p0werm0de Level 1 of the Dungeon (13, -44, D:1) a +2 dagger of protection (14, -44, D:1) a +0 dagger (16, -25, D:1) a +0 club (20, -37, D:1) 15 bolts (25, -34, D:1) 23 stones (28, -22, D:1) 23 stones (34, -20, D:1) a +0 club (37, -18, D:1) a +0 club (39, -44, D:1) 15 stones (39, -34, D:1) a +0 dagger (45, -31, D:1) an amulet of magic regeneration (48, -44, D:1) 2 stones a +6 short sword of venom (52, -31, D:1) a +0 club (53, -36, D:1) a +2 short sword of flaming Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (1, -22, D:2) a +2 robe of willpower (1, -9, D:2) a +0 club an adder skeleton (2, -11, D:2) a +0 spear a gnoll skeleton (2, 1, D:2) a rat corpse (3, -9, D:2) a +0 whip (4, -34, D:2) 11 gold pieces (6, -32, D:2) a hobgoblin corpse (25, -3, D:2) 12 stones (26, 5, D:2) a +0 whip (28, 3, D:2) a +6 ring of intelligence (31, -1, D:2) 20 stones (42, -5, D:2) the +2 pair of boots of Kiyrgh {rPois rCorr MP-9 Str+5} Str: It affects your strength (+5). rPois: It protects you from poison. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion.