Dungeon Sprint DCSS version 0.17-a0-1711-gc5340a3 (webtiles) character file. 8 patman the Sneak (level 2, 16/22 HPs) Began as a Formicid Assassin on Aug 22, 2015. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:58 (50 turns). patman the Sneak (Formicid Assassin) Turns: 50, Time: 00:00:58 Health: 16/22 AC: 3 Str: 15 XL: 2 Next: 15% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis + b - +0 blowgun rCold . . . Clarity . c - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . d - +0 cloak rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons a - a +2 dagger b - a +0 blowgun (weapon) Missiles e - 4 poisoned needles (quivered) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - a potion of curing j - a potion of haste k - 2 potions of magic l - a potion of berserk rage Comestibles g - a bread ration n - 2 chunks of flesh Skills: - Level 2.1 Fighting - Level 2.0 Short Blades - Level 1.5 Throwing * Level 3.6 Dodging - Level 4.8 Stealth You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Message History The poisoned needle barely misses the giant gecko. The poisoned needle misses the water moccasin. The poisoned needle hits the jackal! The jackal is poisoned. You kill the giant gecko! The crimson imp misses you. The water moccasin closely misses you. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Quivering f - 2 curare-tipped needles for blowguns. Firing (i - inventory. (,) - cycle): f - 2 curare-tipped needles (quivered) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin You shoot a curare-tipped needle. The curare-tipped needle hits the water moccasin. The crimson imp blinks! The water moccasin misses you. Firing (i - inventory. (,) - cycle): f - a curare-tipped needle (quivered) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin You shoot a curare-tipped needle. The curare-tipped needle hits the water moccasin. The water moccasin closely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓.▓ ▓.▓ ▓(▓ ▓h▓ ▓S▓ ▓@▓ ▓§▓ ▓.▓ ▓.▓ ▓5▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ You could see a water moccasin, a crimson imp and a jackal. Vanquished Creatures 2 giant geckos (D) 2 goblins (D) A kobold (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | patman the Formicid Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 8 | D | Reached skill level 1 in Dodging 29 | D | Noticed a crimson imp 29 | D | Noticed a water moccasin 38 | D | Reached XP level 2. HP: 4/22 MP: 2/2 50 | D | Quit the game Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Dagger || 27 Fire: Blowgun || 6 Use: Potion || 1