Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 14318359587841008669 12 p0werm0de the Firebug (level 2, 17/20 HPs) Began as a Gnoll Fire Elementalist on Feb 13, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:00:53 (148 turns). p0werm0de the Firebug (Gnoll Fire Elementalist) Turns: 148, Time: 00:00:53 Health: 17/20 AC: 2 Str: 7 XL: 2 Next: 33% Magic: 0/7 EV: 13 Int: 14 God: Gold: 8 SH: 0 Dex: 12 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 8 gold pieces. Inventory: Missiles d - 22 arrows Armour a - a +0 robe (worn) Skills: + Level 0.3 Fighting + Level 0.3 Short Blades + Level 0.3 Long Blades + Level 0.3 Axes + Level 0.3 Maces & Flails + Level 0.3 Polearms + Level 0.3 Staves + Level 0.3 Slings + Level 0.3 Bows + Level 0.3 Crossbows + Level 0.3 Throwing + Level 0.3 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.3 Shields + Level 0.3 Unarmed Combat + Level 4.9 Spellcasting + Level 2.0 Conjurations + Level 0.2 Hexes + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations + Level 0.2 Transmutations + Level 5.3 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Poison Magic + Level 0.4 Invocations + Level 0.3 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Foxfire Conj/Fire 52% 2x1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 36% 2d7 3% 2 Conjure Flame Conj/Fire 13% 6-21 12% 3 Inner Flame Hex/Fire 11% N/A 17% 3 Flame Wave Conj/Fire 13% 2d6 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You kill the dart slug! Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is moderately wounded. The foxfire hits the worm. The worm is heavily wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the worm. The worm is heavily wounded. The foxfire hits the worm. The worm is severely wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The worm misses you. You see here 8 gold pieces. A goblin comes into view. It is wielding a +0 dagger. Found 8 gold pieces. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 8 gold pieces. Your magical contamination has completely faded away. A quokka comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll shouts! Your foxfire dissipates! A rat comes into view. The quokka barely misses you. You aren't carrying any potions. You aren't carrying any scrolls. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ,* **,***,*,,,** *,* * ,*******,***,**r.# *,**** ,,,,,,,,,<,,,,*#.# *#.,,,, ,*,*****,***,,*#.#*******##..,,,* ,*,* *,* *,,,...,,,,,,,g..#,*** ,*,* *,* **,*#.#*******#..#,* **,*****,* *,*#g# #..#.# **,*,,,,,* *,*#r# #..#.# **,*,***,* *,*#@# ##..#.# ,,*,*,,,,* *,*#v# #...#.# **,*,***** *,*#ยง# ###.....# **,*,* *,*#.# #.......# **,*,********,*#.######.#....## **,,,,,,,,,,,,*#.w..w...#.#$## ****,**********##########.#.# ,,**,* #########....# ,,,,,* ##............# You could see a worm, a gnoll, a quokka (ally target) and a rat (wandering). Vanquished Creatures A gnoll (D:2) A dart slug (D:2) 2 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:2) 14 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Gnoll Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 43 | D:1 | You fall into a shaft and drop 1 floor! 55 | D:2 | Reached XP level 2. HP: 20/20 MP: 1/7 148 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, shapermc_ecumenical_altar_totnotflames D:2: layout_loops_ring, uniq_terence, uniq_jessica, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Fighting | | 0.3 Short Blades | | 0.3 Long Blades | | 0.3 Axes | | 0.3 Maces & Flails | | 0.3 Polearms | | 0.3 Staves | | 0.3 Slings | | 0.3 Bows | | 0.3 Crossbows | | 0.3 Throwing | | 0.3 Armour | | 0.3 Dodging | | 4.4 Stealth | | 4.0 Shields | | 0.3 Unarmed Combat | | 0.3 Spellcasting | | 4.9 Hexes | | 0.2 Summonings | | 0.2 Necromancy | | 0.2 Translocations | | 0.2 Transmutations | | 0.2 Fire Magic | | 5.3 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Poison Magic | | 0.2 Invocations | | 0.4 Evocations | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 10 Bite || 1 Cast: Foxfire || 13 Use: Potion || 1 Scroll || 2 Dodge: Dodged || 9