p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -15, D:1) a +0 spear (4, -1, D:1) a +0 dagger (4, 22, D:1) a +0 leather armour (17, -12, D:1) a +0 dagger (30, -5, D:1) a +0 dagger (38, 18, D:1) a +0 club (44, 3, D:1) a +0 short sword Level 2 of the Dungeon (1, 2, D:2) 10 gold pieces (3, 3, D:2) 10 gold pieces Level 3 of the Dungeon [Shop] Usiazap's Antique Weapon Shop a +0 dagger (44 gold) a +0 war axe (77 gold) a +0 battleaxe of distortion (400 gold) a +0 trident (77 gold) a +0 rapier (88 gold) a +0 falchion of electrocution (209 gold) a +0 dire flail of venom (149 gold) a +3 hand axe of flaming (492 gold) (0, 0, D:3) a +0 dagger (1, -1, D:3) 5 large rocks (11, 33, D:3) a +0 short sword (13, 29, D:3) 6 stones (14, 9, D:3) a +0 leather armour (15, 29, D:3) a +0 ring mail (19, 19, D:3) a +0 club (21, 19, D:3) 5 stones (24, 22, D:3) a +0 club (34, 35, D:3) a +0 hand axe (35, 22, D:3) 6 stones (35, 35, D:3) a +0 falchion a +0 scale mail a +0 short sword (40, 19, D:3) a scroll of noise (41, 7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 whip (3, 30, D:4) a +0 short sword a stone (4, 6, D:4) a +0 spear (16, -18, D:4) a +0 club (30, 25, D:4) a +0 rapier (34, -19, D:4) a +0 short sword 4 stones (38, -16, D:4) a +0 club (38, -8, D:4) a +0 dagger (40, -6, D:4) a +0 whip a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 5 stones (3, -17, D:5) a +0 trident (7, 2, D:5) a scroll of amnesia (7, 24, D:5) a +0 flail a +2 short sword of freezing a +0 leather armour (8, 23, D:5) a +0 hand axe a +0 dagger a +0 robe (8, 24, D:5) a +0 dagger a +0 robe (9, 14, D:5) a +0 giant club (21, -20, D:5) a +0 giant club (24, -20, D:5) a +0 trident (24, -17, D:5) 2 poisoned darts (34, 23, D:5) a +0 morningstar a +0 chain mail (35, -12, D:5) a +0 ring mail (43, 22, D:5) the +5 spear "Veotaer" {vamp, Contam Fly rN+} rN: It protects you from negative energy. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. (45, 35, D:5) a +0 scale mail (54, -24, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (1, -9, D:6) 4 stones (2, 1, D:6) a +0 club a +0 chain mail (2, 2, D:6) a +0 short sword a +0 leather armour a +0 club (2, 3, D:6) a +0 short sword a +0 leather armour (3, 13, D:6) a +0 spear (5, 15, D:6) a +0 club (8, -21, D:6) a +2 heavy hand axe (10, -9, D:6) a +0 short sword (10, 14, D:6) a +0 club (22, -20, D:6) a +0 buckler a +0 heavy spear (28, -11, D:6) a +0 whip a +0 club a +0 flail a +0 quarterstaff a +0 scale mail (29, -20, D:6) a +2 rapier of speed a +0 leather armour (29, -11, D:6) a +0 club (37, 14, D:6) a +1 whip of electrocution (38, 6, D:6) a +0 mace (38, 8, D:6) a +0 giant spiked club a +0 flail (39, 8, D:6) a +0 flail (44, -24, D:6) a +0 leather armour (44, 3, D:6) a +0 leather armour (49, -8, D:6) a +0 flail a +0 robe (49, 1, D:6) 5 stones Level 7 of the Dungeon [Shop] Ximnuridau's Tiny Tomes the Secrets of Flame (260 gold) Spells Type Level a - Fire Storm Conjuration/Fire 9 the Catalogue of Transmutation (78 gold) Spells Type Level a - Wereblood Transmutation 2 the Octavo of the Xenotype (130 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 the Enchiridion on Angles (52 gold) Spells Type Level a - Apportation Translocation 1 the Grimoire of Necromancy (52 gold) Spells Type Level a - Necrotise Necromancy 1 Henla Facw's Handbook of Fumes (156 gold) Spells Type Level a - Silence Hexes/Air 5 Inojeat's Tome of Aeromancy (156 gold) Spells Type Level a - Silence Hexes/Air 5 Cir Rary's Compilation of Phlogiston (182 gold) Spells Type Level a - Plasma Beam Fire/Air 6 the Monograph on Dark Rituals (182 gold) Spells Type Level a - Death Channel Necromancy 6 the Anthology of Pyromania (52 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 Sif Muna's Folio of Cinders (52 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 the Anthology of Geometry (130 gold) Spells Type Level a - Manifold Assault Translocation 4 Olis's Elucidation of the Voyage (52 gold) Spells Type Level a - Apportation Translocation 1 the Precepts of Companions (208 gold) Spells Type Level a - Spellforged Servitor Conjuration/Summoning 7 Kikubaaqudgha's Lectures on the Crypt (260 gold) Spells Type Level a - Death's Door Necromancy 9 the Directory of the Lies (130 gold) Spells Type Level a - Passage of Golubria Translocation 4 Coch's Catalogue of Inhalation (156 gold) Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 Sif Muna's Folio of Pyromania (104 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 the Disquisition on Intoxication (104 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 the Codex of Invincibility (130 gold) Spells Type Level a - Ice Form Ice/Transmutation 4 (0, 0, D:7) a +2 mace of freezing a +0 robe (0, 2, D:7) a +0 hand axe a +0 robe (1, 1, D:7) a +0 flail a +0 robe (2, 1, D:7) a +0 spear a +0 robe (12, 9, D:7) a +0 flail (20, -15, D:7) a +0 leather armour (20, -14, D:7) a +0 scale mail (20, 18, D:7) a +0 mace (21, 4, D:7) a +0 quarterstaff (22, -12, D:7) a +0 mace (22, 3, D:7) a +2 helmet (28, -3, D:7) a +0 pair of boots (32, 17, D:7) a +0 shortbow (35, 0, D:7) a +0 club a +0 chain mail (35, 1, D:7) a +0 trident a +0 chain mail (35, 9, D:7) a +0 long sword (36, 1, D:7) a +0 dagger a +0 robe a +0 club a +0 leather armour (45, -15, D:7) a +0 whip (45, -14, D:7) a +0 flail (45, -13, D:7) the +5 sling "Jehim" {drain, *Corrode rElec Will+ Stlth+} rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (45, -12, D:7) a +0 scimitar of freezing (unseen) (45, -11, D:7) a +0 great sword (53, -13, D:7) a +0 giant spiked club Level 8 of the Dungeon (5, 5, D:8) a +4 halberd of freezing a +0 robe (7, 3, D:8) a +0 dagger (16, -3, D:8) a +0 dagger a +0 robe (17, 10, D:8) a +3 spear a +0 robe (18, -5, D:8) a +0 flail (18, -4, D:8) a +0 hand axe (18, 10, D:8) a +0 hand axe a +0 robe (19, -4, D:8) a +0 dagger a +0 robe (19, -2, D:8) a +0 war axe a +0 robe (20, -4, D:8) a +0 giant spiked club a +0 giant club (20, -3, D:8) a +0 scale mail a +0 scimitar (23, -4, D:8) a +0 chain mail (29, 3, D:8) a +0 halberd a +0 plate armour (31, 2, D:8) a +0 dagger (32, 2, D:8) a +0 hand axe a +0 ring mail of willpower a +0 short sword a +0 robe (35, -8, D:8) a +2 dagger of speed a +0 robe (40, -14, D:8) a +0 club a +0 leather armour (41, -14, D:8) a +0 club a +1 whip of venom a +0 leather armour (41, -13, D:8) a +0 whip (47, -3, D:8) 5 boomerangs (47, 3, D:8) a +0 dagger (54, 4, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 scale mail (1, 0, D:9) a +0 hand axe a +0 dagger a +0 robe (1, 1, D:9) a +0 leather armour (2, 0, D:9) a +0 dagger a +0 robe (8, 4, D:9) 4 poisoned darts (9, -18, D:9) an amulet of faith (10, -8, D:9) a +0 hand axe a +0 chain mail (11, -19, D:9) a +0 long sword (18, 14, D:9) a +0 shortbow (22, 2, D:9) a +0 barding (27, 1, D:9) 2 poisoned darts (29, 21, D:9) 6 boomerangs (35, -21, D:9) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. (38, 16, D:9) a +0 short sword a +0 dagger a +0 robe (38, 17, D:9) a +0 war axe a +0 chain mail (39, -6, D:9) a +0 hand axe (44, 2, D:9) a +0 war axe (45, 5, D:9) a +0 halberd a +0 chain mail (46, 4, D:9) a +0 war axe a +0 leather armour (46, 5, D:9) a +0 hand axe (46, 6, D:9) a +0 whip (55, 16, D:9) a +1 whip of electrocution a +0 ring mail a +0 battleaxe a +0 arbalest a +0 plate armour Level 10 of the Dungeon (0, 0, D:10) 3 stones (8, -39, D:10) a +0 pair of boots (8, -27, D:10) a +4 morningstar (8, -26, D:10) a +1 heavy scimitar a +0 plate armour (8, -25, D:10) a +0 hand axe a +0 dagger a +0 robe (14, -29, D:10) a +0 dagger a +0 robe a +2 short sword of holy wrath a +0 short sword a curare-tipped dart (15, -29, D:10) a +0 whip a curare-tipped dart a +0 short sword a +0 dagger a +0 robe (24, -2, D:10) a +0 dagger 2 stones (25, -2, D:10) a +0 club a +0 scale mail (25, -1, D:10) a +0 club a +0 dagger a +0 robe a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 short sword a +0 plate armour (25, 0, D:10) a +0 trident (33, -27, D:10) a +0 shortbow (45, -34, D:10) a +0 hand axe (45, -27, D:10) a +0 troll leather armour Level 1 of the Orcish Mines (16, -1, Orc:1) a +0 club a +0 chain mail an orc skeleton (17, -2, Orc:1) a +0 dire flail a +0 plate armour a +0 club a +1 antimagic hand axe a +0 leather armour an orc skeleton (17, -1, Orc:1) a +0 mace a +0 plate armour a +0 club 2 boomerangs a +0 short sword an orc skeleton an orc skeleton (17, 1, Orc:1) a +0 club (18, -2, Orc:1) a +0 hand axe a +0 arbalest a +0 chain mail a +0 giant spiked club a +0 giant club an orc skeleton (18, 0, Orc:1) a +0 dagger a +0 robe a +0 mace a +0 chain mail an orc skeleton an orc skeleton (18, 1, Orc:1) a +0 falchion (19, -1, Orc:1) a +0 dagger a +1 robe of fire resistance an orc skeleton (19, 0, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) 14 gold pieces (7, -6, Orc:2) a +0 dagger a +0 robe (8, -6, Orc:2) a warg corpse (8, -5, Orc:2) a +0 scimitar a +0 chain mail (9, -6, Orc:2) a +0 dire flail a +0 chain mail (10, -5, Orc:2) a +0 dire flail (still there?) a boomerang (still there?) a +3 chain mail (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 giant club (still there?) an orc corpse (still there?)