p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 0, D:1) a stone (3, 16, D:1) a +0 club (8, -7, D:1) a +0 dagger (13, -6, D:1) a +0 whip a +0 leather armour (23, -1, D:1) a +0 club (35, -11, D:1) a +0 dagger (38, 0, D:1) a +0 quarterstaff (43, 6, D:1) a +0 club a stone Level 2 of the Dungeon [Shop] Hobappil's Antique Armour Emporium a +0 leather armour (60 gold) a +0 pair of boots (135 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 robe (21 gold) [Shop] Hale Gara's Distillery a potion of ambrosia (96 gold) a potion of flight (36 gold) [Shop] Qamuy's Assorted Antiques a +0 short sword (81 gold) a +0 quarterstaff (108 gold) a +0 club (27 gold) a wand of paralysis (4) (259 gold) a potion of might (108 gold) the +7 trident of Severance {flame, *Noise rPois rC+ Will+} (1663 gold) It burns those it strikes, dealing additional fire damage. rC: It protects you from cold. rPois: It protects you from poison. *Noise: It may make noises in combat. Will: It increases your willpower. a scroll of identify (54 gold) a +0 dagger (54 gold) (0, 0, D:2) 7 stones (8, 22, D:2) a hobgoblin corpse (10, -3, D:2) 5 stones (13, 1, D:2) a +0 club (14, 1, D:2) a +0 club (17, 0, D:2) 4 stones (21, 16, D:2) a +0 dagger (22, 19, D:2) a +0 mace (30, 12, D:2) a +0 dagger a +0 leather armour (37, -6, D:2) a +0 dagger (39, 9, D:2) a +0 club