p0werm0de Level 1 of the Dungeon [Shop] Boetab's Magic Scroll Emporium a scroll of summoning (123 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of enchant armour (97 gold) (0, 0, D:1) 4 stones (1, -2, D:1) a +0 club (10, -3, D:1) a +0 whip (18, 16, D:1) a +0 spear (20, 23, D:1) 3 boomerangs (21, 11, D:1) a +0 dagger (22, -4, D:1) a +0 club (22, 13, D:1) a +0 short sword a +0 club (29, 23, D:1) a +0 leather armour (39, -4, D:1) a +0 leather armour (48, 3, D:1) a +0 dagger (50, 2, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (2, 12, D:2) a +0 ring mail (7, -19, D:2) a +0 club 4 stones (10, -17, D:2) a +0 whip (11, -17, D:2) a +0 dagger (12, -13, D:2) a +0 whip (13, 8, D:2) a +0 club (15, -14, D:2) a +0 mace (30, -8, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 club (0, 1, D:3) a +0 club a +0 club (0, 2, D:3) a +0 club (1, 2, D:3) a +0 dagger a +0 club (1, 3, D:3) a +0 club (2, 2, D:3) a +0 dagger (3, 2, D:3) a +0 whip a +0 animal skin a +0 helmet a wand of flame (15) (7, 6, D:3) a +0 club a +0 dagger a +0 robe (10, 6, D:3) a +0 hand axe a +0 leather armour (11, -11, D:3) a +0 club (15, -21, D:3) a +0 dagger (15, 0, D:3) a +0 mace 3 stones (20, 14, D:3) a +0 mace (22, 0, D:3) a +0 short sword (25, 6, D:3) a +0 robe (29, 19, D:3) a +0 club (32, -6, D:3) a +0 flail (32, -1, D:3) a +6 ring of dexterity (33, -2, D:3) 10 gold pieces (33, -1, D:3) a scroll of butterflies (42, -5, D:3) a +0 short sword 3 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (19, -28, D:4) 4 stones (19, -25, D:4) a +0 buckler (20, 10, D:4) 7 stones (21, -3, D:4) a +0 robe (24, -28, D:4) a +0 hand axe a +0 leather armour (24, -27, D:4) a +0 short sword 4 stones (25, -28, D:4) a +0 club (26, 9, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (3, 30, D:5) a +0 ring mail of fire resistance (7, 21, D:5) 6 boomerangs (9, 12, D:5) a +0 long sword (16, 48, D:5) a +0 whip 2 boomerangs a +0 leather armour (18, 7, D:5) 4 stones (29, 0, D:5) 4 stones (30, 27, D:5) a +0 dagger a +0 robe a wand of flame (15) (30, 28, D:5) a +0 short sword a +0 leather armour (34, 11, D:5) 9 stones (37, 44, D:5) a +0 scale mail (41, 46, D:5) a +0 spear (47, 17, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, -18, D:6) a +0 flail (6, -4, D:6) a +0 ring mail (18, -41, D:6) a +0 giant club (22, -5, D:6) a +0 war axe a +0 ring mail a +0 short sword (23, -17, D:6) a +0 falchion (23, -6, D:6) a +0 dagger a +0 robe (23, -4, D:6) a +0 club (25, -7, D:6) a +0 trident (26, -17, D:6) a +0 shortbow (29, -20, D:6) 2 datura-tipped darts (31, -13, D:6) a +0 chain mail (35, -11, D:6) a +0 leather armour (38, -22, D:6) a +0 hand axe a +0 shortbow (38, -21, D:6) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (39, -22, D:6) a +0 dagger a +0 robe (45, -8, D:6) a +0 hand axe a +0 scale mail (49, 11, D:6) a +0 robe (50, -38, D:6) a +0 chain mail (52, -23, D:6) a +0 dagger (53, -42, D:6) a +0 falchion (54, 10, D:6) 5 poisoned darts (61, -15, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Ziacid's Distillery a potion of degeneration (13 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of flight (39 gold) 2 potions of flight (78 gold) 2 potions of invisibility (208 gold) (0, 0, D:7) a wand of flame (14) (14, -42, D:7) a +0 ring mail (14, -7, D:7) a +0 mace (15, -38, D:7) a +4 vorpal halberd (21, -46, D:7) 10 stones (22, -46, D:7) 5 stones (22, -20, D:7) a wand of flame (10) (22, -5, D:7) a +0 dagger a +0 robe (23, -46, D:7) 15 stones (23, -3, D:7) a +0 trident a +0 chain mail (24, -4, D:7) a +0 hand axe (36, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, -8, D:7) a +0 mace a +0 short sword a +0 leather armour (39, -43, D:7) a +0 whip (46, -8, D:7) a +0 shortbow (49, -41, D:7) 7 stones (51, -31, D:7) 6 stones (55, -16, D:7) a +0 club (56, -15, D:7) a +0 whip a +0 short sword a +0 short sword a +0 dagger a +0 dagger 4 poisoned darts a +0 short sword 6 stones Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow (8, 33, D:8) a +0 hand axe (14, 0, D:8) a +0 robe (22, 14, D:8) a +0 short sword (28, 16, D:8) a stone (30, 53, D:8) a +0 halberd (31, 25, D:8) 2 potions of degeneration (31, 53, D:8) a +0 whip (32, 53, D:8) a +0 flail a +0 flail a +0 spear a +0 ring mail (33, 53, D:8) a +0 whip of draining (38, 22, D:8) a piece from Xom's chessboard (15/15) (39, 18, D:8) a +0 dagger a +0 robe (40, 37, D:8) a +0 quarterstaff (41, 56, D:8) a +0 giant spiked club a +0 giant spiked club (44, 32, D:8) a +0 club (45, 34, D:8) a +0 short sword a +0 chain mail a +0 dagger a +0 robe (45, 35, D:8) a +0 hand axe (45, 53, D:8) the +1 cloak of Boicen {-Tele Harm rPois Will+++} rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. Will: It greatly increases your willpower. (62, 15, D:8) a +0 trident Level 9 of the Dungeon [Shop] Qetoam's Antique Weapon Boutique a +0 war axe (87 gold) a +0 dagger of freezing (140 gold) the +7 arbalest of the Sun {speed, Dex+3} (1545 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). a +0 hand axe (75 gold) a +2 great mace of holy wrath (592 gold) a +0 whip (62 gold) (13, -12, D:9) a +0 shortbow (17, -7, D:9) a +0 giant spiked club a +0 giant spiked club (19, -7, D:9) a +0 flail (20, -6, D:9) a +0 flail a +0 club (21, -6, D:9) a +0 whip a +2 spear of flaming a +0 ring mail (21, -5, D:9) a +0 vorpal spear (29, -32, D:9) the +4 falchion "Neguaxeats" {flame, *Rage rElec SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Rage: It berserks you when you make melee attacks (+20% chance). (30, -37, D:9) 5 stones (30, -1, D:9) a +0 leather armour (36, -22, D:9) 4 stones (37, -14, D:9) a +0 club a +0 short sword a +0 scale mail a +0 dagger a +0 robe (38, -19, D:9) a +0 war axe (39, -26, D:9) a +0 broad axe (39, -12, D:9) 2 poisoned darts (42, -31, D:9) a +0 barding (47, -13, D:9) a +0 rapier (47, 13, D:9) a +0 long sword (55, 9, D:9) a +0 club (55, 10, D:9) a +0 spear (56, 9, D:9) a +0 whip (57, 8, D:9) a +0 spear (57, 9, D:9) a +0 club a +0 leather armour (57, 10, D:9) a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 7 stones (1, -25, D:10) a +0 rapier (2, 12, D:10) a scroll of immolation (2, 13, D:10) a staff of conjuration (unseen) (3, 12, D:10) 19 gold pieces (7, -8, D:10) a +0 dire flail a +0 plate armour (13, -35, D:10) a +0 giant spiked club a +0 dire flail (16, -18, D:10) a +0 morningstar (20, -11, D:10) a +0 shortbow (22, -8, D:10) a +0 mace a +0 flail a +0 chain mail (22, -7, D:10) a +0 club a +0 ring mail (22, -6, D:10) a +2 trident of flaming (24, 7, D:10) 5 stones (25, -2, D:10) 5 poisoned darts (31, -14, D:10) a +0 dagger (41, 8, D:10) a +0 flail Level 11 of the Dungeon [Shop] Pojyak's Armour Shop a +0 ring mail (68 gold) a +0 ring mail (68 gold) the +1 leather armour of the Miller {-Tele rElec rN+++ Will+++} (1071 gold) rElec: It insulates you from electricity. rN: It renders you almost immune to negative energy. -Tele: It prevents most forms of teleportation. Will: It greatly increases your willpower. a +0 leather armour (34 gold) a +0 helmet (76 gold) a +0 ring mail (68 gold) a +0 ring mail (68 gold) (0, 0, D:11) a +2 helmet of see invisible (2, 3, D:11) 5 large rocks (29, 4, D:11) a +0 dagger 3 poisoned darts (30, 5, D:11) a +0 dagger a +0 short sword 7 stones a +0 dagger (31, 4, D:11) a +0 dagger a +0 robe a +0 dagger 2 poisoned darts a +0 dagger a +0 robe a +0 long sword 5 stones (33, 12, D:11) a +0 mace (39, 15, D:11) a +0 short sword 7 poisoned darts (40, 15, D:11) a +0 dagger a +0 dagger a +0 robe (41, -12, D:11) a scroll of amnesia (41, 15, D:11) a +0 dagger a +0 dagger 6 poisoned darts a +0 dagger a +0 robe (41, 16, D:11) a +0 club a +0 short sword (45, -13, D:11) 4 stones (45, -7, D:11) a +1 pair of gloves a +0 short sword (49, 8, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (0, 1, D:12) 2 potions of brilliance (1, -7, D:12) 8 stones (9, -14, D:12) a +0 arbalest (9, 8, D:12) Pomept's First Steps in Sorcery Spells Type Level a - Sandblast Earth 1 b - Necrotise Necromancy 1 c - Summon Small Mammal Summoning 1 (30, 36, D:12) a +0 giant club (31, 34, D:12) a +0 ring mail a +0 spear (31, 35, D:12) a +0 dagger a +0 giant club a +0 dagger (31, 36, D:12) +0 acid dragon scales a +0 cloak a +0 leather armour a +0 flail a +0 buckler a +0 scale mail a +0 spear (31, 37, D:12) a +0 whip (31, 38, D:12) a +0 chain mail a +0 trident (32, 35, D:12) a +0 kite shield a +0 scale mail a +0 trident of flaming (32, 36, D:12) a +0 plate armour a +0 glaive a +0 arbalest a +0 scale mail a +0 spear (32, 37, D:12) a +0 whip 6 poisoned darts a +0 short sword a +0 spear (33, 36, D:12) 6 poisoned darts a +0 dagger a +0 giant spiked club (34, 35, D:12) a +0 chain mail a +0 long sword a +0 arbalest (34, 37, D:12) a +0 plate armour a +0 dire flail (39, -9, D:12) a +0 club (39, 11, D:12) 6 stones (40, -12, D:12) a +2 vorpal long sword (40, -11, D:12) a +0 trident of freezing (40, -10, D:12) a piece from Xom's chessboard (15/15) (40, -9, D:12) the +1 scale mail "Cistevops" {Int-5 Dex+6} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+6). (41, -11, D:12) 4 stones (41, -10, D:12) a +0 mace (45, 12, D:12) 7 stones (46, -20, D:12) a +0 rapier (49, -6, D:12) a +0 short sword (50, -8, D:12) a +0 scale mail (50, -6, D:12) a +0 robe a +0 dagger (50, -5, D:12) a +0 chain mail a +0 club (51, -6, D:12) a +0 robe a +0 dagger (59, 28, D:12) the +0 robe of Lenwuy {+Blink +Inv Str-4 Dex-2} Str: It affects your strength (-4). Dex: It affects your dexterity (-2). +Inv: It lets you turn invisible. +Blink: It lets you blink. Level 13 of the Dungeon [Shop] Zexzesm's Antique Weapon Shoppe the +10 hand axe of Woschyuta {spect, rC+ Will++ MP+9 Dex-2} (3003 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (-2). rC: It protects you from cold. MP: It affects your magic capacity (+9). Will: It greatly increases your willpower. a +1 rapier of venom (354 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (2478 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 trident of venom (186 gold) a +1 hand axe of draining (372 gold) the +6 arbalest of Wounding {freeze, rPois rCorr} (1647 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. a +4 vampiric glaive (1245 gold) (0, 0, D:13) a +0 robe (11, -3, D:13) a stone (11, 2, D:13) 3 boomerangs (13, 6, D:13) a +0 leather armour of fire resistance (15, 16, D:13) a +0 longbow (21, -22, D:13) a potion of degeneration (22, -23, D:13) 6 stones (32, -14, D:13) a +0 long sword (34, -15, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger (34, -14, D:13) a +0 giant spiked club (34, -13, D:13) a +0 giant club a +0 giant spiked club a +0 giant club (36, -4, D:13) a +0 longbow a +0 shortbow 6 large rocks (37, -12, D:13) a +0 arbalest a +0 robe (37, -5, D:13) a +0 shortbow (37, -4, D:13) a +0 shortbow a +0 shortbow a +0 shortbow (39, -27, D:13) a +0 longbow (39, -13, D:13) a +0 chain mail a +1 antimagic war axe (39, -10, D:13) a +0 robe a +0 spear (40, -27, D:13) a +0 shortbow a +0 shortbow (41, -27, D:13) a +0 shortbow (41, -12, D:13) a +0 flail (43, -12, D:13) a +0 chain mail a +0 flail (43, -5, D:13) a scarf of resistance (54, -16, D:13) a +0 leather armour a +0 great sword (62, -17, D:13) a +0 rapier (65, 19, D:13) 3 stones (67, -17, D:13) 2 potions of degeneration (67, 19, D:13) a +0 war axe Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 halberd (0, 2, Orc:1) a +3 dagger a +0 ring mail a +0 flail a +0 robe a +0 dagger (1, 1, Orc:1) a +0 robe a +0 dagger of holy wrath (2, -1, Orc:1) a +0 short sword (2, 0, Orc:1) a +0 chain mail a +0 dagger (5, -1, Orc:1) a +0 giant club a +0 plate armour a +0 great mace a +0 arbalest (5, 0, Orc:1) a +2 dagger of electrocution (6, 0, Orc:1) a +0 giant spiked club (8, 13, Orc:1) a +0 glaive a +0 chain mail (8, 14, Orc:1) a +0 glaive a +0 arbalest a +0 chain mail a +0 flail a +0 leather armour (8, 15, Orc:1) a +1 war axe of electrocution a +0 chain mail a +0 flail a +0 ring mail a +0 falchion a +2 robe of positive energy a +0 dagger (8, 16, Orc:1) a +3 hand axe of venom a +0 plate armour a +0 vorpal flail (9, 14, Orc:1) a +0 dagger a +0 robe a +0 robe a +0 dagger (10, 14, Orc:1) a +0 hand axe 3 boomerangs a +0 leather armour (10, 15, Orc:1) a +0 robe a +0 dagger (10, 17, Orc:1) a +0 trident (12, 12, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) 20 gold pieces (3, -3, Orc:2) 20 gold pieces (5, 3, Orc:2) 15 gold pieces (6, -3, Orc:2) 15 gold pieces a +0 dagger a +0 robe a +0 war axe a +0 trident a +0 plate armour (6, -2, Orc:2) 8 gold pieces a +0 trident a +0 dagger a +0 robe (7, -3, Orc:2) 16 gold pieces a +0 hand axe a +0 chain mail (7, -2, Orc:2) 20 gold pieces (still there?) a +2 short sword of distortion (still there?) 4 curare-tipped darts (still there?) a +0 halberd (still there?) a +0 plate armour (still there?) a +0 mace (still there?) (7, -1, Orc:2) 6 gold pieces a +0 hand axe a +0 leather armour (7, 0, Orc:2) 33 gold pieces (8, -4, Orc:2) 9 gold pieces (8, -3, Orc:2) 21 gold pieces a +0 mace (8, -2, Orc:2) 30 gold pieces (still there?) a +0 whip (still there?) a +0 scale mail (still there?) a +0 hand axe (still there?) a +0 dagger (still there?) 3 boomerangs of dispersal (still there?) (8, -1, Orc:2) 22 gold pieces (9, -2, Orc:2) 5 gold pieces a +0 dagger a +0 robe (14, 5, Orc:2) 12 gold pieces