Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 16959812474189086501 35 p0werm0de the Ducker (level 3, -4/39 HPs) Began as an Octopode Monk on Oct 22, 2022. Slain by Terence ... wielding a +0 trident (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:57 (1140 turns). p0werm0de the Ducker (Octopode Monk) Turns: 1140, Time: 00:00:57 Health: -4/39 AC: 21 Str: 10 XL: 3 Next: 33% Magic: 3/3 EV: 2 Int: 14 God: Gold: 67 SH: 0 Dex: 20 Spells: 2/2 levels left rFire . . . SeeInvis . g - +2 whip (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . f - +6 ring of dexterity rCorr + Rampage . k - ring of resist corrosion Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: tree-form A: stationary, stasis, torment immunity, boosted hp, almost no armour, (amphibious), 8 rings, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons g - a +2 whip of electrocution (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles b - a throwing net (quivered) Armour c - a +0 tower shield (You found it on level 1 of the Dungeon) Jewellery f - a +6 ring of dexterity (left branch) (You found it on level 1 of the Dungeon) k - a ring of resist corrosion (right branch) (You found it on level 1 of the Dungeon) Scrolls e - a scroll of magic mapping {unknown} i - a scroll of teleportation {unknown} z - a scroll of blinking Potions d - 3 potions of might h - a potion of haste j - a potion of magic {unknown} Skills: * Level 3.4 Fighting * Level 3.5 Dodging - Level 2.6 Stealth + Level 0.2 Shields * Level 3.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 28% 1 Searing Ray Conj 0% 2d4 41% 2 Fulminant Prism Conj/Hex 0% 3d6 96% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. You cannot wear most types of armour. ((You are amphibious.)) You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You hit Terence but do no damage. You grab Terence. You constrict Terence, but do no damage. Terence closely misses you. Terence hits you with a +0 trident. You hit Terence but do no damage. You tentacle-slap Terence, but do no damage. You squeeze Terence, but do no damage. You constrict Terence, but do no damage. Terence hits you with a +0 trident! Terence completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You whack Terence! Lightning courses through Terence! Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * It was a potion of lignification. You turn into a tree. Your roots penetrate the ground. You lose your grip on Terence. Terence hits you but does no damage. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence hits you with a +0 trident! * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You barely miss Terence. Terence is almost dead. Terence hits you but does no damage. The adder bites you but does no damage. Terence hits you with a +0 trident. You die... +........'............ #.#....[.#...##..<#.# ########..........# # ..............#.#.# ######..>.........# ##...........# ##########.......# .......###.......# .....)@♣.........# ......S...!....### ...........(<..# ...............# ...............# ..$............# ...............# ######.......?.# You could see Terence (fast) and an adder. Vanquished Creatures A dart slug (D:1) 3 bats 3 endoplasms (D:1) 3 goblins 3 hobgoblins 4 kobolds (D:1) 4 quokkas 4 ball pythons 2 frilled lizards 2 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 105 | D:1 | Reached XP level 2. HP: 16/21 MP: 2/2 856 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1131 | D:2 | Noticed Terence 1139 | D:2 | HP: 1/39 [Terence/+0 trident (8)] 1140 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_grove, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 62 Constrict || 16 Tentacles || 9 Whip || 9 Punch || 1 Use: Scroll || 3 Potion || 2 Stab: Sleeping || 10 Armor: Skin || 11 Dodge: Dodged || 55