p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (24, 21, D:1) a +0 mace (26, -14, D:1) a +1 dagger of pain (30, 2, D:1) 4 poisoned darts (31, 4, D:1) a +0 short sword 5 stones (32, 4, D:1) a +0 dagger 4 stones (46, 13, D:1) 15 stones (53, 27, D:1) a +0 trident Level 2 of the Dungeon (0, 0, D:2) a +0 club 5 stones (22, 7, D:2) a +0 whip (23, 48, D:2) a +0 whip 3 stones (24, 13, D:2) 3 atropa-tipped darts (25, 19, D:2) a +0 dagger (31, 11, D:2) a +0 dagger (31, 24, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Lenig's Weapon Emporium a +0 dire flail (44 gold) the +7 trident of Ypnedau {venom, Str+2 Int+2} (600 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+2). Int: It affects your intelligence (+2). a +0 dagger (22 gold) a +4 flail of distortion (337 gold) a +0 rapier (44 gold) a +2 antimagic hand axe (231 gold) a +0 mace (33 gold) a +5 shortbow (330 gold) the +8 shortbow of Medets {freeze, rPois SInv} (668 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. SInv: It lets you see invisible. (9, 23, D:3) a +0 quarterstaff (16, 34, D:3) a +0 spear (17, 32, D:3) a +0 spear a +0 flail (22, -1, D:3) a +0 whip (23, 11, D:3) a +0 flail (25, 40, D:3) a potion of brilliance (28, 30, D:3) a +0 whip (29, 1, D:3) a +0 whip (37, 33, D:3) a +0 scale mail (38, 0, D:3) a +0 dagger (41, 7, D:3) a +0 short sword (41, 8, D:3) a +0 dagger a +0 robe (41, 9, D:3) a +0 falchion a +0 chain mail (43, 7, D:3) a +0 short sword a boomerang (43, 8, D:3) a +0 dagger a +0 leather armour a +0 whip 3 boomerangs of dispersal (44, -3, D:3) 10 stones (47, -4, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Odegatri's Armour Shoppe a +0 helmet (63 gold) a +2 robe of positive energy (205 gold) a +2 ring mail of fire resistance (294 gold) a +0 leather armour of fire resistance (126 gold) a +0 robe (9 gold) a +1 leather armour of willpower (196 gold) (0, 0, D:4) a +4 ring mail (4, -20, D:4) a +0 ring mail (10, -3, D:4) a +0 hand axe (18, -9, D:4) a +0 scale mail (20, 13, D:4) a +0 robe (27, -21, D:4) a +0 scythe (34, -26, D:4) a +0 club 4 poisoned darts (48, -1, D:4) a +0 whip 2 stones (50, -19, D:4) 30 stones (50, -9, D:4) a +0 hunting sling (51, -3, D:4) a +0 buckler a +0 scale mail (52, -2, D:4) 4 silver boomerangs (54, -7, D:4) a +0 flail a +3 dagger a +0 morningstar Level 5 of the Dungeon (0, 0, D:5) a +0 whip (0, 2, D:5) a scroll of noise (1, 1, D:5) a +0 flail (1, 20, D:5) 3 poisoned darts (2, 13, D:5) a +0 whip (3, -3, D:5) a +0 hand axe (3, 12, D:5) a +0 spear (3, 13, D:5) a +0 flail (3, 14, D:5) a +0 whip (6, -3, D:5) a scroll of noise (7, -5, D:5) a +0 whip (7, -2, D:5) a +0 dagger a +0 robe a +0 falchion (7, 30, D:5) a +0 shortbow (8, -3, D:5) a +0 club (still there?) a +0 chain mail (still there?) a +0 short sword (still there?) (8, -1, D:5) 21 stones (15, -1, D:5) 16 stones (15, 43, D:5) Sif Muna's Almanac of Moulding Spells Type Level a - Sting Transmutation/Poison 1 (15, 44, D:5) Sif Muna's Disquisition on Venom Spells Type Level a - Sting Transmutation/Poison 1 (15, 45, D:5) Sif Muna's Collected Works on Shape Shifting Spells Type Level a - Sting Transmutation/Poison 1 (27, -11, D:5) a +0 ring mail (39, 24, D:5) a +0 ring mail (49, 44, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a potion of heal wounds (0, 17, D:6) a +0 dagger (5, 29, D:6) a +0 club (12, -8, D:6) a +0 club (12, -7, D:6) a +0 flail a +0 leather armour (12, -6, D:6) a +0 club a +0 ring mail (28, 27, D:6) a wand of flame (15) (32, 17, D:6) a +0 hand axe (32, 40, D:6) a potion of heal wounds a potion of degeneration a scroll of amnesia (33, 19, D:6) a +0 mace (52, -6, D:6) 10 stones Level 7 of the Dungeon [Shop] Ikhlo's Weapon Emporium 19 stones (26 gold) a +0 flail (49 gold) a +1 vorpal hand axe (161 gold) a +0 rapier (56 gold) a +0 whip (35 gold) the +9 dagger "Beetleslayer" {antimagic, rCorr} (890 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rCorr: It protects you from acid and corrosion. a +0 war axe (49 gold) a +4 shortbow (350 gold) (3, 5, D:7) +0 steam dragon scales (7, -3, D:7) a +0 robe (12, -14, D:7) a +0 leather armour (16, 15, D:7) 10 stones (16, 16, D:7) 20 stones (19, 0, D:7) a +4 great sword a +0 robe (20, -2, D:7) a +0 robe (20, 0, D:7) a +0 robe (21, -4, D:7) a +2 rapier of venom a +0 ring mail (22, -7, D:7) a +0 dagger a +0 robe (22, 11, D:7) a staff of cold (27, 3, D:7) a +0 giant spiked club (32, 3, D:7) a +0 robe (32, 4, D:7) a +5 mace a +0 robe (37, -21, D:7) 20 stones (37, 0, D:7) a +0 whip a +0 leather armour (37, 1, D:7) a +0 short sword a +0 whip (37, 2, D:7) a +0 whip a +0 flail (37, 3, D:7) a +1 dagger of pain a +0 whip 4 stones a +0 short sword 6 poisoned darts (38, 1, D:7) a +0 whip (38, 2, D:7) a +0 whip (38, 3, D:7) a +0 club a +0 hand crossbow (38, 8, D:7) a +0 leather armour (44, -12, D:7) a +0 hunting sling (48, -11, D:7) a +0 club 2 boomerangs (51, -15, D:7) a +0 trident (61, 0, D:7) a +0 short sword a +0 flail a +0 whip (61, 2, D:7) a +0 flail a +0 ring mail (63, 19, D:7) a +0 short sword a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe Level 8 of the Dungeon (2, 11, D:8) a potion of heal wounds (4, 8, D:8) a +0 dagger a +0 club a kobold skeleton (4, 9, D:8) a +0 dagger 8 poisoned darts a +0 short sword a +0 short sword of flaming a stone a kobold skeleton a kobold skeleton (6, 10, D:8) a +0 rapier (8, -4, D:8) a +0 rapier (27, 8, D:8) 16 stones (27, 12, D:8) a +0 ring mail (41, 2, D:8) 5 poisoned darts (42, 20, D:8) a +2 hand axe a +0 robe (43, 20, D:8) a +0 scimitar a +0 robe (44, 20, D:8) a +0 falchion a +0 robe (48, 17, D:8) a +4 short sword of holy wrath a +0 cloak the human corpse of Maurice (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a howler monkey corpse (2, -1, D:9) a +0 spear (still there?) a gnoll corpse (still there?) (2, 1, D:9) a +0 spear (still there?) a +0 scale mail (still there?) (3, -1, D:9) a +0 dagger (still there?) a +0 robe (still there?) (3, 0, D:9) a +0 club the Almanac of Transmigration and the Frostbite Spells Type Level a - Wereblood Transmutation 2 b - Hailstorm Conjuration/Ice 4 a gnoll corpse (4, 1, D:9) a +0 whip (15, 5, D:9) a potion of brilliance the Ecumenical Temple