p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (21, -3, D:1) a +0 dagger (25, -1, D:1) a +0 pair of gloves (27, 1, D:1) a staff of poison Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (8, 5, D:2) a +0 club (24, 1, D:2) a +0 leather armour (36, 2, D:2) a +0 chain mail (43, -1, D:2) a +0 leather armour (61, -3, D:2) 7 stones Level 3 of the Dungeon (7, 34, D:3) a +0 spear Level 4 of the Dungeon (13, -6, D:4) a +2 barding (unseen) (16, -7, D:4) a potion of curing (17, -2, D:4) 14 gold pieces (17, 3, D:4) a potion of might (18, 3, D:4) a potion of magic (19, 3, D:4) 6 gold pieces Level 5 of the Dungeon [Shop] Moifum's Antique Weapon Boutique a +0 quarterstaff (112 gold) a +2 vorpal shortbow (462 gold) the +2 quarterstaff "Raatsar" {spect, rElec rC+} (1148 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rElec: It insulates you from electricity. a +0 whip (70 gold) a +0 broad axe (112 gold) a +1 vorpal great sword (467 gold) a +0 flail (98 gold) a +0 dagger (56 gold) [Shop] Beunnutub's Serpentskin Sales a scroll of poison (44 gold) 3 poisoned darts (13 gold) a scroll of poison (44 gold) 6 poisoned darts (26 gold) an orb of poison resistance (143 gold) 6 poisoned darts (26 gold) a staff of poison (275 gold) (9, 3, D:5) 4 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (1, 0, D:6) a +0 short sword (2, 0, D:6) a +0 whip a +0 short sword a +0 whip 5 stones a +0 whip a +0 short sword (3, 0, D:6) 3 stones a +0 short sword (4, 4, D:6) a +0 pair of gloves (12, -14, D:6) a +0 short sword a +0 dagger (13, -14, D:6) a stone a +0 dagger (14, 2, D:6) a +0 whip (14, 3, D:6) a +0 spear (14, 4, D:6) a +0 spear (14, 5, D:6) a +0 halberd (27, -14, D:6) a +0 robe Level 7 of the Dungeon (3, 24, D:7) a +0 spear (4, 23, D:7) a +0 halberd (4, 25, D:7) a +0 spear (8, 29, D:7) a +0 flail Level 8 of the Dungeon (1, -3, D:8) a +0 chain mail (1, 5, D:8) a potion of curing (2, 15, D:8) a +0 dagger (4, -3, D:8) 10 gold pieces (5, -1, D:8) a potion of degeneration (6, -1, D:8) a potion of ambrosia (6, 0, D:8) a +0 rapier (6, 2, D:8) a potion of mutation (6, 3, D:8) a scroll of identify (9, -5, D:8) a +0 dagger a +0 robe a +0 dagger (9, -4, D:8) a +0 hand axe a +0 whip a +0 ring mail (10, -3, D:8) a +0 dagger a +0 scale mail (11, -14, D:8) 8 stones (16, -12, D:8) a staff of death (22, 17, D:8) a +0 shortbow (32, 6, D:8) a +0 robe a +0 flail a +0 war axe a +0 halberd a +1 hand axe of freezing a +0 hand axe a +3 short sword a +0 robe a +0 robe (33, 7, D:8) a +0 dagger a +0 robe (34, -18, D:8) a +0 short sword (35, -19, D:8) a +0 dagger 2 stones (35, -18, D:8) a +0 dagger (36, 4, D:8) a +0 shortbow (36, 9, D:8) a +2 scimitar a +0 robe (40, 2, D:8) a +0 ring mail (42, -5, D:8) a +0 whip (43, 10, D:8) a +0 robe Level 9 of the Dungeon (2, 12, D:9) 4 atropa-tipped darts Level 10 of the Dungeon [Shop] Jant's Neck Hole a +0 cloak (54 gold) a +0 cloak (54 gold) a scarf of repulsion (144 gold) an amulet of the acrobat (360 gold) an amulet of reflection (360 gold) (5, -11, D:10) a +1 great mace of holy wrath (7, -12, D:10) a +0 hand axe a +0 leather armour a +0 falchion a +0 scale mail (8, -13, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (39, -40, D:11) a +0 troll leather armour (39, -39, D:11) a +0 whip (41, -39, D:11) a +0 trident a +0 scale mail a +0 kite shield (41, -38, D:11) a +2 whip of venom (42, -39, D:11) a +0 spear Level 12 of the Dungeon [Shop] Nedam's Weapon Emporium the +10 executioner's axe of Discomfort {elec, Fragile rCorr Int+4} (1536 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Fragile: It will be destroyed if unequipped. a +0 war axe (59 gold) a +1 vorpal battleaxe (283 gold) a +0 quarterstaff (68 gold) a +0 falchion (51 gold) a +0 mace (51 gold) a +2 halberd of freezing (326 gold) 3 silver javelins (122 gold) a +0 mace (51 gold) the +4 glaive of the Bruised Xeniums {flame, +Blink} (776 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. +Blink: It lets you blink. (0, 0, D:12) 5 large rocks (18, 15, D:12) +0 fire dragon scales (22, 9, D:12) a +0 shortbow (23, 8, D:12) a +0 shortbow (24, 9, D:12) a +0 shortbow (25, 11, D:12) a +0 sling (29, 5, D:12) 5 stones (29, 19, D:12) a +0 robe (37, 8, D:12) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 9, D:12) the +1 robe "Beigarph" {Regen+} Regen: It increases your rate of health regeneration. a +0 kite shield Level 13 of the Dungeon (0, 0, D:13) a +1 dagger of venom 4 curare-tipped darts (12, 48, D:13) 4 stones (16, 7, D:13) an Inescapable Atlas (17, 6, D:13) a manual of Unarmed Combat (17, 7, D:13) Great Wizards, Vol. II (18, 6, D:13) the +0 pair of gloves of Nogruly {Int+5 Dex+2} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). (unseen) (18, 7, D:13) a Trismegistus Codex (20, 48, D:13) a +0 shortbow (20, 49, D:13) a +0 shortbow (22, 50, D:13) a +0 shortbow a +0 shortbow (24, 8, D:13) a Trismegistus Codex (46, 43, D:13) a +0 dagger a +0 robe (47, 44, D:13) a +0 shortbow Level 14 of the Dungeon (0, 0, D:14) a +3 dagger a +0 robe (7, 2, D:14) a +0 rapier (18, -19, D:14) a +0 leather armour (20, -11, D:14) a +0 longbow (20, 10, D:14) a +0 longbow Level 15 of the Dungeon (5, -23, D:15) a +0 leather armour (10, -34, D:15) 3 stones (13, -35, D:15) a +1 scimitar of flaming (30, -39, D:15) a book of Storms (42, 3, D:15) a +0 giant club Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 dagger of venom a +0 robe Level 2 of the Orcish Mines [Shop] Ureax's Distillery a potion of brilliance (60 gold) a potion of resistance (150 gold) a potion of flight (45 gold) a potion of resistance (150 gold) [Shop] Wodimpor's General Store the +2 kite shield "Nab Law" {rCorr Dex+3} (534 gold) Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. 4 stones (6 gold) a book of Spectacle (512 gold) 6 large rocks (67 gold) 6 stones (9 gold) a +0 mace (48 gold) a +0 helmet (72 gold) [Shop] Jecei's Assorted Antiques a +0 ring mail (128 gold) a staff of air (800 gold) a scroll of identify (64 gold) a wand of iceblast (7) (537 gold) a +0 quarterstaff (128 gold) a tin of tremorstones (2/2) (1280 gold) [Shop] Riny's Armour Shop a +0 pair of boots (72 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 robe (11 gold) [Shop] Jootot's Antique Weapon Shoppe a +0 quick blade (420 gold) a +0 war axe (98 gold) a +0 scimitar (112 gold) a +1 vampiric spear (448 gold) a +3 scimitar of draining (677 gold) a +0 antimagic short sword (308 gold) the +5 sling of the Wraith {speed, *Corrode rF+++ rC+++} (2816 gold) Attacks with this weapon are significantly faster. rF: It renders you almost immune to fire. rC: It renders you almost immune to cold. *Corrode: It may corrode you when you take damage. the +5 glaive of the Guard {elec, spectral, AC+5} (1937 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). a +0 club (28 gold) (0, 0, Orc:2) a +0 morningstar a +0 arbalest (0, 5, Orc:2) a +0 hand axe 3 boomerangs a +0 leather armour a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail a +2 flail of holy wrath (1, 4, Orc:2) a +0 dagger a +0 hand axe a +0 leather armour (30, -6, Orc:2) a +0 glaive 2 boomerangs a +0 plate armour (32, -1, Orc:2) a +0 halberd 2 boomerangs a +0 plate armour a +0 battleaxe of draining a +0 chain mail (33, -1, Orc:2) a +0 hand axe a +0 leather armour a +0 glaive a +0 arbalest (33, 1, Orc:2) a +0 whip a +0 scale mail a +0 great mace a +0 arbalest (33, 2, Orc:2) a +0 shortbow a +0 flail a +0 arbalest a +0 chain mail (35, 0, Orc:2) a +0 broad axe a +0 arbalest Level 1 of the Elven Halls (16, 3, Elf:1) the +0 leather armour of the Circus Animal {Rampage rC+ Dex+2} Dex: It affects your dexterity (+2). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (32, 7, Elf:1) a +0 long sword a +0 leather armour (37, -5, Elf:1) 8 stones (41, 14, Elf:1) 9 stones (45, 7, Elf:1) a +0 short sword a +0 leather armour a +2 halberd of venom (46, -34, Elf:1) a +0 long sword a +0 ring mail a +0 buckler (46, -30, Elf:1) 6 stones (58, -18, Elf:1) a +0 dagger a +0 robe (60, -18, Elf:1) a +0 dagger a +0 robe (61, -24, Elf:1) a +0 dagger a +0 robe (62, -24, Elf:1) a +2 dagger of venom Level 2 of the Elven Halls [Shop] Dupreijo's Armour Shoppe a +0 leather armour (34 gold) a +0 pair of gloves (76 gold) a +3 ring mail of willpower (442 gold) a +0 chain mail (76 gold) a +0 scale mail (68 gold) a +2 robe (215 gold) a +1 robe (130 gold) (0, 0, Elf:2) 4 stones (3, 0, Elf:2) a scroll of noise (7, -3, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (9, -3, Elf:2) a +0 buckler a +0 scale mail a +0 scimitar a +0 leather armour a +0 short sword a +0 longbow (9, -2, Elf:2) a +0 chain mail a +0 long sword a +0 shortbow a +0 dagger (9, 0, Elf:2) a +0 leather armour (still there?) a +0 short sword (still there?) a +4 longbow (still there?) (10, -3, Elf:2) a +0 short sword a +0 ring mail a +0 long sword a +2 war axe of freezing a +1 hand axe of freezing (41, 0, Elf:2) a +0 dagger (45, -2, Elf:2) a +2 war axe of flaming (46, -5, Elf:2) a +0 scale mail Level 3 of the Elven Halls [Shop] Bonaha Imix's Book Emporium a book of Chaos (750 gold) a book of Debilitation (300 gold) a book of the Earth (630 gold) the Commentary on Planar Feathers (510 gold) Spells Type Level a - Dispersal Translocation 6 b - Chain Lightning Conjuration/Air 9 a book of Rime (420 gold) a book of Spatial Translocations (360 gold) a book of Transfigurations (600 gold) a book of Power (810 gold) a There-And-Back Book (450 gold) a Grand Grimoire (510 gold) [Shop] Jeir's Jewellery Boutique a ring of fire (425 gold) an amulet of regeneration (510 gold) the amulet "Ocwad" {Acrobat rPois rF- rC+ SInv} (771 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. an amulet of reflection (510 gold) a ring of willpower (425 gold) an amulet of reflection (510 gold) a ring of poison resistance (340 gold) the amulet "Dawaoh" {Faith rN+ Stlth+} (918 gold) [amulet of faith] It allows you to gain divine favour quickly. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a ring of see invisible (255 gold) a ring of positive energy (340 gold) [Shop] Koqo's Book Emporium a manual of Conjurations (800 gold) a book of Power (540 gold) a book of Blasting (400 gold) a book of Spatial Translocations (240 gold) a Necronomicon (560 gold) a book of Debilitation (200 gold) the Atlas of the Excursion and the Snake (220 gold) Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Lesser Beckoning Translocation 3 c - Teleport Other Translocation 3 a Trismegistus Codex (360 gold) a book of the Tundra (320 gold) a book of the Warp (320 gold) [Shop] Nuupaxki's Weapon Shoppe 6 datura-tipped darts (38 gold) a +4 falchion of holy wrath (438 gold) 7 stones (11 gold) a +0 arbalest (72 gold) a +0 dagger (32 gold) a +0 rapier (64 gold) the +4 battleaxe "Nofajep" {flame, Contam rElec rCorr} (731 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. 6 stones (9 gold) (6, -3, Elf:3) the +0 robe "Hoaria" {rN+++ MP-9 Str+5 Dex-5} Str: It affects your strength (+5). Dex: It affects your dexterity (-5). rN: It renders you almost immune to negative energy. MP: It affects your magic capacity (-9). (33, 23, Elf:3) the +9 chain mail "Usuos" {-Tele Int+5 Stlth+} Int: It affects your intelligence (+5). -Tele: It prevents most forms of teleportation. Stlth: It makes you more stealthy. (38, -9, Elf:3) a +0 rapier a +0 ring mail (45, -10, Elf:3) a +2 spectral quarterstaff (45, -7, Elf:3) a +6 sling (45, -6, Elf:3) a book of the Warp (46, -11, Elf:3) a +0 leather armour (46, -10, Elf:3) a +0 leather armour (46, -9, Elf:3) the +6 rapier of the Sky {vorpal, *Rage +Blink rElec Stlth+} It inflicts extra damage upon your enemies. rElec: It insulates you from electricity. +Blink: It lets you blink. *Rage: It berserks you when you make melee attacks (+20% chance). Stlth: It makes you more stealthy. (47, -10, Elf:3) the +0 robe of Mumblety Peg {rC+ rCorr} rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (47, -8, Elf:3) the +6 trident of Victory {vorpal, rN+ Str+2} It inflicts extra damage upon your enemies. Str: It affects your strength (+2). rN: It protects you from negative energy. (47, -7, Elf:3) a +3 long sword (47, -6, Elf:3) a staff of poison (47, -5, Elf:3) a staff of cold (48, -10, Elf:3) a staff of fire (48, -7, Elf:3) a +0 trident of freezing (48, -6, Elf:3) a lightning rod (4/4) (48, -5, Elf:3) a +3 antimagic war axe (49, -10, Elf:3) a lightning rod (4/4) (49, -7, Elf:3) a +0 leather armour (50, -10, Elf:3) a +0 dagger a +0 leather armour (50, -6, Elf:3) a +0 leather armour (50, -5, Elf:3) a book of the Warp (51, -10, Elf:3) a +0 rapier a +1 scale mail of poison resistance (51, -9, Elf:3) a +0 rapier a +4 longbow of freezing (52, -13, Elf:3) the +0 scale mail "Viysuigu" {rC+ rN+} rC: It protects you from cold. rN: It protects you from negative energy. (52, -11, Elf:3) a +0 longbow the +5 chain mail of Ewaixkuolo {rCorr} rCorr: It protects you from acid and corrosion. (57, -12, Elf:3) a +4 vorpal dire flail (58, -13, Elf:3) a +0 flail a +0 vorpal long sword (60, -4, Elf:3) 4 stones (61, -6, Elf:3) a +0 rapier (64, -2, Elf:3) a +0 long sword of holy wrath (64, -1, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour Level 1 of the Lair of Beasts (49, 12, Lair:1) a +0 cloak (53, 42, Lair:1) a staff of poison (53, 43, Lair:1) a +0 short sword of protection (54, 43, Lair:1) a staff of earth Level 2 of the Lair of Beasts (11, -11, Lair:2) a +0 helmet (17, -23, Lair:2) 6 stones Level 3 of the Lair of Beasts (45, 34, Lair:3) a +0 mace (62, -6, Lair:3) the +2 leather armour of the Wasteland {*Corrode rPois Will++ Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. Level 4 of the Lair of Beasts (3, -2, Lair:4) a +0 plate armour (39, -26, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (10, -42, Lair:5) a staff of poison (10, -8, Lair:5) an amulet of the acrobat the +0 ring mail "Jinyitto" {Str-3 Int+5} Str: It affects your strength (-3). Int: It affects your intelligence (+5). (16, -36, Lair:5) a +0 rapier (63, -33, Lair:5) a +0 trident (63, -13, Lair:5) a +0 buckler Level 1 of the Swamp (0, 0, Swamp:1) a +1 spear of venom (0, 12, Swamp:1) a +0 spear (1, 12, Swamp:1) a +0 spear (5, 25, Swamp:1) a +2 cloak (16, 17, Swamp:1) a +0 long sword a ring of ice (17, 16, Swamp:1) a +0 mace (18, 17, Swamp:1) a +0 spear (18, 18, Swamp:1) a +0 spear (31, -5, Swamp:1) a ring of flight (33, 11, Swamp:1) 5 stones a +0 buckler a +0 spear (33, 14, Swamp:1) 4 curare-tipped darts a +0 spear (35, 13, Swamp:1) a +0 spear (44, 18, Swamp:1) a +1 hand axe of distortion Level 2 of the Swamp (19, 27, Swamp:2) 7 stones (38, 28, Swamp:2) a +3 dagger of electrocution a +0 robe (42, 36, Swamp:2) a +0 rapier a +0 robe (42, 37, Swamp:2) a +0 dagger a +0 robe (45, 27, Swamp:2) a +0 spear (46, 26, Swamp:2) a +0 buckler (47, 34, Swamp:2) a +0 animal skin (47, 42, Swamp:2) a +0 robe (48, 34, Swamp:2) a +0 rapier (48, 37, Swamp:2) 8 stones (48, 42, Swamp:2) a +0 robe of positive energy a +0 buckler a +0 spear (48, 43, Swamp:2) a +2 antimagic quarterstaff a +0 morningstar a +0 animal skin a +0 eveningstar (49, 22, Swamp:2) a +0 rapier a +0 robe (51, 39, Swamp:2) a +0 spear (52, 37, Swamp:2) a +0 buckler a +0 spear (52, 38, Swamp:2) a +0 robe (52, 39, Swamp:2) a +0 dagger (53, 38, Swamp:2) a +0 robe a +0 vorpal quarterstaff 2 curare-tipped darts a +0 spear (54, 41, Swamp:2) a +0 robe (55, 40, Swamp:2) a +0 quarterstaff Level 3 of the Swamp Level 4 of the Swamp (0, 0, Swamp:4) the +3 plate armour of Resourcefulness {Int+5} Int: It affects your intelligence (+5). (9, -25, Swamp:4) a +1 war axe of freezing (19, -5, Swamp:4) a +0 leather armour Level 1 of the Spider Nest (0, 0, Spider:1) a ring of flight (0, 1, Spider:1) a +0 rapier (19, -17, Spider:1) a +0 long sword (35, -22, Spider:1) a +2 hand axe of flaming Level 2 of the Spider Nest (40, 2, Spider:2) a +0 bardiche (43, 22, Spider:2) 6 stones Level 3 of the Spider Nest (5, -20, Spider:3) a scroll of fear (5, -19, Spider:3) Opedgh's Teachings on Feathers and the Salvo Spells Type Level a - Kindle Blastsparks Fire/Translocation/Air 3 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Conjuration/Fire 4 (unseen) (5, -18, Spider:3) a +0 ring mail a +0 quarterstaff Level 4 of the Spider Nest (0, 0, Spider:4) the +4 ring mail "Atwajiamn" {+Inv rPois rN++ Slay-2} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. +Inv: It lets you turn invisible. (7, 10, Spider:4) a scarf of repulsion (20, 26, Spider:4) the +5 battleaxe of Exceptional Innocence {pain, Str+3 Int+4 Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). Int: It affects your intelligence (+4). Dex: It affects your dexterity (-3). a +2 kite shield (32, 14, Spider:4) a +0 chain mail a +0 hand axe a +0 leather armour a +0 hand axe (32, 15, Spider:4) a +0 robe a +0 hand axe (36, 13, Spider:4) an orb of guile Level 5 of the Pits of Slime Level 1 of the Vaults (0, 0, Vaults:1) a +0 troll leather armour (1, 1, Vaults:1) a +0 morningstar a +0 leather armour (2, 25, Vaults:1) the +4 quarterstaff "Wobraona" {pain, *Noise rElec rPois rN+ Dex-3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. *Noise: It may make noises in combat. (3, -6, Vaults:1) a +0 falchion a +0 ring mail (4, 10, Vaults:1) a +0 troll leather armour (41, 3, Vaults:1) a +0 animal skin a +0 dire flail (41, 13, Vaults:1) a +0 glaive (57, 34, Vaults:1) a +0 troll leather armour a +0 arbalest (58, 35, Vaults:1) a +0 arbalest a +0 ring mail a +0 morningstar (59, 33, Vaults:1) a +0 scale mail a +0 morningstar (66, -7, Vaults:1) a +0 arbalest (66, 43, Vaults:1) a +0 scale mail (68, -6, Vaults:1) a +0 vorpal arbalest (69, -6, Vaults:1) a +0 arbalest (73, 4, Vaults:1) a +0 battleaxe a +0 chain mail (73, 6, Vaults:1) a +0 plate armour a +0 plate armour (74, 5, Vaults:1) a +0 bardiche a +0 chain mail Level 2 of the Vaults (0, 0, Vaults:2) a +0 falchion a +0 arbalest a +0 ring mail (2, -11, Vaults:2) a +0 hand crossbow (4, -5, Vaults:2) the +6 falchion of Ointment {freeze, Str+4 Int+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+6). (6, -37, Vaults:2) a +0 dire flail a +0 animal skin (11, -37, Vaults:2) a +0 dagger (13, 3, Vaults:2) a +0 ring mail (36, 1, Vaults:2) a +0 mace a +0 arbalest (45, -47, Vaults:2) a +0 leather armour a +0 dire flail (45, -42, Vaults:2) a +0 dagger (46, -42, Vaults:2) a +0 barding (46, -21, Vaults:2) a +0 glaive a +0 plate armour (47, -24, Vaults:2) a +0 robe (49, -47, Vaults:2) a +0 ring mail a +1 dire flail of draining (50, -47, Vaults:2) a +0 arbalest (50, -8, Vaults:2) a +0 chain mail a +0 great sword a +0 arbalest a +0 ring mail a +0 dire flail (50, -7, Vaults:2) a +0 battleaxe a +0 arbalest a +0 chain mail (50, -6, Vaults:2) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (51, -46, Vaults:2) a +0 morningstar a +0 leather armour (52, -47, Vaults:2) 2 large rocks (53, -25, Vaults:2) a +1 flail of draining a +0 scale mail a +1 vorpal long sword a +0 chain mail a +0 kite shield (53, -5, Vaults:2) a +0 great mace a +0 animal skin (54, -47, Vaults:2) a +0 hand axe a +0 robe (54, -45, Vaults:2) a +2 dire flail of venom a +0 animal skin (54, -25, Vaults:2) a +0 great mace a +0 chain mail (54, -24, Vaults:2) a +0 great sword a +0 chain mail of poison resistance (55, -11, Vaults:2) a +0 great mace a +0 leather armour Level 3 of the Vaults [Shop] Seuc's Armour Shoppe a +3 plate armour of poison resistance (588 gold) a +1 ring mail of fire resistance (224 gold) a +0 helmet of see invisible (161 gold) a +0 robe of the Archmagi (387 gold) a +3 ring mail of positive energy (322 gold) a +0 leather armour (28 gold) a +1 robe of the Archmagi (457 gold) a +1 ring mail of positive energy (182 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +2 chain mail of poison resistance (259 gold) (0, 0, Vaults:3) a +0 dagger (1, -5, Vaults:3) a +0 troll leather armour (1, -4, Vaults:3) a +0 ring mail (7, -14, Vaults:3) a +0 dire flail a +0 ring mail (22, -30, Vaults:3) a +0 broad axe a +0 arbalest (23, -34, Vaults:3) a +0 arbalest (23, -33, Vaults:3) a +0 arbalest (23, -31, Vaults:3) a +0 arbalest (23, -26, Vaults:3) a +0 arbalest (24, -29, Vaults:3) a +0 ring mail (56, -1, Vaults:3) a +0 arbalest (62, 15, Vaults:3) a +0 long sword Level 4 of the Vaults (0, 0, Vaults:4) a +0 troll leather armour (5, 0, Vaults:4) a +0 ring mail (6, -5, Vaults:4) a +0 morningstar a +0 leather armour (6, -1, Vaults:4) a +0 troll leather armour a +0 long sword a +1 arbalest of freezing a +0 ring mail a +0 dagger a +0 robe (7, -1, Vaults:4) a +0 dire flail a +0 animal skin (8, -1, Vaults:4) a +0 long sword a +0 arbalest a +0 scale mail a +0 great mace a +0 leather armour (18, 8, Vaults:4) 7 stones (21, 2, Vaults:4) a +0 arbalest a +0 plate armour a +0 dire flail a +0 chain mail a +1 battleaxe (22, 2, Vaults:4) a +0 arbalest a +0 arbalest a +0 arbalest a +0 plate armour a +0 great mace (22, 3, Vaults:4) a +0 tower shield a +0 chain mail a +0 scale mail a +0 dire flail a +0 plate armour a +0 great mace a +0 arbalest (23, 2, Vaults:4) a +0 scale mail a +1 great mace of venom (28, 7, Vaults:4) a +0 dagger a +0 robe (28, 8, Vaults:4) a +0 great sword a +0 plate armour (30, 43, Vaults:4) 6 stones (31, 41, Vaults:4) a ring of magical power (32, 12, Vaults:4) a +0 morningstar (38, 22, Vaults:4) the +8 spear "Menoizuy" {elec, rPois SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. rPois: It protects you from poison. SInv: It lets you see invisible. (45, 6, Vaults:4) a +0 morningstar (45, 11, Vaults:4) a +0 scale mail (47, 5, Vaults:4) 6 stones (49, 11, Vaults:4) a scroll of noise (50, 6, Vaults:4) a +0 arbalest (51, 12, Vaults:4) a +0 ring mail a +0 great mace (53, 27, Vaults:4) a +1 broad axe of freezing a +0 troll leather armour (55, 16, Vaults:4) a +1 war axe of freezing (56, 15, Vaults:4) 6 javelins Level 1 of the Realm of Zot (0, 0, Zot:1) 8 stones (3, 6, Zot:1) +0 storm dragon scales (12, -5, Zot:1) quicksilver dragon scales (12, 5, Zot:1) the +1 long sword of Oqatoyss {vamp, *Rage rC+ rN+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rC: It protects you from cold. rN: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). Level 2 of the Realm of Zot (1, -11, Zot:2) a +0 leather armour of poison resistance (unseen) (10, -21, Zot:2) +0 storm dragon scales a storm dragon corpse (10, -14, Zot:2) a +0 whip a +0 cloak (11, -9, Zot:2) a +0 dagger (still there?) a +2 cloak (still there?) a purple draconian corpse (still there?) (14, -19, Zot:2) a scroll of noise (18, -40, Zot:2) a +0 hand axe (18, -6, Zot:2) 17 gold pieces (19, -13, Zot:2) a storm dragon skeleton (21, -14, Zot:2) a +0 short sword a +0 cloak a +0 trident a red draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (26, -37, Zot:2) a piece from Xom's chessboard (15/15) Level 1 of the Depths (8, -30, Depths:1) +0 ice dragon scales (8, -29, Depths:1) 5 large rocks (9, -35, Depths:1) a +0 troll leather armour (9, -34, Depths:1) a +0 troll leather armour (10, -35, Depths:1) a +0 troll leather armour (10, -34, Depths:1) a +1 battleaxe of freezing (10, -30, Depths:1) a +0 troll leather armour (12, -34, Depths:1) a +0 dire flail (13, -34, Depths:1) a +0 plate armour (16, -30, Depths:1) a +0 dagger a +0 robe (18, -34, Depths:1) a +0 quarterstaff (22, -48, Depths:1) a +0 demon whip (50, -16, Depths:1) a ring of magical power (61, 1, Depths:1) 5 large rocks Level 2 of the Depths (0, 0, Depths:2) 4 stones (3, 2, Depths:2) a +1 great sword a +0 ring mail (11, -9, Depths:2) a +0 great mace a +0 ring mail (27, 29, Depths:2) a +1 war axe of venom a +0 leather armour Level 3 of the Depths (10, -36, Depths:3) a +2 pair of boots of rampaging (25, -36, Depths:3) a +0 robe (still there?) a +2 whip of holy wrath (still there?) (30, -36, Depths:3) a +2 leather armour of fire resistance a +3 battleaxe (36, -37, Depths:3) 6 stones (43, -5, Depths:3) a +4 broad axe of draining (50, -4, Depths:3) a +0 battleaxe of freezing (53, -22, Depths:3) a +0 broad axe a +0 chain mail Level 4 of the Depths (7, 0, Depths:4) a +0 barding (8, 12, Depths:4) 4 large rocks (12, 23, Depths:4) a +2 trident (unseen) (28, 19, Depths:4) a +0 glaive a +0 glaive (29, 12, Depths:4) a wand of polymorph (1) (29, 18, Depths:4) a +0 scimitar (29, 19, Depths:4) a +0 battleaxe (29, 20, Depths:4) a +0 scimitar (29, 21, Depths:4) a +0 long sword a +0 cloak a +0 arbalest (30, 19, Depths:4) a +0 hand crossbow (33, 29, Depths:4) a +0 dagger of venom