p0werm0de Level 1 of the Dungeon [Shop] Hodarch's Antique Weapon Boutique a +0 dagger (58 gold) a +0 whip (72 gold) a +2 vorpal great sword (629 gold) a +0 club (29 gold) a +4 vampiric dagger (812 gold) a +2 spectral giant spiked club (484 gold) a +0 spear (87 gold) a +0 hunting sling (43 gold) a +0 dagger (58 gold) (4, -8, D:1) a +0 club (6, -16, D:1) 17 stones (8, 4, D:1) a +0 robe (15, 13, D:1) a +0 dagger 5 stones (16, 3, D:1) a +0 hunting sling (33, -14, D:1) 17 stones (48, -17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 17 stones (2, -3, D:2) a +0 club 4 stones (7, 5, D:2) a +0 dagger (13, 1, D:2) a +0 short sword (13, 2, D:2) 5 poisoned darts (14, 1, D:2) a +0 short sword (14, 12, D:2) 19 sling bullets (23, 5, D:2) a +0 dagger of draining 5 stones (33, 24, D:2) 10 arrows (36, -1, D:2) a +1 short sword of venom (36, 29, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a book of Displacement (12, -14, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 scale mail (13, 3, D:3) a +0 war axe (14, -16, D:3) a +0 short sword a +0 leather armour (15, -16, D:3) a +0 hand axe (35, 1, D:3) a +0 dagger (36, -19, D:3) a +0 club a +0 scale mail (39, 10, D:3) a +0 spear (40, 10, D:3) a +0 club a +0 flail (41, 10, D:3) a +0 whip (49, -26, D:3) 21 bolts Level 4 of the Dungeon (0, 0, D:4) 4 atropa-tipped darts (7, 10, D:4) 29 stones a +0 robe (10, -6, D:4) 11 stones (15, -19, D:4) a +0 trident (21, 1, D:4) 16 stones (28, -19, D:4) 23 arrows (28, -17, D:4) a +0 dagger 2 stones (31, -6, D:4) a +0 flail (32, -7, D:4) a +0 flail (32, -5, D:4) a +0 halberd (33, -5, D:4) a +0 spear a +0 dagger 7 poisoned darts (34, -7, D:4) a +0 dagger a +0 robe a +0 dagger (34, -5, D:4) 18 arrows (34, -4, D:4) a +0 spear (35, -7, D:4) a +0 whip (37, 21, D:4) a +0 leather armour (38, 7, D:4) a +0 pair of boots Level 5 of the Dungeon (2, -11, D:5) 20 stones (15, 2, D:5) 25 arrows (16, -1, D:5) a +0 whip (27, -30, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) 4 javelins (3, 3, D:6) a +0 dagger 33 stones a +0 leather armour (3, 45, D:6) a +1 mace of draining (4, 5, D:6) a +0 chain mail (8, 1, D:6) 9 sling bullets (11, 6, D:6) a +0 giant spiked club (12, 9, D:6) a +0 giant club (16, 19, D:6) a +0 robe (22, 3, D:6) 2 boomerangs (23, 2, D:6) a +0 dagger a +0 leather armour (24, 2, D:6) a +0 flail a +0 dagger a +0 robe (25, 2, D:6) a +0 club a +0 falchion (25, 15, D:6) a +0 ring mail (27, 45, D:6) a +0 falchion (31, 43, D:6) a +0 war axe (35, 4, D:6) a +0 robe (43, 31, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 22 bolts (4, -2, D:7) a +2 short sword of protection (6, -5, D:7) a +0 war axe (11, 0, D:7) a +0 whip a +0 leather armour (11, 1, D:7) a +0 hand axe (12, 1, D:7) a +0 hand axe 2 boomerangs a +0 leather armour a +0 dagger a +0 robe a +1 flail of venom (20, -1, D:7) a +0 hand axe (26, -9, D:7) a book of Iron (33, 11, D:7) a +0 dagger a +0 robe (35, 4, D:7) a +0 club a +0 leather armour (35, 8, D:7) a +0 short sword (40, 24, D:7) a +0 club a +0 chain mail (43, 6, D:7) a +0 club (45, -8, D:7) a +2 leather armour (48, 5, D:7) a +0 war axe Level 8 of the Dungeon (2, 54, D:8) a +0 long sword a +0 robe (4, 41, D:8) 2 javelins (4, 56, D:8) a book of Frost (5, 52, D:8) a +0 short sword a +0 robe a +4 scimitar a +0 robe (11, 32, D:8) a +0 cloak (26, 18, D:8) a +0 short sword 19 stones a +0 plate armour (26, 19, D:8) a +2 antimagic trident a +0 scale mail (28, 14, D:8) a +0 hand axe (30, 42, D:8) a +0 scale mail (31, 20, D:8) a +1 flail of venom (38, 14, D:8) a +0 flail a +0 ring mail (39, 44, D:8) a +0 ring mail (49, 50, D:8) the +2 leather armour of Mirth {Will+ Dex+6} Dex: It affects your dexterity (+6). Will: It increases your willpower. Level 9 of the Dungeon [Shop] Izuluk's Armour Emporium the +3 salamander hide armour {Flames rF++ rC--} (414 gold) It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (351 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. a +0 scale mail (48 gold) a +0 leather armour (24 gold) a +0 crystal plate armour (960 gold) a +0 robe (8 gold) (0, 0, D:9) 18 bolts (6, -10, D:9) 13 arrows (9, 3, D:9) a +0 great sword (20, 3, D:9) a +1 trident of flaming a +0 chain mail (21, 2, D:9) a +0 club a +0 whip (21, 3, D:9) a +0 giant spiked club a +0 giant spiked club (25, -8, D:9) a +0 war axe (27, 34, D:9) a +0 trident (31, 34, D:9) a +0 plate armour (32, 11, D:9) a +0 ring mail (32, 29, D:9) a +0 flail (34, 34, D:9) 3 scrolls of amnesia (43, -11, D:9) a +3 mace a +0 robe (44, -12, D:9) a +2 war axe a +0 robe (44, -11, D:9) a +0 flail a +0 robe (48, 5, D:9) a +0 war axe (48, 34, D:9) a +0 shortbow 20 arrows (55, 29, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 robe (11, -18, D:10) a staff of fire (22, 29, D:10) a +0 short sword (28, 7, D:10) 23 stones (42, 21, D:10) 5 javelins (54, 0, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (5, 7, D:11) a +0 helmet (7, 12, D:11) a +0 giant club a +0 giant spiked club (10, 35, D:11) a +0 troll leather armour (16, 35, D:11) a +0 dagger (18, 13, D:11) a +6 ring of dexterity a potion of degeneration 2 potions of flight (21, 4, D:11) a +0 leather armour (22, 4, D:11) 5 large rocks (22, 14, D:11) a +0 hand crossbow a staff of cold (26, 36, D:11) a +0 giant club a +0 giant club (48, 25, D:11) 12 stones (50, 16, D:11) a +0 barding (53, 15, D:11) a +0 robe Level 12 of the Dungeon (5, -8, D:12) a +0 leather armour (5, -4, D:12) a +0 club (6, -6, D:12) a +0 chain mail a +0 mace of pain (8, -7, D:12) a +0 long sword (10, -8, D:12) a +0 flail (16, -5, D:12) 3 large rocks (18, -1, D:12) 5 large rocks (31, -25, D:12) a +0 scale mail (35, -16, D:12) a +0 mace (36, -15, D:12) a +0 dagger a +0 robe a +0 dagger (37, -15, D:12) a +0 chain mail a +0 whip a +0 ring mail a +0 club (37, -14, D:12) a +0 pair of boots (38, -15, D:12) a +0 dagger a +0 robe (39, 5, D:12) a +0 shortbow 13 arrows (43, -11, D:12) a +0 buckler Level 13 of the Dungeon (1, 0, D:13) a +9 long sword (4, 5, D:13) 20 bolts (4, 22, D:13) 23 arrows (11, 25, D:13) a +0 ring mail (13, 46, D:13) a +0 ring mail (14, 18, D:13) a +0 morningstar (15, 33, D:13) a book of the Senses (19, 23, D:13) a +0 flail (26, 10, D:13) the +1 robe "Ceoggoeck" {rF+ Str+2} Str: It affects your strength (+2). rF: It protects you from fire. (29, 9, D:13) 13 bolts (30, 25, D:13) a +0 giant club a +0 giant club a two-headed ogre corpse (54, 10, D:13) 13 arrows