p0werm0de Level 1 of the Dungeon (2, 17, D:1) a +0 leather armour (7, -33, D:1) a +0 whip (9, -28, D:1) 7 stones (11, -22, D:1) a +0 whip (13, -14, D:1) a +3 dagger (16, -14, D:1) a +0 whip (17, -14, D:1) 6 poisoned darts (19, -16, D:1) a +0 short sword (19, 11, D:1) a +0 dagger 4 stones (53, -8, D:1) a +0 dagger Level 3 of the Dungeon (0, 2, D:3) a +0 trident (1, -2, D:3) a +0 club 5 stones (6, 13, D:3) 4 stones (7, 21, D:3) the +2 falchion "Gool" {speed, Will+ rCorr} Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (11, -17, D:3) a +0 short sword a +0 ring mail (21, 6, D:3) a +0 dagger a boomerang a +0 ring mail (28, 11, D:3) a +0 dagger (32, 8, D:3) a +0 leather armour (40, 9, D:3) 2 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a hobgoblin corpse (skeletalised by now) (0, 1, D:4) a +0 club a goblin corpse (skeletalised by now) (13, -4, D:4) a hound corpse (skeletalised by now) (14, -4, D:4) a +0 club a goblin corpse (skeletalised by now) (20, -7, D:4) a quokka corpse (20, -6, D:4) a giant cockroach corpse (20, -3, D:4) a giant cockroach corpse (32, 5, D:4) a hobgoblin corpse (skeletalised by now) (33, 3, D:4) a +0 hand axe (34, 5, D:4) the +0 leather armour "Hiej" {+Inv MP+9 Str+3 Int+4} Str: It affects your strength (+3). Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). +Inv: It lets you turn invisible. (35, 7, D:4) a +0 rapier (39, 12, D:4) a +0 hand axe (45, 13, D:4) a +0 short sword a kobold corpse (skeletalised by now) a sewer (0, 0, Sewer) a river rat corpse (0, 4, Sewer) a rat corpse (15, 1, Sewer) a +0 dagger 5 poisoned darts a kobold corpse