p0werm0de Level 1 of the Dungeon (3, -18, D:1) a +0 whip 4 stones (5, -20, D:1) 24 stones (8, -8, D:1) a +0 dagger (still there?) 3 stones (still there?) (11, -16, D:1) a +0 club (17, 11, D:1) a +0 short sword (24, -28, D:1) +0 steam dragon scales (27, 8, D:1) a +0 club (27, 20, D:1) a +0 club (28, -25, D:1) a +0 dagger (29, -38, D:1) a +0 short sword (29, -8, D:1) 24 stones (30, 22, D:1) a +0 club (41, -16, D:1) 15 stones (49, -11, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 18, D:2) a +0 leather armour (7, -7, D:2) 6 boomerangs of dispersal (18, -4, D:2) a +0 hand axe (20, 27, D:2) a +0 leather armour (27, 1, D:2) a +0 spear (27, 17, D:2) a staff of cold (32, 20, D:2) a +0 club a +0 hunting sling 10 stones (32, 21, D:2) a +0 club a +2 dagger of speed (34, 19, D:2) a +0 club (34, 20, D:2) a +0 club a +0 dagger (34, 21, D:2) a +8 club a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 hunting sling 15 stones Level 3 of the Dungeon (0, 2, D:3) a +0 robe (12, -11, D:3) 5 poisoned darts (24, -16, D:3) a +0 club (25, -35, D:3) a +0 robe a +0 dagger (31, -9, D:3) a +2 dagger of venom (38, -44, D:3) 9 bolts (45, -16, D:3) a +0 shortbow 23 arrows (47, -43, D:3) a +0 dagger (49, -11, D:3) 23 stones (54, -43, D:3) 14 stones (54, -17, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour (1, 1, D:4) a +0 whip (8, 5, D:4) a +0 club a +0 whip a +0 plate armour (14, 3, D:4) a +0 halberd 6 boomerangs of dispersal (19, 6, D:4) a +0 whip (31, -26, D:4) 2 poisoned darts (37, 19, D:4) a +0 leather armour (42, -18, D:4) 27 stones (50, -7, D:4) a +2 vampiric demon blade (53, -4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -11, D:5) a +0 chain mail (still there?) a +0 club (still there?) (2, -10, D:5) a +0 dagger (3, -11, D:5) a +2 dagger of flaming a +0 robe (3, 16, D:5) a +0 robe (13, -18, D:5) a +0 club (15, 3, D:5) a +0 robe a +0 dagger (15, 26, D:5) a +0 long sword (16, 5, D:5) a +0 leather armour of willpower a +0 short sword (17, -8, D:5) a +0 robe a +0 whip of freezing (23, -16, D:5) a +0 dagger (36, -17, D:5) 18 stones (37, 12, D:5) 16 sling bullets Level 6 of the Dungeon [Shop] Jaubur's Lightly-Used Armoury a -3 double sword (1 gold) a -3 quick blade (1 gold) -3 gold dragon scales (780 gold) a -1 quick blade (120 gold) a -1 demon blade (120 gold) a -2 longbow (1 gold) a -2 triple crossbow (1 gold) a -3 bardiche (1 gold) (0, 0, D:6) a +0 scale mail (3, 14, D:6) 9 stones (7, -10, D:6) a +0 robe (8, 15, D:6) a +0 long sword (16, 17, D:6) a +0 rapier of speed a +0 leather armour (17, 16, D:6) a +0 shortbow 15 arrows (18, -3, D:6) a +0 war axe a +0 robe a +0 dagger (20, -5, D:6) 2 boomerangs a +0 war axe a +0 mace (20, -3, D:6) a +2 trident of freezing (22, -1, D:6) 18 stones a +0 leather armour a +0 flail (24, 28, D:6) a +0 shortbow 21 arrows (30, -4, D:6) a ring of poison resistance a +1 plate armour of poison resistance a +0 plate armour (34, 7, D:6) a +6 ring of intelligence (36, -14, D:6) 23 bolts (38, -4, D:6) a +0 ring mail (43, 1, D:6) a +0 shortbow 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (3, -29, D:7) 22 stones (4, -27, D:7) a +0 club (4, -26, D:7) a +0 leather armour a +0 club (5, -25, D:7) a +0 flail a +0 chain mail a +0 war axe a +0 dagger 7 boomerangs (5, -24, D:7) 2 boomerangs (6, -24, D:7) a +0 short sword (7, -22, D:7) 7 poisoned darts a +0 short sword (8, -22, D:7) 2 stones a +0 dagger (15, 5, D:7) a +0 dagger a +0 robe (17, 14, D:7) a +0 club a +0 spear (18, 13, D:7) a +0 whip a +0 flail (18, 14, D:7) a +1 vorpal spear a +0 scale mail (19, 0, D:7) 21 stones (19, 14, D:7) a +0 spear (27, -1, D:7) a +0 robe (30, -8, D:7) 18 sling bullets (33, -34, D:7) 17 sling bullets (33, 2, D:7) 19 stones (35, -3, D:7) 20 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 long sword a +2 buckler (2, 9, D:8) a +2 long sword of flaming (12, 28, D:8) a +0 shortbow 22 arrows (13, -11, D:8) a +0 short sword 7 poisoned darts (13, -10, D:8) a +0 whip 5 poisoned darts (14, -10, D:8) a +0 short sword a +2 dagger of speed a +0 club a +0 scimitar of flaming a +0 robe of fire resistance a +0 short sword a +0 dagger 3 stones a +0 dagger a +0 robe (14, -9, D:8) a +0 short sword 4 poisoned darts a +0 hand crossbow a +0 dagger 15 bolts a +0 dagger a +0 robe (18, -8, D:8) a +0 dagger (19, -9, D:8) a +0 whip a +0 scale mail (28, 23, D:8) 19 stones (29, 22, D:8) 23 sling bullets (36, -4, D:8) 22 arrows a +0 shortbow (38, 35, D:8) a staff of earth (39, 11, D:8) 17 stones (40, -14, D:8) a +0 whip (45, -5, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Jynwat's Gadget Gallery a wand of paralysis (4) (84 gold) a wand of mindburst (6) (140 gold) a lightning rod (4/4) (420 gold) a wand of paralysis (4) (84 gold) a wand of acid (4) (224 gold) a wand of digging (3) (196 gold) a wand of polymorph (7) (126 gold) a piece from Xom's chessboard (15/15) (280 gold) (0, 0, D:9) a +0 hand axe a +0 war axe a +0 scale mail (1, 0, D:9) a +0 trident a +0 plate armour (1, 1, D:9) a +0 dagger a boomerang a +0 leather armour a +0 dagger a +0 robe (4, -29, D:9) a +0 shortbow 12 arrows (8, 0, D:9) a +0 robe a +3 spear (10, -2, D:9) a +0 robe a +0 short sword (10, -1, D:9) a +0 robe (12, -16, D:9) 22 stones (32, 1, D:9) a staff of conjuration (39, -23, D:9) a wand of charming (2) (40, 22, D:9) a +0 dire flail a +0 hand axe (40, 23, D:9) a +0 club a +0 ring mail a +0 mace a +0 leather armour (54, -16, D:9) a +0 hand axe (55, -17, D:9) a +0 dire flail a +0 chain mail (56, -16, D:9) a +0 flail (57, -16, D:9) a +0 club 12 stones Level 10 of the Dungeon (0, 0, D:10) 21 sling bullets (7, -1, D:10) 4 stones a +0 short sword (8, -3, D:10) a +0 trident (8, 0, D:10) a +0 short sword a +0 dagger 5 stones a +0 dagger a +0 club a +0 flail (9, 0, D:10) a +0 short sword a +1 short sword of draining a +0 plate armour a +0 mace (9, 1, D:10) a +2 dagger of electrocution 3 poisoned darts a +0 whip a +0 plate armour a +0 mace (11, -1, D:10) a +0 giant club a +0 giant club (11, 1, D:10) a +0 giant club a +0 giant spiked club (11, 3, D:10) 16 stones a +0 hand axe (15, -19, D:10) a wand of charming (7) (15, -8, D:10) 29 stones (16, -32, D:10) a +0 mace (16, -3, D:10) a +0 longbow (24, -3, D:10) the +0 leather armour "Citsee" {+Inv} +Inv: It lets you turn invisible. (33, -19, D:10) a +0 war axe (38, 0, D:10) a +0 robe (38, 10, D:10) a +0 dagger (51, -11, D:10) 19 stones (54, -32, D:10) a +0 shortbow 22 arrows (56, -15, D:10) a +0 chain mail (57, 2, D:10) a +0 giant club a +0 giant club Level 11 of the Dungeon (0, 0, D:11) 14 arrows (0, 1, D:11) 23 bolts (1, 6, D:11) a +0 falchion (4, 2, D:11) a ring of magical power a ring of fire (16, 2, D:11) a scroll of amnesia (24, -14, D:11) a +0 quarterstaff (25, -14, D:11) a +0 mace (26, -3, D:11) 4 boomerangs of dispersal (27, -8, D:11) 16 arrows (27, 4, D:11) a +2 fustibalus of flaming (36, 34, D:11) a +0 robe (38, 6, D:11) a +0 helmet (39, -5, D:11) a +0 executioner's axe (39, -4, D:11) a +0 plate armour a +0 flail (40, 9, D:11) 21 stones (43, -11, D:11) a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 troll leather armour (3, -10, D:12) a +0 leather armour (3, 11, D:12) a +0 scale mail of cold resistance (3, 12, D:12) a scroll of fear (3, 13, D:12) a staff of air (3, 14, D:12) a wand of acid (7) (11, -15, D:12) 4 large rocks (14, 25, D:12) 6 boomerangs (16, 25, D:12) 3 large rocks (17, 19, D:12) 5 stones (18, 23, D:12) a +0 ring mail (22, -13, D:12) a +0 dagger (23, 2, D:12) 22 arrows a +0 shortbow (23, 3, D:12) 17 arrows a +0 shortbow (23, 4, D:12) a +0 troll leather armour (23, 5, D:12) 13 sling bullets (25, 1, D:12) 21 arrows a +0 shortbow (25, 2, D:12) 24 arrows a +0 shortbow (25, 3, D:12) 20 arrows a +0 shortbow (30, 3, D:12) a +0 short sword (39, -13, D:12) a +0 dagger a +0 chain mail (41, -12, D:12) a +0 dagger a +0 robe a +0 club a +0 ring mail (41, -11, D:12) 5 large rocks (42, -13, D:12) a +0 dagger of freezing a +0 chain mail (42, -12, D:12) a +0 short sword a +0 scale mail (49, -6, D:12) a +0 plate armour Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow 14 arrows (0, 4, D:13) a +0 flail (12, 37, D:13) a +0 vorpal long sword (16, 12, D:13) a +0 chain mail (17, 30, D:13) a +0 bardiche a +0 leather armour (17, 31, D:13) a +0 buckler of reflection (24, 19, D:13) a +0 plate armour (30, 42, D:13) a +0 rapier a +0 leather armour (39, 39, D:13) 21 stones (42, 15, D:13) an amulet of faith (56, 0, D:13) a +0 scimitar Level 14 of the Dungeon [Shop] Ytyiwef's General Store a potion of attraction (39 gold) 16 sling bullets (104 gold) a +0 chain mail of cold resistance (149 gold) a scroll of noise (13 gold) 4 atropa-tipped darts (31 gold) 2 silver boomerangs (39 gold) 14 stones (18 gold) (0, 0, D:14) 19 arrows (3, 5, D:14) a ring of positive energy (4, -5, D:14) a +1 rapier of freezing (7, -37, D:14) 4 poisoned darts (7, -32, D:14) a +0 dagger (8, -32, D:14) 3 large rocks (9, -8, D:14) a +0 morningstar (20, -15, D:14) a +0 long sword (22, -13, D:14) a +0 mace (26, -6, D:14) a +0 rapier (29, -21, D:14) a +0 trident (33, -33, D:14) a +0 chain mail (34, -2, D:14) 34 arrows a +0 shortbow a +0 shortbow (34, -1, D:14) 24 arrows a +0 shortbow (35, -3, D:14) a +0 longbow 23 arrows (35, -1, D:14) a +0 shortbow 16 arrows (35, 2, D:14) a +0 bardiche (37, -3, D:14) a +0 shortbow 19 arrows (42, -9, D:14) the +0 leather armour "Suinohek" {rN+ Int+4} Int: It affects your intelligence (+4). rN: It protects you from negative energy. (42, -3, D:14) a +0 morningstar (47, -32, D:14) a +0 great mace (49, -20, D:14) a +0 leather armour a +0 halberd (49, -19, D:14) 3 large rocks (50, -17, D:14) 31 stones (60, -27, D:14) a +0 quarterstaff Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (4, 6, D:15) a +0 trident (7, -9, D:15) a +0 glaive a +0 ring mail (8, -10, D:15) 2 javelins (14, 10, D:15) 19 arrows a +0 longbow of freezing a +2 great sword of flaming (17, -15, D:15) a +2 war axe of electrocution (20, -3, D:15) 3 large rocks (21, 12, D:15) 9 bolts (31, 7, D:15) a +0 giant club (31, 8, D:15) a +0 giant spiked club a +0 dire flail (31, 9, D:15) a +0 giant club a +0 whip a +0 robe (32, 8, D:15) a +0 giant club (32, 9, D:15) a +0 glaive (33, 5, D:15) a +2 hand axe of venom (34, 3, D:15) a +0 glaive (34, 5, D:15) a +0 war axe (38, 15, D:15) a +0 buckler a +0 long sword a +0 leather armour (39, 15, D:15) a +2 buckler (40, 20, D:15) 15 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Wapesur's General Store 10 sling bullets (50 gold) 13 bolts (26 gold) 5 poisoned darts (20 gold) 17 stones (17 gold) 5 boomerangs of dispersal (75 gold) a potion of lignification (30 gold) (0, 0, Orc:1) a +0 mace a +0 leather armour (1, 0, Orc:1) a +0 dagger of flaming a +0 robe (2, -1, Orc:1) a +0 flail a +0 dagger a +0 club (2, 0, Orc:1) a +0 hand axe a +0 leather armour a +0 hand axe (2, 1, Orc:1) a +2 falchion of electrocution (3, -1, Orc:1) a +0 hand axe 3 boomerangs a +0 plate armour (26, -3, Orc:1) a +0 leather armour a +0 flail (26, 2, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +0 hand axe (26, 4, Orc:1) 2 potions of degeneration (27, -4, Orc:1) a +0 halberd (27, -3, Orc:1) a +0 flail (still there?) a +0 hand axe (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +0 trident (still there?) a +0 short sword (still there?) (27, -2, Orc:1) a +0 leather armour (still there?) a +0 club (still there?) (27, 2, Orc:1) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 dire flail (still there?) (28, -4, Orc:1) a +0 flail (28, -2, Orc:1) a +4 whip (still there?) a +0 flail (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 flail of protection (still there?) (28, 1, Orc:1) a +0 giant club (28, 2, Orc:1) a +2 trident of protection (29, -8, Orc:1) a +0 ring mail (still there?) a +0 flail (still there?) (29, -6, Orc:1) a +0 whip (29, -3, Orc:1) a +0 giant club (still there?) a +0 giant club (still there?) a +0 flail (still there?) a +0 chain mail (still there?) a +0 dire flail (still there?) a +0 ring mail (still there?) a +0 club (still there?) a +0 leather armour (still there?) a +0 club (still there?) (29, -2, Orc:1) a +0 scale mail (still there?) a +0 mace (still there?) a +1 robe of positive energy (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) a +0 bardiche (still there?) a +0 dagger (still there?) (30, -8, Orc:1) a +0 robe a +0 dagger (31, -8, Orc:1) a +0 ring mail a +0 club (31, -7, Orc:1) a +0 leather armour (still there?) a +0 whip (still there?) (31, -6, Orc:1) a +0 chain mail (still there?) a +0 short sword (still there?) Level 2 of the Orcish Mines [Shop] Ytanousose's Mass Market the +5 bardiche of Traps {pain, Str+7} (761 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+7). a +0 bardiche (99 gold) the +1 plate armour "Oqiungo" {rElec rF++ Regen+ SInv} (700 gold) rF: It greatly protects you from fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. a +0 great mace (71 gold) a +0 tower shield (49 gold) a +0 bardiche (99 gold) a +0 great mace (71 gold) 3 large rocks (23 gold) a +0 giant spiked club (20 gold) [Shop] Qisilisov's Weapon Emporium a +0 shortbow (42 gold) a +0 long sword of protection (86 gold) the +5 falchion of Armageddon {flame, Will++ Str-2 Int+2} (641 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (-2). Int: It affects your intelligence (+2). Will: It greatly increases your willpower. 18 stones (25 gold) a +0 rapier of holy wrath (128 gold) a +1 vorpal shortbow (161 gold) 14 arrows (39 gold) [Shop] Pom Muen's Distillery a potion of cancellation (112 gold) a potion of mutation (112 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of flight (42 gold) [Shop] Niofahie's Jewellery Shoppe a ring of poison resistance (260 gold) a ring of positive energy (260 gold) a +6 ring of intelligence (760 gold) a ring of fire (325 gold) a +4 ring of evasion (468 gold) a ring of protection from fire (325 gold) [Shop] Ekkeqil's Jewellery Shop a ring of protection from fire (425 gold) a ring of fire (425 gold) a ring of magical power (340 gold) a ring of flight (297 gold) an amulet of faith (680 gold) the amulet of Yendor {Reflect Harm Fly SH+5} (664 gold) [amulet of reflection] It reflects blocked missile attacks. Fly: It grants you flight. SH: It affects your SH (+5). Harm: It increases damage dealt and taken. a ring of magical power (340 gold) the ring of Anuruole {rPois rC+ Str+2} (686 gold) [ring of protection from cold] Str: It affects your strength (+2). rC: It protects you from cold. rPois: It protects you from poison. a ring of positive energy (340 gold) [Shop] Qogre's Magic Scroll Shoppe a scroll of holy word (97 gold) a scroll of vulnerability (97 gold) a scroll of amnesia (45 gold) (0, 0, Orc:2) a +0 pair of gloves of dexterity (6, -10, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (7, -10, Orc:2) a +0 club a +0 leather armour (7, -9, Orc:2) a +0 dagger a +0 robe (7, 6, Orc:2) a +0 chain mail a +0 dagger a +0 robe (8, -11, Orc:2) a +0 mace a +0 plate armour (8, 7, Orc:2) a +0 dagger a +0 robe (9, 20, Orc:2) a +0 hand axe a +0 chain mail (10, -1, Orc:2) a +0 broad axe (10, 12, Orc:2) a +0 trident a +0 chain mail (11, 7, Orc:2) a +1 flail of holy wrath (13, 5, Orc:2) a +0 long sword a +0 leather armour (13, 6, Orc:2) a +0 hand axe a +0 dagger a +0 robe (14, 5, Orc:2) a +0 dagger a +0 robe a +1 hand axe of freezing a +0 chain mail (14, 6, Orc:2) a +0 dagger a +1 robe of willpower a +0 dagger a +0 robe (15, 6, Orc:2) a +0 mace a +0 chain mail a +0 dagger a +0 robe a +0 scimitar a +0 leather armour a +0 war axe a +0 plate armour a +0 trident a +0 leather armour (15, 7, Orc:2) a +0 scimitar a +0 plate armour a +0 war axe a +0 chain mail a +0 mace of protection a +0 ring mail a +0 scimitar 2 boomerangs a +0 plate armour a +3 battleaxe a +0 plate armour a +0 dagger a +0 robe (15, 8, Orc:2) a +0 club (15, 22, Orc:2) a +0 dagger (15, 24, Orc:2) a +0 mace (16, 21, Orc:2) a +0 robe a +0 dagger (16, 22, Orc:2) a +0 vampiric short sword (16, 25, Orc:2) a +0 trident a boomerang a +0 chain mail (17, 21, Orc:2) a +0 vorpal hand axe a +0 leather armour a +0 leather armour a +0 dagger a +0 robe a +5 dagger (17, 23, Orc:2) a +0 flail 2 boomerangs a +0 chain mail a +0 dagger a +0 robe a +0 flail a +0 whip (18, 21, Orc:2) a +0 robe a +0 dagger (18, 23, Orc:2) a +0 hand axe a +0 club (21, -4, Orc:2) a +0 club (21, -1, Orc:2) a +0 long sword a +0 chain mail (21, 2, Orc:2) a +0 halberd a +0 plate armour (21, 3, Orc:2) a +0 dagger a +0 robe (22, 2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (22, 3, Orc:2) a +0 short sword a +0 ring mail (22, 4, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (23, 3, Orc:2) a +0 hand axe a +0 mace a +0 chain mail (23, 4, Orc:2) a +0 club (23, 5, Orc:2) a +1 dagger of venom a +0 robe (24, 3, Orc:2) a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 stones (7, -6, Lair:1) a +0 robe (8, 16, Lair:1) a +0 ring mail (16, -11, Lair:1) the +4 whip "Daodion" {vorpal, MP+9 Str+6} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). MP: It affects your magic capacity (+9). (27, 30, Lair:1) a +0 arbalest (34, 34, Lair:1) a +0 ring mail (38, 28, Lair:1) a +0 ring mail (40, 20, Lair:1) a +0 vorpal long sword (52, 20, Lair:1) a potion of brilliance (53, 18, Lair:1) a +1 helmet of see invisible (55, 34, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (6, 7, Lair:2) a +1 plate armour of cold resistance (12, 0, Lair:2) a +3 scimitar of electrocution (45, 37, Lair:2) a +0 ring mail (47, 31, Lair:2) a wand of charming (5) (51, 32, Lair:2) 14 stones (52, -19, Lair:2) a +3 quick blade a ring of ice a ring of positive energy a scroll of noise a ring of flight Level 3 of the Lair of Beasts (0, 0, Lair:3) 3 javelins (0, 5, Lair:3) a +0 hunting sling (6, 13, Lair:3) 28 stones (7, 22, Lair:3) 15 bolts (9, 5, Lair:3) 22 arrows (10, -15, Lair:3) 19 bolts (33, -23, Lair:3) a potion of heal wounds (33, -20, Lair:3) the +10 great sword of Lianus {flame, rF++ rC- Str+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+3). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. (33, -19, Lair:3) a scroll of fear (35, -25, Lair:3) a ring of flight (37, 10, Lair:3) a +3 double sword of holy wrath (40, 3, Lair:3) a +0 dagger (48, -10, Lair:3) a +0 dagger Level 4 of the Lair of Beasts (4, 39, Lair:4) 18 bolts (5, 40, Lair:4) a +2 vorpal battleaxe a +0 scale mail (27, 49, Lair:4) 23 arrows (48, 19, Lair:4) a +0 flail (49, 17, Lair:4) a +0 mace (49, 20, Lair:4) a +0 glaive (50, 17, Lair:4) a +0 robe a +0 war axe (53, 49, Lair:4) 14 arrows Level 5 of the Lair of Beasts (7, 27, Lair:5) 3 poisoned darts (14, 29, Lair:5) a staff of cold (18, 38, Lair:5) a +0 pair of gloves (21, 54, Lair:5) 21 arrows (23, 26, Lair:5) a +0 hunting sling (24, 11, Lair:5) 22 stones (29, 16, Lair:5) 12 stones (38, 47, Lair:5) a +0 robe (40, 37, Lair:5) 17 bolts (44, 4, Lair:5) a +0 club (44, 45, Lair:5) a +0 hand axe (45, 40, Lair:5) a +0 giant spiked club (53, 32, Lair:5) a +0 falchion (53, 41, Lair:5) a +0 chain mail (55, 23, Lair:5) the +6 war axe of Guile {vorpal, rPois Str+6 Dex-5} It inflicts extra damage upon your enemies. Str: It affects your strength (+6). Dex: It affects your dexterity (-5). rPois: It protects you from poison. (56, 35, Lair:5) a book of Armaments (62, 27, Lair:5) a +0 mace (63, 19, Lair:5) 11 stones Level 6 of the Lair of Beasts (8, 30, Lair:6) 30 bolts (9, 37, Lair:6) a book of Beasts (13, 4, Lair:6) a +0 giant club (13, 22, Lair:6) a +0 helmet (13, 30, Lair:6) a scroll of noise (15, 6, Lair:6) a +0 cloak (20, 4, Lair:6) a +1 plate armour of fire resistance (24, 4, Lair:6) 18 sling bullets (25, 4, Lair:6) a +0 leather armour (27, -5, Lair:6) a wand of flame (15) (28, -5, Lair:6) a +4 vorpal great sword (29, 11, Lair:6) a +0 scale mail (29, 46, Lair:6) a +0 chain mail (32, 9, Lair:6) a +2 rapier of distortion (38, 19, Lair:6) 19 stones (38, 54, Lair:6) a +0 robe (43, 30, Lair:6) the +10 trident of Objectivity {vorpal, Fly} It inflicts extra damage upon your enemies. Fly: It grants you flight. (44, 21, Lair:6) a box of beasts (46, 33, Lair:6) 20 stones (46, 34, Lair:6) 12 stones (47, 34, Lair:6) 7 stones (48, 32, Lair:6) 22 stones (48, 34, Lair:6) 13 stones (50, 37, Lair:6) a +0 spear (59, 26, Lair:6) a +0 ring mail (69, 30, Lair:6) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a +0 hunting sling (13, 32, Shoals:1) 13 stones (15, 44, Shoals:1) a +0 trident 3 silver boomerangs (16, 45, Shoals:1) a +0 spear (17, 20, Shoals:1) a +0 spear a +1 hunting sling of freezing 15 stones (17, 21, Shoals:1) a +0 spear a +0 hunting sling 28 stones (18, 20, Shoals:1) a +0 spear (25, 22, Shoals:1) a +0 trident (28, 14, Shoals:1) a +0 pair of boots (31, -2, Shoals:1) a potion of brilliance (34, -4, Shoals:1) 30 stones (35, 11, Shoals:1) a +0 robe a +2 rapier of venom (36, 13, Shoals:1) a +0 trident (37, 12, Shoals:1) a +0 chain mail a +2 battleaxe of draining (37, 13, Shoals:1) a +0 trident (40, 39, Shoals:1) a +0 ring mail Level 2 of the Shoals (2, -16, Shoals:2) a +0 great sword (8, -13, Shoals:2) a +0 trident 2 boomerangs (20, -22, Shoals:2) a +0 hunting sling a +1 vampiric spear 24 stones (22, -34, Shoals:2) a +0 shortbow (40, -6, Shoals:2) a +0 pair of gloves (47, -21, Shoals:2) a scroll of noise (52, -7, Shoals:2) 10 stones Level 3 of the Shoals (0, 0, Shoals:3) a +0 mace (6, 0, Shoals:3) 23 stones (6, 2, Shoals:3) 17 arrows a +0 spear of venom a +0 longbow (7, -17, Shoals:3) a +0 leather armour (7, 3, Shoals:3) 20 sling bullets (still there?) a +0 spear (still there?) a +0 hunting sling (still there?) (7, 4, Shoals:3) a +0 spear a +0 hunting sling 10 sling bullets (8, -14, Shoals:3) a +0 trident (unseen) (8, 2, Shoals:3) 25 sling bullets (still there?) a +0 quarterstaff (still there?) a +0 hunting sling (still there?) (22, -18, Shoals:3) a +0 trident (23, -11, Shoals:3) 13 stones (26, 11, Shoals:3) a +0 spear (27, -19, Shoals:3) a +2 vampiric trident (28, -38, Shoals:3) a +0 hunting sling a +0 club 27 stones (28, 9, Shoals:3) a +0 trident (28, 10, Shoals:3) a +0 spear (29, -38, Shoals:3) a +0 longbow a +0 club 10 arrows (29, 10, Shoals:3) a +2 vampiric trident a +0 robe (30, -39, Shoals:3) a +0 spear a +0 hunting sling a +0 club a +0 hunting sling 24 stones (30, -38, Shoals:3) a +0 spear a +0 hunting sling 13 stones (30, 2, Shoals:3) a box of beasts (30, 10, Shoals:3) a +0 spear (31, 8, Shoals:3) a +0 spear (32, -25, Shoals:3) a +1 war axe of flaming (32, -3, Shoals:3) a +0 chain mail (33, -34, Shoals:3) 3 boomerangs (34, -5, Shoals:3) a +0 trident a boomerang (35, -8, Shoals:3) 20 arrows (39, -18, Shoals:3) 2 potions of flight (46, -16, Shoals:3) a +6 vorpal spear a javelin a +0 leather armour (46, -15, Shoals:3) a +0 trident (46, -13, Shoals:3) a +0 trident (47, -16, Shoals:3) a +0 spear (48, -18, Shoals:3) a +4 antimagic spear 3 javelins a +0 leather armour (50, -43, Shoals:3) 21 arrows (50, -13, Shoals:3) a +2 trident of freezing a boomerang (52, -3, Shoals:3) 14 stones (55, -38, Shoals:3) 10 stones (57, -38, Shoals:3) 23 stones Level 4 of the Shoals (0, 0, Shoals:4) 21 stones (7, 0, Shoals:4) a +0 trident 2 boomerangs a +0 spear a +0 hunting sling 16 stones (7, 1, Shoals:4) the +9 hand axe "Kosoddis" {vorpal, rElec rN+ MP+9 Str-2} It inflicts extra damage upon your enemies. Str: It affects your strength (-2). rElec: It insulates you from electricity. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (8, -2, Shoals:4) a +0 trident a boomerang of dispersal (10, -5, Shoals:4) a +0 trident 3 boomerangs (10, -4, Shoals:4) a +2 spear of flaming 3 javelins a +0 leather armour (10, -2, Shoals:4) a +0 trident a boomerang (13, -1, Shoals:4) 8 sling bullets (14, -2, Shoals:4) a +0 trident 2 boomerangs of dispersal (15, 11, Shoals:4) 3 sling bullets (18, -5, Shoals:4) a +0 spear a +0 longbow 19 arrows (19, -8, Shoals:4) a +0 longbow a +0 club 17 arrows (19, -7, Shoals:4) a +0 quarterstaff a +0 hunting sling 20 sling bullets (19, -6, Shoals:4) a +0 hunting sling a +0 spear 19 sling bullets (19, 4, Shoals:4) a +0 trident (20, -19, Shoals:4) a +0 trident a +0 leather armour (20, -8, Shoals:4) a +0 rapier a +0 robe (20, -7, Shoals:4) a +0 club a +0 fustibalus 14 sling bullets (20, -6, Shoals:4) a +0 spear a +0 hunting sling 11 sling bullets (21, -7, Shoals:4) 2 large rocks a +0 trident (22, -18, Shoals:4) a +0 longbow a +0 spear 15 arrows (22, 11, Shoals:4) a +0 trident (23, -7, Shoals:4) a +0 spear 3 javelins a +0 leather armour (24, 12, Shoals:4) a +0 spear (27, 12, Shoals:4) a +0 spear a +0 hunting sling 19 stones (33, 6, Shoals:4) a +0 longbow a +0 quarterstaff 22 arrows (34, -15, Shoals:4) a +0 longbow a +0 quarterstaff 27 arrows (35, -14, Shoals:4) a +0 chain mail the +2 hat of the Bear Spirit {Spirit, *Rage Will++} Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (35, 10, Shoals:4) a phial of floods (35, 12, Shoals:4) a staff of air (36, -13, Shoals:4) the +3 hand axe "Iressek" {pain, rPois rC+ Dex+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). rC: It protects you from cold. rPois: It protects you from poison. (37, -12, Shoals:4) a +1 long sword of electrocution (39, 8, Shoals:4) a +0 longbow a +0 club 16 arrows (41, -9, Shoals:4) a +0 longbow a +0 quarterstaff 22 arrows (42, -9, Shoals:4) a +0 club a +0 fustibalus 14 sling bullets (42, -8, Shoals:4) a +2 trident of venom a +0 leather armour (43, -9, Shoals:4) a +0 longbow a +0 quarterstaff 11 arrows (48, -3, Shoals:4) a staff of air Level 1 of the Snake Pit (0, 0, Snake:1) a +0 plate armour (4, 13, Snake:1) a +0 arbalest a +0 trident 18 bolts (4, 14, Snake:1) a +0 trident a +0 robe (5, 14, Snake:1) a +1 arbalest of flaming a +0 long sword 16 bolts (6, 14, Snake:1) a +0 trident a +0 robe (7, 1, Snake:1) a phial of floods (11, 2, Snake:1) 15 stones (17, 13, Snake:1) a +0 club (20, -4, Snake:1) a +0 bardiche (20, 10, Snake:1) a +0 dagger (20, 14, Snake:1) a +0 short sword a +0 robe (24, -2, Snake:1) a +0 shortbow a +0 long sword 18 arrows (24, -1, Snake:1) a +0 scimitar (25, 13, Snake:1) a +0 glaive (25, 14, Snake:1) a +0 halberd a +0 robe (25, 16, Snake:1) a +0 halberd a +0 robe (26, 15, Snake:1) a +0 long sword a +0 robe (28, -2, Snake:1) a +0 great sword (29, 15, Snake:1) a +0 hand axe a +0 robe a scroll of amnesia (29, 24, Snake:1) a +0 battleaxe a +0 robe (34, 10, Snake:1) a +2 shortbow of freezing (35, 27, Snake:1) 22 stones (35, 39, Snake:1) a scroll of noise (37, 15, Snake:1) a +0 glaive (38, 15, Snake:1) a +0 robe a +0 glaive (38, 17, Snake:1) a +0 pair of boots (39, 17, Snake:1) a +0 battleaxe of flaming (39, 19, Snake:1) a +0 robe a +0 battleaxe (40, 15, Snake:1) 12 stones (43, 37, Snake:1) a +0 long sword (45, 14, Snake:1) a potion of degeneration (47, 36, Snake:1) a +0 spear (50, 37, Snake:1) a +0 robe a +0 halberd Level 2 of the Snake Pit (0, 0, Snake:2) 21 sling bullets (3, 34, Snake:2) 23 stones (7, 32, Snake:2) a +0 spear (8, 31, Snake:2) a +0 battleaxe (9, 31, Snake:2) a +0 glaive (12, 4, Snake:2) a +0 short sword a +0 robe (18, 18, Snake:2) an amulet of magic regeneration (19, 22, Snake:2) a +0 spear of venom (19, 32, Snake:2) a +0 trident (22, 17, Snake:2) a +0 halberd a +0 robe (22, 18, Snake:2) a +0 war axe a +0 robe (22, 27, Snake:2) a +0 short sword (23, 16, Snake:2) a +0 shortbow of flaming 25 arrows (24, 18, Snake:2) a +0 whip (27, 6, Snake:2) 16 stones (28, 16, Snake:2) 6 poisoned darts (30, 11, Snake:2) the +5 spear of the Maze {vorpal, rPois Dex+4 SInv} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. (31, 23, Snake:2) a scroll of amnesia (32, 12, Snake:2) a +0 glaive (32, 13, Snake:2) a +0 glaive (33, 12, Snake:2) a +0 glaive (33, 15, Snake:2) a +0 robe a +0 quarterstaff (34, 45, Snake:2) 21 sling bullets (35, -4, Snake:2) a +1 hand axe of holy wrath (35, 44, Snake:2) a +0 battleaxe a +0 robe (37, 26, Snake:2) a +0 dire flail (38, 10, Snake:2) 24 bolts (38, 28, Snake:2) a +0 robe a +0 vorpal halberd (39, 27, Snake:2) a +0 dire flail (42, 2, Snake:2) a +1 robe of fire resistance a +0 scimitar (42, 28, Snake:2) 19 stones (43, 2, Snake:2) 15 arrows a +0 shortbow of flaming (43, 3, Snake:2) a +0 spear a +0 long sword (44, -2, Snake:2) a potion of flight (44, 2, Snake:2) a +0 halberd (44, 3, Snake:2) a +0 dire flail Level 3 of the Snake Pit (2, -11, Snake:3) a +0 halberd a +0 robe (2, -10, Snake:3) 10 datura-tipped darts (4, -28, Snake:3) a wand of flame (6) (12, 3, Snake:3) a +0 pair of boots (19, -22, Snake:3) a +0 morningstar (29, -31, Snake:3) 23 arrows a +0 shortbow of flaming (29, -8, Snake:3) a +0 mace a ring of see invisible a +3 halberd a +0 halberd a +0 robe a +0 dire flail (29, -7, Snake:3) a +2 robe of the Archmagi a +0 dagger (30, -9, Snake:3) 35 arrows (still there?) a +0 shortbow of flaming (still there?) a +0 robe (still there?) a +1 dire flail of protection (still there?) (30, -8, Snake:3) a +1 glaive (31, -8, Snake:3) a +0 kite shield of reflection a +0 robe a +1 scimitar of holy wrath (32, -9, Snake:3) a +2 kite shield of cold resistance the +8 ring mail of Hutegebb {rN+++ Will- Int+4 Dex-4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. Will: It decreases your willpower. a +0 scimitar (33, -35, Snake:3) a +0 club (39, -25, Snake:3) 21 stones (43, 1, Snake:3) 12 arrows a +0 shortbow of flaming (47, -13, Snake:3) a +0 dire flail (47, -12, Snake:3) a +0 robe a +0 dagger (47, 8, Snake:3) a +0 buckler (48, -12, Snake:3) a +0 flail (48, -11, Snake:3) a +0 spear (52, 3, Snake:3) a book of Necromancy Level 4 of the Snake Pit [Shop] Opeeh's Antique Weapon Shoppe a +0 quarterstaff (140 gold) a +0 dagger (70 gold) a +0 dagger (70 gold) a +0 dagger (70 gold) a +2 battleaxe of distortion (987 gold) a +0 giant spiked club (66 gold) the +10 mace "Cueze" {vorpal, Str-5 Dex+6} (2226 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (-5). Dex: It affects your dexterity (+6). a +2 falchion of freezing (609 gold) [Shop] Jikhothro's Book Emporium a Grand Grimoire (612 gold) a book of Spectacle (576 gold) a book of Spatial Translocations (468 gold) a book of Geomancy (324 gold) a book of Death (792 gold) a book of Power (756 gold) a book of Decay (540 gold) Great Wizards, Vol. II (684 gold) a book of Rime (504 gold) (0, 0, Snake:4) a wand of flame (7) (4, 21, Snake:4) a +0 short sword (14, -2, Snake:4) a +0 halberd (14, 0, Snake:4) a +0 robe 21 arrows a +0 hand axe a +0 longbow (16, -5, Snake:4) a +0 halberd a +0 robe (17, 28, Snake:4) a +0 battleaxe (20, -1, Snake:4) a +0 flail a +0 robe (23, 3, Snake:4) a +3 flail of holy wrath (23, 15, Snake:4) a +0 long sword (30, 11, Snake:4) a +0 shortbow a +0 glaive 8 arrows a +0 robe (30, 13, Snake:4) a +0 short sword a +0 robe (31, 11, Snake:4) a +0 hand axe (31, 12, Snake:4) a +0 shortbow a +0 hand axe 17 arrows a +0 robe (32, 11, Snake:4) a +0 shortbow a +0 halberd 17 arrows a +0 arbalest a +0 halberd 17 bolts a +0 robe (33, 10, Snake:4) a +0 battleaxe a +0 robe (34, 9, Snake:4) a +0 club a +0 robe (34, 17, Snake:4) a +0 longbow a +0 battleaxe 16 arrows (34, 18, Snake:4) a +0 dire flail a +0 trident (34, 19, Snake:4) a +4 halberd a +0 robe (35, 10, Snake:4) a +0 dire flail (36, 10, Snake:4) a +0 long sword a +0 war axe a +0 whip 20 bolts a +0 whip a +0 robe (36, 18, Snake:4) a +0 halberd a +0 arbalest 28 bolts (36, 22, Snake:4) a +0 battleaxe a +0 robe (37, -6, Snake:4) a +0 trident (37, 35, Snake:4) a +2 lajatang of distortion (38, 10, Snake:4) a +0 robe a +0 robe a +0 robe a +0 halberd a +0 arbalest (38, 23, Snake:4) a +0 war axe (38, 34, Snake:4) a +3 trident (39, 2, Snake:4) a +0 broad axe (39, 8, Snake:4) a +0 shortbow of flaming 21 arrows a +0 spear a +0 robe (40, -3, Snake:4) 6 boomerangs (40, 8, Snake:4) a +2 scimitar of protection (40, 9, Snake:4) a +0 halberd (40, 33, Snake:4) 21 arrows (41, -25, Snake:4) an amulet of magic regeneration an amulet of the acrobat a ring of resist corrosion a +1 vampiric hand axe (42, -9, Snake:4) a +0 long sword a +0 robe (54, 27, Snake:4) a +0 halberd a +0 robe (57, 0, Snake:4) a +0 short sword (59, -4, Snake:4) a +0 robe a +0 flail (61, 0, Snake:4) a +0 robe a +1 halberd of protection (61, 2, Snake:4) a +0 dire flail (61, 3, Snake:4) a +0 war axe (62, 3, Snake:4) a +0 robe a +0 whip (66, -24, Snake:4) a book of Blood (66, 17, Snake:4) a +0 whip Level 2 of the Pits of Slime (11, -8, Slime:2) a +1 hand axe of flaming Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +2 robe "Zuvimorr" {Will+ Str-2 Dex+2} Str: It affects your strength (-2). Dex: It affects your dexterity (+2). Will: It increases your willpower. (1, 4, Slime:5) 16 sling bullets (1, 5, Slime:5) a +0 broad axe (2, -4, Slime:5) a +2 plate armour of cold resistance (2, 3, Slime:5) a +0 chain mail (2, 5, Slime:5) a box of beasts (3, -5, Slime:5) a staff of fire (3, -3, Slime:5) a +0 vorpal battleaxe (3, -2, Slime:5) a scroll of noise (3, 4, Slime:5) a +0 flail of protection (3, 5, Slime:5) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. Str: It affects your strength (+7). (3, 6, Slime:5) a ring of resist corrosion (4, -7, Slime:5) a +0 long sword (4, -4, Slime:5) a ring of protection from cold (4, -3, Slime:5) a ring of positive energy (4, 4, Slime:5) 3 datura-tipped darts (4, 5, Slime:5) a phantom mirror (4, 7, Slime:5) 9 stones (4, 8, Slime:5) a +0 scale mail (5, -2, Slime:5) a +1 robe of cold resistance (5, 3, Slime:5) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 SInv} [ring of see invisible] AC: It affects your AC (+1). EV: It affects your evasion (+1). Str: It affects your strength (+1). Int: It affects your intelligence (+1). Dex: It affects your dexterity (+1). SInv: It lets you see invisible. (5, 7, Slime:5) 55 gold pieces (10, -6, Slime:5) a book of the Hunter (10, -2, Slime:5) a staff of death (10, 3, Slime:5) a staff of fire (10, 7, Slime:5) a +0 pair of gloves (11, -7, Slime:5) a +0 leather armour (11, -5, Slime:5) an amulet of the acrobat (11, -3, Slime:5) 12 stones (11, 5, Slime:5) a +0 crystal plate armour of cold resistance a +0 kite shield of fire resistance (11, 6, Slime:5) a +2 dagger of venom (11, 8, Slime:5) 25 arrows (12, -6, Slime:5) a +0 leather armour (12, -3, Slime:5) a staff of conjuration (12, -2, Slime:5) 19 stones (12, 4, Slime:5) the amulet of Spontaneous Combustion {Reflect rN++ SH+5} [amulet of reflection] It reflects blocked missile attacks. rN: It greatly protects you from negative energy. SH: It affects your SH (+5). the ring "Toikulu" {rElec rPois rF- rN+ Dex+7} [ring of positive energy] Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. a ring of protection from cold a ring of see invisible (12, 5, Slime:5) a +1 hand axe of venom (12, 6, Slime:5) a box of beasts (12, 7, Slime:5) a +0 mace (13, -4, Slime:5) a phantom mirror (13, -3, Slime:5) a +0 helmet (13, -2, Slime:5) 32 gold pieces (13, 3, Slime:5) a +2 pair of boots (13, 4, Slime:5) a +0 robe (13, 6, Slime:5) 4 boomerangs of dispersal (14, -4, Slime:5) a +0 halberd (14, -3, Slime:5) a +0 longbow Level 1 of the Realm of Zot (3, -1, Zot:1) 17 bolts (6, 1, Zot:1) a +0 arbalest (9, 7, Zot:1) 10 gold pieces (10, 5, Zot:1) 6 stones (10, 6, Zot:1) a +0 ring mail (17, 12, Zot:1) 20 gold pieces (23, -3, Zot:1) a +0 trident (23, -2, Zot:1) a +0 dire flail (24, 21, Zot:1) a +0 trident (24, 23, Zot:1) a +0 hunting sling (25, -4, Zot:1) a +0 short sword (still there?) a +0 cloak (still there?) (25, -3, Zot:1) a +0 glaive Level 2 of the Realm of Zot (0, 0, Zot:2) 33 arrows (6, -3, Zot:2) a +4 scimitar of flaming (34, -23, Zot:2) a +0 vampiric long sword (still there?) a +0 cloak (still there?) (35, -23, Zot:2) a +0 whip (still there?) a +0 cloak (still there?) a +0 war axe (still there?) (35, -22, Zot:2) a +0 war axe (still there?) a +0 dagger (still there?) a +1 cloak (still there?) (35, -21, Zot:2) a +0 cloak (35, -17, Zot:2) a +0 whip a +0 cloak Level 3 of the Realm of Zot (0, 0, Zot:3) a potion of mutation (2, -5, Zot:3) a +3 long sword (unseen) (5, -5, Zot:3) a +2 glaive of venom a +0 plate armour (5, -3, Zot:3) a +0 cloak (unseen) (5, -2, Zot:3) a +4 trident (unseen) (6, -8, Zot:3) the +5 dagger of Xisupt {drain, rPois rF- Int+2 Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rPois: It protects you from poison. (6, -5, Zot:3) a +0 great sword a +0 plate armour (6, -4, Zot:3) a +0 cloak (still there?) a +0 long sword (still there?) a +0 cloak (still there?) a +0 long sword (still there?) (6, -3, Zot:3) a +0 cloak (still there?) a +0 long sword of holy wrath (still there?) a +0 cloak (still there?) a +0 rapier (still there?) (6, -2, Zot:3) a +0 dire flail (7, -3, Zot:3) a +0 scimitar (still there?) a +0 trident (still there?) (7, -2, Zot:3) a +0 cloak (still there?) a +3 battleaxe (still there?) a +0 cloak (still there?) a +0 short sword (still there?) (11, 3, Zot:3) a +0 leather armour (21, -27, Zot:3) a +0 great mace a +0 cloak (21, -26, Zot:3) a +0 long sword +0 shadow dragon scales a +0 short sword a +0 cloak a +0 trident (22, -26, Zot:3) a +0 war axe a +0 halberd (23, -27, Zot:3) a +0 flail (23, -26, Zot:3) a +0 hand axe a +0 dagger a +0 cloak (30, -2, Zot:3) a +0 long sword (30, -1, Zot:3) a +0 hand axe (30, 0, Zot:3) a +2 cloak of stealth (31, -2, Zot:3) a +1 hand axe of flaming (32, -1, Zot:3) a +0 long sword (32, 1, Zot:3) a +0 dagger (still there?) a +1 cloak (still there?) Level 4 of the Realm of Zot (0, 0, Zot:4) 24 arrows (7, -2, Zot:4) 21 gold pieces Level 5 of the Realm of Zot (13, -43, Zot:5) the +1 chain mail of Winter {rElec rC+ Will-} rC: It protects you from cold. rElec: It insulates you from electricity. Will: It decreases your willpower. (19, -5, Zot:5) a potion of degeneration (20, -45, Zot:5) 8 gold pieces (26, -31, Zot:5) 28 scrolls of identify (34, -30, Zot:5) a +0 broad axe (36, -9, Zot:5) a scroll of amnesia (38, -13, Zot:5) a +2 vorpal great sword a +0 cloak (39, -13, Zot:5) a +0 mace (39, -12, Zot:5) a +0 dagger a +0 cloak (40, -14, Zot:5) a +2 cloak of stealth (40, -13, Zot:5) a +0 vorpal scimitar (40, -12, Zot:5) a +0 glaive a +1 cloak (40, -11, Zot:5) +0 storm dragon scales (41, -47, Zot:5) a +11 club (44, -40, Zot:5) a +2 trident of flaming Level 1 of the Depths (0, 0, Depths:1) a +0 great mace a +0 plate armour (4, -13, Depths:1) 19 arrows (13, -20, Depths:1) a +0 plate armour a +0 long sword (13, -19, Depths:1) a +0 dire flail a +2 dire flail of venom (14, -20, Depths:1) a +0 troll leather armour (14, -17, Depths:1) a +0 buckler (16, -12, Depths:1) a +0 ring mail (23, -7, Depths:1) 24 arrows (24, -34, Depths:1) +0 fire dragon scales (25, -34, Depths:1) a +2 great sword of flaming (25, 7, Depths:1) a +0 whip (27, 0, Depths:1) a +0 long sword a +0 robe (29, -42, Depths:1) 17 bolts (29, -7, Depths:1) 19 sling bullets (35, 0, Depths:1) 3 large rocks (48, -24, Depths:1) a +2 battleaxe of freezing (50, -28, Depths:1) a +0 great sword of flaming (51, -27, Depths:1) a +2 battleaxe of freezing (53, -40, Depths:1) a +3 battleaxe of freezing (53, -27, Depths:1) the +6 acid dragon scales of Zasuuhu {rElec rCorr MP-9 Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. a +7 battleaxe of freezing (54, -26, Depths:1) a +1 battleaxe of freezing 2 large rocks a +1 battleaxe of freezing a +0 great sword of flaming (54, -24, Depths:1) +0 storm dragon scales (54, -20, Depths:1) a +0 battleaxe of freezing (55, -21, Depths:1) a +1 battleaxe of freezing (55, -6, Depths:1) 29 stones (61, -17, Depths:1) a +0 dagger a +0 robe of cold resistance (64, -28, Depths:1) 13 arrows (64, -27, Depths:1) 24 arrows (64, -22, Depths:1) the +1 leather armour of Feasting {Str+5 Int+5} Str: It affects your strength (+5). Int: It affects your intelligence (+5). (64, -21, Depths:1) a phial of floods (64, -16, Depths:1) a +1 plate armour of poison resistance (64, -15, Depths:1) 18 stones (64, -10, Depths:1) 20 stones Level 2 of the Depths (0, 0, Depths:2) a +0 whip (3, 4, Depths:2) a +0 leather armour (5, 1, Depths:2) a +0 robe (5, 4, Depths:2) a +0 dire flail a +0 dire flail (6, 4, Depths:2) +0 shadow dragon scales a +0 dire flail a +2 dire flail of protection (7, -1, Depths:2) a +1 great sword of flaming (8, 0, Depths:2) a +2 battleaxe of freezing (9, -9, Depths:2) 16 bolts (9, 0, Depths:2) a +0 plate armour (9, 5, Depths:2) 4 javelins (10, -1, Depths:2) a +1 plate armour of positive energy (10, 0, Depths:2) 26 arrows (11, -2, Depths:2) a +2 spear of pain (11, -1, Depths:2) the +6 hunting sling of Fischani {speed, Str+4 Dex+5} Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Dex: It affects your dexterity (+5). (11, 0, Depths:2) a +2 triple crossbow of flaming (12, -32, Depths:2) 20 stones (14, -40, Depths:2) 20 arrows (14, -9, Depths:2) a +3 hunting sling (15, -25, Depths:2) 26 stones (15, -19, Depths:2) a +0 robe (15, 0, Depths:2) 2 javelins (17, -42, Depths:2) 25 arrows (17, -33, Depths:2) a +0 pair of gloves (18, -28, Depths:2) a +0 troll leather armour (19, -31, Depths:2) a +0 troll leather armour (19, -28, Depths:2) a +0 troll leather armour (19, -3, Depths:2) 3 large rocks a +0 dagger a +0 robe a +0 great sword of holy wrath a +0 longbow 30 arrows a +4 ring mail (19, -1, Depths:2) 6 large rocks a +0 war axe a +0 ring mail a +0 buckler of protection a +2 battleaxe of freezing a +0 dagger a +0 robe a +0 robe (20, -38, Depths:2) a +0 scale mail (20, -1, Depths:2) a +0 battleaxe of freezing (21, -36, Depths:2) a +0 troll leather armour (21, -35, Depths:2) a +0 troll leather armour (21, -1, Depths:2) 3 poisoned darts (22, -34, Depths:2) a +0 troll leather armour (22, -33, Depths:2) a +0 dagger (23, -39, Depths:2) 15 sling bullets (23, -36, Depths:2) a +0 troll leather armour (24, -28, Depths:2) 14 stones (25, -30, Depths:2) a +4 broad axe of flaming the +3 war axe of Instant Death {flame, rF+ rC++ Int-5 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). rF: It protects you from fire. rC: It greatly protects you from cold. SInv: It lets you see invisible. the +10 dagger "Arbiter" {drain, rC+ Str+3} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+3). rC: It protects you from cold. a +2 broad axe of protection (25, -17, Depths:2) a +1 great sword of flaming (27, -37, Depths:2) a +0 dire flail a +0 dire flail (27, -14, Depths:2) 8 bolts (27, -13, Depths:2) 22 stones (28, -41, Depths:2) a +3 great sword of flaming a +0 chain mail (28, -40, Depths:2) a +0 scimitar of draining a +0 chain mail (28, -38, Depths:2) a +5 glaive of flaming a +0 plate armour (28, -12, Depths:2) +0 ice dragon scales (still there?) a +2 battleaxe of freezing (still there?) (29, -42, Depths:2) a +5 demon blade of draining a +0 chain mail a +0 battleaxe a +0 chain mail (29, -41, Depths:2) 4 large rocks (30, -14, Depths:2) a +0 robe 4 large rocks (31, -37, Depths:2) a +0 plate armour (31, -31, Depths:2) a +0 ring mail (31, -15, Depths:2) 2 javelins (37, -19, Depths:2) 2 potions of brilliance (37, -5, Depths:2) a +0 kite shield (38, -25, Depths:2) 6 bolts (38, 6, Depths:2) a +0 club (39, -17, Depths:2) a +0 flail (39, -12, Depths:2) a +0 antimagic flail a +0 animal skin (40, -46, Depths:2) a +2 pair of boots (40, -26, Depths:2) 17 sling bullets (40, -7, Depths:2) a +0 falchion (44, -2, Depths:2) a +2 short sword of speed (45, -18, Depths:2) 18 bolts (50, 2, Depths:2) 22 gold pieces (52, -27, Depths:2) 16 stones (52, -22, Depths:2) a +0 robe (54, -43, Depths:2) a potion of flight (58, -1, Depths:2) a +0 trident Level 3 of the Depths (0, 0, Depths:3) a +1 kite shield of protection (1, 29, Depths:3) a +0 chain mail a +0 great sword (2, 0, Depths:3) a +2 vorpal great sword a +0 chain mail (3, 21, Depths:3) a +0 robe (6, 15, Depths:3) 27 gold pieces (6, 16, Depths:3) 19 gold pieces (6, 32, Depths:3) a +0 long sword (6, 33, Depths:3) 21 bolts a +0 buckler (7, 15, Depths:3) 25 stones (7, 16, Depths:3) 6 arrows (7, 32, Depths:3) a +0 quarterstaff (8, -4, Depths:3) a +1 battleaxe of freezing (8, -3, Depths:3) a +0 dire flail a +0 great mace (10, -4, Depths:3) a +0 troll leather armour (10, 6, Depths:3) a +0 chain mail (10, 9, Depths:3) a +3 broad axe of electrocution (10, 22, Depths:3) a +0 pair of boots (10, 23, Depths:3) a +0 helmet (12, 7, Depths:3) +0 gold dragon scales a +0 buckler a +0 robe a +0 rapier of protection (13, 12, Depths:3) a +6 ring of strength (13, 29, Depths:3) the +8 long sword of Conscience {protect, Contam rElec rPois rN++} It grants its wielder temporary protection when it strikes (+7 to AC). rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It greatly protects you from negative energy. Contam: It causes magical contamination when unequipped. (15, 31, Depths:3) a +5 vorpal broad axe (15, 32, Depths:3) a +0 buckler (16, 18, Depths:3) a condenser vane (inert) (16, 19, Depths:3) a +0 chain mail (16, 30, Depths:3) 3 large rocks a +3 war axe a +0 plate armour (16, 31, Depths:3) a +2 great sword of flaming a +1 great sword of flaming (16, 36, Depths:3) 15 arrows (17, 18, Depths:3) a potion of mutation (17, 19, Depths:3) 22 gold pieces (17, 35, Depths:3) a +2 plate armour of poison resistance (17, 36, Depths:3) 17 bolts (19, 12, Depths:3) a +1 great sword of flaming (19, 25, Depths:3) a +0 kite shield (20, 8, Depths:3) a +0 hand axe (23, 12, Depths:3) +0 storm dragon scales a +0 long sword (24, 16, Depths:3) a +0 leather armour (27, 14, Depths:3) a +1 great sword of flaming (28, 14, Depths:3) a potion of flight (30, 12, Depths:3) a +1 dagger of electrocution (33, 18, Depths:3) 14 stones Level 4 of the Depths (0, 0, Depths:4) a +0 dire flail a +0 dire flail (23, 15, Depths:4) a +0 chain mail a +3 mace of protection (24, 14, Depths:4) a +0 cloak (still there?) a +0 whip (still there?) (24, 15, Depths:4) a +0 halberd (unseen) (24, 16, Depths:4) a +0 chain mail a +0 battleaxe a +0 plate armour a +0 hand axe a +0 flail (24, 17, Depths:4) a +0 mace a +0 club a +0 plate armour a +0 halberd a +0 giant club (25, 10, Depths:4) 23 sling bullets (25, 16, Depths:4) a +0 chain mail (still there?) a +0 scimitar (still there?) a +0 giant spiked club (still there?) 21 bolts (still there?) a +0 arbalest (still there?) (25, 17, Depths:4) a +0 trident of protection (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 plate armour (still there?) a +2 great sword of electrocution (still there?) a +0 long sword (still there?) (26, 17, Depths:4) +0 shadow dragon scales (still there?) a +0 club (still there?) a +1 scimitar of protection (still there?) (28, 19, Depths:4) a +0 mace (28, 26, Depths:4) a +0 cloak (still there?) a +0 long sword (still there?) (28, 28, Depths:4) a +0 dire flail (still there?) a +0 dire flail (still there?) (29, 28, Depths:4) a scroll of identify a +0 dire flail a +0 flail (31, 17, Depths:4) a +0 broad axe (still there?) 17 gold pieces (still there?) 15 bolts (still there?) a +0 arbalest (still there?) (31, 19, Depths:4) a +0 great sword of flaming (38, 23, Depths:4) +0 gold dragon scales (unseen) (38, 24, Depths:4) +0 gold dragon scales a +0 short sword (39, 24, Depths:4) the +4 hand axe of Capital Punishment {pain, *Corrode Drain Str+3 Dex+8} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). Dex: It affects your dexterity (+8). *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped.