p0werm0de Level 1 of the Dungeon (9, -19, D:1) 13 stones (10, 1, D:1) 18 stones (10, 2, D:1) a +0 whip (11, -4, D:1) 16 arrows (27, 14, D:1) 17 gold pieces (still there?) a +1 scimitar of flaming (still there?) (36, 8, D:1) a +0 club (41, -1, D:1) a +0 dagger (41, 0, D:1) a +0 dagger (43, -15, D:1) a +0 buckler (45, -1, D:1) a +0 quarterstaff Level 2 of the Dungeon [Shop] Cujel's Jewellery Shoppe a ring of wizardry (390 gold) a ring of ice (325 gold) a ring of positive energy (260 gold) an amulet of the acrobat (390 gold) a +6 ring of dexterity (760 gold) a ring of positive energy (260 gold) a ring of fire (325 gold) a ring of poison resistance (260 gold) a ring of willpower (325 gold) an amulet of magic regeneration (390 gold) (0, 0, D:2) 22 bolts (5, 11, D:2) a +0 club 4 stones (7, 6, D:2) a +0 dagger 2 stones (7, 7, D:2) a +0 club a +0 robe of positive energy (11, -6, D:2) a +0 short sword (11, 8, D:2) a +0 spear (16, 29, D:2) a +0 club a +0 club a +0 club a +0 club a +0 hunting sling 25 stones (16, 30, D:2) a +0 club a +0 club (16, 31, D:2) a +0 club a +0 hunting sling 15 stones a +0 club (16, 32, D:2) a +0 dagger (17, 28, D:2) a +0 spear a +0 animal skin a +0 helmet (37, 8, D:2) a +0 club (37, 37, D:2) a +0 whip Level 3 of the Dungeon (0, 4, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (1, 7, D:3) a +0 short sword a +0 leather armour (2, 7, D:3) a +0 falchion 2 boomerangs a +0 leather armour (7, 28, D:3) a +3 rapier (13, 22, D:3) a +0 dagger (17, -20, D:3) a +0 quarterstaff (21, 28, D:3) 8 poisoned darts (36, -20, D:3) a +0 short sword (39, -10, D:3) a +0 mace a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (11, -1, D:4) 22 stones (15, -6, D:4) a +0 hand axe (17, -21, D:4) a +0 dagger 2 stones (20, -14, D:4) the +1 leather armour of the Evening {Drain +Inv rN+} rN: It protects you from negative energy. +Inv: It lets you turn invisible. Drain: It drains your maximum health when unequipped. (22, -11, D:4) a +0 club 2 stones (23, -9, D:4) a +0 club a +0 ring mail a +0 giant club (29, 16, D:4) a +0 club (30, 12, D:4) a +0 pair of gloves (35, -17, D:4) a +0 club (36, 17, D:4) 2 boomerangs a +0 whip (40, 17, D:4) a +0 spear (41, -9, D:4) 2 javelins (41, 8, D:4) 8 boomerangs (41, 17, D:4) a +0 leather armour (43, -20, D:4) a +0 club (45, -7, D:4) a +0 giant spiked club (46, 14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (12, 8, D:5) 13 poisoned darts (16, 2, D:5) a +0 giant club (16, 32, D:5) a +0 dagger a +0 robe (16, 33, D:5) a +0 club a +0 club (17, 32, D:5) a +2 dagger of venom a +0 dagger a +0 robe (19, 0, D:5) a +0 whip of holy wrath a +0 flail (19, 1, D:5) a +0 club (19, 3, D:5) a +0 robe (19, 5, D:5) a wand of flame (10) a +0 flail (20, -2, D:5) a +0 flail (20, -1, D:5) a +0 leather armour (20, 5, D:5) a +0 flail (20, 6, D:5) a +0 spear (22, 7, D:5) a +0 spear (22, 17, D:5) 24 stones (24, 39, D:5) a +0 spear (27, 26, D:5) a +0 club (29, 36, D:5) a ring of wizardry (31, 42, D:5) 15 stones (32, 42, D:5) a +0 scale mail a +0 club (33, 42, D:5) a +0 scimitar (33, 44, D:5) a +0 dagger of draining a +0 whip (40, 34, D:5) a +0 leather armour (40, 37, D:5) a +0 ring mail (40, 46, D:5) a +0 hand axe (55, 15, D:5) 9 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, -35, D:6) a +0 robe a +2 halberd of holy wrath (10, -47, D:6) a +0 flail a +0 spear a +0 flail (11, -17, D:6) a +0 dagger a +0 robe a +0 club (11, -16, D:6) a +0 club a +0 dagger (12, -11, D:6) a +0 whip (15, -35, D:6) a scroll of amnesia (22, -43, D:6) 21 poisoned darts (35, -12, D:6) a book of Conjurations (35, -9, D:6) a +0 robe (40, -45, D:6) a +0 giant club a +0 dire flail (42, -43, D:6) a +0 leather armour (43, 0, D:6) a +0 mace (45, -29, D:6) a +0 scale mail a +0 hand axe a +0 flail a +0 leather armour a +0 mace a +0 plate armour a +0 scimitar (46, -4, D:6) 13 stones (47, -23, D:6) 15 stones (47, 9, D:6) 21 stones Level 7 of the Dungeon [Shop] Roxe's Distillery a potion of curing (42 gold) a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of degeneration (14 gold) a potion of brilliance (56 gold) a potion of brilliance (56 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of invisibility (112 gold) [Shop] Cot Disch's Weapon Emporium 20 sling bullets (120 gold) a +0 rapier (48 gold) a +0 trident (42 gold) the +5 mace "Wochysaf" {spect, rCorr Str+2 SInv} (642 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+2). SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 vorpal glaive (140 gold) a +0 mace (36 gold) a +0 vampiric demon blade (564 gold) the +10 flail of Suicidal Tendencies {vamp, MP+9} (1036 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. MP: It affects your magic capacity (+9). 21 arrows (50 gold) a +0 club (12 gold) a +0 hand axe (36 gold) (0, 0, D:7) 20 gold pieces (7, -7, D:7) 14 stones (15, 12, D:7) a +0 ring mail (33, 15, D:7) 18 stones (40, -19, D:7) a +0 hand axe (42, -21, D:7) 21 bolts Level 8 of the Dungeon (1, 1, D:8) 6 gold pieces (2, 0, D:8) 25 arrows (5, -1, D:8) 21 gold pieces (6, 0, D:8) 11 gold pieces (6, 1, D:8) 20 gold pieces (7, -1, D:8) 5 gold pieces (9, 0, D:8) 6 gold pieces (10, 1, D:8) a potion of curing (11, 1, D:8) a +0 mace (14, -2, D:8) 5 large rocks (15, 0, D:8) a +0 dagger a +0 short sword a +0 dagger (15, 1, D:8) 2 stones a +0 club (15, 10, D:8) a +0 falchion (16, -1, D:8) a scroll of amnesia (16, 0, D:8) 4 poisoned darts a +0 whip (16, 28, D:8) a +0 animal skin a -1 vorpal spear (17, 1, D:8) a +0 ring mail 15 sling bullets a +2 vorpal quarterstaff a +0 hunting sling (19, -2, D:8) a +0 robe (23, 0, D:8) a ring of flight (24, 8, D:8) a scroll of amnesia (24, 17, D:8) an amulet of the acrobat (25, 19, D:8) a staff of conjuration (27, -1, D:8) a +0 chain mail (31, -5, D:8) 10 stones (31, 19, D:8) a +0 dagger of speed (32, 20, D:8) a +0 giant club a +0 giant club (33, 32, D:8) a +0 scale mail (40, 10, D:8) a +0 scale mail (51, 18, D:8) 6 atropa-tipped darts Level 9 of the Dungeon (0, 0, D:9) 22 arrows (3, -39, D:9) +0 acid dragon scales (7, -8, D:9) a +0 quarterstaff (13, -35, D:9) 21 stones (13, -31, D:9) a staff of earth (30, -30, D:9) a +0 giant club a +0 giant club (30, 5, D:9) a +0 long sword a +0 chain mail (30, 6, D:9) a +2 dagger of protection a +0 robe (31, 6, D:9) a +0 dagger a +0 robe (34, -9, D:9) a +0 scale mail (35, -31, D:9) a +0 dagger (50, -36, D:9) a +3 spear a +0 robe (51, -36, D:9) a +0 scimitar a +0 robe (51, -34, D:9) a +3 great sword of freezing a +0 robe a +0 short sword of speed a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 25 arrows (3, 13, D:10) a +0 robe a +0 dagger (3, 25, D:10) a +0 flail (9, 44, D:10) a +2 short sword of draining (11, 19, D:10) 25 stones (12, 42, D:10) a +0 flail (15, 43, D:10) a +0 giant club a +0 giant club (17, 23, D:10) the Handbook of Evil Magic Spells Type Level Known a - Animate Skeleton Necromancy 1 no b - Agony Necromancy 5 no c - Death Channel Necromancy 6 no d - Borgnjor's Revivification Necromancy 8 no (17, 46, D:10) a +0 club (17, 47, D:10) 14 stones (20, 42, D:10) a book of Geomancy (24, 25, D:10) a +0 rapier (27, 38, D:10) a +0 shortbow 12 arrows a +0 hunting sling (40, 18, D:10) 12 arrows (44, 11, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Qepiset's Assorted Antiques a +2 lajatang of speed (1368 gold) a +4 bardiche of pain (1068 gold) a +6 spear (840 gold) 2 potions of heal wounds (240 gold) a piece from Xom's chessboard (15/15) (480 gold) a condenser vane (inert) (960 gold) a phial of floods (960 gold) a lightning rod (4/4) (720 gold) a +2 dagger of holy wrath (374 gold) a lightning rod (4/4) (720 gold) a wand of paralysis (15) (408 gold) a +2 rapier of venom (403 gold) (0, 0, D:11) a +0 robe (1, 11, D:11) a +0 chain mail (2, 14, D:11) a +0 giant club a +0 giant club (16, 27, D:11) 25 stones (22, 48, D:11) a +0 hand axe (27, 25, D:11) 24 sling bullets (33, 16, D:11) a +0 leather armour (36, 19, D:11) a ring of wizardry (49, 3, D:11) a +0 flail Level 12 of the Dungeon (0, 0, D:12) the +3 mace of Guggiesa {flame, Fly} It burns those it strikes, dealing additional fire damage. Fly: It grants you flight. (9, -40, D:12) a +0 morningstar (9, 2, D:12) a scroll of amnesia (14, -43, D:12) a +0 scale mail (14, -17, D:12) a +0 flail of holy wrath (15, -19, D:12) a +0 hunting sling (16, -21, D:12) a +0 robe of willpower (17, -8, D:12) 12 poisoned darts (18, -6, D:12) 7 gold pieces (20, -37, D:12) 7 javelins a +2 ring mail of fire resistance (23, 9, D:12) a +0 long sword a +0 leather armour (25, 0, D:12) 30 stones (34, -26, D:12) a +0 shortbow 23 arrows (35, -27, D:12) a +0 shortbow a +0 shortbow 44 arrows (35, -22, D:12) a +0 shortbow 7 arrows (36, -27, D:12) a +0 shortbow 22 arrows (36, -26, D:12) a +0 shortbow 19 arrows (36, -14, D:12) a +0 hand axe (39, -25, D:12) 16 stones (43, -31, D:12) a potion of heal wounds (44, -30, D:12) 2 potions of attraction (45, 14, D:12) a +0 broad axe (48, -16, D:12) a +0 ring mail a +0 club a +0 short sword (49, -16, D:12) a +0 robe a +0 dagger of speed a +0 club (49, -15, D:12) a +0 plate armour a +0 flail (53, -38, D:12) 4 large rocks (54, -39, D:12) a +1 scimitar of flaming Level 13 of the Dungeon (0, 0, D:13) a +0 chain mail (0, 28, D:13) 8 gold pieces (0, 29, D:13) 18 gold pieces (1, 28, D:13) 7 gold pieces (still there?) a +0 chain mail (still there?) a +0 mace (still there?) (2, 29, D:13) 22 gold pieces (3, 14, D:13) a +0 arbalest 15 bolts a +0 barding (5, 13, D:13) a +0 arbalest 18 bolts (5, 14, D:13) a +0 arbalest 22 bolts (17, 20, D:13) a wand of flame (20) (32, -17, D:13) a +0 whip (35, -3, D:13) 10 stones (37, -24, D:13) a +0 ring mail (40, -7, D:13) a +0 robe (41, -28, D:13) a +0 trident (44, 20, D:13) 9 stones (46, 18, D:13) 21 sling bullets (47, 4, D:13) a +0 shortbow 14 arrows (47, 5, D:13) a +0 shortbow of flaming 12 arrows (48, -17, D:13) 7 boomerangs (48, 5, D:13) a +0 shortbow 23 arrows (49, 4, D:13) a +0 shortbow 25 arrows (49, 5, D:13) a +0 shortbow 16 arrows (50, 1, D:13) 22 stones Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow 10 arrows (1, 0, D:14) a +0 shortbow 19 arrows (1, 1, D:14) a +0 great mace a +0 leather armour (1, 2, D:14) a +0 shortbow a +0 longbow 38 arrows (2, 5, D:14) 22 arrows a +0 shortbow (3, 38, D:14) a +0 morningstar (5, 14, D:14) a +0 ring mail (8, -8, D:14) 18 stones (21, 24, D:14) a tin of tremorstones (2/2) (30, 20, D:14) a scroll of amnesia (35, 36, D:14) 12 sling bullets (36, -3, D:14) a +0 ring mail (36, 32, D:14) a book of Burglary (40, -4, D:14) a +0 robe (41, 21, D:14) 19 stones (43, 3, D:14) a +0 longbow 20 arrows (43, 13, D:14) the +4 triple sword "Gexen" {drain, rElec rN+ rCorr} A truly terrible weapon, it drains the life of any living foe it strikes. rElec: It insulates you from electricity. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the +7 demon whip of the Hills {venom, rElec} It poisons the flesh of those it strikes. rElec: It insulates you from electricity. the +7 hand axe "Cyrpheshi" {vorpal, rN+ Will+ Int+2 Dex+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Will: It increases your willpower. (45, 2, D:14) a +0 shortbow 14 arrows (47, -10, D:14) 19 arrows (47, 29, D:14) 15 stones (48, 1, D:14) a +0 shortbow 10 arrows (54, -5, D:14) 17 stones Level 15 of the Dungeon (0, 0, D:15) a +0 pair of boots (2, -15, D:15) a +0 rapier (2, -2, D:15) 23 gold pieces 3 large rocks (4, 3, D:15) 10 gold pieces (9, -20, D:15) 18 arrows (15, -9, D:15) 19 arrows (20, -12, D:15) 17 gold pieces (22, -12, D:15) a +4 ring mail (31, -14, D:15) a +0 leather armour the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Koubbis's Armour Emporium a +1 scale mail of fire resistance (240 gold) a +0 robe (10 gold) a +1 chain mail of fire resistance (247 gold) a +0 ring mail (60 gold) a +2 pair of boots (247 gold) a +0 pair of boots (67 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (414 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. a +2 robe of fire resistance (265 gold) a +0 cloak (67 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 pair of boots (67 gold) (0, 0, Orc:1) a +0 giant club (26, -2, Orc:1) a +0 giant spiked club (27, -2, Orc:1) a +0 giant club (27, 0, Orc:1) a +0 leather armour a +0 club (27, 16, Orc:1) a +0 club (28, -2, Orc:1) a +0 dagger (28, 0, Orc:1) a +2 leather armour of willpower a +0 whip (28, 15, Orc:1) a +0 hand axe a +0 plate armour (28, 16, Orc:1) a +0 dagger (29, -3, Orc:1) a +0 dire flail a +0 giant club (29, 15, Orc:1) a +1 flail of protection a +0 leather armour (30, 17, Orc:1) a +0 club (30, 20, Orc:1) a +2 mace of holy wrath a +0 chain mail (31, 19, Orc:1) a +0 flail (31, 21, Orc:1) a +0 hand axe a +0 plate armour a +0 hand axe a +0 chain mail (31, 23, Orc:1) a +0 dagger (32, -5, Orc:1) a +0 giant club (32, 22, Orc:1) a +0 dagger a +0 club (33, -5, Orc:1) a +0 giant club (33, -3, Orc:1) a +0 giant club a +0 giant club (33, 22, Orc:1) a +0 dagger a +0 robe (33, 23, Orc:1) a +0 trident a +0 plate armour (44, 27, Orc:1) a +0 dagger a +0 leather armour a +0 trident of venom (44, 28, Orc:1) a +0 mace a +0 chain mail a +0 flail 3 boomerangs a +0 leather armour (44, 29, Orc:1) a +0 club a +0 leather armour of cold resistance Level 2 of the Orcish Mines [Shop] Urerint's Book Shop the Unrestrained Analects (484 gold) the Volume of Toxic Changing (506 gold) Spells Type Level Known a - Ice Form Ice/Transmutation 4 no b - Petrify Transmutation/Earth 4 no c - Blade Hands Transmutation 5 no d - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Weapons (352 gold) a book of Air (242 gold) a Trismegistus Codex (308 gold) a book of Misfortune (286 gold) a book of Spectacle (352 gold) a book of the Dryads (418 gold) [Shop] Zoaggec's Book Boutique a book of Rime (392 gold) a book of the Earth (560 gold) a manual of Stealth (1120 gold) a book of the Dryads (532 gold) a book of Spatial Translocations (364 gold) Great Wizards, Vol. II (532 gold) a book of the Moon (560 gold) a Necronomicon (784 gold) a manual of Slings (1120 gold) [Shop] Uberhyx's Weapon Shoppe a +0 great sword (91 gold) a +0 arbalest (63 gold) a +0 morningstar (56 gold) a +2 glaive of freezing (331 gold) 16 sling bullets (112 gold) a +0 flail (49 gold) a +0 short sword (42 gold) a +1 flail of venom (156 gold) a +0 war axe (49 gold) the +6 scythe of the Reaper {elec, rC- rN+ Will+ Dex+4} (779 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Will: It increases your willpower. [Shop] Diam's Distillery a potion of experience (850 gold) a potion of might (68 gold) 2 potions of curing (102 gold) a potion of brilliance (68 gold) a potion of flight (51 gold) a potion of mutation (136 gold) 2 potions of haste (340 gold) a potion of lignification (51 gold) (11, -16, Orc:2) a +0 falchion 3 boomerangs (11, -12, Orc:2) a +0 dagger a +0 robe (12, -20, Orc:2) a +0 giant spiked club a +0 giant spiked club (12, -16, Orc:2) a +0 dagger a +0 robe a +0 giant club (13, -16, Orc:2) a +0 giant club (13, -2, Orc:2) a +0 kite shield a +2 plate armour of poison resistance a +0 scimitar (13, -1, Orc:2) a +0 giant club (14, -21, Orc:2) a +0 short sword (14, -20, Orc:2) a +0 war axe a +0 plate armour (14, -2, Orc:2) a +0 robe a +0 dagger 2 large rocks a +0 giant spiked club a +0 giant spiked club (14, -1, Orc:2) a +0 giant club (14, 3, Orc:2) a +0 mace (15, -21, Orc:2) a +0 plate armour a +0 glaive (15, -20, Orc:2) a +0 robe a +0 dagger (15, -8, Orc:2) a +0 giant club a +0 giant club (15, -3, Orc:2) a +0 robe a +0 dagger a +0 giant spiked club (15, -2, Orc:2) a +0 robe a +1 dagger of flaming a +0 robe a +0 spear (15, -1, Orc:2) a +0 flail (15, 3, Orc:2) a +0 giant club a +0 giant spiked club (16, -18, Orc:2) 3 large rocks (16, -4, Orc:2) a +0 giant club a +0 giant spiked club (16, -3, Orc:2) a +0 giant club a +0 dire flail (16, 2, Orc:2) a +2 short sword of venom (16, 3, Orc:2) a +0 leather armour a +0 mace (16, 13, Orc:2) a +0 flail a +0 plate armour a +0 broad axe (16, 14, Orc:2) 3 boomerangs a +1 hand axe of freezing a +0 robe a +0 dagger (17, -22, Orc:2) a +0 ring mail 3 boomerangs a +0 dagger a +0 giant club (17, -21, Orc:2) a +0 hand axe a +0 giant club a +0 giant spiked club (17, -20, Orc:2) a +0 robe a +0 spear (17, 11, Orc:2) a +0 giant club (17, 13, Orc:2) a +0 chain mail a +0 club a +0 plate armour a +0 short sword a +0 robe a +0 dagger (18, -23, Orc:2) a +0 chain mail a +0 hand axe (18, -21, Orc:2) a +0 robe a +0 dagger of venom a +0 leather armour a +0 dagger a +0 ring mail a +0 short sword of venom a +0 giant spiked club (18, 11, Orc:2) a +0 giant club (18, 12, Orc:2) a +0 ring mail a +0 club (18, 14, Orc:2) a +0 chain mail a +0 long sword (19, -22, Orc:2) a +0 hand axe (19, -21, Orc:2) a +0 leather armour a +0 flail a +0 chain mail 5 boomerangs a +0 long sword a +0 giant club (19, -20, Orc:2) a +0 giant club (20, 12, Orc:2) a +0 club (34, 2, Orc:2) Sif Muna's Guide on Clay Spells Type Level Known a - Sandblast Earth 1 no (40, 9, Orc:2) a +0 giant club Level 1 of the Lair of Beasts [Shop] Lonnaxu's Antique Armour Shop a +2 robe (444 gold) a +0 leather armour of willpower (315 gold) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} (1095 gold) EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. a +3 chain mail of positive energy (822 gold) a +2 chain mail of fire resistance (752 gold) the +0 robe of the Miller {rC+} (514 gold) rC: It protects you from cold. a +1 troll leather armour (770 gold) a +0 robe of cold resistance (269 gold) +0 ice dragon scales (2100 gold) (0, 0, Lair:1) a +0 leather armour (6, 4, Lair:1) 14 stones (15, 2, Lair:1) 15 poisoned darts (21, 40, Lair:1) 16 arrows (24, 4, Lair:1) a +0 ring mail (24, 24, Lair:1) a +0 ring mail (34, 2, Lair:1) a book of Hexes (41, 18, Lair:1) a +0 ring mail (42, 47, Lair:1) 9 stones (53, 28, Lair:1) a +0 hand axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (0, 20, Lair:2) 23 sling bullets (3, -21, Lair:2) a +0 leather armour (10, -1, Lair:2) +0 pearl dragon scales (31, -38, Lair:2) 20 sling bullets (39, -38, Lair:2) 24 stones (40, -32, Lair:2) 15 arrows (43, -31, Lair:2) 27 stones (44, -35, Lair:2) a book of Stone (47, -38, Lair:2) a +0 war axe (57, 22, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (5, 0, Lair:3) a +0 rapier (11, 6, Lair:3) a +0 long sword (29, 19, Lair:3) a +0 scale mail (32, -15, Lair:3) 10 arrows (33, 31, Lair:3) 4 bolts (37, -5, Lair:3) a +0 ring mail (39, 16, Lair:3) a +0 scythe (42, 1, Lair:3) the Grimoire of Hurtful Execration Spells Type Level Known a - Magic Dart Conjuration 1 no b - Searing Ray Conjuration 2 no c - Static Discharge Conjuration/Air 2 no d - Freezing Cloud Conjuration/Ice/Air 5 no e - Invisibility Hexes 6 no (42, 2, Lair:3) a scroll of amnesia (50, 28, Lair:3) 19 stones (52, 7, Lair:3) a +0 ring mail (53, -9, Lair:3) a +0 chain mail (55, -2, Lair:3) a +0 shortbow (56, 16, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 trident (20, -20, Lair:4) a +0 dire flail (20, 6, Lair:4) 11 stones (21, -13, Lair:4) a +2 pair of boots (33, -16, Lair:4) a +0 war axe a +0 robe (33, -15, Lair:4) a +0 robe a +0 war axe a +0 robe a +0 hand axe (38, -6, Lair:4) 24 stones (40, 13, Lair:4) 16 poisoned darts (45, -38, Lair:4) a +0 leather armour (51, -33, Lair:4) a +0 flail (59, 12, Lair:4) 17 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 26 gold pieces (8, 0, Lair:5) 19 gold pieces (10, 0, Lair:5) 16 gold pieces (15, 0, Lair:5) a +0 arbalest Level 6 of the Lair of Beasts (5, -15, Lair:6) 8 arrows (18, 7, Lair:6) 27 stones (18, 10, Lair:6) 24 stones (19, 10, Lair:6) a +0 leather armour (26, 7, Lair:6) a wand of polymorph (10) (31, -11, Lair:6) 19 bolts (31, 5, Lair:6) 5 javelins (32, -11, Lair:6) 15 bolts (32, 5, Lair:6) a Fen Folio (35, 7, Lair:6) a +0 long sword (45, 23, Lair:6) a scroll of vulnerability (54, 22, Lair:6) a +0 flail (65, 19, Lair:6) a +0 chain mail (65, 31, Lair:6) a +0 dire flail (68, 33, Lair:6) a book of Alchemy Level 1 of the Shoals [Shop] Noicocw's Magic Scroll Emporium a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of vulnerability (135 gold) a scroll of identify (36 gold) a scroll of enchant weapon (135 gold) a scroll of enchant weapon (135 gold) a scroll of identify (36 gold) [Shop] Saohiv's Book Boutique a manual of Staves (1360 gold) a book of the Dryads (646 gold) a book of the Sky (748 gold) the Volume of Transmigration (340 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Dragon Form Transmutation 7 no a Necronomicon (952 gold) a book of Blasting (544 gold) the Unrestrained Analects (748 gold) a book of Spectacle (544 gold) a book of Alchemy (476 gold) a book of Iron (612 gold) a book of Conjurations (340 gold) [Shop] Jenyec's Magic Scroll Shoppe a scroll of identify (24 gold) a scroll of silence (90 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) a scroll of amnesia (42 gold) a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) 3 scrolls of identify (72 gold) a scroll of identify (24 gold) [Shop] Boaleum's Assorted Antiques a +2 leather armour of fire resistance (665 gold) a +1 war axe of freezing (465 gold) 2 scrolls of brand weapon (1400 gold) a +0 hand crossbow (122 gold) a potion of heal wounds (175 gold) a +6 ring of strength (2047 gold) a wand of flame (10) (210 gold) a scroll of noise (35 gold) a scroll of teleportation (105 gold) 3 scrolls of identify (210 gold) a +0 cloak (157 gold) a scroll of enchant weapon (262 gold) (0, 0, Shoals:1) a +0 hunting sling a +0 club 13 sling bullets (2, 9, Shoals:1) a +0 spear a +0 hunting sling 23 stones (3, -18, Shoals:1) 24 arrows (3, 8, Shoals:1) a +2 trident of distortion (12, 13, Shoals:1) 19 stones a +0 spear a +0 hunting sling (13, 15, Shoals:1) a +0 robe a +0 rapier (14, -6, Shoals:1) a +0 bardiche (17, 10, Shoals:1) a potion of degeneration (21, 3, Shoals:1) 7 arrows a +0 shortbow (23, 16, Shoals:1) a +0 long sword of holy wrath (32, -4, Shoals:1) a +0 morningstar (32, 8, Shoals:1) 7 boomerangs a +0 trident (32, 9, Shoals:1) 5 stones a +0 spear a +0 hunting sling (32, 10, Shoals:1) 13 stones a +0 club a +0 hunting sling 25 sling bullets a +2 quarterstaff of draining a +0 hunting sling (34, 11, Shoals:1) 17 sling bullets a +0 spear a +0 hunting sling (38, -3, Shoals:1) a +1 hat (42, -19, Shoals:1) a +0 spear a +0 hunting sling 15 stones (43, -19, Shoals:1) a +0 club a +0 hunting sling 20 sling bullets (43, -18, Shoals:1) a +0 spear a +0 hunting sling 19 stones (44, -17, Shoals:1) 10 stones (48, 11, Shoals:1) 18 bolts (52, 17, Shoals:1) a +0 battleaxe (56, 14, Shoals:1) a +0 chain mail Level 2 of the Shoals (0, 0, Shoals:2) a +0 longbow a +0 quarterstaff 21 arrows (1, -1, Shoals:2) a +0 spear a +0 hunting sling 11 sling bullets (1, 0, Shoals:2) a +0 spear a +0 hunting sling 4 stones (1, 2, Shoals:2) a +0 spear a +0 hunting sling 14 stones (2, -29, Shoals:2) 13 poisoned darts (2, -2, Shoals:2) a +0 spear a +0 hunting sling 12 sling bullets (3, 8, Shoals:2) a +0 chain mail (8, -38, Shoals:2) a +0 shortbow 15 arrows (13, -10, Shoals:2) a +0 trident (15, 3, Shoals:2) a +0 trident (25, -33, Shoals:2) a +0 robe a +0 trident (31, -40, Shoals:2) a +0 robe (35, -1, Shoals:2) 27 stones (40, -38, Shoals:2) 13 arrows (42, -19, Shoals:2) 15 stones (46, -36, Shoals:2) a +0 plate armour (48, -34, Shoals:2) a +0 barding (52, -35, Shoals:2) a +0 longbow of freezing a +0 spear 18 arrows Level 3 of the Shoals (0, 0, Shoals:3) a +0 scale mail (12, -8, Shoals:3) a +0 trident (12, -7, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (6, -2, Shoals:4) a +0 trident (9, 5, Shoals:4) a +0 broad axe (11, 0, Shoals:4) a +0 trident (11, 6, Shoals:4) a +0 dire flail (12, 5, Shoals:4) a +0 rapier a +0 robe (12, 7, Shoals:4) a +4 lajatang (15, 2, Shoals:4) a +0 trident a +1 robe of fire resistance (15, 10, Shoals:4) 9 gold pieces (still there?) a +0 trident (still there?) (15, 23, Shoals:4) a +0 trident a +0 robe (16, 10, Shoals:4) a +0 rapier of venom a +0 robe (16, 19, Shoals:4) a +0 trident (17, 2, Shoals:4) a +2 hunting sling of flaming (17, 3, Shoals:4) a +0 spear (17, 19, Shoals:4) a +0 trident 6 boomerangs (17, 20, Shoals:4) a +0 trident a +0 robe a +0 rapier a +0 robe (17, 21, Shoals:4) a +0 trident 8 boomerangs (18, 3, Shoals:4) the Reference Book on the Shifting Traveller Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Alistair's Intoxication Transmutation/Poison 5 no c - Disjunction Translocation 8 no (18, 14, Shoals:4) a +3 vampiric trident a +0 leather armour (19, 3, Shoals:4) a staff of air (19, 5, Shoals:4) a throwing net (still there?) a +2 rapier of electrocution (still there?) a +0 robe (still there?) (19, 20, Shoals:4) a +0 rapier a +0 robe (20, 2, Shoals:4) a +0 short sword of venom 12 javelins a +0 ring mail a staff of poison (20, 15, Shoals:4) a +0 trident 4 boomerangs of dispersal (21, 15, Shoals:4) a +0 trident 7 boomerangs (21, 17, Shoals:4) a +2 spear of distortion 12 javelins a +0 leather armour (22, 20, Shoals:4) 13 stones (35, -1, Shoals:4) 17 gold pieces (38, 2, Shoals:4) a +0 war axe (38, 3, Shoals:4) a +0 spear a +0 hunting sling 10 stones (39, 2, Shoals:4) a +0 trident 39 stones a +0 robe (39, 3, Shoals:4) a +0 quarterstaff a +0 hunting sling 20 sling bullets (39, 4, Shoals:4) a +0 fustibalus a +0 club 14 sling bullets (40, 5, Shoals:4) a +0 spear a +0 hunting sling 13 stones Level 1 of the Spider Nest (0, 0, Spider:1) a book of the Earth (1, 42, Spider:1) a +0 barding (2, 9, Spider:1) 2 arrows (3, 24, Spider:1) a +0 scale mail of poison resistance (4, 7, Spider:1) a +0 battleaxe (4, 24, Spider:1) 18 sling bullets (4, 32, Spider:1) the +1 robe of the Blue Moon {Int+6} Int: It affects your intelligence (+6). (5, 1, Spider:1) 19 sling bullets (9, 35, Spider:1) a box of beasts (10, -8, Spider:1) a +0 shortbow (10, 44, Spider:1) a +0 chain mail (11, 40, Spider:1) a +0 spear (16, -7, Spider:1) a wand of polymorph (14) (16, 36, Spider:1) a book of the Sky (20, 11, Spider:1) a book of Armaments (21, 29, Spider:1) a +0 chain mail (22, 12, Spider:1) a +0 leather armour (23, 11, Spider:1) a +0 chain mail (24, 26, Spider:1) 16 sling bullets (28, 39, Spider:1) a +0 hunting sling Level 2 of the Spider Nest [Shop] Fugig's Jewellery Shoppe a ring of positive energy (300 gold) an amulet of faith (600 gold) a +4 ring of protection (540 gold) a ring of magical power (300 gold) a ring of wizardry (450 gold) a +6 ring of dexterity (877 gold) a +6 ring of intelligence (877 gold) a +4 ring of evasion (540 gold) a ring of protection from cold (375 gold) a +6 ring of intelligence (877 gold) a ring of wizardry (450 gold) a +6 ring of strength (877 gold) a ring of positive energy (300 gold) a +6 ring of intelligence (877 gold) (0, 0, Spider:2) a +0 trident (1, 20, Spider:2) the +1 falchion of Zacas {flame, rN++} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rN: It greatly protects you from negative energy. (2, -2, Spider:2) 27 stones (3, 26, Spider:2) 17 sling bullets (4, -14, Spider:2) 7 arrows (6, 17, Spider:2) a +0 long sword (12, 1, Spider:2) 17 sling bullets (14, 5, Spider:2) a +0 rapier (16, -13, Spider:2) 5 large rocks (16, 3, Spider:2) a stone (16, 8, Spider:2) a +0 trident (17, 6, Spider:2) a stone (18, -8, Spider:2) a +0 war axe a +0 war axe of flaming a +2 dagger of electrocution a +2 whip of venom a +1 whip of electrocution a +0 plate armour an amulet of the acrobat 13 silver boomerangs (18, -2, Spider:2) a +0 robe (19, -8, Spider:2) 22 arrows (19, 7, Spider:2) 5 large rocks (19, 8, Spider:2) 25 gold pieces (20, 3, Spider:2) a stone (20, 5, Spider:2) 3 large rocks (22, -9, Spider:2) a +0 leather armour (23, 15, Spider:2) 23 arrows Level 3 of the Spider Nest (0, 0, Spider:3) a staff of poison (16, 32, Spider:3) 19 stones (32, 10, Spider:3) a +0 chain mail (66, 5, Spider:3) a scroll of amnesia Level 4 of the Spider Nest (0, 0, Spider:4) 24 stones (7, 27, Spider:4) a +0 dagger (11, 46, Spider:4) 20 poisoned darts (12, 27, Spider:4) a +0 leather armour (32, -6, Spider:4) a scroll of amnesia (42, 20, Spider:4) 12 gold pieces (42, 21, Spider:4) a piece from Xom's chessboard (15/15) (42, 22, Spider:4) a +1 dagger of venom (43, -6, Spider:4) 21 stones (71, 0, Spider:4) 14 arrows (74, 13, Spider:4) 14 bolts Level 1 of the Realm of Zot (0, 0, Zot:1) 15 bolts (7, -9, Zot:1) a +0 club (8, 8, Zot:1) a +1 scimitar of freezing a +0 hand axe (8, 10, Zot:1) a +0 flail (9, 9, Zot:1) a +0 hand axe (9, 11, Zot:1) a +0 long sword (9, 20, Zot:1) 18 stones (10, 10, Zot:1) a +0 trident (11, 9, Zot:1) a +2 battleaxe of freezing (15, -1, Zot:1) 48 gold pieces (15, 14, Zot:1) a +0 cloak a +1 dagger of venom (15, 21, Zot:1) a +0 long sword a +1 cloak (16, 9, Zot:1) a staff of air (16, 15, Zot:1) a +0 cloak a +0 rapier a +3 battleaxe of freezing a +0 short sword a +0 flail (16, 19, Zot:1) a +0 scimitar (16, 27, Zot:1) an amulet of faith (17, -2, Zot:1) the amulet of Ysexkoich {Spirit *Corrode rPois Dex+4} [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Dex: It affects your dexterity (+4). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. (17, 11, Zot:1) 23 stones (17, 14, Zot:1) a +0 trident (17, 15, Zot:1) a +0 cloak a +0 short sword a +0 halberd a +2 cloak a +0 long sword (17, 27, Zot:1) a +0 scale mail (17, 28, Zot:1) 19 stones (18, 15, Zot:1) a +2 battleaxe of freezing (19, -3, Zot:1) the +1 hat of Izekovio {Will- Slay+4} Slay: It affects your accuracy & damage with ranged weapons and melee (+4). Will: It decreases your willpower. (19, 11, Zot:1) a +0 morningstar (19, 16, Zot:1) a +0 halberd (19, 20, Zot:1) a +0 cloak a +0 rapier (19, 27, Zot:1) a scroll of amnesia (20, 9, Zot:1) a +0 dagger of electrocution (20, 21, Zot:1) a +0 battleaxe (21, -2, Zot:1) Kikubaaqudgha's Handbook of Sinister Magic Spells Type Level Known a - Dispel Undead Necromancy 4 no b - Agony Necromancy 5 no c - Simulacrum Ice/Necromancy 6 no d - Haunt Necromancy/Summoning 7 no e - Borgnjor's Revivification Necromancy 8 no f - Infestation Necromancy 8 no (22, 22, Zot:1) a +0 scimitar a +0 cloak a +0 dagger (22, 23, Zot:1) a +0 halberd (23, -4, Zot:1) a +0 chain mail (23, -1, Zot:1) 11 gold pieces (23, 23, Zot:1) a +0 cloak a +0 dire flail (24, 23, Zot:1) a +0 cloak a +0 long sword a +1 war axe of electrocution (25, -12, Zot:1) a +0 shortbow (25, 17, Zot:1) 21 sling bullets (25, 19, Zot:1) 25 arrows (27, 17, Zot:1) a scroll of noise (28, 17, Zot:1) 27 stones (28, 19, Zot:1) 11 poisoned darts (29, 19, Zot:1) a +8 club of venom (31, 29, Zot:1) a book of Conjurations (32, 34, Zot:1) a +0 helmet (34, 31, Zot:1) 23 gold pieces (still there?) 21 arrows (still there?) (35, 33, Zot:1) a potion of brilliance (36, 41, Zot:1) 9 poisoned darts (41, 5, Zot:1) a +0 robe (43, 7, Zot:1) 16 stones (45, -1, Zot:1) 12 stones (46, 7, Zot:1) a +4 ring of evasion (48, -8, Zot:1) a +0 dire flail (49, -9, Zot:1) a +0 cloak (49, -8, Zot:1) a +0 short sword (49, 1, Zot:1) a +0 mace (49, 6, Zot:1) a +0 spear Level 2 of the Realm of Zot (0, 0, Zot:2) 32 gold pieces (still there?) a +0 mace (still there?) (1, -1, Zot:2) 15 gold pieces a +0 long sword a +0 scimitar (1, 2, Zot:2) 22 gold pieces (2, -1, Zot:2) 33 gold pieces (still there?) a +0 dire flail of protection (still there?) a +0 long sword (still there?) (2, 0, Zot:2) 24 gold pieces (3, -3, Zot:2) 12 gold pieces (3, -1, Zot:2) 7 gold pieces (still there?) a +0 halberd (still there?) (11, 11, Zot:2) 5 gold pieces (still there?) a +0 short sword (still there?) (12, 8, Zot:2) 8 gold pieces (still there?) a +0 halberd (still there?) (12, 11, Zot:2) 7 gold pieces a +0 halberd (13, 10, Zot:2) a +0 long sword a +0 cloak of stealth a +1 vampiric rapier a +0 cloak a +0 long sword a +0 short sword (13, 11, Zot:2) a +0 long sword (14, 3, Zot:2) a +0 leather armour (14, 8, Zot:2) a +0 short sword of draining (14, 11, Zot:2) a +0 trident a +0 war axe Level 3 of the Realm of Zot (0, 0, Zot:3) 28 gold pieces (1, 20, Zot:3) 6 gold pieces (still there?) a +0 halberd (still there?) (2, 11, Zot:3) 22 gold pieces (2, 12, Zot:3) 4 gold pieces (still there?) a +0 scimitar (still there?) (2, 22, Zot:3) 46 gold pieces (still there?) a +0 long sword (still there?) a +2 cloak (still there?) a +3 short sword of speed (still there?) a +0 cloak (still there?) a +0 long sword (still there?) a +0 flail (still there?) a +1 long sword of holy wrath (still there?) (3, 22, Zot:3) 6 gold pieces a +0 scimitar (8, 7, Zot:3) a +0 glaive (12, -5, Zot:3) a potion of attraction Level 4 of the Realm of Zot (0, 0, Zot:4) a wand of flame (5) (5, -4, Zot:4) a +0 scimitar (5, -3, Zot:4) a +0 trident (6, -5, Zot:4) a +0 falchion a +0 cloak (6, -3, Zot:4) a +0 flail (7, -5, Zot:4) a +0 dire flail (7, 6, Zot:4) a +3 mace (10, -7, Zot:4) a +0 cloak a +0 rapier (11, -4, Zot:4) 6 gold pieces (still there?) a +0 short sword (still there?) a +0 cloak (still there?) (18, -5, Zot:4) a +0 short sword Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 leather armour (4, -3, Zot:5) a +0 hunting sling (6, 13, Zot:5) a +0 scimitar (still there?) a scroll of identify (still there?) (7, -6, Zot:5) a +0 scale mail (7, 3, Zot:5) 20 gold pieces (7, 5, Zot:5) 32 gold pieces (8, 2, Zot:5) 14 gold pieces (8, 4, Zot:5) 20 gold pieces (12, -4, Zot:5) 31 gold pieces (still there?) a +12 club of venom (still there?) a book of Burglary (still there?) (13, -5, Zot:5) 9 gold pieces (still there?) a +2 halberd of venom (still there?) a +0 cloak (still there?) (13, -2, Zot:5) 31 gold pieces (still there?) a +0 mace (still there?) (13, 32, Zot:5) a +0 buckler (13, 40, Zot:5) 22 stones (14, -5, Zot:5) 6 gold pieces (14, -1, Zot:5) 21 gold pieces (14, 42, Zot:5) a +0 ring mail (15, -9, Zot:5) 5 gold pieces (still there?) a +12 club of flaming (still there?) (15, -6, Zot:5) 21 gold pieces (15, -4, Zot:5) 26 gold pieces (still there?) a +11 club of electrocution (still there?) (15, -3, Zot:5) 6 gold pieces (15, -1, Zot:5) a +0 ring mail (15, 4, Zot:5) 7 gold pieces (still there?) a +0 battleaxe (still there?) (15, 32, Zot:5) a +2 mace of protection (16, -5, Zot:5) 45 gold pieces (16, -2, Zot:5) 21 gold pieces (16, 4, Zot:5) 5 gold pieces a +0 dire flail (16, 5, Zot:5) 8 gold pieces (still there?) a +2 rapier of holy wrath (still there?) a +0 cloak (still there?) (16, 33, Zot:5) 8 gold pieces (still there?) a +0 long sword (still there?) a +0 cloak (still there?) (16, 34, Zot:5) a +0 long sword a +0 cloak (16, 35, Zot:5) a +0 mace (17, -7, Zot:5) 30 gold pieces (17, -5, Zot:5) 16 gold pieces (17, 4, Zot:5) 6 gold pieces a +2 war axe of freezing (17, 33, Zot:5) a +0 hand axe (22, -6, Zot:5) 19 gold pieces (24, 7, Zot:5) a book of Storms (25, 42, Zot:5) 23 arrows (26, -7, Zot:5) 24 gold pieces (26, -5, Zot:5) 23 gold pieces (29, 19, Zot:5) 12 stones Level 1 of the Depths (0, 0, Depths:1) a +0 robe a +0 dagger (3, 2, Depths:1) a +0 robe (3, 4, Depths:1) a +0 robe (5, 0, Depths:1) a scroll of noise (7, 5, Depths:1) a +0 dire flail a +0 dire flail of holy wrath (7, 6, Depths:1) a +1 great sword of flaming (9, 0, Depths:1) 2 large rocks (15, -39, Depths:1) 31 gold pieces (20, -6, Depths:1) a +0 plate armour a +4 scimitar (21, -4, Depths:1) a +0 leather armour a +2 battleaxe of holy wrath (21, 3, Depths:1) a box of beasts (22, 3, Depths:1) the +7 morningstar of the Bruised Tales {flame, rPois rN+ Int-2} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-2). rPois: It protects you from poison. rN: It protects you from negative energy. (23, 3, Depths:1) a +0 morningstar of protection (24, -2, Depths:1) 24 arrows a +0 shortbow of flaming (25, -2, Depths:1) a +0 chain mail a +0 glaive (27, -29, Depths:1) a +0 robe a +0 quarterstaff 9 gold pieces (27, -1, Depths:1) a +0 plate armour a +2 demon whip of flaming (30, 3, Depths:1) a +0 dagger a +0 robe (31, 2, Depths:1) a +0 spear (31, 3, Depths:1) a +0 whip a +0 robe (32, -15, Depths:1) 3 javelins (32, 1, Depths:1) a +0 dagger a +0 robe a +6 quick blade a +0 robe a +0 buckler of protection (32, 2, Depths:1) a +3 dagger a +0 robe (33, -1, Depths:1) a +3 lajatang of electrocution a +0 robe (33, 0, Depths:1) a +0 spear (33, 1, Depths:1) a +5 scimitar a +0 plate armour a +2 demon blade a +0 chain mail a +0 shortbow of flaming 14 arrows a +0 battleaxe of freezing a +1 short sword of venom a +0 robe a +1 demon whip of venom a +0 robe a +0 buckler (33, 2, Depths:1) a +0 robe (33, 3, Depths:1) a +0 great mace a +0 arbalest 15 bolts a +0 leather armour (34, -12, Depths:1) a +0 mace (34, 2, Depths:1) a +3 rapier of speed the +5 faerie dragon scales {rN+ Regen+ rCorr} rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. a +1 buckler of positive energy (47, -35, Depths:1) a potion of degeneration Level 2 of the Depths [Shop] Xujib Diku's Weapon Emporium a +5 longbow of flaming (526 gold) a +0 mace (45 gold) a +0 hunting sling (22 gold) 12 bolts (36 gold) 19 stones (28 gold) the +11 plutonium sword {Contam Stlth-} (1500 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 arbalest (67 gold) 18 stones (27 gold) [Shop] Qetoargh's Jewellery Shop a ring of ice (425 gold) a +4 ring of evasion (612 gold) a +6 ring of intelligence (994 gold) an amulet of regeneration (510 gold) a +4 ring of evasion (612 gold) the ring "Baty" {Will+ Str+6 Dex+2} (1280 gold) [ring of strength] Str: It affects your strength (+6). Dex: It affects your dexterity (+2). Will: It increases your willpower. a ring of fire (425 gold) a ring of wizardry (510 gold) a ring of flight (297 gold) a ring of ice (425 gold) a ring of positive energy (340 gold) a ring of poison resistance (340 gold) [Shop] Bivair's Book Shoppe a book of Blasting (448 gold) a book of Burglary (392 gold) a book of Geomancy (308 gold) a book of Unlife (504 gold) an Everburning Encyclopedia (364 gold) a book of Flames (280 gold) a book of Iron (504 gold) a book of Pain (392 gold) a book of the Hunter (364 gold) a book of the Earth (560 gold) a book of the Dragon (644 gold) (0, 0, Depths:2) a +0 robe (0, 2, Depths:2) the +1 short sword of Darkness {vorpal, rC+} It inflicts extra damage upon your enemies. rC: It protects you from cold. (1, 2, Depths:2) the +1 robe of Cocytus {rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (1, 3, Depths:2) a staff of cold (3, -14, Depths:2) a +0 battleaxe a +2 ring mail of fire resistance (4, -23, Depths:2) a +2 robe of willpower (5, -22, Depths:2) a +0 leather armour (5, -20, Depths:2) a +0 morningstar (7, -5, Depths:2) a book of Air (8, -4, Depths:2) a +0 dire flail a +0 leather armour (8, -3, Depths:2) a +0 great sword a +0 ring mail (8, -2, Depths:2) 6 large rocks (9, -3, Depths:2) a +1 great sword of flaming (9, -2, Depths:2) 5 large rocks (10, -1, Depths:2) a +0 spear (10, 1, Depths:2) a +0 spear a +0 plate armour (11, -9, Depths:2) a +0 trident a +1 robe of willpower (11, -8, Depths:2) 8 gold pieces (11, 0, Depths:2) a +1 great sword of flaming (11, 1, Depths:2) a +0 rapier of speed a +0 robe a +0 buckler (12, -23, Depths:2) 14 gold pieces (12, -11, Depths:2) a +0 buckler a +0 rapier a +0 animal skin 4 large rocks a +0 whip a +0 robe a +0 whip a +0 robe a +0 robe a +2 great sword of flaming (12, -9, Depths:2) a +0 rapier a +0 animal skin a scroll of vulnerability (12, 0, Depths:2) a +4 vampiric lajatang a +0 robe (13, -11, Depths:2) 8 large rocks a +0 dire flail a +0 dire flail (14, -13, Depths:2) a +1 long sword of electrocution a +0 robe (14, -12, Depths:2) a +1 antimagic war axe a +0 animal skin (14, -11, Depths:2) a +0 short sword a +1 great sword of flaming a +0 flail a +0 animal skin a +3 spectral lajatang a +0 robe 3 large rocks (14, 0, Depths:2) a +0 dagger of venom a +0 robe (16, -27, Depths:2) a scroll of teleportation (17, -6, Depths:2) 24 arrows (18, -37, Depths:2) 3 javelins (18, 1, Depths:2) 4 large rocks (19, 2, Depths:2) a +0 robe (20, 2, Depths:2) 4 large rocks (21, 1, Depths:2) a +0 spear a +0 buckler (22, 1, Depths:2) a +4 ring of evasion a +4 ring of evasion a ring of see invisible an amulet of reflection (25, -44, Depths:2) a +0 battleaxe a +0 ring mail (28, -21, Depths:2) a +2 battleaxe of freezing (33, -18, Depths:2) a +4 great mace of holy wrath a +0 dire flail (34, -31, Depths:2) a scroll of vulnerability (38, -37, Depths:2) a +1 robe of fire resistance (40, -10, Depths:2) a +0 spear (40, -9, Depths:2) a +0 hand axe a +0 animal skin (41, -10, Depths:2) a +0 spear a +0 buckler (41, -9, Depths:2) a +0 robe (46, -49, Depths:2) 4 large rocks (46, -42, Depths:2) a +1 great sword of flaming (47, -48, Depths:2) a +0 dagger a +0 robe (47, -30, Depths:2) a piece from Xom's chessboard (15/15) (48, -41, Depths:2) a +0 whip a +0 robe (50, -42, Depths:2) 9 arrows (55, -22, Depths:2) 4 large rocks (56, -21, Depths:2) a +1 battleaxe of freezing (59, -47, Depths:2) a +0 trident (59, -34, Depths:2) a phial of floods Level 3 of the Depths (0, 0, Depths:3) 20 stones (5, 3, Depths:3) 2 large rocks (9, -5, Depths:3) a +0 great sword of flaming (10, -6, Depths:3) a +0 dagger (10, 17, Depths:3) 23 stones (10, 23, Depths:3) a +0 chain mail (14, 11, Depths:3) the +6 scale mail of Light {rF++} rF: It greatly protects you from fire. (14, 14, Depths:3) a box of beasts (16, -5, Depths:3) a +0 vorpal dire flail a +0 dire flail (20, 26, Depths:3) 5 gold pieces (24, -5, Depths:3) a +0 animal skin a +0 quarterstaff (34, -11, Depths:3) a +2 great sword of flaming Level 4 of the Depths (0, 0, Depths:4) a +0 leather armour (2, -2, Depths:4) the +8 shortbow of Ash {vorpal, Int+2} Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). (4, 6, Depths:4) a +0 chain mail (7, 1, Depths:4) a scroll of amnesia (7, 2, Depths:4) 10 stones (8, 1, Depths:4) 18 bolts (9, -21, Depths:4) 22 gold pieces (still there?) a +1 great sword of flaming (still there?) (9, 6, Depths:4) a +0 ring mail 29 arrows a phantom mirror (10, -5, Depths:4) a +1 flail of protection a +0 robe a +0 buckler (10, 0, Depths:4) 28 stones (10, 2, Depths:4) a +4 ring of protection a ring of poison resistance a ring of protection from cold a ring of fire (11, 0, Depths:4) 19 stones (11, 1, Depths:4) 22 sling bullets (11, 2, Depths:4) a +0 robe (11, 3, Depths:4) 19 poisoned darts (12, -5, Depths:4) a +0 short sword a +1 chain mail of fire resistance (12, -3, Depths:4) 3 large rocks (12, -2, Depths:4) a +2 vampiric war axe a +2 scale mail of cold resistance a +0 buckler of reflection (12, 0, Depths:4) a +0 hand axe a +0 animal skin a scroll of torment (12, 5, Depths:4) the Guide on Arcane Weapons and Execration Spells Type Level Known a - Corona Hexes 1 no b - Hailstorm Conjuration/Ice 4 no c - Fireball Conjuration/Fire 5 no (12, 7, Depths:4) a +0 flail (13, -4, Depths:4) a +0 great mace of draining a +0 ring mail a +2 antimagic rapier a +0 animal skin (13, -1, Depths:4) a +6 vorpal flail a +0 robe a +0 buckler a +0 battleaxe of freezing (14, -4, Depths:4) a +0 war axe a +0 ring mail a +0 kite shield (14, 1, Depths:4) a +0 pair of gloves the +1 scale mail of Mezcal {rF+ Int+3 Dex+2} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rF: It protects you from fire. a phial of floods (14, 22, Depths:4) 17 stones (15, -2, Depths:4) a +2 war axe of electrocution a +0 ring mail a +1 buckler of protection 2 large rocks (16, 8, Depths:4) a lightning rod (4/4) (19, -4, Depths:4) a +0 long sword a +0 chain mail 19 bolts (21, -2, Depths:4) a +0 chain mail a +2 great sword (23, 16, Depths:4) 3 large rocks (25, 5, Depths:4) a +0 scimitar (30, 1, Depths:4) a scroll of amnesia Level 5 of the Depths (0, 0, Depths:5) 18 gold pieces (3, 4, Depths:5) a +0 plate armour a +0 long sword (6, -20, Depths:5) 8 gold pieces (6, -9, Depths:5) a +0 plate armour a +3 demon blade of flaming a +0 long sword (6, -8, Depths:5) a +0 battleaxe a +0 scimitar (6, -7, Depths:5) a +0 glaive (7, -23, Depths:5) 7 gold pieces (still there?) a +0 plate armour (still there?) a +1 demon trident of draining (still there?) (7, -21, Depths:5) a +0 chain mail a +2 demon whip of flaming (7, -20, Depths:5) 7 gold pieces (still there?) a +0 scale mail (still there?) a +0 trident (still there?) (7, -9, Depths:5) a +0 hand axe (8, -10, Depths:5) a +0 robe a +0 trident (9, -24, Depths:5) 7 gold pieces (13, -28, Depths:5) a +0 halberd (13, -27, Depths:5) 5 gold pieces (still there?) a +0 cloak (still there?) (15, 6, Depths:5) a +2 vorpal long sword a +4 ring mail of poison resistance a +1 buckler of protection