pasperui the Dungeon (3, 2, D) a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. The Shining One disapproves of the use of such an item. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) an uncursed staff of conjuration (19, 1, D) a +2 plate armour of cold resistance (19, 2, D) a large rock (20, 0, D) a +1 short sword of draining (20, 1, D) a fan of gales (21, 0, D) a lamp of fire (21, 1, D) the ring "Lunon" {Ice Int+2} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. (21, 4, D) a +2 mace of distortion (22, 0, D) a +2 fustibalus of freezing (22, 1, D) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (22, 4, D) a large rock (23, 0, D) +2 gold dragon scales (23, 1, D) a box of beasts (24, 0, D) the amulet "Duc Vuot" {Harm *Drain +Blink rC+ Str+5} [amulet of harm] It increases damage dealt and taken. It affects your strength (+5). It protects you from cold. It lets you blink. It causes draining when unequipped. (24, 1, D) an uncursed staff of power (24, 4, D) a large rock (25, 0, D) an uncursed amulet of harm (25, 1, D) a +2 morningstar of protection (26, 0, D) a scroll of brand weapon (26, 1, D) a large rock (unseen) (27, 0, D) the +10 hunting sling of Xeheihao {speed, *Drain rElec rC+} Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. It causes draining when unequipped. (27, 1, D) a +0 mace of draining (28, 0, D) the amulet "Retoss" {rN+ Regen+ Int+4} [amulet of regeneration] It affects your intelligence (+4). It protects you from negative energy. It increases your rate of regeneration. (28, 1, D) a +0 scythe of slicing (29, 0, D) an uncursed staff of summoning (29, 1, D) the cursed +3 hand crossbow "Mesmit" {speed, *Slow +Inv MP+9 Int+7} Attacks with this weapon are significantly faster. It affects your intelligence (+7). It affects your magic capacity (+9). It lets you turn invisible. It may slow you when you take damage. It has a curse placed upon it. (34, 28, D) a crystal ball of energy (35, 0, D) an uncursed staff of poison (35, 14, D) a box of beasts (35, 28, D) the cursed +1 mace of Luupor {freeze, *Rage rPois Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It protects you from poison. It may make you go berserk in combat. It has a curse placed upon it. (35, 29, D) a +0 war axe (36, 0, D) a cursed staff of earth (36, 1, D) a +1 mace of venom (36, 14, D) a lamp of fire (36, 28, D) a +2 robe of magic resistance (36, 29, D) a +4 chain mail of positive energy (37, 0, D) a book of Geomancy (37, 1, D) an uncursed staff of summoning (37, 5, D) a +0 robe (37, 14, D) a +2 plate armour of cold resistance (37, 28, D) a box of beasts (37, 29, D) a +1 shortbow of velocity (37, 33, D) 5 scrolls of identify a manual of Conjurations (38, 0, D) an uncursed staff of death (38, 2, D) a +0 robe (38, 14, D) a +3 whip of venom (38, 21, D) a +0 spear of venom a +0 robe (38, 24, D) a +3 trident (unseen) (38, 28, D) a +0 dire flail (38, 29, D) an uncursed staff of wizardry (38, 33, D) a cursed -1 plate armour a +0 large shield (39, 1, D) an uncursed staff of energy (39, 14, D) a box of beasts (39, 15, D) a +0 dire flail (39, 22, D) the +10 dagger of Ecage {pierce, rF+ rN+ MP+9 Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). It makes you more stealthy. a +0 morningstar of crushing a +0 robe (39, 28, D) a book of the Earth (39, 29, D) a +2 ring mail of positive energy (39, 32, D) a +0 bardiche a +0 plate armour a human corpse (39, 33, D) a +0 arbalest 10 bolts a cursed ring of attention a yaktaur corpse (skeletalised by now) (40, 0, D) a cursed -3 ring of evasion (40, 1, D) a +6 broad axe of chopping (40, 14, D) a sack of spiders (40, 21, D) a necrophage corpse (skeletalised by now) (40, 22, D) a +1 dire flail of venom a cursed -2 robe (40, 23, D) a +1 vampiric lajatang (still there?) a +3 flail of draining (still there?) (40, 32, D) 3 large rocks a +0 war axe of holy wrath a +0 plate armour (40, 34, D) a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (41, 1, D) an uncursed amulet of magic regeneration (41, 14, D) a +0 dagger (41, 21, D) a +0 quarterstaff of holy wrath (unseen) (41, 29, D) a phial of floods (41, 31, D) a +3 war axe of venom a +0 chain mail a human corpse (skeletalised by now) (41, 32, D) a +0 war axe (unseen) (41, 33, D) a large rock (41, 34, D) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (42, 0, D) a manual of Necromancy (42, 1, D) a book of Enchantments (42, 14, D) a +0 dagger (42, 15, D) a book of Maledictions (42, 28, D) a cursed staff of summoning (42, 29, D) a book of Maledictions (42, 31, D) an uncursed staff of conjuration a +0 arbalest 19 bolts a yaktaur corpse (skeletalised by now) (42, 32, D) a +2 long sword a +0 chain mail an uncursed staff of poison a +0 arbalest 20 bolts a human corpse a yaktaur corpse (skeletalised by now) (42, 33, D) a cursed +0 great sword (unseen) (42, 34, D) a +2 long sword a +0 plate armour (43, 15, D) a lamp of fire (43, 28, D) a phantom mirror (43, 29, D) a book of the Dragon (43, 32, D) a +0 great sword a +0 plate armour (44, 28, D) an uncursed staff of fire (47, 24, D) an arrow (48, 14, D) a +5 ring of evasion a +3 ring of intelligence an uncursed ring of protection from cold a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (48, 23, D) an arrow (48, 42, D) a +0 dire flail (unseen) (49, 0, D) an uncursed staff of air (49, 11, D) a bolt (49, 12, D) the +6 shortbow of Tenacity {freeze, rElec} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. (49, 13, D) 2 bolts (49, 24, D) a box of beasts (49, 26, D) an arrow (49, 37, D) a cursed amulet of inaccuracy (50, 0, D) Sif Muna's Grimoire of the Oath and Snow Spells Type Level a - Confusing Touch Hexes 1 b - Tukima's Dance Hexes 3 c - Portal Projectile Hexes/Translocation 3 d - Spectral Weapon Hexes/Charms 3 e - Summon Ice Beast Ice/Summoning 4 f - Freezing Cloud Conjuration/Ice/Air 6 (50, 1, D) a +0 long sword (50, 8, D) a +0 short sword a +0 ring mail (50, 13, D) 2 bolts (still there?) a bolt (still there?) (50, 15, D) a +0 arbalest 5 bolts (50, 24, D) a lightning rod (4/4) (50, 25, D) a box of beasts (50, 28, D) a +4 arbalest 17 bolts a +0 shortbow 22 arrows (50, 36, D) a +0 dagger (50, 37, D) a javelin a book of Debilitation (50, 42, D) a +2 demon trident of freezing 3 javelins a +0 scale mail (50, 43, D) a cursed staff of fire (51, 0, D) an uncursed staff of summoning (51, 8, D) a +0 falchion of draining a +0 short sword (51, 12, D) a +5 crystal plate armour (51, 13, D) an uncursed staff of death (51, 14, D) a bolt (51, 15, D) a large rock (51, 24, D) a phial of floods (51, 25, D) a +1 leather armour of poison resistance (51, 28, D) a +0 longbow a +0 leather armour 31 arrows a bolt (51, 43, D) a +2 scimitar of holy wrath a +0 chain mail a cursed -1 shield of reflection a +4 scimitar of flaming (51, 44, D) an uncursed staff of conjuration a +1 robe of magic resistance a +0 dagger a +0 robe an uncursed ring of see invisible (52, 1, D) a +0 antimagic long sword (52, 2, D) a +0 rapier a +0 chain mail an uncursed amulet of guardian spirit (52, 3, D) a +0 dagger an uncursed amulet of magic regeneration (52, 4, D) a +2 quarterstaff of protection (52, 5, D) a +0 long sword (52, 6, D) a +2 lajatang of electrocution (52, 7, D) a cursed -3 short sword a +0 shortbow 20 arrows the +3 flail "Wuja" {venom, rN+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from negative energy. (52, 14, D) a +2 spear of piercing a +0 leather armour a +0 arbalest a cursed -2 arbalest 39 bolts a large rock (52, 15, D) a +0 arbalest a +0 hand axe of chopping 8 bolts (52, 16, D) 2 bolts (52, 20, D) 2 large rocks a bolt (52, 24, D) an uncursed ring of positive energy (52, 25, D) a book of the Warp (52, 26, D) a large rock (52, 27, D) 3 large rocks (52, 28, D) 6 large rocks a +0 shortbow 13 arrows (52, 29, D) 2 large rocks a +0 longbow 43 arrows a +0 leather armour (52, 32, D) an arrow (52, 36, D) a cursed staff of air (53, 1, D) the Grimoire of Transmigration Spells Type Level a - Sticks to Snakes Transmutation 2 b - Dragon Form Transmutation 7 (53, 7, D) a +0 long sword (unseen) (53, 12, D) a Young Poisoner's Handbook (53, 13, D) 3 large rocks an uncursed staff of power (53, 14, D) a +0 spear of flaming a +0 arbalest 22 bolts (53, 15, D) a +0 longbow 23 arrows 2 bolts (53, 18, D) the +0 sword of Power (53, 24, D) a +3 blowgun (53, 25, D) an arrow the ring "Qibir" {rElec rF+ AC+3} [ring of protection] It affects your AC (+3). It protects you from fire. It insulates you from electricity. (53, 28, D) a +4 spear of venom a +0 leather armour (53, 29, D) a +0 shortbow 23 arrows (53, 36, D) a +0 cloak of invisibility (53, 37, D) a +1 halberd of venom (54, 1, D) a +0 rapier (54, 13, D) a large rock a +2 great sword of protection (54, 14, D) a +0 spear of flaming a +0 leather armour a cursed ring of attention (54, 15, D) a +0 arbalest 20 bolts (54, 25, D) a book of Cantrips (54, 27, D) a +0 shortbow 11 arrows (54, 29, D) a cursed -3 arbalest 31 bolts (55, 0, D) a phial of floods (55, 1, D) a +0 long sword (55, 13, D) a bolt a book of Fire (55, 14, D) a cursed -1 longbow a +0 leather armour 44 arrows (55, 24, D) an uncursed staff of summoning (55, 27, D) a large rock (55, 28, D) a large rock (56, 25, D) a +3 large shield (59, 36, D) an uncursed staff of fire (59, 37, D) an uncursed staff of summoning (59, 38, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. The Shining One disapproves of the use of such an item. a +0 shield a +0 scale mail a +0 long sword (60, 41, D) a +0 long sword (61, 0, D) a +3 quarterstaff of pain (61, 8, D) the +9 dagger "Pacir" {flame, rElec rC+ Str-5 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It protects you from cold. It insulates you from electricity. It makes you more stealthy. (61, 16, D) a +1 dagger of protection (61, 36, D) a Fen Folio (61, 40, D) a +4 glaive of protection a +0 ring mail (61, 41, D) a +0 hand axe a +0 leather armour an uncursed staff of earth (61, 43, D) a +0 scimitar a +0 chain mail (62, 0, D) a +1 ring mail of fire resistance (62, 1, D) a crystal ball of energy (62, 8, D) an uncursed staff of cold (62, 9, D) a +2 short sword of draining (62, 16, D) a +3 great sword of holy wrath (62, 17, D) a lightning rod (4/4) (62, 27, D) an uncursed staff of poison (62, 31, D) a +0 longbow (still there?) a +2 hand axe of chopping (still there?) (62, 32, D) a +0 long sword (62, 37, D) a Necronomicon (62, 41, D) 5 large rocks (62, 42, D) a +0 battleaxe a cursed +0 chain mail (63, 0, D) a +1 battleaxe of flaming (63, 17, D) a lightning rod (4/4) (63, 19, D) a +0 trident a +0 robe (63, 20, D) a +0 mace (63, 26, D) a book of Summonings (63, 27, D) the Collected Works on Black Magic Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Death Channel Necromancy 6 The Shining One disapproves of the use of such an item. (63, 31, D) a +0 short sword a +0 chain mail a +2 buckler (63, 32, D) 3 arrows (63, 33, D) 3 arrows (63, 36, D) a +1 war axe of electrocution (63, 37, D) a +0 club (64, 16, D) an uncursed staff of wizardry (64, 20, D) a +0 long sword (unseen) (64, 27, D) a +2 robe (64, 28, D) a +0 short sword (64, 31, D) a +0 rapier (unseen) (65, 26, D) a +0 short sword (67, 36, D) an arrow (69, 0, D) an uncursed staff of cold (70, 8, D) a book of Debilitation (70, 9, D) an uncursed staff of cold (70, 36, D) the ring "Yplaehy" {rElec rF+ MR+ Dex+2 Stlth-} [ring of protection from magic] It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. (70, 37, D) an uncursed amulet of the gourmand (70, 38, D) a large rock (71, 8, D) a crystal ball of energy (71, 16, D) an uncursed ring of ice (71, 17, D) a crystal ball of energy (71, 26, D) a +2 robe of positive energy (71, 27, D) a +2 broad axe of chopping (71, 37, D) a +2 hand crossbow of flaming (71, 38, D) an arrow (71, 39, D) a +0 shortbow an uncursed staff of earth 12 arrows (71, 40, D) the +9 quarterstaff of Expedience {drain, *Contam Dex+9} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+9). It causes magical contamination when unequipped. The Shining One disapproves of the use of such an item. a +0 arbalest (still there?) (71, 41, D) a +0 shortbow 14 arrows (72, 8, D) the cursed +1 dagger "Wealajub" {elec, Int+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It has a curse placed upon it. (72, 9, D) a book of Frost (72, 17, D) an uncursed staff of fire (72, 27, D) the +4 trident "Orc's Death" {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). (72, 39, D) 2 large rocks (still there?) a large rock (still there?) (72, 42, D) 2 arrows a large rock (72, 43, D) a large rock (73, 16, D) a Necronomicon (73, 17, D) an uncursed ring of ice (73, 26, D) an uncursed staff of earth (73, 27, D) a +1 chain mail of cold resistance (73, 36, D) a +2 robe of cold resistance (73, 40, D) a +2 short sword of flaming (unseen) (73, 41, D) a cursed staff of energy a +0 longbow 12 arrows