p0werm0de Level 1 of the Dungeon (5, -26, D:1) a +0 dagger (8, -10, D:1) a +0 club (9, -10, D:1) a +0 short sword (9, 11, D:1) a +0 robe (20, -23, D:1) a -1 dagger (23, -28, D:1) 18 bolts (26, 3, D:1) a +0 short sword of draining a stone (36, 13, D:1) a +0 club (37, -25, D:1) 24 stones (37, 9, D:1) 16 poisoned darts (41, -26, D:1) a +0 war axe (44, -19, D:1) a +0 whip (44, -6, D:1) a +0 club Level 2 of the Dungeon (6, -17, D:2) a +0 scale mail (11, -12, D:2) a +0 dagger (16, -13, D:2) a +0 ring mail (31, -10, D:2) a +0 dagger (49, 0, D:2) a +0 halberd (49, 1, D:2) a +0 club Level 3 of the Dungeon (8, -21, D:3) a +0 club (13, -25, D:3) 21 stones (23, -17, D:3) a +0 dagger a +0 scale mail a +0 hand axe a +0 leather armour (23, -16, D:3) a +0 dagger a +0 robe (38, 16, D:3) a +0 club (46, -1, D:3) a +0 club a +0 robe (55, 8, D:3) 14 arrows Level 4 of the Dungeon [Shop] Yngih's Antique Weapon Shop a +2 mace of protection (358 gold) the +6 great sword of Armageddon {vorpal, rElec Will+ Int+7} (1702 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+7). rElec: It insulates you from electricity. Will: It increases your willpower. a +2 vorpal hand axe (379 gold) the +11 rapier of the Heavens {freeze, rElec Int-5 Dex+5} (1752 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-5). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. the +3 dire flail of Golden Courage {freeze, rF+ rC+ Str+4 Dex-3} (1041 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rF: It protects you from fire. rC: It protects you from cold. a +0 hunting sling (34 gold) a +0 short sword (69 gold) a +0 quarterstaff (92 gold) a +0 whip (57 gold) a +0 dagger (46 gold) (0, 0, D:4) 15 bolts (10, 2, D:4) a +1 pair of boots (14, -7, D:4) a potion of brilliance (19, 6, D:4) a +0 dagger (22, 1, D:4) 14 arrows (39, -11, D:4) 12 poisoned darts (42, -38, D:4) a +0 scale mail (42, -21, D:4) a +0 giant club (48, -27, D:4) 21 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 whip of venom (1, -24, D:5) a +0 spear (3, -2, D:5) a +0 hand axe (3, -1, D:5) a +0 trident (5, -18, D:5) 30 sling bullets (10, -18, D:5) a scroll of teleportation (10, 15, D:5) 13 arrows (14, -22, D:5) 23 arrows (18, -8, D:5) a +0 giant club (23, -28, D:5) 8 arrows (25, 9, D:5) 5 boomerangs (30, -12, D:5) 18 bolts (33, 15, D:5) 24 stones (37, -13, D:5) 18 sling bullets (43, 13, D:5) 16 stones Level 6 of the Dungeon [Shop] Ynipt's Weapon Shop a +0 dagger (22 gold) a +0 spear (33 gold) a +0 vorpal arbalest (95 gold) a +0 quarterstaff (44 gold) the +8 scimitar of Valour {vorpal, *Rage rN++ Str+4 Dex-3} (698 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rN: It greatly protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). a +1 short sword of freezing (136 gold) a +2 lajatang of speed (627 gold) a +0 flail (38 gold) a +0 flail (38 gold) a +0 club (11 gold) the +5 falchion of the Fulmar {elec, rElec Stlth+} (542 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (0, 0, D:6) a +0 hand axe (4, -12, D:6) a +0 pair of gloves (5, -16, D:6) a wand of polymorph (6) (11, -9, D:6) +0 fire dragon scales (14, 3, D:6) a +0 mace (15, -11, D:6) 18 bolts (15, 9, D:6) 13 stones (21, -17, D:6) a +0 scale mail (28, 0, D:6) a +0 long sword (32, 18, D:6) a +0 dagger (38, -17, D:6) a +0 scimitar (41, -19, D:6) a scroll of noise (47, -15, D:6) 13 stones (49, -3, D:6) a wand of polymorph (7) Level 7 of the Dungeon (10, -9, D:7) a +0 quarterstaff (12, 8, D:7) a +0 buckler a +0 robe a +1 dagger of electrocution (15, 7, D:7) a +0 ring mail a +0 short sword (20, 2, D:7) 22 sling bullets (23, 34, D:7) a +0 plate armour (26, -3, D:7) a +0 chain mail a +0 scimitar (27, -3, D:7) a +0 chain mail a +0 falchion (27, -1, D:7) a +0 robe a +0 dagger (28, -1, D:7) a +0 leather armour a +0 club (28, 20, D:7) a +0 mace (31, 40, D:7) a +0 rapier (35, 33, D:7) a +0 giant club (38, 0, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) a +0 club a +0 leather armour a +0 dagger a +0 leather armour (0, 1, D:8) a +0 hand axe (1, 0, D:8) a +0 dagger (8, -1, D:8) 11 stones (12, 28, D:8) 14 sling bullets (13, 10, D:8) a +0 quarterstaff (13, 12, D:8) a +0 scale mail (21, 9, D:8) 24 stones (22, -1, D:8) 2 atropa-tipped darts (26, 18, D:8) 24 bolts (29, 21, D:8) a +0 whip (32, 2, D:8) a +0 dagger a +0 club (32, 3, D:8) a +0 whip (40, 15, D:8) 19 stones (40, 19, D:8) a +0 ring mail (41, -4, D:8) a +0 hand crossbow (41, 31, D:8) a scroll of noise (41, 43, D:8) a scroll of amnesia Level 9 of the Dungeon (0, 0, D:9) a scroll of enchant armour (0, 20, D:9) a +2 vorpal falchion a +0 robe (0, 21, D:9) a +0 flail a +0 robe (0, 23, D:9) a +0 flail a +0 robe (0, 27, D:9) a +0 whip (2, 19, D:9) a +0 scimitar a +0 robe (3, 15, D:9) a +0 giant club a +0 giant club (3, 20, D:9) a +0 great sword a +0 robe (7, 6, D:9) a scroll of identify (8, 14, D:9) a +0 long sword