Dungeon Crawl Stone Soup version 0.29-a0-231-g945431f764 (webtiles) character file. Game seed: 578441397729425018 186 p0werm0de the Sneak (level 5, -3/36 HPs) Began as an Octopode Brigand on Feb 28, 2022. Was a Believer of Qazlal. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:07 (2823 turns). p0werm0de the Sneak (Octopode Brigand) Turns: 2823, Time: 00:02:08 Health: -3/36 AC: 1 Str: 10 XL: 5 Next: 65% Magic: 5/6 EV: 14 Int: 11 God: Qazlal [**....] Gold: 164 SH: 2 Dex: 19 Spells: 4/4 levels left rFire + + . SeeInvis . h - +4 hunting sling "Lutiatsy" {flame, rElec rF++ Will+ Int-5} rCold + + . Faith . (no shield) rNeg . . . Spirit . e - +0 hat rPois . Reflect . (no amulet) rElec + Harm . k - ring of protection from cold rCorr . Rampage . i - ring of Compassion {rElec rC+ Dex+6} Will +.... (no ring) Stlth ++++...... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Upheaval You were on level 3 of the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons a - a +2 dagger h - the +4 hunting sling "Lutiatsy" (weapon) {flame, rElec rF++ Will+ Int-5} (You took it off a goblin on level 2 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-5). rF: It greatly protects you from fire. rElec: It insulates you from electricity. Will: It increases your willpower. Missiles b - 12 poisoned darts c - 2 curare-tipped darts Armour e - a +0 hat (worn) (You found it on level 3 of the Dungeon) Jewellery g - a ring of ice (You found it on level 2 of the Dungeon) i - the ring of Compassion (right tentacle) {rElec rC+ Dex+6} (You found it on level 2 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). rC: It protects you from cold. rElec: It insulates you from electricity. k - a ring of protection from cold (left tentacle) (You found it on level 1 of the Dungeon) Wands n - a wand of iceblast (3) (You found it on level 3 of the Dungeon) Scrolls d - 6 scrolls of immolation j - a scroll of amnesia l - a scroll of torment {unknown} m - a scroll of noise {unknown} r - a scroll of identify t - a scroll of teleportation Potions f - a potion of haste {unknown} q - a potion of curing Skills: * Level 3.2 Fighting * Level 3.3 Short Blades - Level 2.0 Throwing * Level 2.7 Dodging - Level 6.0 Stealth * Level 1.5 Invocations You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 34% 1 Sublimation of Blood Necr 0% N/A 47% 2 Call Canine Familiar Summ 0% N/A 71% 3 Summon Guardian Golem Hex/Summ 0% N/A 71% 3 Petrify Tmut/Erth 0% N/A 98% 4 Irradiate Conj/Tmut 0% 3d14 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The hobgoblin shouts! You are too injured to fight recklessly! You are too injured to fight recklessly! Fire: h) +4 hunting sling "Lutiatsy" {flame, rElec rF++ Will+ Int-5} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +3 ring mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the orc priest. The sling bullet hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest looks braver for a moment. Fire: h) +4 hunting sling "Lutiatsy" {flame, rElec rF++ Will+ Int-5} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +3 ring mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet completely misses the orc priest. The sling bullet closely misses the orc priest. The orc priest misses you. The orc priest barely misses you. Fire: h) +4 hunting sling "Lutiatsy" {flame, rElec rF++ Will+ Int-5} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +3 ring mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet closely misses the orc priest. The sling bullet hits the orc priest. The sling bullet burns the orc priest. You kill the orc priest! Qazlal accepts your kill. You can now call upon nature to destroy your foes. The orc priest mumbles some strange prayers to Beogh against you. You resist with some effort. Fire: h) +4 hunting sling "Lutiatsy" {flame, rElec rF++ Will+ Int-5} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +3 ring mail (heavily wounded, 68% to hit) You shoot a sling bullet. The sling bullet hits the orc priest but does no damage. The orc priest is heavily wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #..##.# #.##....# #..# .# #.##.##.# . .# #.##.##.# . ## #.......# ####.#### ##.# #..# #.## #@# #o# .)# ..## ... .... ...<$ ...... You could see an orc priest. Vanquished Creatures A howler monkey (D:3) A jelly (D:3) An orc priest (D:3) An iguana (D:2) 2 adders (D:3) A worm (D:2) An orc (D:3) 3 ball pythons 8 bats 4 endoplasms 3 giant cockroaches 8 goblins 3 kobolds 2 quokkas 4 frilled lizards 2 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Octopode Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 154 | D:1 | Found a faded altar of an unknown god. 172 | D:1 | Prayed at the altar of an unknown god. 172 | D:1 | Became a worshipper of Qazlal Stormbringer 172 | D:1 | Reached * piety under Qazlal 182 | D:1 | Reached XP level 2. HP: 16/19 MP: 2/2 436 | D:1 | You fall into a shaft and drop 1 floor! 596 | D:2 | Identified the +4 hunting sling "Lutiatsy" {flame, rElec | rF++ Will+ Int-5} 740 | D:2 | Identified the ring of Compassion {rElec rC+ Dex+6} 1107 | D:2 | Found Neazaaba's Weapon Shoppe. 1196 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/3 1222 | D:2 | HP: 1/25 [iguana (10)] 2053 | D:3 | Reached skill level 6 in Stealth 2053 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/4 2618 | D:3 | Reached skill level 1 in Invocations 2618 | D:3 | Reached XP level 5. HP: 36/36 MP: 5/5 2677 | D:3 | Reached ** piety under Qazlal 2823 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic, hellmonk_ecumenical_altar_blasted D:2: layout_basic, serial_shops, shop, nicolae_elevator_lobby_plus D:3: kennysheep_six_static_rooms, layout_loops_cross, minmay_misc_feat_nine_boxes, corexii_leaking_fountain, minmay_hedge_maze, corexii_corridor_pit Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.7 Stealth | 6 | 6.0 Fighting | 3 | 3.2 Short Blades | 3 | 3.3 Invocations | 1 | 1.5 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 25 | || 25 Constrict | 8 | || 8 Tentacles | 5 | || 5 Fire: Hunting sling | 28 | 48 || 76 Use: Scroll | 2 | 2 || 4 Potion | 1 | 1 || 2 Stab: Sleeping | 3 | || 3 Armor: Skin | 1 | 4 || 5 Dodge: Dodged | 21 | 18 || 39 Block: Other | 1 | 1 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2852 | 2776 | 76 | 229 | 2195 | 3 | 950.7 | Dungeon | 2852 | 2776 | 76 | 229 | 2195 | 3 | 950.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1352 daAuts D:3: 848 daAuts D:1: 651 daAuts