Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 424671145477924867 90 p0werm0de the Chiller (level 4, 0/32 HPs) Began as a Gnoll Ice Elementalist on Feb 13, 2022. Slain by a water moccasin (7 damage) ... on level 6 of the Dungeon. The game lasted 00:04:09 (794 turns). p0werm0de the Chiller (Gnoll Ice Elementalist) Turns: 794, Time: 00:04:10 Health: 0/32 AC: 9 Str: 7 XL: 4 Next: 56% Magic: 0/11 EV: 13 Int: 16 God: Gold: 111 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . SeeInvis + b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth +++....... o - amulet of the acrobat HPRegen 0.10/turn i - ring of see invisible MPRegen 0.12/turn k - ring of resist corrosion @: ice-armoured, freezing walls A: fangs 1, strong nose, distributed training a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) q - a +0 long sword (You found it on level 6 of the Dungeon) Missiles f - 4 poisoned darts h - 6 boomerangs Armour a - a +0 robe (worn) Magical Staves m - a staff of fire (You found it on level 3 of the Dungeon) Jewellery i - a ring of see invisible (left hand) (You found it on level 2 of the Dungeon) k - a ring of resist corrosion (right hand) (You found it on level 6 of the Dungeon) o - an amulet of the acrobat (around neck) (You found it on level 2 of the Dungeon) Scrolls d - a scroll of fog n - a scroll of blinking {unknown} t - 3 scrolls of teleportation Potions c - a potion of lignification {unknown} e - a potion of degeneration {unknown} g - 2 potions of brilliance j - 2 potions of curing {unknown} l - 2 potions of heal wounds {unknown} p - a potion of ambrosia {unknown} Skills: + Level 1.2 Fighting + Level 1.2 Short Blades + Level 1.2 Long Blades + Level 1.2 Axes + Level 1.2 Maces & Flails + Level 1.2 Polearms + Level 1.2 Staves + Level 1.2 Slings + Level 1.2 Bows + Level 1.2 Crossbows + Level 1.2 Throwing + Level 1.2 Armour + Level 4.6 Dodging + Level 4.3 Stealth + Level 1.2 Shields + Level 1.2 Unarmed Combat + Level 5.1 Spellcasting + Level 1.0 Conjurations + Level 1.0 Hexes + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations + Level 1.0 Transmutations + Level 1.0 Fire Magic + Level 7.1 Ice Magic + Level 1.0 Air Magic + Level 1.0 Earth Magic + Level 1.0 Poison Magic + Level 1.3 Invocations + Level 1.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Ozocubu's Armour Ice 27% N/A 2% 3 q - Freeze Ice 100% 1d11 1% 1 x - Frozen Ramparts Ice 54% 1d7 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 17% 3d6 28% 4 Gell's Gravitas Tloc 7% N/A 30% 3 Lesser Beckoning Tloc 7% N/A 30% 3 Teleport Other Tloc 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Gozag Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (lightly wounded, slow) You freeze the water moccasin. The water moccasin is moderately wounded. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (moderately wounded, slow) You freeze the water moccasin. The water moccasin is heavily wounded. The water moccasin is no longer moving slowly. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, slow) You freeze the water moccasin. The water moccasin is heavily wounded. The water moccasin seems to slow down. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You closely miss the water moccasin. The water moccasin is heavily wounded. The wall freezes the water moccasin. The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is severely wounded. The wall freezes the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is almost dead. The wall freezes the water moccasin. The water moccasin seems to slow down. The water moccasin bites you! You die... .. ##.##### ...... #....# #....# . #....# ... #....#..... ∆ #.S........ ##.@#..8..#. #...##.!$## ##...###### #....##...## #.#..#..8..#.. #.............. #.....####.....# #.##### ###### #.# You could see a water moccasin (slow). Vanquished Creatures A hound (D:6) A hound skeleton (D:5) A howler monkey skeleton (D:5) An ufetubus (D:4) A worm (D:2) An orc (D:2) 2 ball pythons 4 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 2 kobolds (D:1) 2 quokkas (D:1) 4 bats A frilled lizard (D:1) A goblin (D:1) 5 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Gnoll Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 124 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/7 333 | D:2 | Reached XP level 3. HP: 16/25 MP: 5/9 337 | D:2 | Learned a level 3 spell: Frozen Ramparts 341 | D:2 | Learned a level 3 spell: Ozocubu's Armour 353 | D:2 | Found an opulent altar of Gozag. 373 | D:2 | Reached skill level 5 in Spellcasting 501 | D:4 | Reached skill level 1 in Invocations 518 | D:5 | Entered Level 5 of the Dungeon 679 | D:5 | Reached skill level 1 in Fighting 679 | D:5 | Reached skill level 1 in Short Blades 679 | D:5 | Reached skill level 1 in Long Blades 679 | D:5 | Reached skill level 1 in Axes 679 | D:5 | Reached skill level 1 in Maces & Flails 679 | D:5 | Reached skill level 1 in Polearms 679 | D:5 | Reached skill level 1 in Staves 679 | D:5 | Reached skill level 1 in Slings 679 | D:5 | Reached skill level 1 in Bows 679 | D:5 | Reached skill level 1 in Crossbows 679 | D:5 | Reached skill level 1 in Throwing 679 | D:5 | Reached skill level 1 in Armour 679 | D:5 | Reached skill level 1 in Shields 679 | D:5 | Reached skill level 1 in Unarmed Combat 679 | D:5 | Reached skill level 1 in Evocations 679 | D:5 | Reached XP level 4. HP: 15/32 MP: 2/11 739 | D:6 | Reached skill level 1 in Conjurations 739 | D:6 | Reached skill level 1 in Hexes 739 | D:6 | Reached skill level 1 in Summonings 739 | D:6 | Reached skill level 1 in Necromancy 739 | D:6 | Reached skill level 1 in Translocations 739 | D:6 | Reached skill level 1 in Transmutations 739 | D:6 | Reached skill level 1 in Fire Magic 739 | D:6 | Reached skill level 1 in Air Magic 739 | D:6 | Reached skill level 1 in Earth Magic 739 | D:6 | Reached skill level 1 in Poison Magic 783 | D:6 | Noticed a water moccasin 794 | D:6 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_loops_ring D:2: layout_basic, ebering_ecumenical_altar_abandoned, basic_altar D:3: layout_loops_ring, minmay_increasing_density D:4: minmay_inner_zag, layout_basic, minmay_temple_entry_arrows, nrook_campfire, minmay_misc_feat_doors, minivault_25, minmay_ruined_shrine D:5: layout_loops_ring, minivault_25 D:6: layout_basic, mrwooster_statue_mirror, corexii_hall_statues_s Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 5 | 5.1 Invocations | 1 | 1.3 Fighting | 1 | 1.2 Short Blades | 1 | 1.2 Long Blades | 1 | 1.2 Axes | 1 | 1.2 Maces & Flails | 1 | 1.2 Polearms | 1 | 1.2 Staves | 1 | 1.2 Slings | 1 | 1.2 Bows | 1 | 1.2 Crossbows | 1 | 1.2 Throwing | 1 | 1.2 Armour | 1 | 1.2 Shields | 1 | 1.2 Unarmed Combat | 1 | 1.2 Evocations | 1 | 1.2 Conjurations | 1 | 1.0 Hexes | 1 | 1.0 Summonings | 1 | 1.0 Necromancy | 1 | 1.0 Translocations | 1 | 1.0 Transmutations | 1 | 1.0 Fire Magic | 1 | 1.0 Air Magic | 1 | 1.0 Earth Magic | 1 | 1.0 Poison Magic | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.3 Ice Magic | | 7.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 39 | 5 || 44 Bite | 10 | 1 || 11 Punch | 3 | || 3 Cast: Freeze | 36 | 4 || 40 Ozocubu's Armour | 2 | 2 || 4 Frozen Ramparts | 2 | 2 || 4 Use: Scroll | 2 | 1 || 3 Stab: Sleeping | 4 | || 4 Armor: Robe | 12 | 1 || 13 Dodge: Dodged | 43 | 5 || 48