Dungeon Crawl Stone Soup version 0.28.0 (webtiles) character file. Game seed: 18165004011351525644 54 p0werm0de the Conjurer (level 3, -6/24 HPs) Began as a Barachi Conjurer on Feb 13, 2022. Mangled by a gnoll (8 damage) ... on level 4 of the Dungeon. The game lasted 00:03:37 (676 turns). p0werm0de the Conjurer (Barachi Conjurer) Turns: 676, Time: 00:03:37 Health: -6/24 AC: 4 Str: 10 XL: 3 Next: 91% Magic: 2/7 EV: 12 Int: 20 God: Gold: 49 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . SeeInvis . h - +1 mace (holy) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 1% (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS, iridescent scales 1, berserk 1, strong 1 a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons f - a +0 spear (You found it on level 1 of the Dungeon) h - a +1 mace of holy wrath (weapon) (You found it on level 1 of the Dungeon) Missiles c - 5 stones e - 15 arrows Armour a - a +0 robe (worn) Jewellery i - an amulet of guardian spirit (You found it on level 2 of the Dungeon) Wands l - a wand of polymorph (8) (You found it on level 3 of the Dungeon) m - a wand of mindburst (4) (You found it on level 3 of the Dungeon) Scrolls d - 2 scrolls of enchant armour {unknown} g - a scroll of teleportation {unknown} k - a scroll of blinking {unknown} Potions b - 2 potions of brilliance j - a potion of berserk rage {unknown} Skills: - Level 2.1 Dodging + Level 2.4 Stealth * Level 3.3 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Searing Ray Conj 44% 2d6 3% 2 x - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 16% 3 Corpse Rot Necr/Air 6% N/A 21% 2 Poisonous Vapours Pois/Air 6% N/A 21% 2 Scorch Fire 6% 2d5 21% 2 Flame Wave Conj/Fire 13% 2d6 45% 4 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 45% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Uskayaw Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. You are partially covered in iridescent scales. (AC +2) You tend to lose your temper in combat. Your muscles are strong. (Str +2) Message History j - a metallic orange potion You open the door. There is an open door here. There is an open door here. You see here a ball python corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. The gnoll shouts! The gnoll hits you with a +0 whip. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll shaman Aim: a gnoll shaman, wielding a +0 whip and wearing a +0 robe (81% to hit) The searing ray hits the gnoll shaman! The gnoll shaman is moderately wounded. The searing ray misses the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll shaman. The gnoll shaman is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll shaman. The gnoll shaman hits you with a +0 whip! The gnoll barely misses you. The gnoll closely misses you. The searing ray hits the gnoll shaman! You kill the gnoll shaman! You finish channelling your searing ray. The gnoll barely misses you. Hop to where? Press: ? - help, Dir - move target Boing! The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The gnoll hits you with a +0 whip! You die... ##### .... ... .. #. #.### #.g☼# ###@# #g# ####g######## .###...g.#.....######## ....## ......................# ......#####..g.................# ..............................<# ......#...................###### ..........................# You could see 4 gnolls. Vanquished Creatures A gnoll shaman (D:4) An adder (D:3) An orc (D:3) A ball python (D:3) A giant cockroach (D:4) A goblin (D:2) 2 hobgoblins 3 kobolds 3 bats 2 frilled lizards (D:3) 2 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:2 | Found a hide-covered altar of Uskayaw. 323 | D:3 | Reached XP level 2. HP: 19/19 MP: 1/5 484 | D:3 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 484 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 484 | D:3 | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 533 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 572 | D:4 | Noticed a scorpion 589 | D:3 | Learned a level 2 spell: Searing Ray 676 | D:4 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: ncdulo_wetmaze, layout_rooms, dk_noncrumbling_3, feat_on_display D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, basic_altar, uniq_sigmund D:3: layout_basic, serial_park_tiny_pond, minivault_14 D:4: layout_rooms, nicolae_shop_gadgets Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Spellcasting | 3 | 3.3 Dodging | | 2.1 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Mace || 15 Cast: Magic Dart || 30 Searing Ray || 1 Abil: Hop || 2 Use: Potion || 3 Armor: Robe || 12 Dodge: Dodged || 18