p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) a +0 ring mail (1, 12, D:1) 4 boomerangs (21, 15, D:1) a +0 ring mail (27, 11, D:1) a +0 flail (31, 27, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (24, -14, D:2) a +0 dagger (29, -20, D:2) the +1 leather armour of the Weaver {Rampage rF+ Str-5 Stlth+} Str: It affects your strength (-5). rF: It protects you from fire. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. Level 3 of the Dungeon Level 4 of the Dungeon (0, 0, D:4) the +6 mace of Reinforcement {venom, Fly Will+} It poisons the flesh of those it strikes. Fly: It grants you flight. Will: It increases your willpower. (36, 35, D:4) a +2 scythe of freezing a +0 robe (51, 20, D:4) a +0 chain mail (61, 11, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Madiufuipe's Armour Emporium a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +4 scale mail of poison resistance (308 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) [Shop] Zitocetu's Weapon Emporium 5 stones (5 gold) a +0 rapier (40 gold) a +0 whip (25 gold) a +0 whip (25 gold) the +7 mace of Variability {chain chaos} (600 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +0 rapier (40 gold) a +1 hand axe of electrocution (145 gold) [Shop] Rooq's Magic Scroll Shoppe a scroll of amnesia (52 gold) a scroll of acquirement (676 gold) a scroll of summoning (123 gold) a scroll of magic mapping (97 gold) a scroll of torment (123 gold) [Shop] Zuqeogg's Jewellery Shop a ring of positive energy (240 gold) a ring of magical power (240 gold) an amulet of reflection (360 gold) a ring of wizardry (360 gold) a ring of poison resistance (240 gold) the amulet of Conversion {Faith Str+7} (740 gold) [amulet of faith] It allows you to gain divine favour quickly. Str: It affects your strength (+7). a ring of positive energy (240 gold) a ring of wizardry (360 gold) a ring of protection from fire (300 gold) (0, 0, D:5) a +0 hand axe (9, 19, D:5) a +0 dagger a +0 robe (10, 19, D:5) a +0 short sword a +0 ring mail (17, 39, D:5) 2 stones (24, 22, D:5) 5 javelins (25, 40, D:5) a +0 whip (33, 3, D:5) a +0 ring mail (37, 31, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (13, 4, D:6) a +0 pair of boots (15, -5, D:6) a +0 giant club (15, -1, D:6) 3 stones (16, -5, D:6) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 war axe (24, -7, D:6) a +0 chain mail a +1 flail of draining (24, 1, D:6) a +0 trident (36, 3, D:6) a +0 flail (37, -1, D:6) a +0 short sword a +0 robe (42, -2, D:6) 9 stones (53, 9, D:6) a +0 shortbow Level 7 of the Dungeon (12, -1, D:7) a piece from Xom's chessboard (15/15) (27, 16, D:7) a +0 flail a +0 scale mail (27, 17, D:7) a +0 flail a +0 leather armour (27, 19, D:7) a +0 dagger a +1 robe of cold resistance a +0 club 3 boomerangs a +0 ring mail (27, 21, D:7) a +0 giant spiked club a +0 giant club (34, -1, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of venom a +0 leather armour a +0 mace (0, 8, D:8) a +0 whip (2, -1, D:8) a +0 dagger a +2 robe of fire resistance (15, 31, D:8) a scroll of identify (17, 29, D:8) 6 stones (21, 5, D:8) a scroll of noise Level 9 of the Dungeon (17, 16, D:9) a potion of lignification (19, 18, D:9) a scroll of vulnerability (20, 14, D:9) a potion of flight (20, 17, D:9) a potion of brilliance (27, -11, D:9) 3 stones Level 10 of the Dungeon (10, -17, D:10) the +4 flail "Derchupp" {drain, rPois rN+++ Str-3 Dex-2} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (-3). Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. (19, -33, D:10) a +1 trident of protection (26, 12, D:10) a +0 long sword (34, -35, D:10) a +0 flail Level 11 of the Dungeon (2, -11, D:11) a scarf of shadows (19, 14, D:11) +0 acid dragon scales (20, -12, D:11) a +0 robe (20, 15, D:11) 4 large rocks (25, -7, D:11) a +0 vorpal war axe (36, -31, D:11) a +0 ring mail Level 12 of the Dungeon (2, 2, D:12) 4 stones (9, 36, D:12) a +0 whip a +0 robe a +0 dagger (9, 38, D:12) a +0 ring mail a +0 hand axe a +0 scimitar a +0 mace a +0 long sword (21, 3, D:12) a +0 rapier Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 barding (1, -1, Lair:1) a wand of polymorph (4) (9, -25, Lair:1) a +0 chain mail (12, 2, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (12, -9, Lair:2) a +0 leather armour (20, -18, Lair:2) a +0 quarterstaff (34, -10, Lair:2) the +0 robe "Nuemur" {rC+++ Will- Str+4} Str: It affects your strength (+4). rC: It renders you almost immune to cold. Will: It decreases your willpower. Level 3 of the Lair of Beasts (0, 0, Lair:3) 9 stones (2, 7, Lair:3) a +0 cloak Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 stones (4, -40, Lair:4) the +11 plate armour "Jogeff" {Contam rPois Str+3} Str: It affects your strength (+3). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. (unseen) (14, -36, Lair:4) a scroll of noise (20, 1, Lair:4) a +0 robe (21, -29, Lair:4) a +0 chain mail (23, -19, Lair:4) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) 19 gold pieces (1, 4, Lair:5) a death yak corpse (1, 5, Lair:5) a cane toad corpse (8, 15, Lair:5) a potion of flight (19, 0, Lair:5) a stone (32, 16, Lair:5) a scroll of noise (39, 15, Lair:5) 4 stones