Dungeon Crawl Stone Soup version 0.28-a0-199-g298df9dbad (webtiles) character file. Game seed: 17171210743158825241 112 p0werm0de the Skirmisher (level 4, -1/29 HPs) Began as a Gargoyle Fighter on Aug 19, 2021. Slain by a hornet zombie (4 damage) ... on level 3 of the Dungeon. The game lasted 00:00:59 (1732 turns). p0werm0de the Skirmisher (Gargoyle Fighter) Turns: 1732, Time: 00:01:00 Health: -1/29 AC: 15 Str: 21 XL: 4 Next: 95% Magic: 4/4 EV: 4 Int: 8 God: Gold: 751 SH: 8 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Faith . c - +0 kite shield rNeg + . . Spirit . h - +0 plate armour rPois ∞ Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance, horns 1, deterioration 1, evolution 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 751 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail c - a +0 kite shield (worn) h - a +0 plate armour (worn) (You found it on level 2 of the Dungeon) Potions e - a potion of lignification n - a potion of resistance Skills: * Level 4.2 Fighting * Level 2.6 Axes * Level 4.1 Armour * Level 4.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Shops: D:3 * Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. You have a pair of small horns on your head. Your body sometimes deteriorates upon taking damage. You have hidden genetic potential. Message History The hornet zombie hits you but does no damage. You barely miss the hornet zombie. The hornet zombie hits you. The hornet zombie hits you but does no damage. You barely miss the hornet zombie. The hornet zombie hits you. You block the hornet zombie's attack. You hit the hornet zombie but do no damage. You block the hornet zombie's attack. x2 You slash the hornet zombie! The hornet zombie is lightly damaged. You block the hornet zombie's attack. The hornet zombie hits you. You closely miss the hornet zombie. The hornet zombie is lightly damaged. The hornet zombie hits you! * * * LOW HITPOINT WARNING * * * The hornet zombie hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. It was a potion of mutation. You feel extremely strange. You feel a hidden potential growing inside you. You feel yourself wasting away. A pair of horns grows on your head! The hornet zombie hits you but does no damage. You aren't carrying any scrolls. Unknown command. You block the hornet zombie's attack. You block the hornet zombie's attack. You aren't carrying any items that you can evoke. You aren't carrying any scrolls. Unknown command. The hornet zombie hits you but does no damage. The hornet zombie barely misses you. You open the door. The hornet zombie hits you. You die... #.####.##..##.# #).........##.# .#. ##.####.##...... ... .. #........ # #.# .# #.#...#### #.# .# ###.#....## ####.# .####..∩)...<.# ##.##.# ...##.#.#......####...#.########. .....'...).....'@Z............... ...###.:.......####...#.########. ...# ##.......# ##.##.# #### ##.....## ####.# #...## ##.## #####+## ##.#.## #####.....# ##.###.## #.........# #.## ##.# ##.###..⌠..## ##.###.## You could see a hornet zombie. Vanquished Creatures Jessica (D:2) 3 adders (D:2) 2 worms 2 dart slugs (D:2) 4 ball pythons 6 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 2 jackals (D:2) 4 kobolds 2 quokkas (D:2) 11 bats 4 goblins A rat (D:1) 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | p0werm0de the Gargoyle Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 228 | D:1 | Reached XP level 2. HP: 18/19 MP: 2/2 782 | D:2 | Reached XP level 3. HP: 23/23 MP: 3/3 920 | D:2 | Found a basalt altar of Yredelemnul. 1195 | D:2 | Noticed Jessica 1200 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 1218 | D:2 | Killed Jessica 1364 | D:2 | Identified a scroll of acquirement 1364 | D:2 | Acquired 711 gold pieces 1410 | D:2 | Found a faded altar of an unknown god. 1613 | D:3 | Found Zeniqily's General Store. 1720 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1720 | D:3 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 1720 | D:3 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 1732 | D:3 | Slain by a hornet zombie Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_ring D:2: layout_basic, hellmonk_ecumenical_altar_prayer_group, basic_altar, uniq_jessica D:3: layout_loops_corners, gammafunk_temple_overflow_wave, serial_shops, nicolae_shop_crystal, solitary_fountain Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 | 2.6 Fighting | 4 | 4.2 Armour | 4 | 4.1 Shields | 4 | 4.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 107 | 38 || 145 Use: Scroll | 4 | 1 || 5 Potion | 1 | 1 || 2 Armor: Scale mail | 95 | 11 || 106 Plate armour | | 13 || 13 Dodge: Dodged | 49 | 9 || 58 Block: Kite shield | 73 | 18 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1821 | 1781 | 40 | 0 | 1412 | 3 | 607.0 | Dungeon | 1821 | 1781 | 40 | 0 | 1412 | 3 | 607.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 925 daAuts D:1: 769 daAuts D:3: 126 daAuts