Dungeon Crawl Stone Soup version 0.30-a0-165-g1891117ce2 (webtiles) character file. Game seed: 12589183781198111394 0 p0werm0de the Conjurer (level 1, -2/14 HPs) Began as an Octopode Reaver on Sept 28, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (27 turns). p0werm0de the Conjurer (Octopode Reaver) Turns: 27, Time: 00:00:06 Health: -2/14 AC: 1 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls b - a scroll of immolation {unknown} Potions a - a potion of heal wounds {unknown} Skills: * Level 2.0 Fighting - Level 2.0 Dodging * Level 0.0 Stealth * Level 3.0 Unarmed Combat - Level 2.0 Spellcasting - Level 3.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 24% 2d7 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 12% 3d8 19% 2 Hailstorm Conj/Ice 6% 3d4 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Unknown command. Unknown command. a - a viscous grey potion Found 5 stones. You see here a +0 chain mail. No target in view! Found 6 stones. No target in view! b - a scroll labelled IDUEGU YLYMEA No target in view! No target in view! No target in view! No target in view! An endoplasm comes into view. An endoplasm is nearby! The endoplasm quivers. The endoplasm freezes you. You are frozen. You tentacle-slap the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. You barely miss the endoplasm. Your squeeze misses the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! An endoplasm is nearby! You are too injured to fight recklessly! You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You die... # .# ..# #####...# ##..@J...# ##..####### ##...#### #..#....#### #..(........ #........... ###......... ##..§§§..# #..§≈≈..# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Reaver began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 27 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, serial_shops, shop, dreamdust_ecumenical_altar_drowned_temple Action || total -------------------------++------- Melee: Unarmed || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 17 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 17 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts