p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, 3, D:1) a +0 sling (3, 11, D:1) 4 stones (3, 12, D:1) a +0 leather armour (6, -11, D:1) a +0 dagger (7, -4, D:1) 6 stones (11, 5, D:1) 4 stones (11, 6, D:1) 9 stones (34, 6, D:1) a +0 ring mail (36, 20, D:1) a +0 dagger Level 2 of the Dungeon (14, -15, D:2) a +0 dagger (24, 16, D:2) a +0 club (35, 3, D:2) a +0 robe Level 3 of the Dungeon [Shop] Geapp's Antique Armour Emporium a +0 ring mail (84 gold) a +0 scale mail (84 gold) a +0 robe (14 gold) a +3 plate armour of fire resistance (945 gold) a +0 ring mail (84 gold) an orb of light (336 gold) a +0 chain mail (94 gold) a +0 helmet (94 gold) (3, -5, D:3) a +0 club (5, 3, D:3) a +0 chain mail (8, 1, D:3) a +0 trident (18, -4, D:3) a +0 short sword a +0 club a +0 robe Level 4 of the Dungeon [Shop] Xoanuuwn's Distillery a potion of curing (36 gold) 2 potions of mutation (192 gold) 2 potions of curing (72 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of cancellation (96 gold) (0, 0, D:4) a +0 ring mail (10, -5, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 8 stones (5, 17, D:5) a +1 whip of freezing a +0 robe (17, 5, D:5) a +0 chain mail (20, 11, D:5) a +0 short sword Level 6 of the Dungeon (5, -12, D:6) +0 steam dragon scales Level 7 of the Dungeon (0, 0, D:7) a +0 giant spiked club (5, -2, D:7) a +0 war axe (10, 16, D:7) a +0 club (10, 17, D:7) a +0 dagger a +0 robe (11, 15, D:7) a +0 flail (11, 16, D:7) a +0 dagger (11, 17, D:7) a +0 chain mail (12, 18, D:7) a +0 dagger Level 8 of the Dungeon (23, 10, D:8) the +1 robe of Tenacity {rPois} rPois: It protects you from poison. Level 9 of the Dungeon (0, 0, D:9) a +0 mace (2, 21, D:9) a +0 glaive a +0 scale mail (6, 10, D:9) a +0 helmet (6, 22, D:9) a +0 short sword a boomerang of dispersal a +0 ring mail a +0 dagger a +0 robe (7, 22, D:9) a +0 dagger a +0 robe (22, -21, D:9) an orb of guile (34, 8, D:9) a +0 dagger a +0 robe (34, 9, D:9) a +0 trident a +0 long sword a +0 plate armour (35, 9, D:9) a +0 club a +0 club a +0 flail (54, -14, D:9) 4 stones (58, -14, D:9) a +0 battleaxe (63, -7, D:9) a +2 robe of cold resistance (66, -19, D:9) a ring of resist corrosion Level 10 of the Dungeon [Shop] Avvara's Weapon Boutique a +0 halberd (52 gold) 5 stones (6 gold) a +0 rapier (52 gold) a +0 spear (39 gold) a +0 shortbow (39 gold) a +0 falchion of holy wrath (96 gold) a +0 great mace (84 gold) a +0 falchion (39 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 morningstar (52 gold) (0, 0, D:10) a +0 club a +0 club a +0 short sword (2, 32, D:10) a +0 short sword a +0 chain mail a +0 dagger a +0 war axe a +0 scale mail (2, 33, D:10) a +0 dagger a +0 ring mail (10, -3, D:10) a +0 hand axe a +0 flail (17, 33, D:10) a +0 ring mail (39, 29, D:10) a +0 hand axe (39, 31, D:10) a +0 arbalest a +0 trident a +0 plate armour (40, 28, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a ring of flight (0, 2, D:11) a potion of brilliance (1, -1, D:11) a +0 war axe (1, 1, D:11) a phial of floods (1, 2, D:11) a +0 cloak (2, 0, D:11) a +0 ring mail (3, -2, D:11) a lindwurm corpse (skeletalised by now) (41, 14, D:11) a +0 giant spiked club a +0 giant club (51, -9, D:11) a +0 leather armour (51, 8, D:11) a +0 hand axe a +0 troll leather armour a +0 giant spiked club a +0 giant club (51, 9, D:11) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Jidd's Jewellery Shoppe a +4 ring of protection (504 gold) a +4 ring of evasion (504 gold) the ring of Temptation {Str+2 Int+6} (660 gold) [ring of intelligence] Str: It affects your strength (+2). Int: It affects your intelligence (+6). a +6 ring of dexterity (504 gold) an amulet of faith (560 gold) a +6 ring of intelligence (504 gold) an amulet of the acrobat (420 gold) a ring of poison resistance (280 gold) the ring of Xudewur {rF- Dex+7 Slay+4} (1297 gold) [ring of slaying] Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rF: It makes you vulnerable to fire. [Shop] Icoziu Laubb's General Store a scroll of poison (68 gold) the +18 Lear's hauberk (1717 gold) a +0 plate armour (391 gold) a piece from Xom's chessboard (15/15) (340 gold) a +0 long sword (59 gold) a +0 leather armour (34 gold) a +0 mace (51 gold) (2, 13, D:12) a +0 flail (14, 21, D:12) a +0 giant club a +0 giant club (15, 18, D:12) a +0 helmet of see invisible (59, 14, D:12) 6 large rocks (63, -22, D:12) a staff of death Level 13 of the Dungeon (0, 0, D:13) 4 stones (1, 31, D:13) the +4 whip of the Immovable Ghosts {antimagic, rPois rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. rPois: It protects you from poison. (2, 1, D:13) 3 stones a +0 animal skin (2, 2, D:13) 5 stones a +0 animal skin (2, 3, D:13) a +0 animal skin (3, 3, D:13) 5 stones a +0 animal skin (14, 21, D:13) 3 stones (19, 18, D:13) a +0 flail (25, 29, D:13) a +0 dagger a +0 robe (25, 31, D:13) a +0 buckler (32, 12, D:13) 6 large rocks (32, 24, D:13) a +0 war axe a +0 battleaxe (33, 25, D:13) a +0 trident (33, 29, D:13) a +0 mace (48, 15, D:13) a +0 dagger Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour (6, 1, D:14) a +0 spear a +0 shortbow (6, 38, D:14) a potion of brilliance (6, 59, D:14) 9 stones (10, 38, D:14) a +3 scimitar of flaming (11, 39, D:14) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club (12, 39, D:14) a +0 giant spiked club a +3 dire flail of holy wrath a +0 giant club (13, 39, D:14) a +0 spear a +0 robe (14, 39, D:14) a +0 giant club (35, 46, D:14) a +0 long sword (36, 59, D:14) a +3 bardiche a +0 ring mail (49, 56, D:14) a +0 trident (50, 51, D:14) a +0 ring mail Level 15 of the Dungeon (16, 4, D:15) a +2 scimitar of flaming (26, -39, D:15) 4 large rocks (35, -19, D:15) a +0 long sword (37, -20, D:15) 6 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 club a +0 chain mail a +0 mace (1, -2, Orc:1) a +0 ring mail a +0 short sword a +0 ring mail a +0 short sword a +2 morningstar of venom (1, -1, Orc:1) a +0 robe a +1 dagger of venom a +0 hand axe (1, 0, Orc:1) a +0 short sword a +0 plate armour 2 boomerangs a +0 mace a +0 giant club (1, 1, Orc:1) a +0 trident of venom Level 2 of the Orcish Mines [Shop] Leturo's Antique Armour Emporium a +2 robe of willpower (389 gold) a +0 leather armour (44 gold) a +0 chain mail (99 gold) a +0 leather armour (44 gold) a +0 plate armour (506 gold) the +4 moon troll leather armour {Spirit, Regen++ MP+5} (1199 gold) MP: It affects your magic capacity (+5). Regen: It increases your rate of health regeneration. a +2 robe of cold resistance (389 gold) a +0 chain mail (99 gold) a +1 scale mail of poison resistance (286 gold) [Shop] Cukhlaju's Book Emporium a book of Chaos (650 gold) a book of the Earth (468 gold) a book of Vapours (208 gold) a book of Displacement (312 gold) a book of Touch (338 gold) a book of Burglary (260 gold) the Verses on Conjuration (416 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Fulminant Prism Conjuration/Hexes 4 c - Orb of Destruction Conjuration 7 a book of Party Tricks (208 gold) a manual of Throwing (1040 gold) [Shop] Tamodd's General Store a +0 scale mail (64 gold) a potion of mutation (128 gold) a wand of roots (4) (153 gold) a book of Conjurations (320 gold) a +2 vorpal quarterstaff (288 gold) [Shop] Oqely's Antique Weapon Emporium a +0 morningstar (84 gold) a +0 halberd of venom (142 gold) the +3 short sword of the Shining Light {venom, rN+} (625 gold) It poisons the flesh of those it strikes. rN: It protects you from negative energy. a +0 whip (52 gold) a +0 dagger (42 gold) a +0 spear (63 gold) the +3 mace of the Unstoppable Places {freeze, rCorr Stlth+} (751 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +2 morningstar of holy wrath (403 gold) a +0 great mace of venom (205 gold) Level 1 of the Lair of Beasts (38, 23, Lair:1) the +6 short sword "Lifebane" {chaos, rPois rN+++ Will- Str+3} Each time it hits an enemy it has a different, random effect. Str: It affects your strength (+3). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Will: It decreases your willpower. Level 2 of the Lair of Beasts (8, 37, Lair:2) a +0 robe (26, -5, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (33, 6, Lair:4) 2 stones (41, -1, Lair:4) a +0 morningstar (49, 15, Lair:4) a +0 spear Level 5 of the Lair of Beasts (57, -15, Lair:5) a +1 hand axe of venom (59, -6, Lair:5) a +1 dagger of pain a +0 robe (60, 7, Lair:5) a +0 ring mail (61, -1, Lair:5) a +0 dagger a +0 robe (61, 6, Lair:5) a book of Cantrips (61, 7, Lair:5) a +0 sling Level 1 of the Shoals (0, 0, Shoals:1) a +0 club a +0 sling (1, -15, Shoals:1) a +0 leather armour (2, -2, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a sea snake corpse (6, 0, Shoals:2) 28 gold pieces (9, -7, Shoals:2) a snapping turtle corpse (11, -8, Shoals:2) a +0 trident a boomerang a merfolk corpse (14, -7, Shoals:2) 14 gold pieces Level 3 of the Shoals (0, 0, Shoals:3) a +0 battleaxe (12, 3, Shoals:3) a sea snake corpse (16, 1, Shoals:3) a harpy corpse Level 1 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (4, 3, Slime:5) the +7 great sword of Niamen {vorpal, Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4).