patman the Dungeon (0, 0, D) a +0 giant spiked club a hill giant corpse (2, 0, D) a +0 giant club a hill giant corpse a shapeshifter corpse a hound corpse (8, 0, D) a +0 dire flail (13, 0, D) a +0 pair of boots (14, 0, D) a +0 pair of boots (15, 0, D) a +2 scimitar of holy wrath a +4 quarterstaff of crushing a +2 halberd of venom the +1 broad axe of Midwinter {freeze, *Noise +Blink Str+3 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+3). It lets you blink. It may make noises in combat. (16, 0, D) an uncursed staff of energy (45, 0, D) a +0 halberd (53, 0, D) a +0 short sword a +0 club