patman the Dungeon [Shop] Itouliw's Armour Boutique a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a cursed +0 robe (1 gold) a +0 ring mail (56 gold) a +0 shield (63 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) a +0 ring mail (56 gold) a +3 ring mail of poison resistance (322 gold) [Shop] Ysaoq's Jewellery Shop a +3 ring of evasion (252 gold) an uncursed ring of stealth (210 gold) an uncursed ring of flight (210 gold) a cursed ring of loudness (54 gold) an uncursed ring of fire (300 gold) an uncursed ring of protection from magic (300 gold) a cursed ring of loudness (54 gold) a +5 ring of strength (494 gold) an uncursed ring of protection from fire (300 gold) an uncursed ring of magical power (240 gold) the ring of Daisies {rElec Int-5 Dex-4 Slay+3 Stlth+} (540 gold) [ring of slaying] It affects your intelligence (-5). It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It makes you more stealthy. [Shop] Dufarghyrpho's Antique Weapon Boutique a +4 flail of holy wrath (98 gold) a +0 spear (84 gold) a +3 greatsling of flaming (420 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 whip (70 gold) a cursed -3 whip (70 gold) a +0 club (28 gold) a +0 spear (84 gold) a +0 mace (84 gold) a +1 great sword of electrocution (182 gold) [Shop] Xastilap's Food Shop a bread ration (55 gold) a beef jerky (16 gold) a bread ration (55 gold) a beef jerky (16 gold) 3 fruits (49 gold) a slice of pizza (16 gold) a beef jerky (16 gold) a bread ration (55 gold) a slice of pizza (16 gold) (0, 0, D) 3 large rocks (still there?) a large rock (still there?) (1, 0, D) a +0 battleaxe of freezing a frost giant corpse (2, 0, D) a large rock a cursed -2 flail a +0 animal skin (5, 0, D) a +1 great sword of flaming (still there?) a +1 battleaxe of freezing (still there?) (6, 0, D) a fire dragon corpse (-30, 4, D) a +1 demon trident of electrocution a +0 leather armour a +2 trident of piercing (-29, 4, D) a +4 long sword of slicing a +0 trident a +0 robe (-28, 4, D) a +4 trident of protection a cursed +0 robe (-24, 4, D) a +1 morningstar of holy wrath (-15, 4, D) a +0 antimagic morningstar (-4, 4, D) a +3 antimagic quarterstaff (3, 4, D) a +0 spear a +0 robe (4, 4, D) a +0 dire flail a +0 robe a +0 hand axe (5, 4, D) a +1 antimagic flail (6, 4, D) a +3 scimitar of venom a +0 robe (13, 4, D) a +0 long sword a +0 robe (-33, 8, D) a troll hide a +0 dagger a cursed +0 robe 6 large rocks (-32, 8, D) a +3 great mace of protection (-31, 8, D) a +2 morningstar of holy wrath 3 large rocks (-30, 8, D) a +0 arbalest 12 bolts of flame (-28, 8, D) a +0 giant club (-23, 8, D) a +0 spear a +0 robe a +4 scimitar of flaming a +0 dire flail a +0 giant club (-21, 8, D) a +2 antimagic flail (-12, 8, D) a +0 pair of boots (-11, 8, D) a +1 cloak (-10, 8, D) a +0 centaur barding (-9, 8, D) a +0 cloak (-8, 8, D) a +2 chain mail of poison resistance (-6, 8, D) a +1 pair of boots (-5, 8, D) a +3 chain mail (-3, 8, D) a +0 hand axe (-2, 8, D) a +1 giant spiked club (-1, 8, D) a +1 great sword (1, 8, D) a +3 broad axe (2, 8, D) a +0 triple crossbow (3, 8, D) a +2 hand crossbow of evasion (4, 8, D) a +1 glaive (-36, 12, D) a +0 giant spiked club (-35, 12, D) a +0 giant club (-34, 12, D) a +0 giant spiked club a +0 giant spiked club (-28, 12, D) a +0 giant club (-25, 12, D) a +0 giant spiked club a +0 giant club a cursed +0 dire flail (-24, 12, D) a +2 antimagic morningstar a +0 giant spiked club a +0 giant club (-22, 12, D) a +0 giant spiked club a +0 robe (-21, 12, D) a +0 giant club a +0 giant club a +0 whip a +0 robe a +0 robe a +0 giant club a +0 giant club (-20, 12, D) a +8 demon blade of electrocution (-16, 12, D) a +0 flail 2 tomahawks a +0 scale mail (-15, 12, D) a +0 dagger a +0 robe a tomahawk (-14, 12, D) a tomahawk a +0 battleaxe a cursed +0 chain mail a +0 scimitar a +0 leather armour (-13, 12, D) a +0 dagger a +0 chain mail a +0 halberd a +1 chain mail of magic resistance (-12, 12, D) a +0 flail 5 tomahawks a +0 plate armour (-11, 12, D) a +0 glaive a +2 chain mail of positive energy (-10, 12, D) a tomahawk a +0 scimitar a +0 plate armour a +0 war axe a +0 plate armour (-9, 12, D) a tomahawk a +2 quarterstaff of draining a +0 halberd a +0 chain mail (-1, 12, D) a cursed -2 broad axe a +0 plate armour (0, 12, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (6, 12, D) 3 tomahawks a +0 scale mail (7, 12, D) a +0 long sword a +0 plate armour a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail (8, 12, D) a +0 flail a +0 ring mail a +0 flail (9, 12, D) a +0 dagger a +0 robe (11, 12, D) a cursed -2 dagger (unseen) (-43, 14, D) a javelin (-38, 14, D) a +0 war axe 5 javelins a cursed +0 leather armour (-28, 14, D) the +4 arbalest of the Dwarven Hall {elec, rElec rC+ Str+5 Dex-4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+5). It affects your dexterity (-4). It protects you from cold. It insulates you from electricity. (-26, 14, D) a +1 short sword of draining a +0 ring mail (-25, 14, D) a +3 scimitar of flaming a cursed +0 robe (-41, 16, D) a +0 pair of gloves (-40, 16, D) a +0 pair of boots (-39, 16, D) a +0 cloak (-34, 16, D) a +0 robe (-33, 16, D) 26 arrows (-21, 16, D) a +2 ring mail (-12, 16, D) a +3 antimagic mace (4, 16, D) a +0 leather armour (5, 16, D) a +1 chain mail of positive energy (6, 16, D) 9 poisoned needles (-40, 20, D) a +0 giant club (-38, 20, D) a +0 rapier a +0 ring mail (-37, 20, D) a +3 dagger of protection a +0 robe (-32, 20, D) a +0 dagger (-31, 20, D) a +0 mace (-30, 20, D) a +0 dire flail (-27, 20, D) 2 scrolls of blinking a +0 scale mail (-25, 20, D) a +0 helmet (-24, 20, D) a +2 scimitar of draining a +0 lajatang a +2 halberd of flaming a +3 war axe of chopping a +2 rapier of venom (-23, 20, D) an uncursed staff of energy (14, 20, D) a +0 dagger