Dungeon Sprint DCSS version 0.17-a0-1714-g35622ae (webtiles) character file. 0 patman the Cudgeler (level 1, 0/12 HPs) Began as a Gargoyle Gladiator on Aug 23, 2015. Shot with an arrow by a deep elf fighter (12 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:13 (32 turns). patman the Cudgeler (Gargoyle Gladiator) Turns: 32, Time: 00:00:16 Health: 0/12 AC: 6 Str: 18 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 8 God: Gold: 0 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 leather armour rNeg + . . SustAt . (no shield) rPois ∞ Gourm . c - +0 helmet rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles e - a bread ration Skills: - Level 2.1 Fighting + Level 3.4 Maces & Flails - Level 2.0 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History There is an open door to the Entrance Hall (Safe) here. As you open the door, it creaks loudly! A giant newt comes into view. The giant newt bites you but does no damage. There is an open door to the Storerooms (Easy) here. You thump the giant newt! You kill the giant newt! You open the door. There is an open door here. Press: ? - help, v - describe, . - travel A closed door. Unknown command. You open the door. 2 deep elf fighters come into view. The deep elf fighter shouts! The deep elf fighter unwields an uncursed short sword. The deep elf fighter wields a shortbow. The deep elf fighter shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #.# #..... #.# ####'# #.# #..... #.# #..... #.# #..... #.# #...<. #.# #..... #.# #..... #@# #..... #......e# ###### #.###...# #.# .# #.# #.. #eo #.. You could see 2 deep elf fighters and an orc (wandering). Vanquished Creatures A giant newt (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | patman the Gargoyle Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 32 | D | Noticed a deep elf fighter 32 | D | Noticed a deep elf fighter 32 | D | Shot with an arrow by a deep elf fighter Vault maps used: D: pitsprint Action || total -------------------------++------- Melee: Flail || 1