p0werm0de Level 1 of the Dungeon (4, 22, D:1) a +0 hunting sling (26, 33, D:1) 5 javelins (35, 23, D:1) a +0 robe (40, 10, D:1) a potion of brilliance (47, 45, D:1) a ring of ice Level 2 of the Dungeon (11, 24, D:2) a +0 hand axe (15, 10, D:2) a +0 club (15, 11, D:2) a +0 whip (15, 13, D:2) a +0 hunting sling (27, 16, D:2) a +0 dagger (30, -2, D:2) a +0 club (36, -9, D:2) a +1 leather armour of positive energy Level 3 of the Dungeon (0, 0, D:3) 13 stones (6, -8, D:3) a +0 dagger (7, 6, D:3) a +0 whip a +0 ring mail (14, -14, D:3) 21 stones (19, 8, D:3) a +0 scythe a +0 robe (24, -3, D:3) a +0 hunting sling (25, 19, D:3) 15 stones (29, -4, D:3) a +0 leather armour (35, 10, D:3) a +0 mace (35, 11, D:3) a +0 whip 4 stones (40, 4, D:3) a potion of lignification Level 4 of the Dungeon (0, 0, D:4) 19 stones (0, 1, D:4) a +0 dagger (4, 27, D:4) a +0 dagger 14 poisoned darts (19, -10, D:4) 22 stones (24, 28, D:4) 9 sling bullets (26, 10, D:4) 18 bolts (30, 5, D:4) 19 sling bullets (45, 18, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Fysiweh's Antique Weapon Shoppe a +0 hunting sling (36 gold) the +10 great sword of Earthquakes {vorpal, rF+ Int+6} (2071 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). rF: It protects you from fire. a +0 giant spiked club (45 gold) a +0 war axe (84 gold) a +0 club (24 gold) a +0 short sword (72 gold) the +5 bardiche "Rurecsig" {venom, rC- rN++ Int-3 SInv} (1060 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (-3). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +0 spear (72 gold) a +0 arbalest (108 gold) (11, 13, D:5) a +0 robe (16, 0, D:5) a +0 shortbow (17, -1, D:5) 18 sling bullets (25, 19, D:5) 15 stones (35, 2, D:5) a +0 club (43, -1, D:5) a +0 dagger a +0 robe (44, -2, D:5) a +0 short sword (45, -2, D:5) a +0 war axe a +0 leather armour (45, -1, D:5) a +0 hand axe (46, -3, D:5) a +0 dagger of holy wrath a +0 robe (50, 23, D:5) a +0 leather armour Level 6 of the Dungeon (1, 3, D:6) an adder corpse (1, 29, D:6) a scroll of teleportation (5, 1, D:6) a scroll of magic mapping (6, 5, D:6) a scroll of teleportation (8, 5, D:6) a +0 club (still there?) a +0 leather armour (still there?) (8, 23, D:6) a hound corpse (9, 5, D:6) a +1 whip of electrocution (still there?) an orc corpse (still there?) (13, 3, D:6) a scroll of amnesia