Dungeon Crawl Stone Soup version 0.30-a0-737-gf23d94013f (webtiles) character file. Game seed: 13789098832978330049 103 p0werm0de the Trooper (level 4, 26/40 HPs) Began as an Armataur Chaos Knight on Feb 2, 2023. Was a Plaything of Xom. Quit the game on level 4 of the Dungeon. The game lasted 00:03:10 (1491 turns). p0werm0de the Trooper (Armataur Chaos Knight) Turns: 1491, Time: 00:03:11 Health: 26/40 AC: 7 Str: 17 XL: 4 Next: 51% Magic: 4/4 EV: 9 Int: 15 God: Xom [*.....] Gold: 155 SH: 0 Dex: 9 Spells: 3/3 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +3 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Roll + (no gloves) Will ..... (no barding) Stlth + (no amulet) HPRegen 0.26/turn f - ring of protection from fire MPRegen 0.09/turn k - ring of protection from cold @: mildly poisoned (26 -> 23) A: large, rugged brown scales 3, deformed body, armoured tail, roll, long tongue, awkward tongue a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Xom. You were a special plaything of Xom. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 155 gold pieces. Inventory: Armour a - a +3 leather armour (worn) Jewellery f - a ring of protection from fire (left hand) (You found it on level 2 of the Dungeon) k - a ring of protection from cold (right hand) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of summoning g - a scroll of torment h - a scroll of poison i - a scroll of vulnerability t - 2 scrolls of teleportation z - a scroll of blinking Potions e - a potion of mutation {unknown} q - 2 potions of curing Miscellaneous b - a piece from Xom's chessboard (15/15) (quivered) Skills: * Level 3.5 Fighting - Level 2.4 Armour - Level 0.6 Dodging * Level 3.5 Unarmed Combat * Level 2.2 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 0% 3d7 67% 3 Animate Armour Summ/Erth 0% N/A 97% 4 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are completely covered in rugged brown scales. (AC +3, +7% HP) Armour fits poorly on your strangely shaped body. You have a long armoured tail. You roll when moving toward enemies. (Rampage) Your long tongue fully drains potion bottles. (2x potion effects) Your tongue gives you trouble enunciating. (1.5x scroll delay) Message History You now have 155 gold pieces (gained 11). As you open the door, it creaks loudly! You open the door. A scorpion comes into view. There is an open door here. You roll towards the scorpion! A black bear and an iguana come into view. A hound comes into view. The hound barks! The black bear growls angrily. The iguana hisses angrily. The scorpion misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is lightly wounded. You feel sick. The scorpion stings you but does no damage. The hound stops to sniff the ground. A kobold comes into view. It is wielding a +0 short sword. You hit the scorpion but do no damage. The scorpion is lightly wounded. You feel sick. The scorpion stings you. The iguana bites you. You barely miss the scorpion. You feel sick. The scorpion stings you but does no damage. The iguana bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....###.........# ......'.........+ ...####.........# ##.......# ##.....## ##...## ##'## ######.####### #.....@lh..K.. #.####s##.#### .h. # ..... .....#. ###..##.# #..# # .... You could see a black bear, a scorpion, an iguana, a hound and a kobold. Vanquished Creatures An orc priest (D:3) 2 adders 4 orcs (D:3) 2 endoplasms 4 giant cockroaches 2 goblins (D:1) 3 hobgoblins 6 jackals 7 kobolds 3 quokkas 2 ball pythons 4 bats 6 frilled lizards 5 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Armataur Chaos Knight began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 179 | D:2 | XOM: potion effect (invisibility) 185 | D:2 | Reached XP level 2. HP: 24/26 MP: 2/2 245 | D:2 | XOM: divination: magic mapping 278 | D:2 | Reached skill level 1 in Evocations 553 | D:1 | Reached XP level 3. HP: 31/33 MP: 3/3 695 | D:1 | XOM: silly message 765 | D:1 | XOM: divination: detect items 884 | D:3 | XOM: divination: detect items 1102 | D:3 | XOM: divination: detect items 1148 | D:3 | XOM: enchant monster (good) 1162 | D:3 | XOM: summons 3 friendly demons 1177 | D:3 | Reached XP level 4. HP: 40/40 MP: 4/4 1485 | D:4 | Noticed a scorpion 1487 | D:4 | Noticed a black bear 1491 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms D:2: layout_loops_ring, minmay_pentomino_r2 D:3: layout_basic D:4: layout_loops_corners, temple_pool_b Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.5 Evocations | 1 2 | 2.2 Unarmed Combat | 3 | 3.5 Armour | | 2.4 Dodging | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 172 | 28 || 200 Tailslap | 10 | 3 || 13 Punch | 1 | || 1 Use: Potion | 5 | || 5 Scroll | 5 | 3 || 8 Stab: Invisible | 4 | || 4 Armour: Leather armour | 57 | 11 || 68 Dodge: Dodged | 80 | 6 || 86 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1464 | 1424 | 40 | 5 | 706 | 4 | 366.0 | Dungeon | 1464 | 1424 | 40 | 5 | 706 | 4 | 366.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 584 daAuts D:1: 441 daAuts D:2: 375 daAuts D:4: 62 daAuts