p0werm0de Level 1 of the Dungeon (1, -7, D:1) 4 poisoned darts (1, 13, D:1) 5 stones (2, -11, D:1) a +0 leather armour (2, -3, D:1) 3 stones (7, -5, D:1) 7 stones (7, 3, D:1) a +0 dagger (21, -23, D:1) 3 stones (24, 14, D:1) a +0 club (35, 3, D:1) a +0 leather armour (41, -23, D:1) a +1 cloak (42, -6, D:1) a +0 dagger (43, 5, D:1) a +0 club 4 stones (57, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 9 stones (0, 8, D:2) a +0 mace (7, -1, D:2) a +0 whip (8, -12, D:2) a +0 hand axe (11, 9, D:2) a +0 club (11, 12, D:2) a +0 whip (15, 9, D:2) a +0 sling (25, 8, D:2) a +0 pair of gloves (28, 13, D:2) a +0 long sword (33, -27, D:2) 4 javelins (47, -31, D:2) a +0 spear (48, -26, D:2) a scroll of noise (49, -24, D:2) a +0 dagger (54, -3, D:2) a +0 club (62, -7, D:2) a +0 whip Level 3 of the Dungeon [Shop] Walloib's Weapon Emporium 4 stones (4 gold) a +0 morningstar (48 gold) a +0 long sword (42 gold) a +1 great mace of protection (177 gold) a +0 war axe (42 gold) a +0 long sword (42 gold) a +0 quarterstaff (48 gold) 5 stones (6 gold) 6 stones (7 gold) the +11 dire flail "Z" {pain, rElec rC- Will+ SInv} (981 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. a +1 short sword of venom (127 gold) (0, 0, D:3) a +0 whip a +0 ring mail (1, 0, D:3) a +0 club a +0 flail (2, 33, D:3) a +0 war axe a +0 dagger a +0 robe a +0 short sword a +0 chain mail a +0 short sword a +0 ring mail (6, 5, D:3) a +0 club (6, 6, D:3) a +0 club (7, 4, D:3) a +0 flail (10, -7, D:3) a +0 robe (12, 31, D:3) 8 stones (14, 40, D:3) a +0 scale mail (24, -5, D:3) a +0 mace (29, 12, D:3) a +0 club (34, 22, D:3) a +0 club (34, 25, D:3) 5 stones (37, 14, D:3) a +0 whip (37, 23, D:3) a +0 mace (37, 24, D:3) a +0 mace (38, 37, D:3) 5 stones (42, 31, D:3) a +0 sling Level 4 of the Dungeon (0, 0, D:4) 7 stones (3, -5, D:4) a +2 dagger of venom (still there?) a +0 robe (still there?) (4, -7, D:4) a bat corpse a bat corpse (5, -7, D:4) a bat corpse (6, 20, D:4) a +2 whip of freezing a +0 robe (24, 2, D:4) 4 stones (42, 8, D:4) an adder corpse (49, 13, D:4) a +0 mace (63, 26, D:4) a +0 dagger (63, 36, D:4) the +1 leather armour of Bikuem {rPois Will+++ Dex-4 SInv} Dex: It affects your dexterity (-4). rPois: It protects you from poison. SInv: It lets you see invisible. Will: It greatly increases your willpower. 2 stones