p0werm0de Level 1 of the Dungeon (0, 0, D:1) 4 stones (38, 9, D:1) a +0 club (44, 4, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail (19, 22, D:2) a +0 dagger (20, 8, D:2) 18 stones (23, 6, D:2) 22 stones (24, 9, D:2) a +0 short sword 5 stones (24, 34, D:2) a +0 leather armour (26, 6, D:2) a +0 helmet (28, 25, D:2) a +0 mace (39, 42, D:2) a +0 dagger (42, -3, D:2) a +0 hunting sling Level 3 of the Dungeon (3, 8, D:3) a +0 dagger a +0 robe (10, 9, D:3) a +0 war axe (12, 4, D:3) a +0 spear (12, 11, D:3) a +0 dagger (17, 22, D:3) a +0 quarterstaff (28, 18, D:3) a +0 short sword (30, 20, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (6, 9, D:4) a +0 hand axe of flaming a +0 robe (8, 2, D:4) a +0 whip (9, -2, D:4) a +0 mace (9, 11, D:4) a +0 spear a +0 halberd (9, 13, D:4) a +0 halberd (10, 12, D:4) a +0 flail (15, -9, D:4) a +0 halberd (15, -7, D:4) a +0 spear (15, -6, D:4) a +0 club (19, 10, D:4) a +0 leather armour (26, -13, D:4) 21 stones (26, 22, D:4) 3 poisoned darts (29, -6, D:4) the +0 leather armour "Ereffus" {rF- Str+6 Int+4 SInv} Str: It affects your strength (+6). Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. (33, 18, D:4) a +0 dagger (35, -5, D:4) 6 poisoned darts a +0 short sword (35, 0, D:4) a +0 trident (36, 4, D:4) a +0 hand axe (36, 11, D:4) a +0 club (unseen) (36, 12, D:4) a +0 short sword (still there?) a +0 dagger (still there?) a +0 dagger (still there?) (38, 4, D:4) a +0 club 7 poisoned darts (38, 12, D:4) a +0 short sword a +0 animal skin a +0 club a +0 club a +0 dagger (40, 15, D:4) a +0 dagger (still there?) a +0 dagger (still there?) (41, -11, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) 9 stones (6, 0, D:5) a +0 flail a +0 hand axe a +0 leather armour a +0 whip a +0 chain mail a +0 dagger a +0 robe (6, 18, D:5) 10 stones (7, 0, D:5) a +0 mace a +0 scale mail (17, 7, D:5) 16 stones (28, -1, D:5) a +0 whip (33, -3, D:5) a +0 short sword of venom a +0 leather armour (40, 6, D:5) a +0 whip a +0 club (45, 13, D:5) 2 boomerangs (51, 12, D:5) a +0 chain mail (54, -3, D:5) a +0 mace (55, 5, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Hoahomo's Weapon Emporium a +0 mace (39 gold) a +0 rapier (52 gold) 11 stones (14 gold) a +0 war axe (45 gold) the +9 broad axe "Sidilas" {holy, rN+ Int+5} (960 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+5). rN: It protects you from negative energy. 20 stones (26 gold) (0, 0, D:6) a +0 giant club (2, -12, D:6) a +0 whip (3, -12, D:6) a +0 club (3, -11, D:6) a +0 short sword (23, 5, D:6) a +0 spear (23, 6, D:6) a +0 whip a +0 club (26, -16, D:6) a +0 dagger (41, 16, D:6) 16 stones (54, 6, D:6) a +0 hand axe (55, 6, D:6) a +0 club a +0 leather armour (58, 32, D:6) the +1 ring mail "Asuickau" {Rampage *Corrode rF+ Stlth+} rF: It protects you from fire. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. Cheibriados disapproves of the use of such an item. (59, 5, D:6) a +0 club a +0 leather armour (60, 5, D:6) a +0 hand axe of freezing (62, -13, D:6) 21 stones (63, -2, D:6) a +0 dagger a +0 dagger 3 boomerangs a +0 chain mail (63, -1, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 1, D:7) a +3 hand axe a +0 robe a +0 short sword a +0 robe a +0 mace a +0 robe a +0 robe (1, -24, D:7) a +0 scale mail (2, -19, D:7) 5 poisoned darts (2, 1, D:7) 17 stones (20, -13, D:7) 10 gold pieces (23, -17, D:7) a +0 club (still there?) a +0 animal skin (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 leather armour (still there?) (24, -19, D:7) a +0 club a +0 animal skin (25, -18, D:7) a +0 hunting sling a +0 animal skin (32, -13, D:7) a +0 flail a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 12 stones (28, 9, D:8) 17 stones (32, 22, D:8) a +0 dagger a +0 flail a +0 shortbow a +0 spear (35, 15, D:8) a book of Touch (37, 17, D:8) a +0 spear (41, 13, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, 1, D:9) a +0 giant club a +0 giant club (7, 36, D:9) a +0 dagger a +0 club a +0 chain mail (8, 13, D:9) a +0 short sword 2 poisoned darts (8, 36, D:9) a +0 club a +0 glaive 2 boomerangs of dispersal a +0 plate armour (9, 14, D:9) a +0 club (9, 15, D:9) a +0 short sword a stone (18, 18, D:9) a +0 club (28, 38, D:9) a +4 scale mail (28, 48, D:9) 28 stones Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (6, 9, D:10) a +0 hand axe (unseen) (7, 8, D:10) a +0 hand axe (still there?) 2 boomerangs (still there?) a +0 scale mail (still there?) (7, 9, D:10) a +0 club (8, 7, D:10) a +0 whip (8, 8, D:10) a +0 dagger a +0 robe a +0 flail a +0 chain mail (9, 10, D:10) a +0 dagger (still there?) a +2 robe of the Archmagi (still there?) (18, -11, D:10) a +0 falchion (still there?) a +0 robe (still there?) (18, -10, D:10) a +5 spear a +0 robe (19, -11, D:10) a +4 flail a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 falchion an orc corpse (skeletalised by now) (1, -3, Orc:1) a +0 halberd (still there?) a +0 plate armour (still there?) (1, -2, Orc:1) a +0 club (still there?) a +0 ring mail (still there?) a warg corpse (skeletalised by now) (still there?) (1, 0, Orc:1) a +0 dagger a +0 dagger a +0 robe an orc corpse (skeletalised by now) (2, -5, Orc:1) a +0 giant club (2, 0, Orc:1) a +0 dire flail a +0 plate armour (3, -5, Orc:1) a +1 whip of venom a +0 ring mail (3, -4, Orc:1) a +0 war axe (4, -5, Orc:1) a +0 club (4, -4, Orc:1) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (5, -7, Orc:1) a +0 dagger (still there?) a +0 robe (still there?) a +0 flail (still there?) (13, 3, Orc:1) a +0 giant spiked club (still there?) an ogre skeleton (still there?) (14, 6, Orc:1) 5 large rocks Level 2 of the Orcish Mines (0, 0, Orc:2) 22 gold pieces (8, 6, Orc:2) 14 gold pieces (20, -2, Orc:2) 4 large rocks a cyclops corpse