p0werm0de Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 1, D:1) a +0 dagger (3, -4, D:1) 11 sling bullets (5, -26, D:1) a +0 ring mail (8, -20, D:1) 23 sling bullets (11, -14, D:1) 24 stones (13, -30, D:1) a +0 club (26, -27, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (9, -13, D:2) 22 arrows (14, -38, D:2) a +1 dagger of holy wrath (15, -28, D:2) a +0 club (16, -26, D:2) a scroll of noise (31, -42, D:2) a +0 mace Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 dagger of Exquisite Torment {antimagic, rElec Will+ Str-2 Dex+5} (3690 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (-2). Dex: It affects your dexterity (+5). rElec: It insulates you from electricity. Will: It increases your willpower. the ring of Traps {rElec rN+ Str+6} (7670 gold) [ring of strength] Str: It affects your strength (+6). rElec: It insulates you from electricity. rN: It protects you from negative energy. the +10 dagger of Beogh's Pride {freeze, *Noise rN+ Str+4 Dex+3} (7600 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. *Noise: It may make noises in combat. the ring "Yrym" {rCorr Str+6 SInv} (7530 gold) [ring of strength] Str: It affects your strength (+6). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (44, 8, D:3) a +0 crystal plate armour (49, -20, D:3) 12 stones (49, 2, D:3) a +0 robe (53, -31, D:3) a +0 hand axe a +0 leather armour (53, -30, D:3) a +0 whip a +0 club a +0 leather armour a +1 short sword of flaming a +0 ring mail a +0 trident an orc corpse (skeletalised by now)