p0werm0de Level 1 of the Dungeon (11, 16, D:1) a +0 dagger (13, 3, D:1) a +0 club (16, 33, D:1) a +0 whip (18, 47, D:1) a +0 leather armour (20, 6, D:1) a +0 ring mail (22, 42, D:1) a +0 scale mail (24, -2, D:1) 3 stones (29, 34, D:1) 5 poisoned darts (30, 33, D:1) a +0 short sword (36, 12, D:1) a +0 whip (38, 31, D:1) a +0 dagger (51, 0, D:1) a +0 club (57, 0, D:1) a giant cockroach corpse (57, 29, D:1) a frilled lizard corpse (skeletalised by now) (61, 35, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) the +6 hand axe "Serhing" {vorpal, *Rage rC++} It inflicts extra damage upon your enemies. rC: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). (5, 15, D:2) a rat skeleton (5, 18, D:2) 8 gold pieces a +0 robe (8, 0, D:2) a +0 dagger (8, 10, D:2) a +0 whip (9, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (13, 9, D:2) a +0 dagger 5 stones (16, 3, D:2) 3 stones (32, 8, D:2) 6 stones (45, 6, D:2) a +0 leather armour