p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 6, D:1) a +0 dagger (14, 36, D:1) a +0 ring mail (14, 39, D:1) a +0 pair of boots (26, 18, D:1) a +0 short sword (33, 16, D:1) a +2 cloak of preservation (36, 35, D:1) a +0 club Level 2 of the Dungeon [Shop] Zulon's General Store a wand of charming (1) (39 gold) a scroll of fear (45 gold) a scroll of noise (13 gold) a +0 spear (39 gold) a book of the Wilderness (494 gold) a +0 whip (32 gold) the +7 great mace "Firestarter" {inner flame, rF++} (925 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. (0, 0, D:2) a +0 dagger (18, -10, D:2) a +0 plate armour (24, 16, D:2) a +0 rapier (24, 37, D:2) a bat corpse (skeletalised by now) (25, 26, D:2) a +0 whip (30, 18, D:2) a jackal corpse (skeletalised by now) (31, 17, D:2) a jackal corpse (skeletalised by now) (37, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 22 arrows (2, -3, D:3) 12 gold pieces (3, 1, D:3) a +0 dagger (6, 13, D:3) a +0 short sword (7, -20, D:3) a +0 spear (13, -21, D:3) a rat corpse (13, -4, D:3) a ball python corpse (16, -28, D:3) a scroll of magic mapping (20, 4, D:3) a hobgoblin corpse (35, 6, D:3) 25 arrows (40, -9, D:3) a +0 leather armour