p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 11, D:1) a +0 falchion (14, 4, D:1) a +0 robe (20, 22, D:1) 21 stones (21, 31, D:1) a +0 robe (26, 0, D:1) a +0 club (38, 19, D:1) a +0 whip Level 2 of the Dungeon (2, -7, D:2) a +0 club (19, 10, D:2) a +0 dagger (40, -14, D:2) a +0 ring mail Level 3 of the Dungeon (4, -6, D:3) 11 stones (26, -6, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (6, -31, D:4) a +0 club (13, 0, D:4) a +0 trident (24, -24, D:4) a +0 leather armour (27, -13, D:4) a +0 robe (31, -17, D:4) a +0 hand axe (33, -21, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Olog Tao's Antique Weapon Shoppe a +0 falchion of protection (106 gold) a +8 trident of distortion (963 gold) a +0 club (19 gold) a +0 quarterstaff (76 gold) a +1 great mace of holy wrath (355 gold) a +0 dagger (38 gold) a +0 war axe (66 gold) the +7 sceptre of Torment {pain, torment} (2280 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. the +3 glaive "Yliobuacs" {freeze, rPois} (720 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. the +3 falchion "Demonbane" {freeze, rF+ Int+2} (733 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). rF: It protects you from fire. a +2 vorpal trident (326 gold) a +2 dagger of pain (323 gold) (26, 19, D:5) a +0 club (30, 22, D:5) a +0 leather armour a +0 dagger (30, 23, D:5) a +0 club (still there?) a +0 leather armour (still there?) a +0 morningstar (still there?) (30, 24, D:5) 29 stones (still there?) a +0 ring mail (still there?) a +0 short sword (still there?) (33, 38, D:5) a +0 dagger (unseen) (33, 39, D:5) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 dagger a +0 robe (34, 39, D:5) a +0 leather armour a +1 short sword of venom (37, 46, D:5) a +0 robe (43, 42, D:5) a +0 whip (43, 43, D:5) a +0 leather armour (still there?) a +0 flail (still there?) (44, 24, D:5) a +0 leather armour (44, 41, D:5) a +0 robe (still there?) a +0 spear (still there?) a +0 club (still there?) (44, 42, D:5) a +1 whip of venom (still there?) a +0 robe (still there?) a +0 whip (still there?) (45, 12, D:5) a +0 mace a +0 ring mail (46, 11, D:5) a +0 dagger a +0 chain mail (46, 12, D:5) a +0 hand axe (63, 31, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (3, -29, D:6) a +0 hunting sling (6, -12, D:6) a +0 club a +0 leather armour a +0 whip a +0 halberd (7, 0, D:6) a +0 short sword (8, 7, D:6) a +0 whip (10, 4, D:6) a +0 ring mail (17, -12, D:6) 13 stones (22, -19, D:6) a +0 hand crossbow (22, 13, D:6) a +0 club a +0 trident (25, -15, D:6) a +0 long sword (36, -19, D:6) a +0 short sword (40, -22, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 plate armour (10, 19, D:7) 5 large rocks (10, 57, D:7) a +0 shortbow of freezing (13, 16, D:7) a +0 flail (20, 43, D:7) a +0 leather armour (24, 18, D:7) a +0 battleaxe a +0 robe (26, 53, D:7) a +0 giant club (34, 5, D:7) a +0 short sword (35, 19, D:7) 19 stones (36, 3, D:7) a +0 whip (36, 4, D:7) a +0 battleaxe a +0 chain mail (41, 30, D:7) a scroll of noise (42, 32, D:7) a +0 dagger of venom (49, -2, D:7) a +0 spear (49, 15, D:7) a +0 chain mail (58, 55, D:7) 14 stones (61, 54, D:7) a +0 dagger a +0 robe (66, 5, D:7) a +0 spear (68, 57, D:7) a +0 dagger a +0 robe (70, 56, D:7) a +0 battleaxe a +0 plate armour Level 8 of the Dungeon [Shop] Ymet's Hydra Hut a +1 battleaxe of flaming (224 gold) a +2 long sword of flaming (219 gold) a +2 war axe of flaming (219 gold) a +2 arbalest of freezing (241 gold) a +2 halberd of flaming (230 gold) a +2 scimitar of flaming (230 gold) a +0 battleaxe of flaming (164 gold) (0, 0, D:8) 17 stones (1, 13, D:8) a +0 whip (1, 14, D:8) a +0 dagger (2, 13, D:8) a +0 whip (2, 14, D:8) a +0 dagger (8, 27, D:8) 23 stones (13, 9, D:8) a +0 trident (still there?) a +0 scale mail (still there?) (14, 9, D:8) a +0 dire flail a +0 robe (14, 10, D:8) a +0 whip a +0 flail a +0 ring mail a +1 long sword a +0 robe a +2 vorpal flail a +0 robe (14, 11, D:8) a +0 flail a +0 flail a +0 club (15, 9, D:8) a +1 morningstar a +0 robe (25, 13, D:8) a +0 war axe a +0 robe (28, 39, D:8) a +0 trident (40, 42, D:8) a +0 rapier (49, 30, D:8) a +0 dagger (51, 42, D:8) a +2 mace of holy wrath a +0 leather armour (52, 19, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (7, -3, D:9) a yak corpse (8, -1, D:9) a +0 ring mail (9, -3, D:9) a yak corpse (9, -1, D:9) 2 potions of brilliance (10, -1, D:9) the +8 demon trident "Rift" {distort, reach+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. It can reach especially far, and its reaching attacks ignore other creatures in the way. (12, -1, D:9) a scroll of magic mapping (13, -1, D:9) an amulet of the acrobat (14, -1, D:9) a lightning rod (4/4) (17, 8, D:9) a +3 scimitar a +0 chain mail a +0 whip a +0 leather armour a +0 mace a +0 chain mail a +0 short sword a +0 scale mail an orc corpse an orc corpse a hydra corpse an orc corpse (21, 40, D:9) 8 gold pieces (26, 16, D:9) a +0 scale mail (29, 17, D:9) a +0 club a +0 giant club a +0 giant spiked club a two-headed ogre corpse (29, 26, D:9) a killer bee corpse (30, -4, D:9) a +1 dagger of chaos a +0 robe the human corpse of Psyche (skeletalised by now) (30, 12, D:9) 13 stones (37, -2, D:9) a wyvern corpse (skeletalised by now) the Ecumenical Temple