p0werm0de Level 1 of the Dungeon (5, 0, D:1) a +0 dagger (9, 20, D:1) a +0 club (11, 25, D:1) a +0 flail (12, 2, D:1) 7 stones (14, 0, D:1) a stone (17, -3, D:1) a +0 short sword 5 stones (23, 31, D:1) a +0 spear (27, -2, D:1) a +0 short sword 5 stones (27, 13, D:1) a +0 pair of gloves (29, 15, D:1) a +0 dagger (31, 4, D:1) a +0 short sword 5 stones (32, 31, D:1) a +0 club (36, 11, D:1) a +0 robe (36, 31, D:1) a +0 club (39, 8, D:1) a +0 dagger 3 stones (40, 7, D:1) a +0 dagger (40, 21, D:1) 6 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (1, -4, D:2) 3 stones (2, -13, D:2) a +0 club a staff of cold (3, -13, D:2) a quokka corpse (8, -9, D:2) a +0 club (20, 8, D:2) the +0 plate armour "Cirphul" {rF+ Dex+3 SInv} Dex: It affects your dexterity (+3). rF: It protects you from fire. SInv: It lets you see invisible. (21, -19, D:2) a +0 club (23, 13, D:2) a +0 whip (28, -11, D:2) a +0 dagger (30, -11, D:2) 3 stones (36, -5, D:2) a +0 short sword (42, 15, D:2) a staff of poison