p0werm0de Level 1 of the Dungeon (1, 10, D:1) 18 sling bullets (2, 23, D:1) 17 poisoned darts (5, 32, D:1) a +0 club (11, 0, D:1) a +0 robe (26, 0, D:1) 25 bolts (49, 9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +2 leather armour (2, -24, D:2) 15 poisoned darts (13, -18, D:2) 15 stones (26, 6, D:2) 7 poisoned darts (27, -7, D:2) a +0 dagger (28, 3, D:2) 14 stones (30, -11, D:2) 24 stones Level 3 of the Dungeon (6, 17, D:3) a +0 dagger (7, -6, D:3) 14 arrows (27, 6, D:3) a +0 club (27, 11, D:3) a +0 mace (28, 13, D:3) a +0 club (29, 14, D:3) a +0 club (32, 4, D:3) 9 sling bullets (43, 2, D:3) 25 stones Level 4 of the Dungeon [Shop] Teeruhas's Magic Scroll Shoppe a scroll of amnesia (38 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of magic mapping (38 gold) (0, 0, D:4) a +0 flail a +0 scale mail (0, 1, D:4) a +0 short sword (1, 0, D:4) a +0 dagger a +0 robe (9, -11, D:4) a +0 club (10, -10, D:4) a +0 whip (10, -9, D:4) a +0 spear (13, 34, D:4) 31 arrows (14, 18, D:4) a +0 robe (20, -13, D:4) a +0 dagger (20, -11, D:4) a +0 whip (21, -3, D:4) a +0 whip (30, 32, D:4) a +0 scale mail (32, 15, D:4) a +0 short sword (32, 16, D:4) a +0 club a +0 scale mail a +0 dagger a +0 leather armour (35, 36, D:4) a +0 dagger a stone (41, 6, D:4) a +0 dagger 3 poisoned darts (42, 10, D:4) a +0 mace a +0 leather armour (44, -7, D:4) 2 scrolls of amnesia (44, 25, D:4) 31 stones (45, -6, D:4) a +0 dagger a +0 leather armour a +0 falchion a +0 scale mail a +0 hand axe (48, 35, D:4) 3 javelins (57, 30, D:4) a +0 falchion (59, 16, D:4) 6 poisoned darts (60, 12, D:4) a +0 club (65, 20, D:4) 15 stones Level 5 of the Dungeon (0, 0, D:5) 21 arrows (3, -2, D:5) a +0 leather armour (8, 8, D:5) a +0 war axe (13, 23, D:5) a +0 dagger (13, 34, D:5) 23 stones (15, 22, D:5) 17 stones (17, -2, D:5) 16 poisoned darts (19, 7, D:5) a +0 robe (20, 7, D:5) a +0 dire flail a +0 robe (21, 7, D:5) a +0 long sword a +0 robe (30, 25, D:5) a +0 dagger (40, -4, D:5) a +0 leather armour (49, 35, D:5) a +0 long sword (50, 2, D:5) a +0 leather armour (50, 3, D:5) a +0 giant club (51, 2, D:5) a +0 hand axe a +0 falchion (51, 3, D:5) a +0 flail a +0 leather armour (52, 3, D:5) a +0 dagger a +0 leather armour (55, 10, D:5) 16 stones Level 6 of the Dungeon (0, 0, D:6) a +0 mace (12, 10, D:6) a +0 leather armour (16, -23, D:6) a +5 trident of flaming (16, -21, D:6) a +0 dagger a +0 robe a +0 mace a +0 hand axe a +0 leather armour of poison resistance a +0 dagger a +0 robe (19, -14, D:6) a +0 hand axe 2 boomerangs of dispersal a +0 leather armour (20, -13, D:6) a +0 dagger 2 boomerangs a +0 scale mail (22, -9, D:6) a +0 club (22, 1, D:6) a +0 dagger 6 poisoned darts a +4 ring mail (26, 19, D:6) a staff of conjuration (27, -18, D:6) a +0 dagger a stone (27, -17, D:6) a +0 short sword 4 poisoned darts (28, -18, D:6) a +0 dagger a +0 robe a +0 short sword (28, -17, D:6) a +0 hand axe a +0 leather armour a +0 flail a +0 dagger 8 poisoned darts (30, -5, D:6) 15 bolts (33, -7, D:6) a +0 leather armour (44, 17, D:6) a +0 spear (48, 17, D:6) a +0 spear (49, 0, D:6) a scroll of amnesia (51, 4, D:6) a +0 rapier a +0 leather armour (58, -15, D:6) 18 bolts (62, -17, D:6) a +0 club a +0 leather armour Level 7 of the Dungeon [Shop] Qobylak's Antique Armour Boutique a +0 robe (20 gold) a +1 kite shield of reflection (391 gold) a +3 scale mail of fire resistance (754 gold) a +0 plate armour (667 gold) a +0 buckler (130 gold) the +1 ring mail of the Freezing Stories {Contam +Blink Int+10 SInv} (1235 gold) Int: It affects your intelligence (+10). SInv: It lets you see invisible. +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. a +0 chain mail (130 gold) a +0 cloak (130 gold) (8, -9, D:7) a +0 trident (14, -19, D:7) a +0 cloak (16, -13, D:7) a +0 giant spiked club (20, 18, D:7) a +0 mace a +0 hand axe a +0 hand axe (20, 19, D:7) a +2 whip of electrocution a +0 ring mail a +0 hand axe a +0 scale mail (22, -29, D:7) a +0 robe (23, -8, D:7) 21 bolts (31, -20, D:7) a +0 pair of boots (49, 11, D:7) 20 stones Level 8 of the Dungeon [Shop] Puij's Antique Weapon Shoppe a +0 flail (56 gold) a +1 antimagic spear (256 gold) a +0 quarterstaff (64 gold) a +0 mace (48 gold) a +4 falchion of draining (438 gold) a +1 spectral quarterstaff (272 gold) a +0 morningstar (64 gold) a +0 war axe (56 gold) a +0 flail (56 gold) (6, 21, D:8) a +0 hand axe (7, 20, D:8) a +0 hand axe (7, 22, D:8) a +0 hand axe (8, 21, D:8) a +0 hand axe (34, 50, D:8) a +0 short sword a +0 club a +0 club 3 stones a +0 club 8 poisoned darts (34, 51, D:8) a +0 dagger 4 stones (39, -2, D:8) a +0 robe a +0 dagger (40, -4, D:8) a +0 short sword a +0 mace (40, -3, D:8) a +0 leather armour a +0 club (44, 52, D:8) 26 arrows (46, 36, D:8) a scroll of noise (51, 8, D:8) a +0 giant club a +0 giant spiked club (57, 6, D:8) a +0 shortbow 21 arrows a scroll of amnesia (57, 13, D:8) a +0 mace Level 9 of the Dungeon (0, 0, D:9) 23 sling bullets (10, 24, D:9) a +0 short sword (14, -14, D:9) 22 stones (15, -24, D:9) a +0 war axe (16, -24, D:9) an amulet of the acrobat (19, -24, D:9) a +0 shortbow 12 arrows (21, 24, D:9) 19 arrows (22, 7, D:9) a +0 mace (22, 21, D:9) a +0 robe a +0 dagger (23, 9, D:9) 20 arrows a +0 shortbow (23, 21, D:9) 2 boomerangs a +0 whip (23, 22, D:9) a +0 hand axe (28, 32, D:9) a scroll of noise (29, 21, D:9) the +7 great sword of the Distant Future {antimagic, Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Stlth: It makes you more stealthy. (30, -10, D:9) a +0 robe (30, -9, D:9) a +0 flail a +0 robe (31, -9, D:9) a +0 dagger a +0 robe (31, -8, D:9) a +0 dagger a +0 robe a +0 flail a +0 leather armour a +0 club a +0 ring mail (32, -7, D:9) a +5 flail of freezing a +0 robe (32, -4, D:9) a +0 great sword a +0 robe (33, -9, D:9) a +0 club (33, -5, D:9) a +3 mace a +0 robe (33, -4, D:9) a +0 battleaxe a +0 robe (33, 7, D:9) a +0 great sword (33, 30, D:9) a +0 scimitar (34, -9, D:9) a +4 falchion of freezing a +0 robe (35, -4, D:9) a +0 leather armour (42, 6, D:9) a +0 mace (50, 9, D:9) a +0 club Level 10 of the Dungeon [Shop] Qocin's Assorted Antiques a scroll of blinking (240 gold) the +2 robe of Towickomn {Harm Fly Dex-4} (364 gold) Dex: It affects your dexterity (-4). Fly: It grants you flight. Harm: It increases damage dealt and taken. a scroll of enchant armour (240 gold) a scroll of fear (112 gold) a scroll of identify (64 gold) a +3 quick blade (1024 gold) a wand of digging (2) (384 gold) (0, 0, D:10) 2 potions of degeneration (0, 2, D:10) a potion of degeneration (2, 0, D:10) a +0 animal skin (2, 1, D:10) a +0 hand axe (13, 4, D:10) a +0 plate armour a +0 robe a +0 dagger (14, 1, D:10) a +0 club (14, 3, D:10) a +0 dagger of holy wrath a +0 chain mail a +0 war axe (14, 4, D:10) a +0 trident a potion of degeneration (15, -40, D:10) a +0 giant club a +0 dire flail (16, -36, D:10) 18 stones (16, -22, D:10) a +0 robe (16, -6, D:10) 16 sling bullets (16, 1, D:10) 3 silver boomerangs a +0 mace (16, 2, D:10) a +0 club a potion of degeneration (17, 2, D:10) a +0 hand axe (19, -31, D:10) a +0 shortbow 18 arrows (21, -22, D:10) a +0 robe a +0 giant club (21, -19, D:10) a +0 robe a +0 dagger an orc skeleton (21, 3, D:10) a +0 club (22, -32, D:10) 22 arrows (22, 2, D:10) a +0 flail of protection (22, 3, D:10) 17 stones a +0 spear a +0 flail a +0 buckler a +0 scale mail a +0 trident of venom a +0 ring mail a +0 mace (22, 4, D:10) a +0 whip a +0 hand axe (23, 5, D:10) a potion of degeneration (25, 2, D:10) a potion of degeneration (26, 3, D:10) a +0 dagger a potion of degeneration (26, 4, D:10) a +0 chain mail a +0 long sword a +0 robe a +0 dagger a +0 hand axe a +0 whip a +2 leather armour of willpower a +0 club a potion of degeneration (26, 5, D:10) a +0 dagger (26, 6, D:10) a +0 robe a +3 dagger of chaos a +0 plate armour a +0 scimitar (27, -17, D:10) 16 arrows a +0 shortbow (27, 4, D:10) a +1 leather armour of positive energy a silver boomerang a +0 flail a +0 whip a +0 chain mail 3 boomerangs a +0 hand axe a +0 dagger (30, -15, D:10) 16 stones (34, -20, D:10) 14 arrows (35, -27, D:10) 26 stones (43, -23, D:10) a +0 dagger (45, -35, D:10) a +0 ring mail (47, -35, D:10) a +0 hand axe (48, -15, D:10) a +0 war axe (54, -19, D:10) a +0 ring mail (55, -15, D:10) the +10 rapier of the Valley of Death {pain, rElec Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Level 11 of the Dungeon (0, 0, D:11) 17 arrows (34, 1, D:11) 21 stones (35, -25, D:11) a +0 flail (still there?) a +0 hand axe (still there?) (37, -25, D:11) a +0 dagger (still there?) a +0 robe (still there?) (37, -24, D:11) a +0 dagger (still there?) a +3 scale mail (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) an orc corpse (still there?) (40, -29, D:11) a +0 helmet Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 vorpal flail (0, 4, Orc:1) a +0 leather armour a +0 club a +0 hand axe a +0 ring mail a +0 dagger (1, 2, Orc:1) a +0 hand axe (1, 4, Orc:1) a +0 plate armour a +0 mace (2, 2, Orc:1) a +0 chain mail a +0 scimitar (7, -10, Orc:1) a +0 giant spiked club (8, -9, Orc:1) a +0 giant spiked club (8, 14, Orc:1) a +0 robe a +0 dagger (10, 18, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 plate armour a +0 mace (11, 18, Orc:1) a +0 mace a +0 chain mail a +0 dagger a +2 robe of positive energy a +0 dagger (35, 35, Orc:1) 5 large rocks