p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (0, 30, D:1) a +0 dagger (7, 28, D:1) 9 stones (10, 5, D:1) a +0 ring mail (12, 11, D:1) a +0 dagger (14, 11, D:1) a +0 dagger (16, 17, D:1) 7 stones (17, 36, D:1) a +0 ring mail (20, 9, D:1) a +0 club (23, 10, D:1) a +0 dagger (31, 11, D:1) a +0 club (31, 38, D:1) a +0 mace (43, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a +0 ring mail (6, 10, D:2) a +0 club (27, 33, D:2) a +0 sling (30, -19, D:2) a +0 hammer (30, -18, D:2) a +0 hammer (30, -17, D:2) a +0 hammer (30, -1, D:2) 5 stones (30, 1, D:2) a +0 leather armour (31, -18, D:2) a +0 hammer (31, -17, D:2) a +2 hammer of draining (unseen) (31, -15, D:2) a +2 hammer of protection (31, 38, D:2) a +0 dagger (32, -19, D:2) a +0 hammer (32, -18, D:2) a +0 hammer (32, -17, D:2) a +0 hammer (32, -14, D:2) a +0 hammer (32, -13, D:2) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. (32, -11, D:2) a +0 hammer (33, -12, D:2) a +0 hammer (33, -10, D:2) a +0 hammer (38, -13, D:2) a +0 club (46, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (5, -9, D:3) a +0 club (14, -5, D:3) a +0 short sword (16, 3, D:3) a +0 buckler (18, 1, D:3) 4 stones (23, 4, D:3) a scroll of identify (29, 26, D:3) a +0 chain mail (30, 5, D:3) 5 stones (38, 11, D:3) 6 stones (40, 21, D:3) a +0 chain mail (41, -3, D:3) a +0 leather armour (45, -4, D:3) 6 large rocks Level 4 of the Dungeon [Shop] Funool's Antique Armour Emporium the +1 ring mail of the Yeti {Harm Will- Int+7} (530 gold) Int: It affects your intelligence (+7). Harm: It increases damage dealt and taken. Will: It decreases your willpower. a +0 ring mail (80 gold) a +2 pair of gloves of stealth (430 gold) a +0 robe (14 gold) the +2 ring mail of Ignis's Grace {-Tele rPois Int+2 Dex+3} (574 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. a +0 scale mail (80 gold) a +0 chain mail (90 gold) (0, 0, D:4) a +0 hand axe (3, -1, D:4) a potion of degeneration (12, 13, D:4) a scroll of identify (12, 42, D:4) a +0 robe (13, 1, D:4) a staff of cold (19, 35, D:4) a +0 ring mail (23, 11, D:4) a +0 chain mail (24, 4, D:4) a scroll of identify (28, 30, D:4) a +0 short sword (32, -11, D:4) a +0 club (35, 12, D:4) a scroll of identify (35, 32, D:4) 6 stones (35, 39, D:4) a scarf of shadows (36, 6, D:4) a +0 ring mail (37, -11, D:4) a +0 robe (39, 41, D:4) a scroll of identify (46, 31, D:4) a +0 club (47, -5, D:4) a scarf of resistance (49, -6, D:4) a +0 hand axe (50, -6, D:4) a +0 dagger a +0 robe a +0 club (51, 16, D:4) a +0 leather armour a +0 falchion a +0 flail a +0 leather armour a +0 mace (52, 7, D:4) a +0 robe (52, 15, D:4) a +0 ring mail a +0 trident (53, 3, D:4) a +0 dagger (60, 27, D:4) a +0 dagger a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (8, 4, D:5) a +0 trident a +0 chain mail (20, -11, D:5) a +0 spear (22, -3, D:5) a +0 falchion (30, -26, D:5) a scroll of identify (31, -30, D:5) a scroll of identify (32, -30, D:5) 7 stones a +0 shortbow (33, -51, D:5) 8 stones (39, -26, D:5) a +0 club a +0 whip (40, -26, D:5) a +0 whip (42, -9, D:5) a +0 leather armour (43, -32, D:5) a scroll of identify (47, -13, D:5) 3 poisoned darts (49, 4, D:5) a potion of degeneration (59, -49, D:5) a +0 scale mail a +0 dagger (64, -53, D:5) a +0 pair of gloves (65, -14, D:5) a +0 hand axe a +0 ring mail (65, -13, D:5) a +0 dagger a +0 robe (66, -12, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (2, -31, D:6) a scroll of identify (4, -12, D:6) a +0 leather armour (9, -14, D:6) a +0 ring mail a +0 flail of holy wrath (27, -14, D:6) a howler monkey corpse (27, -13, D:6) an iguana corpse (28, -14, D:6) an adder corpse (35, -29, D:6) a +0 shortbow 5 boomerangs a centaur skeleton (49, -39, D:6) a +0 short sword