Dungeon Crawl Stone Soup version 0.30-a0-989-g0d87f670db (webtiles) character file. Game seed: 11853108367729594732 50 p0werm0de the Conjurer (level 3, -1/21 HPs) Began as an Octopode Conjurer on Apr 3, 2023. Slain by a scorpion zombie (3 damage) ... on level 3 of the Dungeon. The game lasted 00:02:24 (462 turns). p0werm0de the Conjurer (Octopode Conjurer) Turns: 462, Time: 00:02:24 Health: -1/21 AC: 1 Str: 6 XL: 3 Next: 79% Magic: 5/7 EV: 13 Int: 22 God: Gold: 93 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . SeeInvis + c - +0 spear rCold + + . Faith . (no shield) rNeg . . . Spirit . b - +0 hat of Lightning Storm {rC++ SInv} rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) (You found it on level 2 of the Dungeon) d - a +0 dagger of venom (You took it off a kobold on level 2 of the Dungeon) Missiles f - 5 boomerangs g - 5 poisoned darts Armour b - the +0 hat of Lightning Storm (worn) {rC++ SInv} (You acquired it on level 3 of the Dungeon) rC: It greatly protects you from cold. SInv: It lets you see invisible. Jewellery h - an amulet of reflection (You found it on level 3 of the Dungeon) Wands e - a wand of flame (10) (You found it on level 2 of the Dungeon) Scrolls t - a scroll of teleportation z - a scroll of blinking Potions a - a potion of magic Skills: - Level 2.0 Dodging + Level 3.5 Stealth * Level 2.8 Spellcasting * Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 1 runed translucent door, mopl's ghost, amateur GrFi Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The scorpion zombie is moderately damaged. You constrict the scorpion zombie, but do no damage. The scorpion zombie hits you. You hit the scorpion zombie but do no damage. You squeeze the scorpion zombie! The scorpion zombie is heavily damaged. You constrict the scorpion zombie. The scorpion zombie hits you. You hit the scorpion zombie. You squeeze the scorpion zombie, but do no damage. The scorpion zombie is heavily damaged. You constrict the scorpion zombie. The scorpion zombie barely misses you. You hit the scorpion zombie. You tentacle-slap the scorpion zombie, but do no damage. The scorpion zombie is severely damaged. You constrict the scorpion zombie, but do no damage. The scorpion zombie closely misses you. You completely miss the scorpion zombie. The scorpion zombie is severely damaged. You constrict the scorpion zombie. The scorpion zombie barely misses you. Your +0 dagger of venom stops dripping with poison. c - a +0 spear (weapon) You constrict the scorpion zombie, but do no damage. You hit the scorpion zombie. You squeeze the scorpion zombie. You destroy the scorpion zombie! You barely miss the scorpion zombie. You grab the scorpion zombie. You constrict the scorpion zombie. The scorpion zombie completely misses you. You hit the scorpion zombie but do no damage. You squeeze the scorpion zombie. The scorpion zombie is lightly damaged. You constrict the scorpion zombie, but do no damage. The scorpion zombie hits you. You hit the scorpion zombie. The scorpion zombie is moderately damaged. You constrict the scorpion zombie. The scorpion zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the scorpion zombie. The scorpion zombie is moderately damaged. You constrict the scorpion zombie. The scorpion zombie hits you. You die... ### ..# #.# #.# #### #.# ..... #.####...... ##+# #######..@Z....... ##.).###.......####...... #.....##.#####.# ..... ......[#.##....# #### .........##....#### .†................. .........##....#### .......#.......# #.....#######.## You could see a scorpion zombie. Vanquished Creatures A scorpion zombie (D:3) An adder (D:2) A dart slug (D:2) 2 endoplasms (D:3) A hobgoblin (D:3) 4 kobolds A ball python (D:2) A goblin (D:2) 2 rats (D:3) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 32 | D:2 | Reached XP level 2. HP: 17/17 MP: 0/5 161 | D:3 | Found a runed translucent door. 166 | D:3 | Noticed mopl's ghost (amateur GrFi) 197 | D:3 | Identified a scroll of acquirement 199 | D:3 | Acquired the +0 hat of Lightning Storm {rC++ SInv} 346 | D:3 | Reached XP level 3. HP: 21/21 MP: 2/6 462 | D:3 | Slain by a scorpion zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_rooms D:2: layout_rooms, hex_medium D:3: layout_loops_corners, lemuel_zombie_altar_yredelemnul, ebering_ghost_sewer_d, chequers_ecumenical_altar_simple_redux Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.0 Spellcasting | | 2.8 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Spear || 10 Constrict || 6 Dagger || 17 Tentacles || 5 Punch || 1 Cast: Magic Dart || 13 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 460 | 460 | 0 | 0 | 249 | 3 | 153.3 | Dungeon | 460 | 460 | 0 | 0 | 249 | 3 | 153.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 319 daAuts D:2: 134 daAuts D:1: 7 daAuts