p0werm0de Level 1 of the Dungeon (15, 27, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 4 javelins (13, -6, D:2) a +1 dagger of venom 2 stones (14, 5, D:2) a +0 short sword (19, 9, D:2) a +0 flail (43, 3, D:2) 6 poisoned darts a +0 leather armour (45, 3, D:2) a +0 short sword (46, 9, D:2) a +0 dagger 4 stones (48, 11, D:2) a +0 dagger (54, 23, D:2) 3 stones Level 3 of the Dungeon (30, 11, D:3) 5 stones (30, 13, D:3) a +0 club a boomerang a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 3 stones (1, -25, D:4) 7 stones (7, 11, D:4) a +2 robe of cold resistance (25, 8, D:4) a +0 club Level 5 of the Dungeon [Shop] Duohac's Distillery 2 potions of invisibility (192 gold) a potion of mutation (96 gold) a potion of cancellation (96 gold) a potion of degeneration (12 gold) a potion of attraction (36 gold) a potion of ambrosia (96 gold) [Shop] Busimoad's Armour Shop a +0 chain mail (45 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a scarf of shadows (120 gold) a +0 robe (7 gold) a +0 ring mail (40 gold) the +2 chain mail of the Blizzard {rC+} (285 gold) rC: It protects you from cold. (1, 30, D:5) a +0 leather armour (16, 11, D:5) a +0 halberd (17, 12, D:5) a +0 spear (18, 14, D:5) a +0 halberd (19, 42, D:5) a +0 flail (29, 2, D:5) a +2 short sword of freezing a +0 ring mail (33, 25, D:5) a +0 sling (34, 2, D:5) a +0 dagger a +0 robe (34, 29, D:5) a +0 spear (39, 34, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (17, -7, D:6) a +0 whip of venom a +0 leather armour (17, -6, D:6) a +0 short sword a +0 scale mail (17, -5, D:6) a +0 trident (17, 0, D:6) a +0 giant club (42, 14, D:6) a +3 leather armour (44, 10, D:6) +0 steam dragon scales (46, 6, D:6) 6 javelins Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 whip a +0 whip a +0 ring mail (2, 0, D:7) a +0 short sword a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (1, 0, D:8) a +0 flail (1, 2, D:8) a +0 mace a +0 dagger a +0 robe (13, -40, D:8) a +0 hand axe a +0 chain mail a +0 club (15, -32, D:8) a +0 hand axe a +0 plate armour (17, -39, D:8) a +0 rapier (33, -31, D:8) a +0 dagger a +0 robe (33, -30, D:8) a +0 robe (35, -32, D:8) a +0 dire flail a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (9, 32, D:9) a +0 scale mail (10, -11, D:9) a +0 shortbow (12, 26, D:9) a +0 whip a +0 flail a +0 club a +0 leather armour (14, 26, D:9) a +0 whip (27, 32, D:9) a +0 robe (30, 34, D:9) a wand of flame (5) Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 short sword (1, -1, D:10) 3 potions of brilliance a +0 flail (2, -1, D:10) a +0 chain mail a +0 glaive (2, 0, D:10) a +0 ring mail a +0 falchion (3, -1, D:10) a +0 ring mail (5, -29, D:10) 3 potions of degeneration Level 11 of the Dungeon [Shop] Zawippiz's Weapon Shop a +0 scimitar (64 gold) a +0 rapier (64 gold) a +0 rapier (64 gold) a +1 long sword of draining (212 gold) the +8 storm bow {elec, penet} (1011 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. 6 stones (9 gold) a +0 whip (40 gold) (9, 4, D:11) a +0 mace (24, 28, D:11) a staff of conjuration (26, -11, D:11) a +0 dagger a +0 robe a +2 short sword of protection a +0 dagger a +0 chain mail (26, 29, D:11) a staff of poison (28, 26, D:11) a +0 long sword (29, 27, D:11) a staff of earth Level 12 of the Dungeon (0, 0, D:12) 3 stones (4, -1, D:12) a +0 scale mail (5, 7, D:12) 3 stones (6, 5, D:12) a +0 hand axe a +0 long sword (6, 6, D:12) a +0 halberd (17, -5, D:12) a +0 dagger 8 poisoned darts (17, -4, D:12) a +2 short sword of freezing 3 poisoned darts a +0 short sword (18, -5, D:12) a +0 dagger (18, -4, D:12) 4 large rocks a +0 dagger a +0 robe (19, -4, D:12) a +0 dagger 2 stones (28, 37, D:12) 6 atropa-tipped darts (29, -14, D:12) a stone Level 13 of the Dungeon [Shop] Xuonoado's Assorted Antiques (Shop contents are unknown) (1, 0, D:13) a +0 war axe a +0 chain mail (5, 0, D:13) a +0 broad axe (5, 2, D:13) a +0 great mace (5, 4, D:13) a +0 plate armour (5, 6, D:13) a +0 great sword (5, 8, D:13) a +0 glaive (5, 10, D:13) a +0 plate armour (17, 37, D:13) a +0 arbalest (34, -15, D:13) a +0 hand axe a +0 robe (35, -14, D:13) a +0 hand axe a +0 leather armour (46, 0, D:13) 15 gold pieces (46, 3, D:13) 7 gold pieces (47, -1, D:13) 16 gold pieces (47, 0, D:13) 9 gold pieces (47, 3, D:13) 16 gold pieces (48, 2, D:13) 12 gold pieces (49, 0, D:13) 22 gold pieces (58, 12, D:13) the +7 dagger of Xivipris {pain, rCorr Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Level 1 of the Orcish Mines [Shop] Xaevoar's Magic Scroll Emporium a scroll of silence (133 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of torment (133 gold) [Shop] Xuhuph's Antique Weapon Emporium a +0 battleaxe (162 gold) a +1 halberd of venom (295 gold) a +3 morningstar of draining (605 gold) a +1 mace of holy wrath (310 gold) a +0 morningstar (100 gold) a +0 rapier (100 gold) the +3 hand axe "Zuzejuj" {vorpal, rElec Dex+2 Stlth-} (907 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a +1 mace of protection (265 gold) a +0 dagger (50 gold) (0, 0, Orc:1) a +0 glaive a +0 arbalest a +0 chain mail (0, 1, Orc:1) a +0 flail a +0 chain mail a +0 club (1, -1, Orc:1) a +0 club a +0 club (1, 0, Orc:1) a +0 dire flail a +0 chain mail a +0 hand axe (1, 1, Orc:1) a +0 broad axe a +0 arbalest a +0 chain mail (2, -1, Orc:1) a +0 mace a +0 chain mail (2, 1, Orc:1) a +0 dagger a +1 robe of cold resistance a +0 glaive a +0 chain mail (3, 0, Orc:1) a +0 giant club a +0 long sword 2 boomerangs a +0 chain mail (3, 1, Orc:1) a +0 flail a +0 chain mail (59, -9, Orc:1) a +0 war axe a +0 arbalest a +0 plate armour (61, -14, Orc:1) a +0 troll leather armour a +0 glaive a +0 arbalest a +0 plate armour (61, -12, Orc:1) a +0 mace (62, -14, Orc:1) a +0 giant spiked club a +0 club (62, -13, Orc:1) a +0 war axe a +0 chain mail Level 2 of the Orcish Mines [Shop] Mohuh's Distillery a potion of brilliance (48 gold) 2 potions of degeneration (24 gold) a potion of attraction (36 gold) a potion of lignification (36 gold) [Shop] Tuyd Imn's General Store a ring of resist corrosion (300 gold) a wand of polymorph (8) (168 gold) a wand of digging (4) (252 gold) a +0 vorpal falchion (97 gold) a scroll of immolation (60 gold) a scroll of vulnerability (60 gold) [Shop] Vuqunnad's Antique Weapon Shop the +3 trident "Xeismeb" {protect, +Blink rF+ rN+ Will+} (1700 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. rN: It protects you from negative energy. +Blink: It lets you blink. Will: It increases your willpower. a +0 glaive (221 gold) a +0 triple sword (340 gold) a +0 war axe (119 gold) a +0 falchion (102 gold) a +0 war axe (119 gold) a +0 great sword (221 gold) a +0 trident (119 gold) a +0 great sword (221 gold) a +0 double sword (510 gold) [Shop] Kiado's Book Boutique a book of Unlife (504 gold) a book of Hexes (504 gold) a book of the Wilderness (532 gold) a book of Necromancy (336 gold) a book of Storms (448 gold) a manual of Long Blades (1120 gold) a book of Air (308 gold) a book of the Moon (560 gold) (24, -4, Orc:2) a +0 dagger a +0 robe (24, -3, Orc:2) a +0 dagger a +0 robe (25, -13, Orc:2) a +0 club a +0 leather armour (30, -8, Orc:2) a +0 leather armour a +0 club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (4, 1, Lair:1) 3 poisoned darts (44, -9, Lair:1) the +8 demon blade "Leech" {vamp, Harm Drain rN+} It heals its wielder for a portion of the damage dealt every time it strikes a living foe. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (46, -38, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (8, -14, Lair:2) a +0 dire flail (36, 18, Lair:2) a +0 scale mail Level 3 of the Lair of Beasts (22, 5, Lair:3) the +2 leather armour "Agroigui" {rElec rF+ Int+2 Slay-4} Int: It affects your intelligence (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. rElec: It insulates you from electricity. Level 4 of the Lair of Beasts (0, 0, Lair:4) the +0 chain mail "Rail" {rN+ Regen+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. (39, 26, Lair:4) an amulet of guardian spirit the ring "Qairom" {Fire Contam Dex+6} [ring of fire] It enhances your fire magic. Dex: It affects your dexterity (+6). rF: It protects you from fire. rC: It makes you vulnerable to cold. Contam: It causes magical contamination when unequipped. the ring of Sloth {Ice Dex+4 SInv} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rC: It protects you from cold. SInv: It lets you see invisible. the +3 trident "Yguo" {flame, rC++ rN+ Will+} It burns those it strikes, dealing additional fire damage. rC: It greatly protects you from cold. rN: It protects you from negative energy. Will: It increases your willpower. a +4 arbalest of freezing the +1 war axe "Vut Ibuj" {protect, Int+6} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+6). a +1 war axe a +4 halberd a +1 dagger of electrocution a +1 flail of draining a +4 scimitar of flaming a +1 demon trident (59, -1, Lair:4) 3 boomerangs Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 potions of brilliance (1, 1, Lair:5) a +0 quarterstaff (2, 0, Lair:5) a ring of wizardry (9, 1, Lair:5) a +0 spear a +0 buckler (10, 0, Lair:5) a +0 dagger a +0 robe a +0 buckler (10, 1, Lair:5) a +0 rapier a +0 robe (12, 6, Lair:5) a +1 robe of resistance a +0 dagger (12, 7, Lair:5) a +0 robe a +0 dagger (12, 8, Lair:5) a +0 robe a +0 dagger (13, 7, Lair:5) a +0 buckler a +0 robe a +0 dagger (14, 8, Lair:5) a +0 robe a +0 short sword (15, 3, Lair:5) a +2 buckler a +0 robe a +0 rapier (15, 4, Lair:5) a +0 robe a +0 short sword (34, 2, Lair:5) a +0 rapier a +0 robe a +0 buckler (46, 55, Lair:5) a +0 robe of resistance Level 1 of the Snake Pit [Shop] Cegovvo's Weapon Shoppe a +2 falchion of holy wrath (174 gold) a +0 mace (30 gold) 3 poisoned darts (12 gold) a +2 longbow of freezing (237 gold) 8 stones (8 gold) a +0 glaive (65 gold) a +0 dagger (20 gold) a +0 battleaxe (65 gold) a +0 long sword (35 gold) a +0 scimitar (40 gold) a +0 arbalest (45 gold) (31, 48, Snake:1) a +2 hand axe of flaming (38, 21, Snake:1) a +0 halberd a +0 robe Level 2 of the Snake Pit [Shop] Cital's Jewellery Shop a ring of willpower (400 gold) a +6 ring of dexterity (576 gold) a +4 ring of protection (576 gold) a ring of ice (400 gold) an amulet of reflection (480 gold) a ring of fire (400 gold) a ring of ice (400 gold) a +6 ring of intelligence (576 gold) a ring of wizardry (480 gold) the amulet "Dueteim" {RegenMP rElec Will++ Dex+9} (1230 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex: It affects your dexterity (+9). rElec: It insulates you from electricity. Will: It greatly increases your willpower. an amulet of regeneration (480 gold) [Shop] Tapy's Book Emporium a book of Geomancy (270 gold) a Young Poisoner's Handbook (300 gold) the Unrestrained Analects (660 gold) the Octavo of Injurious Weather (360 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Arcjolt Conjuration/Air 5 a book of Winter (510 gold) a book of Touch (330 gold) a book of Hexes (540 gold) a book of Minor Magic (270 gold) a book of Death (660 gold) a book of Geomancy (270 gold) [Shop] Atixiz's Book Emporium a book of Fire (480 gold) a book of Beasts (608 gold) a book of Blasting (640 gold) a book of Changes (288 gold) a book of Hexes (576 gold) a book of Fire (480 gold) a book of the Moon (640 gold) (7, 8, Snake:2) a +0 long sword a +0 robe (9, 7, Snake:2) a +0 dire flail (10, 7, Snake:2) a +0 robe (10, 8, Snake:2) a +0 shortbow of flaming a salamander corpse a salamander corpse (11, 8, Snake:2) a +3 vorpal hand axe a +1 halberd of protection (11, 9, Snake:2) a +0 robe a naga corpse (13, 26, Snake:2) a +0 ring mail (37, 30, Snake:2) a +0 hand axe Level 3 of the Snake Pit (0, 0, Snake:3) 3 stones (7, -3, Snake:3) 28 gold pieces Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (5, 3, Slime:5) the +1 mace of Ekaammink {protect, Stlth+} It grants its wielder temporary protection when it strikes (+7 to AC). Stlth: It makes you more stealthy.