Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 13525779958833799974 50 p0werm0de the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Feb 13, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:36 (506 turns). p0werm0de the Conjurer (Barachi Conjurer) Turns: 506, Time: 00:02:37 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 79% Magic: 1/7 EV: 12 Int: 20 God: Gold: 11 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . SeeInvis . f - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -1), slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons b - a +0 short sword (You took it off a kobold on level 1 of the Dungeon) f - a +2 dagger of venom (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Magical Staves e - a staff of air (You found it on level 1 of the Dungeon) Scrolls c - a scroll of holy word {unknown} d - a scroll of identify {unknown} Skills: - Level 2.1 Dodging + Level 2.3 Stealth * Level 3.1 Spellcasting * Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The adder is lightly wounded. The adder misses you. The jackal closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is heavily wounded. The adder closely misses you. The jackal barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal closely misses you. The adder closely misses you. The jackal misses you. You aren't carrying any potions. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. The jackal closely misses you. You barely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The jackal closely misses you. The adder misses you. The jackal closely misses you. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. The adder barely misses you. You closely miss the adder. The adder is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal misses you. The adder barely misses you. You barely miss the adder. The adder is heavily wounded. You die... ## #.........# ... #.........# .. ##.##.##### .. #S# .# .#### .# # ##.....# <......# # ##.....# ### .# ....# #@## ..# ...# #hS#..## .## #ghS...# # #...#...# #..## ..... #.## ._.# #.. .. ### . You could see an adder, 2 jackals, a goblin and a ball python. Vanquished Creatures 2 adders (D:2) 3 dart slugs (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals A quokka (D:1) 3 ball pythons 4 frilled lizards (D:1) 7 kobolds 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 84 | D:2 | Noticed Sigmund 141 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 356 | D:1 | Reached XP level 3. HP: 15/24 MP: 1/7 488 | D:2 | Found a faded altar of an unknown god. 495 | D:2 | Reached skill level 5 in Conjurations 505 | D:2 | HP: 1/24 [poisoned by an adder] 506 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_loops_corners D:2: layout_rooms, nicolae_ecumenical_snake_handling, serial_shops, shop, item_on_display_a, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.3 Spellcasting | 3 | 3.1 Conjurations | 5 | 5.0 Dodging | | 2.1 Action || total -------------------------++------- Melee: Short sword || 6 Dagger || 41 Cast: Magic Dart || 37 Use: Potion || 1 Stab: Sleeping || 2 Armor: Robe || 9 Dodge: Dodged || 48