p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 15, D:1) a +0 dagger (8, 16, D:1) a +0 dagger of draining (18, 28, D:1) a +0 dagger (19, 28, D:1) a +0 dagger (unseen) (20, -2, D:1) 34 stones (21, 17, D:1) a +0 dagger (25, 36, D:1) a +0 whip (28, 10, D:1) a +0 leather armour (39, 11, D:1) a +0 short sword 5 stones (40, 6, D:1) a +0 ring mail (42, 2, D:1) a +0 hand axe of flaming Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 47, D:2) a +0 dagger (1, 6, D:2) a +0 club 3 stones (4, 30, D:2) a +0 falchion (7, 35, D:2) a +0 leather armour (27, 33, D:2) a +0 club (30, 29, D:2) 11 stones (31, 44, D:2) a +0 hand crossbow (32, 38, D:2) a +3 dagger a frilled lizard corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, 39, D:2) a rat corpse (skeletalised by now) (33, -3, D:2) a scroll of noise (34, 9, D:2) a +0 mace (still there?) a +3 ring mail of poison resistance (still there?) (34, 28, D:2) a +0 dagger (35, 8, D:2) 21 stones (35, 52, D:2) a +0 club (38, 3, D:2) 24 stones (43, 40, D:2) 2 poisoned darts (44, 2, D:2) a +0 quarterstaff (47, -3, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a bat corpse (1, 7, D:3) the +0 robe of Nemelex Xobeh's Scorn {Contam Will++ Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. (1, 24, D:3) a scroll of identify (2, 21, D:3) a hobgoblin corpse a hobgoblin corpse