p0werm0de Level 1 of the Dungeon [Shop] Ajoah's Antique Weapon Shoppe a +0 hunting sling (30 gold) the +10 flail "Fuised" {protect, Int+3} (1350 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (+3). a +0 whip (50 gold) a +0 dagger (40 gold) a +0 hunting sling (30 gold) a +0 hunting sling (30 gold) (0, 0, D:1) 6 boomerangs (4, -16, D:1) a +0 dagger (10, -28, D:1) a stone a +0 club (19, -27, D:1) a +0 club (25, -9, D:1) a +0 mace (27, -21, D:1) 15 stones (28, -21, D:1) 22 stones (35, -44, D:1) a +0 club (36, -14, D:1) 24 stones (37, -15, D:1) 13 stones (42, -1, D:1) a +0 dagger 5 stones (51, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (12, 3, D:2) 24 stones (13, -2, D:2) a +0 club (35, 7, D:2) a +0 leather armour (42, 8, D:2) a +0 dagger 3 boomerangs (47, 22, D:2) a +3 quarterstaff of chaos (50, 23, D:2) a +0 mace (53, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 26 arrows (2, -20, D:3) a +0 robe a +0 dagger (13, -36, D:3) a +0 dagger (26, -7, D:3) 4 datura-tipped darts (34, -10, D:3) a +0 club Level 4 of the Dungeon [Shop] Rodoehep's Distillery a potion of attraction (36 gold) a potion of ambrosia (96 gold) a potion of attraction (36 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of mutation (96 gold) a potion of degeneration (12 gold) (0, 0, D:4) a wand of flame (27) (3, 7, D:4) a +0 club (5, 9, D:4) a +0 club 4 stones (6, -20, D:4) 6 atropa-tipped darts (8, -13, D:4) a +0 rapier (21, 29, D:4) 16 bolts (22, 1, D:4) a +0 club (25, -25, D:4) a +0 shortbow 19 arrows (26, -13, D:4) 17 bolts (37, 17, D:4) a +0 short sword (50, -22, D:4) 12 poisoned darts (62, -3, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) 14 sling bullets (2, -2, D:5) a +0 battleaxe (3, 16, D:5) 21 arrows (8, 27, D:5) a +0 robe a +0 flail (8, 35, D:5) a +0 leather armour (19, 12, D:5) a scroll of noise (22, 3, D:5) a +0 robe (23, 8, D:5) 11 poisoned darts (26, 12, D:5) a +0 triple crossbow (33, 18, D:5) a +0 robe (35, 29, D:5) 12 stones (37, 36, D:5) a +0 ring mail a +0 morningstar (37, 37, D:5) a +0 short sword a +0 mace (53, 3, D:5) a +0 dagger a +0 ring mail (63, 29, D:5) a +0 club a +0 hand crossbow 12 bolts a +0 dagger a +0 club a +0 dagger a +0 dagger 2 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (12, 5, D:6) 12 poisoned darts (15, 19, D:6) a +0 giant club (19, 34, D:6) 17 bolts (38, 30, D:6) a +0 flail (40, 2, D:6) a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (15, 5, D:7) a +0 falchion (15, 6, D:7) 13 arrows (25, 6, D:7) a +0 falchion (26, -9, D:7) a +0 ring mail (40, -14, D:7) a +2 cloak (46, 1, D:7) a +2 helmet (55, 7, D:7) a +0 whip (58, 8, D:7) a +0 dagger 2 boomerangs (58, 10, D:7) a +0 short sword a +0 war axe (58, 11, D:7) a +0 trident a +0 scale mail (59, 9, D:7) a +1 short sword of speed a +0 leather armour (59, 10, D:7) a +1 mace of protection a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) 19 stones (4, -18, D:8) a +2 quarterstaff of speed (6, -8, D:8) 19 stones (11, -12, D:8) a +0 club a +0 dagger 4 stones a +0 dagger (11, -11, D:8) a +0 dagger (12, -11, D:8) a +0 dagger a curare-tipped dart a +0 dagger a stone (14, 9, D:8) a +0 tower shield (15, -21, D:8) 10 poisoned darts (15, 12, D:8) a +0 leather armour (18, -3, D:8) a +0 club (22, 25, D:8) 22 stones (26, -4, D:8) a +0 shortbow 15 arrows (26, -1, D:8) a +0 chain mail (26, 26, D:8) a +0 robe (28, -4, D:8) 20 stones (39, 9, D:8) 3 javelins (54, -7, D:8) a staff of poison (56, 8, D:8) a +0 short sword a +0 leather armour a +0 whip a +0 chain mail (59, 6, D:8) a +0 short sword (66, -3, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) 14 stones (1, 0, D:9) a +0 dagger a +0 robe (7, -40, D:9) a +0 shortbow 19 arrows (9, -42, D:9) an amulet of faith a +6 ring of dexterity (11, -7, D:9) 15 stones (12, -40, D:9) a +0 spear (12, -39, D:9) a +0 spear a +0 flail a +0 whip (12, -38, D:9) a +0 whip 3 boomerangs (13, -37, D:9) a +0 mace (14, -40, D:9) a +2 trident of venom a +0 scale mail (14, -39, D:9) a +0 dagger (14, -38, D:9) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (14, -24, D:9) a +0 pair of boots (20, -19, D:9) 19 bolts (26, -42, D:9) a +0 robe (26, -20, D:9) 13 arrows (26, -1, D:9) 22 stones (27, -43, D:9) 6 gold pieces (27, -18, D:9) a +0 short sword (30, -36, D:9) a +0 plate armour a scarf of repulsion a +0 scale mail a +0 trident (30, -35, D:9) a ring of fire the +8 flail "Ynexteg" {venom, SInv} It poisons the flesh of those it strikes. SInv: It lets you see invisible. a +0 leather armour a +0 hand axe 3 boomerangs a +0 leather armour (43, -32, D:9) a +0 pair of boots (53, -23, D:9) a +0 dagger (54, -23, D:9) a +0 short sword (54, -22, D:9) a +0 short sword 5 stones (55, -23, D:9) a +0 whip a curare-tipped dart (59, -1, D:9) 26 stones (64, -30, D:9) 10 stones Level 10 of the Dungeon [Shop] Gaef's Armour Shop a +2 leather armour of willpower (304 gold) the +5 chain mail "Geupnis" {rElec Will+ SInv} (852 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. a +2 ring mail of cold resistance (336 gold) a scarf of shadows (192 gold) a +3 scale mail of cold resistance (416 gold) a +2 pair of boots of stealth (344 gold) a +1 plate armour of willpower (560 gold) the quicksilver dragon scales of the Sky {rPois Will+ MP+9 Dex-2 SInv} (1441 gold) Dex: It affects your dexterity (-2). rPois: It protects you from poison. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It increases your willpower. a +2 robe of resistance (603 gold) (0, 0, D:10) a +3 falchion a +0 robe (0, 8, D:10) a +4 long sword a +0 robe (1, 32, D:10) a +0 quarterstaff (4, 6, D:10) 23 arrows (9, -8, D:10) a +0 dagger (10, -3, D:10) a +6 ring of dexterity (12, 9, D:10) 21 arrows (16, -5, D:10) a +0 scale mail (19, 34, D:10) a +1 morningstar a +0 robe a +0 long sword a +0 robe a +3 dagger a +0 robe (20, 34, D:10) a +2 flail a +0 robe (23, 8, D:10) 26 stones (24, 34, D:10) 17 stones (25, 20, D:10) a +0 robe (33, 18, D:10) 31 arrows a +0 shortbow (38, 12, D:10) a +0 scale mail (39, 14, D:10) 18 arrows a +0 shortbow (43, 10, D:10) a +0 hand axe (53, -4, D:10) 19 bolts Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (7, 13, D:11) a +0 giant club a +0 giant club (18, 33, D:11) 18 sling bullets (25, 30, D:11) a +0 helmet (33, 46, D:11) a +0 hunting sling (34, 24, D:11) 16 sling bullets (44, 41, D:11) 22 stones (46, 5, D:11) a +0 dagger a +0 robe (47, 6, D:11) a ring of wizardry (48, 5, D:11) a +0 flail (48, 6, D:11) a +0 hand axe Level 12 of the Dungeon (0, 6, D:12) a wand of iceblast (1) (2, -3, D:12) a +0 rapier (7, -7, D:12) 13 gold pieces (11, -10, D:12) 3 scrolls of identify the Ecumenical Temple a Gauntlet (0, 27, Gauntlet) 19 gold pieces (1, 16, Gauntlet) a book of Burglary (4, 19, Gauntlet) a +0 great sword a +0 ring mail (5, 40, Gauntlet) a +0 scale mail (6, 28, Gauntlet) a staff of conjuration (6, 50, Gauntlet) a +2 scale mail of cold resistance (6, 51, Gauntlet) the +0 barding of the Moon {Dex+4} Dex: It affects your dexterity (+4). (18, 23, Gauntlet) 36 gold pieces the +5 battleaxe of the Shoals {spect, rElec} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. 4 silver javelins a +0 plate armour an amulet of the acrobat