Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 180389884324540339 85 p0werm0de the Ducker (level 4, -1/33 HPs) Began as an Octopode Monk on Nov 4, 2022. Slain by an orc ... wielding a +0 dagger (3 damage) ... on level 3 of the Dungeon. The game lasted 00:00:51 (2221 turns). p0werm0de the Ducker (Octopode Monk) Turns: 2221, Time: 00:00:52 Health: -1/33 AC: 1 Str: 10 XL: 4 Next: 48% Magic: 4/4 EV: 14 Int: 14 God: Gold: 144 SH: 0 Dex: 14 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 144 gold pieces. Inventory: Missiles a - a throwing net (quivered) Wands l - a wand of charming (8) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of acquirement {unknown} c - a scroll of summoning {unknown} f - 2 scrolls of vulnerability {unknown} h - a scroll of blinking {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions d - 2 potions of degeneration {unknown} e - a potion of flight {unknown} g - a potion of haste {unknown} i - a potion of heal wounds {unknown} m - a potion of berserk rage {unknown} Skills: * Level 3.8 Fighting * Level 3.8 Dodging - Level 2.6 Stealth * Level 3.8 Unarmed Combat * Level 0.3 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 28% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 41% 2 Searing Ray Conj 0% 2d4 41% 2 Portal Projectile Hex/Tloc 0% N/A 65% 3 Spider Form Tmut/Pois 0% N/A 65% 3 Tukima's Dance Hex 0% N/A 65% 3 Anguish Hex/Necr 0% N/A 96% 4 Fulminant Prism Conj/Hex 0% 3d6 96% 4 Blade Hands Tmut 0% N/A 100% 5 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Simulacrum Ice/Necr 0% N/A 100% 6 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc closely misses you. An orc comes into view. It is wielding a +0 whip. The orc struggles to escape constriction. You tentacle-slap the orc but do no damage. The orc is almost dead. You constrict the orc. You kill the orc! The orc closely misses you. You tentacle-slap the orc. Your grab misses the orc. You squeeze the orc. The orc is heavily wounded. The orc hits you with a +0 trident. You tentacle-slap the orc. You kill the orc! The orc barely misses you. You barely miss the orc. You grab the orc. You constrict the orc. The orc barely misses you. The orc hits you with a +0 dagger. A worm comes into view. You tentacle-slap the orc. You tentacle-slap the orc, but do no damage. The orc is moderately wounded. You constrict the orc, but do no damage. The orc hits you with a +0 whip. The orc hits you with a +0 trident. The orc hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the orc but do no damage. The orc is moderately wounded. You constrict the orc. The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. You die... .## ## ..## .. #.. .#.#..# #.. ###......# #..$ #...##.... .. #...######........#... ###...oo..........###... ......o@................ ........................ ...........#....†....... ###...####.#........# #... ..###......# #... ######.###### #.. #†....# ... #.#.#.####### #.#......<..# You could see 3 orcs. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 orcs (D:3) 3 bats 4 endoplasms (D:1) 4 giant cockroaches 2 goblins 5 hobgoblins (D:1) 3 jackals (D:1) 5 kobolds A quokka (D:2) 3 ball pythons 3 frilled lizards 2 rats 41 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 111 | D:1 | Reached XP level 2. HP: 5/21 MP: 2/2 640 | D:1 | Reached XP level 3. HP: 8/26 MP: 3/3 1497 | D:2 | Reached XP level 4. HP: 26/33 MP: 4/4 2221 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_fortress_basement, layout_basic D:2: layout_loops_cross, serial_bayou, serial_bayou_crossing, serial_bayou_pond_c, serial_bayou_pond_c, serial_bayou_shore_a, serial_bayou_shore_b, serial_bayou_pond_a D:3: layout_loops_cross, uniq_sigmund, uniq_terence, uniq_grinder Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 68 | 26 || 94 Tentacles | 16 | 7 || 23 Constrict | 16 | 6 || 22 Punch | 2 | 2 || 4 Use: Potion | 1 | || 1 Stab: Sleeping | 6 | 3 || 9 Distracted | 1 | || 1 Armor: Skin | 1 | 1 || 2 Dodge: Dodged | 45 | 11 || 56