p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 13, D:1) a +0 dagger (6, 7, D:1) a +0 robe (8, 1, D:1) a +0 leather armour (11, 41, D:1) a +0 club a +0 dagger (12, 21, D:1) a +0 dagger a stone (14, 22, D:1) a +0 club (17, 36, D:1) a +0 short sword (19, 45, D:1) 7 stones (26, 29, D:1) a +0 short sword 4 stones (30, 26, D:1) 3 stones (34, 14, D:1) a +0 whip (39, 8, D:1) a +0 dagger (50, 22, D:1) 3 stones (51, 24, D:1) a +0 dagger Level 2 of the Dungeon (8, -18, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 sling (4, -11, D:3) a +0 club a +0 leather armour (6, -8, D:3) a +0 dagger a +0 leather armour a +1 vampiric hand axe (6, -7, D:3) a +0 dagger (24, -15, D:3) a +0 short sword Level 4 of the Dungeon (21, 22, D:4) a wand of flame (11) Level 5 of the Dungeon (0, 0, D:5) a +0 spear a +0 halberd (0, 1, D:5) a +0 whip (1, -1, D:5) a +0 halberd (11, -6, D:5) 4 stones (13, -41, D:5) a +0 giant club (27, -8, D:5) 3 poisoned darts (40, -14, D:5) a +0 giant club Level 6 of the Dungeon (19, 39, D:6) a +0 hammer (21, 38, D:6) a +3 quarterstaff of chaos a +1 cloak of preservation (27, 24, D:6) a +1 dagger of protection a +0 robe (49, 54, D:6) a +0 pair of boots (53, 45, D:6) a +0 dagger (63, 35, D:6) a +0 morningstar a +0 scale mail a +0 dagger a +0 dagger a +0 robe Level 7 of the Dungeon (1, 11, D:7) a +0 shortbow Level 8 of the Dungeon [Shop] Pojeic's Specific Store a +1 long sword of holy wrath (172 gold) [Shop] Fipraira's General Store a +2 chain mail of fire resistance (301 gold) a +0 shortbow (42 gold) a scroll of fear (56 gold) a phial of floods (560 gold) a potion of berserk rage (70 gold) (0, 0, D:8) the +8 mace of the Swamp {antimagic, rElec rPois Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+4). rElec: It insulates you from electricity. rPois: It protects you from poison. (8, 14, D:8) a +0 club (8, 15, D:8) a +0 shortbow (11, 11, D:8) a +0 flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (47, 11, D:9) a +0 shortbow (49, 6, D:9) a +0 dagger of chaos a +2 robe (55, -4, D:9) a +0 long sword a +0 plate armour a +0 dagger a +0 ring mail (56, -4, D:9) a +0 short sword a +0 leather armour (56, -3, D:9) a +0 hand axe a +0 leather armour (56, -2, D:9) a +2 flail of holy wrath Level 10 of the Dungeon [Shop] Apsavvesch's Antique Artefacts the +3 robe "Kuqat" {rN+++ Str-2} (948 gold) Str: It affects your strength (-2). rN: It renders you almost immune to negative energy. the amulet "Offamm" {Acrobat Drain rPois rC+} (1022 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rC: It protects you from cold. rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. the +7 spear of Fyefuer {drain, rElec} (1305 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. a +3 hand axe of draining (537 gold) the +8 ring mail of the Harp {rF++} (1644 gold) rF: It greatly protects you from fire. (0, 0, D:10) a +0 flail (4, 6, D:10) a +0 dagger (still there?) a +3 vorpal falchion (still there?) a +0 robe (still there?) a +0 dagger (still there?) (6, 7, D:10) a +0 falchion (8, 2, D:10) a +0 leather armour (52, 7, D:10) a +0 whip a +0 chain mail Level 11 of the Dungeon (2, -7, D:11) a +0 battleaxe (15, 36, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (6, 24, D:12) a +4 mace of draining (17, 11, D:12) a +0 dagger a +0 robe (18, 10, D:12) a +0 club (19, 10, D:12) a +0 flail of protection a +0 dagger a +0 robe (24, 19, D:12) a +0 vorpal long sword a +0 mace of protection (26, 19, D:12) 3 stones (29, 18, D:12) the +1 robe "Put-Me-On" {rC+ Archmagi} rC: It protects you from cold. Archmagi: It increases the power of your magical spells. (31, 20, D:12) a +0 flail a +0 robe (32, 18, D:12) a +0 mace (33, 18, D:12) a +0 short sword (34, 19, D:12) a +0 giant club a +0 giant spiked club (35, 22, D:12) a +0 mace (36, 12, D:12) 3 large rocks Level 13 of the Dungeon (1, 1, D:13) a stone Level 1 of the Lair of Beasts (29, 40, Lair:1) the +3 scale mail of Temperance {rPois rF++ rC+ Dex-5} Dex: It affects your dexterity (-5). rF: It greatly protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. (32, -8, Lair:1) a +0 sling Level 2 of the Lair of Beasts (0, 0, Lair:2) 7 stones (13, 9, Lair:2) a killer bee corpse (14, 7, Lair:2) a wyvern corpse a basilisk corpse a killer bee corpse a wolf corpse (14, 9, Lair:2) a killer bee corpse (14, 10, Lair:2) a basilisk corpse (15, 6, Lair:2) a killer bee corpse (15, 7, Lair:2) a killer bee corpse (16, 5, Lair:2) a killer bee corpse a killer bee corpse (16, 6, Lair:2) a wyvern corpse a killer bee corpse (18, 8, Lair:2) a killer bee corpse (18, 9, Lair:2) a yak corpse (20, 8, Lair:2) a wyvern corpse a killer bee corpse a killer bee corpse (20, 9, Lair:2) a killer bee corpse (22, -14, Lair:2) a +0 leather armour (23, 10, Lair:2) a killer bee corpse a killer bee corpse (23, 23, Lair:2) a killer bee corpse a killer bee corpse (23, 30, Lair:2) 12 gold pieces (24, 21, Lair:2) a killer bee corpse (24, 29, Lair:2) an orb of guile (unseen) (24, 31, Lair:2) 28 gold pieces (25, 30, Lair:2) Great Wizards, Vol. II (26, 29, Lair:2) 13 gold pieces (26, 30, Lair:2) a potion of ambrosia (26, 31, Lair:2) 5 stones (30, -14, Lair:2) a wolf corpse (skeletalised by now) (31, -14, Lair:2) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (33, -18, Lair:2) a +0 leather armour (37, -10, Lair:2) a +0 pair of gloves (37, -7, Lair:2) a +0 short sword