patman Level 1 of the Dungeon (-22, 7, D:1) 4 large rocks Level 2 of the Dungeon (0, 0, D:2) 4 gold pieces (9, 5, D:2) 17 arrows (12, 5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 naga barding Level 4 of the Dungeon (43, 6, D:4) a +0 club (6, 8, D:4) a +0 giant club (7, 8, D:4) a +0 giant spiked club (5, 12, D:4) a +0 ring mail a +0 hand axe (6, 12, D:4) a stone (61, 12, D:4) a +0 dagger a +0 robe (63, 12, D:4) a +0 dagger (5, 13, D:4) a +0 dagger a +0 robe (33, 13, D:4) a +0 dagger a +0 robe (62, 13, D:4) a +0 mace (4, 14, D:4) a +0 club a +0 ring mail (5, 14, D:4) a +0 hand axe 31 stones (33, 15, D:4) a +0 mace (34, 15, D:4) a +0 dagger a cursed +0 robe (0, 16, D:4) a +0 dagger a +0 robe (17, 18, D:4) a +0 ring mail (49, 18, D:4) a +0 club (48, 19, D:4) a +0 whip a +0 flail (5, 21, D:4) 13 stones (19, 21, D:4) a +0 animal skin (57, 24, D:4) a +0 whip (58, 26, D:4) a +0 club a +0 scale mail (59, 26, D:4) a +0 dagger a +0 robe (57, 27, D:4) a +0 dagger a +0 robe (58, 27, D:4) a +0 hand axe (59, 27, D:4) a +0 dagger (14, 28, D:4) 18 stones (4, 31, D:4) the cursed +0 robe of the Fifty Seas {-Tele rElec rCorr Dex+3} It affects your dexterity (+3). It insulates you from electricity. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (6, 37, D:4) a +0 short sword Level 5 of the Dungeon (20, 15, D:5) a +0 trident (10, 16, D:5) a +0 spear (-2, 22, D:5) 8 stones (18, 22, D:5) a +0 hand axe (-30, 25, D:5) a +0 ring mail (-8, 37, D:5) a +0 shield (-14, 44, D:5) a +0 scale mail Level 6 of the Dungeon (-9, 7, D:6) a +0 leather armour (-1, 25, D:6) a +0 mace a +0 leather armour (-1, 27, D:6) a cursed -2 club (0, 27, D:6) a +0 mace a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Mauvosch's Antique Armour Shoppe a +0 scale mail (120 gold) a +0 ring mail (120 gold) the +1 robe "Qukaeg" {-Tele MR+ MP-9 SInv} (171 gold) It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It lets you see invisible. It prevents most forms of teleportation. a +2 scale mail of fire resistance (120 gold) a +0 leather armour (60 gold) a +0 pair of boots of stealth (135 gold) a +0 leather armour (60 gold) a +0 robe (21 gold) a +3 scale mail of poison resistance (120 gold) a +1 pair of gloves (135 gold) a +0 shield of protection (135 gold) (0, 0, D:7) a stone (1, 3, D:7) a +0 short sword a +0 short sword 3 stones (10, 6, D:7) a +0 ring mail (3, 11, D:7) a +0 ring mail (-21, 12, D:7) a stone a +0 short sword (-19, 14, D:7) a stone (-21, 17, D:7) a cursed -1 giant club (-36, 18, D:7) a +0 giant club (-34, 18, D:7) a +1 dagger of venom (-40, 25, D:7) 20 stones (-30, 36, D:7) an arrow (-30, 37, D:7) a +0 robe a +0 dagger (-30, 38, D:7) 11 arrows a +0 shortbow (11, 39, D:7) 6 stones (4, 40, D:7) a +0 hand axe (6, 40, D:7) a +0 leather armour (6, 41, D:7) a giant gecko corpse (skeletalised by now) (8, 41, D:7) a +0 short sword (1, 49, D:7) a +0 flail (-5, 52, D:7) 27 stones Level 8 of the Dungeon (0, 0, D:8) 17 stones (27, 2, D:8) a worker ant corpse (-1, 3, D:8) a scroll of identify (28, 3, D:8) a giant gecko corpse (23, 6, D:8) a killer bee corpse (25, 6, D:8) a killer bee corpse (6, 10, D:8) a scroll of remove curse (2, 12, D:8) 8 gold pieces (31, 12, D:8) a giant gecko corpse