p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, -10, D:1) a +0 ring mail (10, 2, D:1) 4 stones (14, 4, D:1) a +0 ring mail (19, -14, D:1) a +0 whip (20, -20, D:1) a stone (30, -13, D:1) a +0 short sword (34, -15, D:1) a +0 short sword (37, -3, D:1) a +0 dagger (39, -4, D:1) 6 stones (50, 8, D:1) a +0 dagger (58, -15, D:1) a +0 dagger (59, -4, D:1) 7 stones (60, -12, D:1) 8 stones Level 2 of the Dungeon (6, 0, D:2) 5 stones (8, 15, D:2) a +0 club (17, 2, D:2) a +0 robe of positive energy (18, -3, D:2) a +0 club (19, 18, D:2) a +0 mace (20, 4, D:2) 9 stones (23, 14, D:2) a +0 whip (28, 14, D:2) a +0 club a +0 sling (38, -17, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Mywkogru's Armour Emporium a +2 robe of cold resistance (177 gold) a +0 robe (7 gold) a +4 ring mail of fire resistance (310 gold) a +0 ring mail (40 gold) a +2 tower shield of protection (215 gold) the +2 pair of boots of the Special Coins {Dex+5 Slay+3} (446 gold) Dex+5: It affects your dexterity (+5). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 pair of boots (45 gold) [Shop] Fironouv's Assorted Antiques a blade talisman (540 gold) a +0 falchion (54 gold) a +0 mace (54 gold) a staff of air (450 gold) a wand of polymorph (2) (50 gold) [Shop] Qoq Ist's Antique Weapon Shop a +0 short sword (90 gold) a +0 hand axe (90 gold) a +4 short sword of draining (822 gold) a +0 flail (105 gold) a +0 mace (90 gold) a +0 dagger (60 gold) a +0 mace (90 gold) the +6 glaive "Upuntemi" {flame, *Rage Will+ Dex+3} (1755 gold) Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +2 sling of freezing (441 gold) a +0 war axe (105 gold) (10, 7, D:3) a +0 chain mail (15, -3, D:3) a +0 whip (21, 5, D:3) a +0 war axe (24, -10, D:3) Sif Muna's Parchment of Lamentation Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (31, 8, D:3) a +0 whip 3 stones (33, -32, D:3) the +9 trident of Nunt {elec, ^Contam Str+6} Str+6: It affects your strength (+6). ^Contam: It causes magical contamination when unequipped. (47, -36, D:3) a +0 dagger (48, 10, D:3) a +0 vampiric long sword Level 4 of the Dungeon (0, 0, D:4) a +1 dagger of speed (0, 19, D:4) 4 stones (3, 15, D:4) a +0 sling (13, -27, D:4) 7 gold pieces (13, -25, D:4) 5 gold pieces (14, -27, D:4) 4 gold pieces (21, -15, D:4) a +6 ring of dexterity (21, -14, D:4) 17 gold pieces (22, -14, D:4) 7 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -1, D:5) a +0 flail (1, 0, D:5) a +0 spear (2, 0, D:5) a +0 whip a +0 robe (9, 15, D:5) a +0 trident a +0 falchion a +0 leather armour (10, 15, D:5) a +0 halberd a +0 flail a +0 club a +0 leather armour (10, 19, D:5) a +0 whip (11, 15, D:5) a +0 whip a +0 leather armour (11, 19, D:5) a +0 short sword (12, 16, D:5) a +0 spear (34, 2, D:5) a +0 scale mail (35, 15, D:5) a +0 robe a +0 dagger (35, 16, D:5) a +0 dagger (35, 17, D:5) a +0 club (49, -9, D:5) 7 stones (61, 11, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 whip a +0 dagger a +0 dagger 3 poisoned darts (1, 0, D:6) a +0 short sword (18, 0, D:6) a +0 dagger 2 poisoned darts (18, 1, D:6) a +0 short sword 2 poisoned darts a +0 short sword 4 stones (19, 0, D:6) a +0 short sword 2 stones (20, 1, D:6) a +0 dagger (48, 6, D:6) a staff of fire (50, -13, D:6) 9 gold pieces (54, -18, D:6) a +0 spear (56, 1, D:6) a wand of polymorph (11)