Dungeon Crawl Stone Soup version 0.29-a0-330-g52719c12eb (webtiles) character file. Game seed: 13691094807905940912 139 p0werm0de the Skirmisher (level 5, 0/28 HPs) Began as a Vine Stalker Fighter on Apr 29, 2022. Slain by a gnoll ... wielding a +0 halberd of protection (9 damage) ... on level 4 of the Dungeon. The game lasted 00:00:54 (1313 turns). p0werm0de the Skirmisher (Vine Stalker Fighter) Turns: 1313, Time: 00:00:55 Health: 0/28 AC: 6 Str: 20 XL: 5 Next: 22% Magic: 0/7 EV: 9 Int: 8 God: Gold: 60 SH: 0 Dex: 14 Spells: 6/6 levels left rFire + . . SeeInvis . h - +0 dire flail rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit + b - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.89/turn f - ring of protection from fire MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 war axe h - a +0 dire flail (weapon) (You found it on level 2 of the Dungeon) i - a +2 dagger of distortion (You took it off a goblin on level 4 of the Dungeon) Armour b - a +0 scale mail (worn) c - a +0 buckler Jewellery f - a ring of protection from fire (left hand) (You found it on level 4 of the Dungeon) Scrolls e - a scroll of identify {unknown} Potions d - a potion of might g - a potion of curing {unknown} Skills: * Level 3.4 Fighting * Level 2.7 Axes * Level 3.0 Armour * Level 3.3 Shields + Level 1.2 Spellcasting You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History There are monsters nearby! There are monsters nearby! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 halberd of protection. Found an escape hatch in the floor. The gnoll shouts! x2; You hear a shout! x2 The gnoll barely misses you. You closely miss the gnoll. A gnoll comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you with a +0 spear. The gnoll moves out of view. You closely miss the gnoll. You bite the gnoll! You drain its power. You feel invigorated. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 spear. The gnoll hits you but does no damage. You hit the gnoll. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear. The gnoll hits you but does no damage. The gnoll barely misses you. You sock the gnoll! You kill the gnoll! The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear. The gnoll hits you from afar with a +0 halberd of protection. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. The gnoll hits you from afar with a +0 halberd of protection! You die... #... ......#...### ...## #..#..#.....### #.. ........)......# ######.......### ## #..†....# ...#(......# #........## ####.....## #...@...# #.......# #gggg...# #......## #.#...## #.g##### ... >... ... You could see 5 gnolls. Vanquished Creatures A phantom (D:4) A gnoll (D:4) An adder (D:2) An ufetubus (D:3) A worm (D:3) A dart slug (D:3) 3 orcs A ball python (D:3) 3 bats (D:3) 4 endoplasms (D:3) 2 giant cockroaches 4 goblins 3 hobgoblins 2 quokkas (D:4) A frilled lizard (D:3) A kobold (D:2) 2 rats (D:3) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 30 | D:1 | You fall into a shaft and drop 1 floor! 111 | D:2 | Reached XP level 2. HP: 16/16 MP: 3/3 288 | D:3 | Reached XP level 3. HP: 20/20 MP: 4/4 1223 | D:4 | Noticed a phantom 1234 | D:4 | Killed a phantom 1235 | D:4 | Reached skill level 1 in Spellcasting 1235 | D:4 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1235 | D:4 | Reached XP level 4. HP: 13/24 MP: 2/6 1235 | D:4 | Reached XP level 5. HP: 15/28 MP: 2/7 1313 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, serial_bayou_crossing D:2: layout_rooms, basic_altar, minmay_misc_feat_rows, hangedman_glass_teeth, chequers_serial_rivers_large_a, dreamdust_wishing_well, grunt_decor_arrowhead D:3: layout_rooms, serial_co_window_serial, co_window_corner_a, co_window_of_opportunity_a, co_window_cross_1, co_window_paths_b, co_window_corner_a, co_window_corner_a, co_window_2corner, co_window_cross_2, co_window_broadway_c, glass_columns_a D:4: layout_rooms, grunt_decor_cap, feat_on_display Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 2 | 2.7 Fighting | 3 | 3.4 Shields | 3 | 3.3 Armour | 3 | 3.0 Spellcasting | 1 | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 10 | || 10 Bite | 19 | 3 || 22 Dire flail | 49 | 17 || 66 Use: Scroll | 1 | || 1 Armor: Scale mail | 16 | 6 || 22 Dodge: Dodged | 28 | 10 || 38 Block: Buckler | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1302 | 29 | 0 | 1068 | 4 | 332.8 | Dungeon | 1331 | 1302 | 29 | 0 | 1068 | 4 | 332.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1102 daAuts D:2: 103 daAuts D:4: 95 daAuts D:1: 30 daAuts