0 mace (-31, 5, D) a +0 chain mail a +0 glaive (1, 5, D) a +2 whip of holy wrath (unseen) (3, 5, D) a +3 sacred scourge of holy wrath (unseen) (-35, 6, D) a +0 plate armour a +0 scimitar (-34, 6, D) a +0 leather armour (-31, 6, D) a +1 chain mail of magic resistance a +2 great sword of holy wrath (-30, 6, D) a +0 buckler a +1 scimitar of freezing (-49, 7, D) the Orb of Zot (-34, 7, D) a +0 rapier (-29, 7, D) a +0 rapier (-11, 7, D) a +2 scythe of flaming (-42, 9, D) a +1 scythe of venom (-33, 9, D) a +0 dagger (7, 9, D) the ring "Feysheha" {*Drain +Fly Int+9 SInv Stlth+} [ring of flight] It affects your intelligence (+9). It lets you see invisible. It lets you fly. It causes draining when unequipped. It makes you more stealthy. (8, 9, D) the ring of Fragile Peace {MR+ Str-3 Dex+4} [ring of strength] It affects your strength (-3). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (9, 9, D) the ring "Arronkef" {SustAt rF+ Str+6} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+6). It protects you from fire. (11, 9, D) the ring "Ucev" {Fire rPois Slay+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (15, 9, D) the amulet of Impatience {Clar rC- Int+2 SInv} [amulet of clarity] It provides mental clarity. It affects your intelligence (+2). It makes you vulnerable to cold. It lets you see invisible. (16, 9, D) the amulet of Viafasy {Clar Int+2} [amulet of clarity] It provides mental clarity. It affects your intelligence (+2). (19, 9, D) a +3 scythe of venom (-41, 10, D) a +1 mace of holy wrath (4, 10, D) the amulet of the Purple Skies {Clar Str+3 Int+4 Dex-5} [amulet of clarity] It provides mental clarity. It affects your strength (+3). It affects your intelligence (+4). It affects your dexterity (-5). (5, 10, D) the ring of Abuaprink {+Inv MP+9 Str+3 Int+5 Stlth-} [ring of invisibility] It affects your strength (+3). It affects your intelligence (+5). It affects your magic capacity (+9). It lets you turn invisible. It makes you less stealthy. (7, 10, D) the ring "Deniho" {-Tele +Fly rElec SInv Stlth+} [ring of stealth] It insulates you from electricity. It lets you see invisible. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. (8, 10, D) the amulet of Symmetry {Clar rC+ rN+ Stlth+} [amulet of clarity] It provides mental clarity. It protects you from cold. It protects you from negative energy. It makes you more stealthy. (10, 10, D) the ring "Uteymoum" {rN+ MP+9} [ring of magical power] It protects you from negative energy. It affects your magic capacity (+9). (11, 10, D) the ring "Gajal" {Int+2 Stlth+} [ring of stealth] It affects your intelligence (+2). It makes you more stealthy. (12, 10, D) the ring "Atrugh" {Ice *Confuse +Inv Str+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+4). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. It may confuse you when you take damage. (14, 10, D) the ring "Ciac" {+Fly Dex+4} [ring of flight] It affects your dexterity (+4). It lets you fly. (16, 10, D) the amulet "Vetwaharch" {Inacc Int+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+6). (-16, 12, D) a +1 war axe a +0 plate armour (12, 14, D) a +0 large shield a +2 long sword of holy wrath (15, 16, D) a pearl dragon hide (-54, 17, D) a potion of berserk rage (-31, 17, D) the +4 war axe "Rotzuu" {pain, Str-5 Dex+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your dexterity (+8). (-30, 17, D) an uncursed staff of energy (-29, 17, D) a plain deck of war (-55, 18, D) 2 potions of haste (-54, 18, D) 2 potions of haste (-52, 18, D) a potion of berserk rage (-15, 18, D) a stone (-14, 18, D) a cursed -3 battleaxe (-1, 18, D) 2 arrows (0, 18, D) 5 arrows (8, 18, D) a +0 plate armour a +0 flail of draining (10, 18, D) a +0 chain mail a +5 long sword of flaming (12, 18, D) a +1 robe a +0 demon blade of venom a +0 shield (14, 18, D) the +7 Sceptre of Asmodeus (1, 19, D) a +0 leather armour 31 arrows a +0 longbow (-56, 20, D) a +6 ring of strength (-55, 20, D) an uncursed ring of wizardry (-54, 20, D) a +6 ring of protection (-25, 20, D) an uncursed staff of earth (-15, 20, D) a stone (-56, 21, D) a +6 ring of dexterity (-55, 21, D) a +6 ring of intelligence (-54, 21, D) a +6 ring of protection (-26, 21, D) a +0 robe a +1 whip of holy wrath (-15, 21, D) 2 stones (-2, 22, D) a cursed +0 leather armour a +0 long sword (15, 22, D) a +0 demon whip (18, 22, D) a +0 chain mail a +2 great sword (20, 22, D) a +0 robe a +0 dagger (18, 23, D) a +0 robe a +0 dagger (20, 23, D) a +0 chain mail a +1 battleaxe (-18, 24, D) 2 stones (-17, 24, D) a +0 buckler a +0 robe a +0 demon whip of venom (-55, 25, D) a +0 dire flail (-54, 25, D) 17 arrows a +0 longbow a +1 dire flail of holy wrath a +0 dire flail a +0 rapier of electrocution a +1 cloak a +0 pair of gloves (-17, 25, D) a +0 buckler a +0 robe a +2 flail of flaming a +0 hunting sling 14 stones (19, 25, D) a +0 robe a +0 dagger (-39, 26, D) a +0 short sword (-30, 26, D) a +0 chain mail a +4 halberd (-29, 26, D) a cursed -3 short sword a +1 glaive of venom a +5 morningstar of protection a +1 hunting sling of velocity (-28, 26, D) a +0 robe a +0 quarterstaff (-6, 26, D) the ring "Dedoigow" {Ice rElec rPois} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from poison. (-5, 26, D) the amulet "Jucs" {Ward rElec rPois rN+ Int-2 Stlth+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (-2). It insulates you from electricity. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (-4, 26, D) the ring of Disaster {*Corrode +Fly rPois rC+ Int+3} [ring of protection from cold] It affects your intelligence (+3). It protects you from cold. It protects you from poison. It lets you fly. It may corrode your equipment when you take damage. (-40, 27, D) a +0 spear (-28, 27, D) a +0 dagger (-18, 27, D) a +0 robe of the Archmagi (-7, 27, D) the ring "Puad Uco" {rC+ Str+4} [ring of protection from cold] It affects your strength (+4). It protects you from cold. (-6, 27, D) the ring "Deogagho" {+Fly rElec rC++ Int-4 Dex+3} [ring of flight] It affects your intelligence (-4). It affects your dexterity (+3). It greatly protects you from cold. It insulates you from electricity. It lets you fly. (-5, 27, D) the ring "Zoics" {rC+ MR- Str+4 Int+2 SInv} [ring of see invisible] It affects your strength (+4). It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (-4, 27, D) the amulet of Balance {Faith +Blink} [amulet of faith] It allows you to gain divine favour quickly. It lets you blink. (-42, 28, D) a +0 morningstar (-41, 28, D) a +0 chain mail a +3 great sword (-30, 28, D) a +0 glaive (-23, 28, D) the amulet "Bipoac" {Faith *Confuse rF++} [amulet of faith] It allows you to gain divine favour quickly. It greatly protects you from fire. It may confuse you when you take damage. (-2, 28, D) a +0 flail a +0 chain mail a +0 flail (-49, 29, D) a +1 ring mail of magic resistance (-48, 29, D) a +1 shortbow of flaming (-47, 29, D) 22 bolts (-46, 29, D) a +0 war axe of flaming (-45, 29, D) an uncursed staff of wizardry (-39, 29, D) a +0 flail (-35, 29, D) a +1 trident of protection (-34, 29, D) an uncursed staff of poison (-4, 29, D) a cursed -1 trident (-3, 29, D) a +3 scythe of flaming (-2, 29, D) a +0 long sword (unseen) (-4, 30, D) a +0 great sword a +2 plate armour of fire resistance a +2 great sword of flaming a +4 scythe of protection (-2, 30, D) a +0 trident a +0 plate armour a +0 dagger a +2 robe of magic resistance (1, 30, D) a cursed +0 flail (-18, 31, D) a +0 centaur barding 9 poisoned arrows a +3 longbow of flaming (-2, 31, D) a cursed -3 long sword (unseen) (0, 31, D) 3 bolts of flame (1, 31, D) a +0 mace a cursed +0 chain mail a +0 short sword (3, 31, D) a +0 flail (unseen) (4, 31, D) a +0 longbow a +0 leather armour a +0 longbow 76 arrows a +0 leather armour (-53, 32, D) 4 large rocks (-52, 32, D) a +0 giant club (-49, 32, D) a +3 chain mail of cold resistance (-48, 32, D) a +0 robe (-38, 32, D) a +0 short sword (-37, 32, D) a +0 glaive (0, 32, D) a +2 morningstar (unseen) (1, 32, D) a +0 rapier (unseen) (2, 32, D) a +0 arbalest (unseen) (3, 32, D) 4 arrows (4, 32, D) a +2 long sword of electrocution a +0 leather armour a +0 great sword of flaming (5, 32, D) a +3 hand axe a +0 animal skin (-55, 33, D) 4 large rocks (-52, 33, D) 2 large rocks a +2 demon trident of venom a +0 robe (-51, 33, D) 3 large rocks (still there?) a scroll of enchant armour (still there?) (-50, 33, D) a +0 giant club (-47, 33, D) the cursed +1 shortbow of Devotion {venom, *Corrode rC+ rN+} It poisons the ammo it fires. It protects you from cold. It protects you from negative energy. It may corrode your equipment when you take damage. It has a curse placed upon it. (-43, 33, D) a +0 flail (-42, 33, D) a +0 robe a +0 halberd (-36, 33, D) a +0 robe a +0 dagger a +0 spear a cursed -2 ring of intelligence (-23, 33, D) a +2 buckler a +0 robe a +4 rapier of electrocution (-55, 34, D) 2 large rocks (-54, 34, D) 3 large rocks (-53, 34, D) 3 large rocks the +7 shortbow of Qazlal's Hatred {venom, Str+2} It poisons the ammo it fires. It affects your strength (+2). (-52, 34, D) a scroll of blinking (-51, 34, D) a +0 spear a +0 robe a scroll of blinking a +0 dire flail a +0 dire flail a +1 spear of venom (-50, 34, D) a +0 giant spiked club a +0 giant club a +0 giant club an uncursed staff of energy (-48, 34, D) a +0 giant club a +0 giant club Roxanne's Handbook of Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 d - Spider Form Transmutation/Poison 3 e - Ice Form Ice/Transmutation 4 (-44, 34, D) a +2 leather armour of magic resistance a cursed +0 short sword (-43, 34, D) a +1 whip of holy wrath a +0 robe a +0 flail 5 gold pieces a +0 spear a +2 short sword of protection a +0 whip a cursed +0 leather armour (-14, 34, D) 3 arrows (-13, 34, D) a +5 eudemon blade of holy wrath a +2 great sword of flaming a +0 scimitar of holy wrath a +0 cloak a +0 large shield (-56, 35, D) a large rock (-53, 35, D) 5 large rocks a +0 dire flail a cursed -3 great mace a +0 giant spiked club 24 arrows (-52, 35, D) 4 large rocks a +0 giant club a +0 giant spiked club a +0 giant club 19 stones (-51, 35, D) a +0 giant club (still there?) 12 gold pieces (still there?) (-49, 35, D) a cursed -1 giant club a phial of floods (-48, 35, D) an uncursed ring of positive energy (-47, 35, D) the +3 short sword "Pamob" {pierce, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (-34, 35, D) a +3 ring of evasion (-14, 35, D) a +0 leather armour (unseen) (-13, 35, D) a +0 scale mail a +0 long sword a +1 great sword of flaming (-11, 35, D) a +2 battleaxe of freezing (10, 35, D) a potion of haste (-52, 36, D) 5 large rocks 7 arrows (-51, 36, D) 19 stones (-50, 36, D) a +3 scimitar of electrocution (-48, 36, D) a +0 hand axe (-47, 36, D) a +0 whip (-44, 36, D) a +1 long sword of electrocution (unseen) (-18, 36, D) a poisoned arrow (-11, 36, D) a +0 halberd (13, 36, D) a potion of haste (-52, 37, D) a book of Air (-51, 37, D) 20 sling bullets (-50, 37, D) a +0 giant club (-49, 37, D) a +0 dire flail a +0 dire flail (-48, 37, D) a +0 giant spiked club a cursed -1 giant club (-34, 37, D) a plain deck of summoning (-28, 37, D) 8 needles of confusion (-53, 38, D) the +8 halberd of Fanuab {chop, +Rage rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. It lets you go berserk. (-52, 38, D) a +0 giant club (-51, 38, D) a +1 long sword of holy wrath (-50, 38, D) a +2 cloak (-49, 38, D) a lantern of shadows (-48, 38, D) a cursed -3 giant club a +0 giant club (-47, 38, D) a book of the Warp (-35, 38, D) the +0 pair of gloves of Incorporation {*Confuse MR+ Str+3 SInv} It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you see invisible. It may confuse you when you take damage. (-20, 38, D) a poisoned arrow (-19, 38, D) a poisoned arrow (-52, 39, D) a +1 cloak of invisibility (-51, 39, D) a +2 ring of protection (-49, 39, D) a +0 giant club (-47, 39, D) a +2 whip of venom (-21, 39, D) a poisoned arrow (-19, 39, D) 4 poisoned arrows (-1, 39, D) a +3 chain mail of cold resistance a +0 battleaxe a +0 chain mail a +0 great sword a +0 chain mail (0, 39, D) a +0 chain mail a +0 long sword a +0 plate armour a +0 great sword (19, 39, D) an uncursed staff of wizardry 7 javelins (-20, 40, D) a poisoned arrow (-12, 40, D) a +3 ring mail a +3 chain mail a +0 scale mail (1, 40, D) a +0 chain mail a +0 dire flail a +0 plate armour a +0 great mace a cursed +0 chain mail a +0 battleaxe a +0 chain mail a +0 battleaxe (5, 40, D) a +0 robe a +0 quarterstaff (18, 40, D) a +2 whip of electrocution (-20, 41, D) 19 silver bolts a cursed -1 arbalest an uncursed staff of air a +0 robe (2, 41, D) a +0 dire flail (-19, 42, D) an uncursed staff of cold (-11, 42, D) a +4 battleaxe of freezing (-10, 42, D) a +3 giant spiked club (-8, 42, D) the +8 flail "Taratog" {vamp, rPois rF+ rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from fire. It protects you from cold. It protects you from poison. (-7, 42, D) a +3 great mace (-5, 42, D) a +2 longbow of flaming (-4, 42, D) a +2 hand axe of chopping (-2, 42, D) a +0 shortbow of flaming (9, 42, D) a +1 buckler of protection (10, 42, D) a +2 pair of boots (12, 42, D) a +1 cloak (13, 42, D) the +1 leather armour of Least Resistance {*Confuse rC+++ Regen+ rCorr} It renders you almost immune to cold. It increases your rate of regeneration. It protects you from acid and corrosion. It may confuse you when you take damage. (15, 42, D) a +6 chain mail (16, 42, D) a +3 ring mail of poison resistance (-20, 43, D) a +4 mace of protection (-19, 43, D) a sack of spiders (-11, 43, D) a +3 longbow (-10, 43, D) the +12 hand crossbow of Invincibility {flame, rElec Int+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It insulates you from electricity. (-8, 43, D) a +2 flail of protection (-7, 43, D) a +1 executioner's axe (12, 43, D) a +2 gold dragon armour (13, 43, D) a +1 helmet (-19, 44, D) an uncursed staff of power (18, 44, D) a +0 robe (-54, 45, D) a +2 falchion (-53, 45, D) a +2 trident (-52, 45, D) a +2 quarterstaff (15, 45, D) a +3 shadow dragon armour a +5 plate armour a +3 plate armour of magic resistance (-54, 46, D) a +2 dagger of holy wrath (-53, 46, D) a +2 mace (-52, 46, D) a +2 hand axe (-48, 46, D) 2 scrolls of vulnerability (-47, 46, D) 10 stones an uncursed staff of energy (-13, 46, D) a +0 flail (-4, 46, D) a +0 arbalest (unseen) (-3, 46, D) a +0 arbalest (unseen) (-2, 46, D) a +0 arbalest (unseen) (-1, 46, D) a +0 arbalest a +0 arbalest 44 bolts (2, 46, D) a bolt of flame (5, 46, D) a +0 war axe a +0 arbalest 12 bolts a +0 plate armour (7, 46, D) a +0 broad axe a +0 chain mail a bolt (18, 46, D) a +0 cloak (-3, 47, D) a +0 arbalest 18 bolts (-2, 47, D) a +0 arbalest 10 bolts of flame (-1, 47, D) a +0 halberd (unseen) (1, 47, D) 26 bolts a +0 arbalest (5, 47, D) a +0 hand axe a +0 scimitar a +0 buckler (-11, 49, D) a +1 triple sword (-10, 49, D) a +3 great sword (-8, 49, D) a +3 arbalest (-7, 49, D) a +5 broad axe (-2, 49, D) 50 arrows (-1, 49, D) 50 arrows (6, 49, D) 50 bolts (7, 49, D) 50 bolts (12, 49, D) a +6 chain mail (16, 49, D) a +1 pair of boots (-11, 50, D) a +5 broad axe (-10, 50, D) a +5 quick blade (-8, 50, D) a +3 arbalest (-7, 50, D) a +1 triple sword (-2, 50, D) 50 arrows (-1, 50, D) 50 arrows (6, 50, D) 50 bolts (7, 50, D) 50 bolts (12, 50, D) a +7 scale mail of poison resistance (13, 50, D) a +1 pair of boots (16, 50, D) a +7 scale mail (18, 50, D) a +0 robe a +2 whip of holy wrath (-48, 51, D) a +2 trident of piercing (-47, 51, D) a +1 long sword of holy wrath (18, 51, D) a +0 animal skin a +0 hand axe (-47, 52, D) a +2 quarterstaff of protection (-48, 53, D) a +0 dagger of draining (-47, 53, D) a +1 hand axe of chopping (-14, 53, D) a +0 whip (-12, 53, D) an uncursed ring of see invisible (-10, 53, D) a +0 ring mail (-2, 53, D) 15 stones (7, 53, D) the ring "Jetisen" {rPois Dex+4 SInv} [ring of see invisible] It affects your dexterity (+4). It protects you from poison. It lets you see invisible. (8, 53, D) a +6 ring of evasion the ring "Josusm" {rN+ EV+6} [ring of evasion] It affects your evasion (+6). It protects you from negative energy. (9, 53, D) the ring "Mashreste" {SustAt rC+ Int+4} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your intelligence (+4). It protects you from cold. the amulet of Dyeharok {Gourm rF+ rN+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from fire. It protects you from negative energy. an uncursed ring of poison resistance (10, 53, D) the ring "Suebree" {-Tele *Confuse rPois MP+9 Str+10} [ring of poison resistance] It affects your strength (+10). It protects you from poison. It affects your magic capacity (+9). It prevents most forms of teleportation. It may confuse you when you take damage. (11, 53, D) the ring "Kirhe" {rC++ MR+ Str-2 Dex+3 Stlth-} [ring of protection from magic] It affects your strength (-2). It affects your dexterity (+3). It greatly protects you from cold. It affects your resistance to hostile enchantments. It makes you less stealthy. (13, 53, D) the ring of Vehumet's Displeasure {+Inv rN++ MR+ Str-3 SInv} [ring of protection from magic] It affects your strength (-3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. (14, 53, D) a +5 ring of slaying (18, 53, D) a +0 leather armour a +0 long sword (-20, 54, D) a +0 flail (-12, 54, D) a +0 ring mail (-3, 54, D) a +3 mace of draining (-2, 54, D) a +3 ring of dexterity (8, 54, D) the ring "Roschan" {Wiz Str+3} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). (9, 54, D) the ring "Byuraf" {+Fly rF+ rC- Int+3 Dex+10} [ring of protection from fire] It affects your intelligence (+3). It affects your dexterity (+10). It protects you from fire. It makes you vulnerable to cold. It lets you fly. (10, 54, D) the ring "Qiylarghi" {+Blink rC+ Str-3 Int+6} [ring of protection from cold] It affects your strength (-3). It affects your intelligence (+6). It protects you from cold. It lets you blink. (11, 54, D) the ring of Nuotait {rN+ Int+4 Dex+4} [ring of positive energy] It affects your intelligence (+4). It affects your dexterity (+4). It protects you from negative energy. (12, 54, D) the ring of Puagaes {rPois rN+ MR- Str+2 Stlth+} [ring of positive energy] It affects your strength (+2). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (17, 54, D) a +0 rapier (-56, 55, D) a +0 dagger a +0 robe a +0 spear a +0 scale mail (-33, 55, D) 2 arrows (-20, 55, D) a throwing net (15, 55, D) a +0 robe a +0 club (-32, 56, D) 8 arrows a +0 shortbow (1, 56, D) a +0 war axe a +0 animal skin (2, 56, D) a cursed -1 long sword a +0 cloak a cursed -1 dagger a +0 robe (3, 56, D) a +0 halberd (10, 56, D) a +2 dire flail of holy wrath a +0 great mace a +3 flail of protection a +0 flail (12, 56, D) a +0 robe a +0 flail a +0 cloak (13, 56, D) a +0 robe a +0 halberd (15, 56, D) a +0 robe a +0 halberd (19, 56, D) a wand of hasting (5) (-56, 57, D) a +0 whip (-6, 57, D) a +0 trident (8, 57, D) a +0 ring mail (unseen) (12, 57, D) a +0 long sword (still there?) a +2 whip of electrocution (still there?) (15, 57, D) a +0 plate armour a +0 scimitar a +0 mottled dragon armour a +2 scimitar of flaming (18, 57, D) an uncursed staff of energy (-56, 58, D) a +0 club a +0 scale mail (-27, 58, D) a +0 mace (-12, 58, D) a +0 dagger a cursed +0 robe (-8, 58, D) a +0 hand axe (unseen) (15, 58, D) a cursed +0 robe a cursed -1 dagger (19, 58, D) a crystal ball of energy (-56, 59, D) a +0 flail (-12, 59, D) a +0 short sword (-10, 59, D) a +2 halberd of protection a +0 plate armour a +0 shortbow 15 arrows (14, 59, D) a +0 robe a +0 dagger (18, 59, D) an uncursed staff of power (-56, 60, D) a +0 club (-55, 60, D) a +0 short sword (1, 60, D) Nappa's Guide on Lucky Dark Secrets Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Agony Necromancy 5 (15, 60, D) a +0 robe of magic resistance (unseen) (-56, 61, D) a +2 dagger of venom a +0 robe (-39, 61, D) a +0 helmet (-38, 61, D) a +0 pair of boots (3, 61, D) Vewk's Almanac of Translocation Spells Type Level a - Blink Translocation 2 b - Teleport Other Translocation 3 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 a book of the Tempests a book of Envenomations a book of Summonings a Young Poisoner's Handbook Sif Muna's Incunabulum of the Lethal Glacier Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Bolt of Cold Conjuration/Ice 6 a book of Beasts a book of the Earth a book of the Sky a book of Ice (15, 61, D) a +0 robe a +0 dagger (-48, 62, D) a +0 animal skin (-46, 62, D) a +0 animal skin (-38, 62, D) a +0 helmet (-33, 62, D) a +0 flail (-32, 62, D) a +0 ring mail a +0 mace (-19, 62, D) a +0 robe a +0 dagger (-47, 63, D) a +0 giant spiked club a +1 whip of flaming a +0 robe a +0 giant spiked club a +0 animal skin (-46, 63, D) a +0 chain mail (-39, 63, D) a +4 quarterstaff of draining (-38, 63, D) a +2 scimitar of flaming (-31, 63, D) a +0 morningstar (8, 63, D) the ring of Cimoch {EV+3 Str+4} [ring of evasion] It affects your evasion (+3). It affects your strength (+4). (9, 63, D) the ring "Vukeut" {rF- rC+++ MP+9 Slay-6 SInv} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you vulnerable to fire. It renders you almost immune to cold. It affects your magic capacity (+9). It lets you see invisible. (-51, 64, D) an arrow (-50, 64, D) 2 arrows (-46, 64, D) a +0 animal skin (-39, 64, D) a +2 war axe of freezing (-38, 64, D) a +2 halberd of protection (-31, 64, D) a +0 robe a +0 dagger (1, 64, D) a book of the Earth (-50, 65, D) a +0 long sword a +0 shortbow 9 arrows (-49, 65, D) an arrow (-48, 65, D) a +0 spear a +0 scale mail a cursed +0 shield (-39, 65, D) a +2 rapier of electrocution (-32, 65, D) a +0 scale mail a +0 short sword (10, 65, D) a +4 ring of evasion 2 scrolls of blinking 7 potions of berserk rage a potion of haste